8f75368b99
* Farms near freshwater * Farm now has unique "Can also be built on tiles adjacent to fresh water" https://civilization.fandom.com/wiki/Farm_(Civ5) Even snow: https://www.reddit.com/r/civ/comments/11qtko/farms_on_snow/ Hill+Farm, Snow+Farm, Tundra+Farm sprites by THE BUCKETEER and Ravignir from discord * fields improvingTech and improvingTechStats converted into uniques e.g.: "[+1 Production] once [Scientific Theory] is discovered" "[+1 Food] on [fresh water] tiles once [Civil Service] is discovered" "[+1 Food] on [non-fresh water] tiles once [Fertilizer] is discovered" * ai will build trading posts and farms in snow and tundra if it has no better tiles to work on * "Provides a one-time Production bonus to the closest city when cut down" unique for forest * update template.properties |
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Brazilian_Portuguese.properties | ||
completionPercentages.properties | ||
Czech.properties | ||
Dutch.properties | ||
English.properties | ||
Finnish.properties | ||
French.properties | ||
German.properties | ||
Hungarian.properties | ||
Indonesian.properties | ||
Italian.properties | ||
Japanese.properties | ||
Korean.properties | ||
Lithuanian.properties | ||
Malay.properties | ||
Persian instructions.txt | ||
Persian_(Pinglish-DIN).properties | ||
Persian_(Pinglish-UN).properties | ||
Polish.properties | ||
Portuguese.properties | ||
Romanian.properties | ||
Russian.properties | ||
Simplified_Chinese.properties | ||
Spanish.properties | ||
template.properties | ||
Thai.properties | ||
Traditional_Chinese.properties | ||
Turkish.properties | ||
Ukrainian.properties | ||
Vietnamese.properties |