Unciv/android/assets/jsons/Civ V - Vanilla
HadeanLake 764a1c3913
scenario editing mode improvements and new unique (#2999)
* scenario editing mode improvements and new uniques

* Fixed Russian nation unique - it is civ-wide bonus

* genericized "+[]% Production when building [] in this city"

* genericized "All newly-trained [] units in this city receive the [] promotion"

* changed some uniques to be able to have list of filters separated by comma as unique param

* scenario editing mode improvements:

Resource requirements when buying buildings and units are ignored

Limit for selling buildings is ignored

Workers improve tiles instantly

Units will not be disbanded if civilization has negative gold

* fix crash in scenario editing mode due to PerpetualConstruction not having a GoldCost

* undo comma separation

* implement All newly-trained [relevant] units in this city receive the [] promotion
relevant as in 'units that can receive'

* upadte template.properties

* unnecessary parentheses

* Not being annoyed by this vs less chance of forgetting to set gold before releasing scenario

* update template.properties

* add missing spaces
2020-08-18 19:20:59 +03:00
..
Buildings.json scenario editing mode improvements and new unique (#2999) 2020-08-18 19:20:59 +03:00
Difficulties.json Prepping for multiple rulesets - current ruleset is now is Vanilla folder 2020-04-24 14:03:41 +03:00
GreatPeopleNames.json Prepping for multiple rulesets - current ruleset is now is Vanilla folder 2020-04-24 14:03:41 +03:00
Nations.json scenario editing mode improvements and new unique (#2999) 2020-08-18 19:20:59 +03:00
Policies.json Converted civ uniques up to India 2020-08-06 19:53:29 +03:00
Techs.json Converted the "special power" of the Future Tech to a unique than can be applied to any tech 2020-08-17 23:07:58 +03:00
Terrains.json Resources no longer spawn under unbuildable, unremovable terrain features 2020-05-19 21:44:10 +03:00
TileImprovements.json Fixed broken tests 2020-08-09 21:37:09 +03:00
TileResources.json Prepping for multiple rulesets - current ruleset is now is Vanilla folder 2020-04-24 14:03:41 +03:00
UnitPromotions.json Prepping for multiple rulesets - current ruleset is now is Vanilla folder 2020-04-24 14:03:41 +03:00
Units.json AI chooses to fortify in non-bombardable tiles if possible 2020-08-14 13:43:28 +03:00