Commit graph

389 commits

Author SHA1 Message Date
meadowstream
102a9f5a6f fixed restart method not clearing the screen, started fixing distFromHex changing
after restart
2014-06-24 09:47:15 -04:00
meadowstream
79ee722e9c fixed issue in which blocks were added twice (init was called twice) 2014-06-24 09:23:43 -04:00
Garrett Finucane
413158ca16 minor fixes 2014-06-24 00:15:03 -04:00
Garrett Finucane
c2498cdf11 falling blocks dont continue falling on refresh 2014-06-23 23:12:38 -04:00
Garrett Finucane
2c3b9cbba0 refreshing no longer clears at start 2014-06-23 22:31:25 -04:00
meadowstream
eef29f1c3e Merge branch 'gh-pages' of https://github.com/teamsnowman/hextris into gh-pages 2014-06-23 22:26:05 -04:00
meadowstream
ee450aa90a added previous game display on the title 2014-06-23 22:26:00 -04:00
Garrett Finucane
767ba0e727 high scores better 2014-06-23 22:21:36 -04:00
meadowstream
9cac1a3fc6 merged 2014-06-23 20:58:07 -04:00
meadowstream
c4728bb5e6 added start screen 2014-06-23 20:55:04 -04:00
Garrett Finucane
96c2e56956 re-whitened text 2014-06-23 20:18:32 -04:00
Garrett Finucane
967ce66b38 text inverts 2014-06-23 19:21:09 -04:00
Garrett Finucane
233538c745 faded to immediate background 2014-06-23 18:47:29 -04:00
Garrett Finucane
d9d8b2c8be different timeout tone 2014-06-23 18:40:41 -04:00
Garrett Finucane
81f2d20f02 tints to show combo timeout 2014-06-23 18:35:28 -04:00
Garrett Finucane
8a51edfd81 added fading to denote combo timeout 2014-06-23 17:59:51 -04:00
Garrett Finucane
ecd59b2c2c fixed importing 2014-06-23 15:46:14 -04:00
meadowstream
b94a6e1734 added intro.json 2014-06-23 15:31:48 -04:00
meadowstream
291fb9002c updated settings for mobile version 2014-06-22 22:58:15 -04:00
meadowstream
e94a59600a reduced rate at which fading text is scaled relative to the size of hte canvas 2014-06-22 22:53:36 -04:00
meadowstream
67420ec9c7 cleaned up some variable declarations 2014-06-22 16:52:51 -04:00
meadowstream
6956d611be fixed white gaps/misaligned blocks that occur at certain screen dimensions at startup 2014-06-22 16:49:26 -04:00
meadowstream
acbfebfbfd fixed merge conflicts 2014-06-22 15:17:00 -04:00
meadowstream
4a95f2b7f0 removed for-in loops, fixed issue in which the text would fade/blur too fast 2014-06-22 15:16:28 -04:00
Garrett Finucane
8e8a4ddb0c Merge branch 'gh-pages' of http://github.com/teamsnowman/hextris into gh-pages 2014-06-22 13:25:33 -04:00
Garrett Finucane
9c48113086 no pausing at game over 2014-06-22 13:25:20 -04:00
meadowstream
75c5374fc3 removed for-in loops; cleaned up syntax 2014-06-22 12:49:27 -04:00
meadowstream
7ff7dec0d8 fixed hexagon not being centered in the y axis during pauses 2014-06-22 12:32:23 -04:00
Garrett Finucane
5e6a2db56f mediaqueries for text 2014-06-22 11:26:47 -04:00
Garrett Finucane
fea7f1da25 Headers sexier not on mobile doe 2014-06-22 11:16:00 -04:00
meadowstream
4a3386e87a added scaling text, fits to y dimension; formatted js 2014-06-22 00:26:46 -04:00
Garrett Finucane
5179a5f434 reworked endgame 2014-06-21 16:58:18 -04:00
Garrett Finucane
7174f05b05 now fancy blurs 2014-06-21 16:06:23 -04:00
Logan Engstrom
a5dbcf2c1c Delete .index.html.swp 2014-06-07 19:13:57 -04:00
meadowstream
3ff76d7cd6 reformatting 2014-06-04 14:33:40 -04:00
meadowstream
c57d15e6d3 scaled difficulty, fixed issuei n which blocks don't fall after blocks below them are destroyed 2014-06-01 18:48:28 -04:00
meadowstream
318502372a raised difficulty 2014-05-31 22:32:02 -04:00
meadowstream
109a14db32 increased spawn time delta 2014-05-31 22:21:27 -04:00
meadowstream
31b91cb399 lowered difficulty 2014-05-31 22:00:25 -04:00
meadowstream
f9febe7dce raised difficulty 2014-05-31 21:56:52 -04:00
meadowstream
90c68d21ef lowered difficulty 2014-05-31 21:54:23 -04:00
meadowstream
940515c494 fixed merge conflicts 2014-05-31 21:45:25 -04:00
meadowstream
43d3fa4516 cleaned up main, made new difficulty scaling system, removed .swp files,
added greater support for mobile (responsiveness of btns)
2014-05-31 21:44:03 -04:00
Garrett Finucane
3a03104c53 fixed start screen 2014-05-31 20:17:00 -04:00
Garrett Finucane
04aaa6bc45 continues to draw score and background hex after pause 2014-05-31 20:10:32 -04:00
Garrett Finucane
62fb2ee074 Merge branch 'gh-pages' of http://github.com/teamsnowman/hextris into gh-pages
Conflicts:
	index.html
	js/input.js
	style/style.css
2014-05-31 19:39:07 -04:00
Garrett Finucane
1a719a4fa4 changed first screen 2014-05-31 19:37:23 -04:00
meadowstream
1ced9339a8 added click support for rotating the hexagon. consolidated touch
support. created pause button. created unselectable class for menus.
fixed being able to restart game while paused. now render every frame for
the pause menu now to avoid difficulties when resizing.
2014-05-31 18:12:35 -04:00
meadowstream
7d6fdd647f made spacebar pressing make blocks spawn twice as fast as well as go twice as fast 2014-05-31 15:32:01 -04:00
meadowstream
311ca69d8e changed magnitude to scale with the actual scale of the canvas, fixed fontawesome issues 2014-05-31 15:22:23 -04:00