Commit graph

260 commits

Author SHA1 Message Date
Garrett Finucane
a5788fcc0c tints to show combo timeout 2014-06-23 18:35:28 -04:00
Garrett Finucane
8637950d12 fixed importing 2014-06-23 15:46:14 -04:00
lengstrom
30260e25ef added intro.json 2014-06-23 15:31:48 -04:00
lengstrom
3fdde47bc9 updated settings for mobile version 2014-06-22 22:58:15 -04:00
lengstrom
a0f49f6040 reduced rate at which fading text is scaled relative to the size of hte canvas 2014-06-22 22:53:36 -04:00
lengstrom
03436dfe9f cleaned up some variable declarations 2014-06-22 16:52:51 -04:00
lengstrom
3ac66a1c55 fixed white gaps/misaligned blocks that occur at certain screen dimensions at startup 2014-06-22 16:49:26 -04:00
lengstrom
6c105fd460 fixed merge conflicts 2014-06-22 15:17:00 -04:00
lengstrom
e690de3251 removed for-in loops, fixed issue in which the text would fade/blur too fast 2014-06-22 15:16:28 -04:00
Garrett Finucane
ee27fb8a73 Merge branch 'gh-pages' of http://github.com/teamsnowman/hextris into gh-pages 2014-06-22 13:25:33 -04:00
Garrett Finucane
921bb49023 no pausing at game over 2014-06-22 13:25:20 -04:00
lengstrom
91e89502aa removed for-in loops; cleaned up syntax 2014-06-22 12:49:27 -04:00
lengstrom
8cab632d4a fixed hexagon not being centered in the y axis during pauses 2014-06-22 12:32:23 -04:00
lengstrom
01c1e8c00e added scaling text, fits to y dimension; formatted js 2014-06-22 00:26:46 -04:00
Garrett Finucane
a9ac49e734 reworked endgame 2014-06-21 16:58:18 -04:00
Garrett Finucane
e07609fd48 now fancy blurs 2014-06-21 16:06:23 -04:00
lengstrom
936694355f reformatting 2014-06-04 14:33:40 -04:00
lengstrom
03b67f3f4b scaled difficulty, fixed issuei n which blocks don't fall after blocks below them are destroyed 2014-06-01 18:48:28 -04:00
lengstrom
2249b03cf1 raised difficulty 2014-05-31 22:32:02 -04:00
lengstrom
eefb0b6288 increased spawn time delta 2014-05-31 22:21:27 -04:00
lengstrom
ef4c496b44 lowered difficulty 2014-05-31 22:00:25 -04:00
lengstrom
1432a9ea8d raised difficulty 2014-05-31 21:56:52 -04:00
lengstrom
d18ce36bed lowered difficulty 2014-05-31 21:54:23 -04:00
lengstrom
7431312f9b fixed merge conflicts 2014-05-31 21:45:25 -04:00
lengstrom
9e7e82c729 cleaned up main, made new difficulty scaling system, removed .swp files,
added greater support for mobile (responsiveness of btns)
2014-05-31 21:44:03 -04:00
Garrett Finucane
cb89190a86 fixed start screen 2014-05-31 20:17:00 -04:00
Garrett Finucane
8f0d1a4f93 continues to draw score and background hex after pause 2014-05-31 20:10:32 -04:00
Garrett Finucane
4d848a5ac4 Merge branch 'gh-pages' of http://github.com/teamsnowman/hextris into gh-pages
Conflicts:
	index.html
	js/input.js
	style/style.css
2014-05-31 19:39:07 -04:00
Garrett Finucane
03d1627037 changed first screen 2014-05-31 19:37:23 -04:00
lengstrom
3dff49b0ef added click support for rotating the hexagon. consolidated touch
support. created pause button. created unselectable class for menus.
fixed being able to restart game while paused. now render every frame for
the pause menu now to avoid difficulties when resizing.
2014-05-31 18:12:35 -04:00
lengstrom
269f79232f made spacebar pressing make blocks spawn twice as fast as well as go twice as fast 2014-05-31 15:32:01 -04:00
lengstrom
089a5029c6 changed magnitude to scale with the actual scale of the canvas, fixed fontawesome issues 2014-05-31 15:22:23 -04:00
lengstrom
aabc3447af consolidated style sheets, made pause anim take 300 ms rather than 500, made game not start until becoming unblurred 2014-05-31 11:26:15 -04:00
Garrett Finucane
82fe0c9a6b Merge branch 'gh-pages' of http://github.com/teamsnowman/hextris into gh-pages
Conflicts:
	index.html
2014-05-31 11:16:48 -04:00
Garrett Finucane
eb84ceea27 html pause 2014-05-31 11:13:40 -04:00
lengstrom
f5c27aad26 fixed issues with savestate around rendering old text 2014-05-31 11:04:57 -04:00
lengstrom
8d1bc380d2 trying to fix issue around savestate 2014-05-31 10:55:36 -04:00
lengstrom
1e664bc9f6 added spacebar to speed 2014-05-31 10:22:42 -04:00
lengstrom
f577d46b0e added spacebar to make game go twice as fast 2014-05-31 09:56:38 -04:00
Garrett Finucane
244f6f9c49 window on blur no longer unpauses 2014-05-30 21:23:32 -04:00
Garrett Finucane
a63415c1d8 fade in on restart 2014-05-30 21:05:01 -04:00
Garrett Finucane
1cb8663496 save state fixed. simultaneous checking works 2014-05-30 20:05:50 -04:00
Garrett Finucane
90ac4ac8e7 saveState working now, the falling blocks don't fall into clock now 2014-05-30 19:06:16 -04:00
lengstrom
5069746abd Merge branch 'gh-pages' of https://github.com/teamsnowman/wastedtime into gh-pages 2014-05-27 18:43:19 -04:00
lengstrom
29cca41508 view.js changes 2014-05-27 18:43:15 -04:00
garrettdreyfus
540bc36ec0 help screen implemented 2014-05-26 21:05:58 -04:00
garrettdreyfus
23e6cd36f6 text fades in 2014-05-26 14:43:05 -04:00
garrettdreyfus
f3c7752499 score fades in 2014-05-26 14:24:38 -04:00
garrettdreyfus
76ddb4792e multipliers fade out faster 2014-05-26 14:14:30 -04:00
garrettdreyfus
bd2e1d2f56 combo timing based on frames 2014-05-26 14:07:07 -04:00