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// t: current time, b: begInnIng value, c: change In value, d: duration
function easeOutCubic ( t , b , c , d ) {
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return c * ( ( t = t / d - 1 ) * t * t + 1 ) + b ;
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}
function renderText ( x , y , fontSize , color , text , font ) {
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ctx . save ( ) ;
if ( ! font ) {
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var font = '20px Exo' ;
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}
fontSize *= settings . scale ;
ctx . font = fontSize + font ;
ctx . textAlign = 'center' ;
ctx . fillStyle = color ;
ctx . fillText ( text , x , y + ( fontSize / 2 ) - 9 * settings . scale ) ;
ctx . restore ( ) ;
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}
function drawScoreboard ( ) {
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if ( scoreOpacity < 1 ) {
scoreOpacity += 0.01 ;
textOpacity += 0.01 ;
}
ctx . globalAlpha = textOpacity ;
var scoreSize = 50 ;
var scoreString = String ( score ) ;
if ( scoreString . length == 6 ) {
scoreSize = 43 ;
} else if ( scoreString . length == 7 ) {
scoreSize = 35 ;
} else if ( scoreString . length == 8 ) {
scoreSize = 31 ;
} else if ( scoreString . length == 9 ) {
scoreSize = 27 ;
}
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//if (rush ==1){
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var color = "rgb(236, 240, 241)" ;
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//}
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var fontSize = settings . platform == 'mobile' ? 35 : 30 ;
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var h = trueCanvas . height / 2 + gdy + 100 * settings . scale ;
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if ( gameState === 0 ) {
renderText ( trueCanvas . width / 2 + gdx + 6 * settings . scale , trueCanvas . height / 2 + gdy , 60 , "rgb(236, 240, 241)" , String . fromCharCode ( "0xf04b" ) , 'px FontAwesome' ) ;
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renderText ( trueCanvas . width / 2 + gdx + 6 * settings . scale , trueCanvas . height / 2.1 + gdy - 155 * settings . scale , 150 , "#2c3e50" , "Hextris" ) ;
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renderText ( trueCanvas . width / 2 + gdx + 5 * settings . scale , h + 10 , fontSize , "rgb(44,62,80)" , 'Play!' ) ;
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} else if ( gameState != 0 && textOpacity > 0 ) {
textOpacity -= 0.05 ;
renderText ( trueCanvas . width / 2 + gdx + 6 * settings . scale , trueCanvas . height / 2 + gdy , 60 , "rgb(236, 240, 241)" , String . fromCharCode ( "0xf04b" ) , 'px FontAwesome' ) ;
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renderText ( trueCanvas . width / 2 + gdx + 6 * settings . scale , trueCanvas . height / 2 + gdy - 155 * settings . scale , 150 , "#2c3e50" , "Hextris" ) ;
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renderText ( trueCanvas . width / 2 + gdx + 5 * settings . scale , h , fontSize , "rgb(44,62,80)" , 'Play!' ) ;
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ctx . globalAlpha = scoreOpacity ;
renderText ( trueCanvas . width / 2 + gdx , trueCanvas . height / 2 + gdy , scoreSize , color , score ) ;
} else {
ctx . globalAlpha = scoreOpacity ;
renderText ( trueCanvas . width / 2 + gdx , trueCanvas . height / 2 + gdy , scoreSize , color , score ) ;
}
ctx . globalAlpha = 1 ;
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}
function clearGameBoard ( ) {
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drawPolygon ( trueCanvas . width / 2 , trueCanvas . height / 2 , 6 , trueCanvas . width / 2 , 30 , hexagonBackgroundColor , 0 , 'rgba(0,0,0,0)' ) ;
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}
function drawPolygon ( x , y , sides , radius , theta , fillColor , lineWidth , lineColor ) {
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ctx . fillStyle = fillColor ;
ctx . lineWidth = lineWidth ;
ctx . strokeStyle = lineColor ;
ctx . beginPath ( ) ;
var coords = rotatePoint ( 0 , radius , theta ) ;
ctx . moveTo ( coords . x + x , coords . y + y ) ;
var oldX = coords . x ;
var oldY = coords . y ;
for ( var i = 0 ; i < sides ; i ++ ) {
coords = rotatePoint ( oldX , oldY , 360 / sides ) ;
ctx . lineTo ( coords . x + x , coords . y + y ) ;
oldX = coords . x ;
oldY = coords . y ;
}
ctx . closePath ( ) ;
ctx . fill ( ) ;
ctx . stroke ( ) ;
ctx . strokeStyle = 'rgba(0,0,0,0)' ;
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}
function toggleClass ( element , active ) {
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if ( $ ( element ) . hasClass ( active ) ) {
$ ( element ) . removeClass ( active ) ;
} else {
$ ( element ) . addClass ( active ) ;
}
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}
function showText ( text ) {
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var messages = {
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'paused' : "<div class='centeredHeader unselectable'>Game Paused</div>" ,
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'pausedAndroid' : "<div class='centeredHeader unselectable'>Game Paused</div><div class='unselectable centeredSubHeader' style='position:absolute;margin-left:-150px;left:50%;margin-top:20px;width:300px;font-size:16px;'><a href = 'https://play.google.com/store/apps/details?id=com.hextris.hextrisadfree' target='_blank'Want to support the developers? Don't like ads? Tap for Hextris ad-free!</a></div>" ,
'pausediOS' : "<div class='centeredHeader unselectable'>Game Paused</div><div class='unselectable centeredSubHeader' style='position:absolute;margin-left:-150px;left:50%;margin-top:20px;width:300px;font-size:16px;'><a href = 'https://itunes.apple.com/us/app/hextris-ad-free/id912895524?mt=8' target='_blank'>Want to support the developers? Don't like ads? Tap for Hextris ad-free!</a></div>" ,
'pausedOther' : "<div class='centeredHeader unselectable'>Game Paused</div><div class='unselectable centeredSubHeader' style='margin-top:10px;position:absolute;left:50%;margin-left:-190px;max-width:380px;font-size:18px;'><a href = 'http://hextris.github.io/' target='_blank'>Want to support the developers? Click here to buy one of the ad-free mobile versions!</a></div>" ,
'start' : "<div class='centeredHeader unselectable' style='line-height:80px;'>Press enter to start</div>"
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} ;
if ( text == 'paused' ) {
if ( settings . os == 'android' ) {
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text = 'pausedAndroid'
} else if ( settings . os == 'ios' ) {
text = 'pausediOS'
} else if ( settings . platform == 'nonmobile' ) {
text = 'pausedOther'
}
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}
if ( text == 'gameover' ) {
//Clay('client.share.any', {text: 'Think you can beat my score of '+ score + ' in Super Cool Game?'})
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$ ( "#gameoverscreen" ) . fadeIn ( ) ;
}
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$ ( ".overlay" ) . html ( messages [ text ] ) ;
$ ( ".overlay" ) . fadeIn ( "1000" , "swing" ) ;
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}
function setMainMenu ( ) {
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gameState = 4 ;
canRestart = false ;
setTimeout ( function ( ) {
canRestart = 's' ;
} , 500 ) ;
$ ( '#restartBtn' ) . hide ( ) ;
if ( $ ( "#pauseBtn" ) . replace ( /^.*[\\\/]/ , '' ) == "btn_pause.svg" ) {
$ ( "#pauseBtn" ) . attr ( "src" , "./images/btn_resume.svg" ) ;
} else {
$ ( "#pauseBtn" ) . attr ( "src" , "./images/btn_pause.svg" ) ;
}
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}
function hideText ( ) {
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$ ( ".overlay" ) . fadeOut ( 150 , function ( ) {
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$ ( ".overlay" ) . html ( "" ) ;
} )
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}
function gameOverDisplay ( ) {
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settings . ending _block = false ;
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Cookies . set ( "visited" , true ) ;
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var c = document . getElementById ( "canvas" ) ;
c . className = "blur" ;
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updateHighScores ( ) ;
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if ( highscores . length === 0 ) {
$ ( "#currentHighScore" ) . text ( 0 ) ;
}
else {
$ ( "#currentHighScore" ) . text ( highscores [ 0 ] )
}
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$ ( "#gameoverscreen" ) . fadeIn ( ) ;
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$ ( "#buttonCont" ) . fadeIn ( ) ;
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$ ( "#container" ) . fadeIn ( ) ;
$ ( "#socialShare" ) . fadeIn ( ) ;
$ ( "#restart" ) . fadeIn ( ) ;
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set _score _pos ( ) ;
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}
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function updateHighScores ( ) {
$ ( "#cScore" ) . text ( score ) ;
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$ ( "#1place" ) . text ( highscores [ 0 ] ) ;
$ ( "#2place" ) . text ( highscores [ 1 ] ) ;
$ ( "#3place" ) . text ( highscores [ 2 ] ) ;
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}
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var pausable = true ;
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function pause ( o ) {
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if ( gameState == 0 || gameState == 2 || ! pausable ) {
return ;
}
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pausable = false ;
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writeHighScores ( ) ;
var message ;
if ( o ) {
message = '' ;
} else {
message = 'paused' ;
}
var c = document . getElementById ( "canvas" ) ;
if ( gameState == - 1 ) {
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$ ( '#fork-ribbon' ) . fadeOut ( 300 , 'linear' ) ;
$ ( '#restartBtn' ) . fadeOut ( 300 , "linear" ) ;
$ ( '#buttonCont' ) . fadeOut ( 300 , "linear" ) ;
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if ( $ ( '#helpScreen' ) . is ( ':visible' ) ) {
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$ ( '#helpScreen' ) . fadeOut ( 300 , "linear" ) ;
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}
$ ( "#pauseBtn" ) . attr ( "src" , "./images/btn_pause.svg" ) ;
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$ ( '.helpText' ) . fadeOut ( 300 , 'linear' ) ;
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$ ( '#overlay' ) . fadeOut ( 300 , 'linear' ) ;
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hideText ( ) ;
setTimeout ( function ( ) {
gameState = prevGameState ;
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pausable = true ;
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} , 400 ) ;
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} else if ( gameState != - 2 && gameState !== 0 && gameState !== 2 ) {
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$ ( '#restartBtn' ) . fadeIn ( 300 , "linear" ) ;
$ ( '#buttonCont' ) . fadeIn ( 300 , "linear" ) ;
$ ( '.helpText' ) . fadeIn ( 300 , 'linear' ) ;
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if ( message == 'paused' ) {
showText ( message ) ;
}
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$ ( '#fork-ribbon' ) . fadeIn ( 300 , 'linear' ) ;
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$ ( "#pauseBtn" ) . attr ( "src" , "./images/btn_resume.svg" ) ;
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$ ( '#overlay' ) . fadeIn ( 300 , 'linear' ) ;
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prevGameState = gameState ;
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setTimeout ( function ( ) {
pausable = true ;
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} , 400 ) ;
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gameState = - 1 ;
}
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}