Yair Morgenstern
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3fad0985b4
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Attempt to use GL 3.0 when possible
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2019-11-25 06:34:02 +02:00 |
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Yair Morgenstern
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86fdf3ebd7
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3.3.0-patch1
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2019-11-23 21:36:00 +02:00 |
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Yair Morgenstern
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6772e19981
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3.3.0
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2019-11-20 23:40:06 +02:00 |
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Yair Morgenstern
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9533a35d15
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3.2.4
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2019-11-18 22:00:44 +02:00 |
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Yair Morgenstern
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dd8f812465
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Units &c updated!
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2019-11-16 19:42:34 +02:00 |
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Yair Morgenstern
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6eaa4c320f
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3.2.2
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2019-11-13 23:07:04 +02:00 |
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Yair Morgenstern
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91eed3fc02
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3.2.1-patch1
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2019-11-10 18:34:44 +02:00 |
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Yair Morgenstern
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d8ec67bb43
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Resolved #1307 - you no longer get a notification when conneccting to the cities of other Civs
New notification when cities have disconnected from your capital
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2019-11-06 21:43:48 +02:00 |
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Yair Morgenstern
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f6d2143ff6
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Fixed weird resizing bug - #1304, thanks @ninjatao!
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2019-11-06 19:25:02 +02:00 |
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Yair Morgenstern
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140753e9c4
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Resolved #1302 - captured settlers are converted workers as per original Civ V
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2019-11-05 18:16:37 +02:00 |
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Yair Morgenstern
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9610f9f918
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bugfix - Music volume slider no longer auto-sets to sound effect volume
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2019-11-03 20:15:49 +02:00 |
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Yair Morgenstern
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78027ef249
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Distinguished notifications of "trade item TO nation has ended" from "trade item FROM nation has ended"
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2019-10-31 15:55:13 +02:00 |
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Yair Morgenstern
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dbbfd13486
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Music now downloads on another thread to not harm the user experience
Removed unused "Username" string
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2019-10-31 09:40:50 +02:00 |
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Yair Morgenstern
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d3ccdc55d5
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Updated Patreon image, unfortunately Patreon is not accepting it at the moment
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2019-10-28 21:43:18 +02:00 |
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Yair Morgenstern
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8151476806
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NativeFont has proved itself well enough - got rid of old WenQuanYiMicroHei font and corresponding setting
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2019-10-26 20:54:32 +03:00 |
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Yair Morgenstern
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891ea5584f
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Resolved #1234 - improvements that replace the current improvement now indicated in the improvement picker screen
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2019-10-24 22:18:47 +03:00 |
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Yair Morgenstern
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062d1d34ce
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Czeck -> Czech icon, obviously
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2019-10-22 19:31:28 +03:00 |
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Yair Morgenstern
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e6ecc53615
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Progress bar should no longer appear after getting a tech in the middle of research for free
Generalized unique fonts to fit Korean as well as Chinese
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2019-10-22 00:14:56 +03:00 |
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Yair Morgenstern
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77f479e39b
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Added river toggles to map editor to see how it looks. Not good, btw - can't see rivers behind mountain/forest/hill tiles...
Disabled for now, until we find a better way to display rivers.
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2019-10-18 16:39:23 +03:00 |
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Yair Morgenstern
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36ffc5520a
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Added annex/puppet/liberate/raze explanations on the popup where you choose between them
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2019-10-15 20:30:11 +03:00 |
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Yair Morgenstern
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27dfae18de
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Can now choose Era when starting a new game!
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2019-10-11 16:05:27 +03:00 |
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Yair Morgenstern
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8d58702d80
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Resolved #1177 - Great Improvements now provide Strategic resources
APK no longer bundles maps in assets
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2019-10-10 14:48:09 +03:00 |
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Yair Morgenstern
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eb179c7a66
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Nicer menu table
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2019-10-10 12:39:52 +03:00 |
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Yair Morgenstern
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222e4ad4b5
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Tutorial fix
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2019-10-10 09:48:05 +03:00 |
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Yair Morgenstern
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3d992fc9ee
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Resolved #1162 - City button, resources and tech description in multiplayer now act according to the viewing civ, and not the current player - Thanks @lobraarbol!
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2019-10-06 19:21:47 +03:00 |
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Yair Morgenstern
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3358baab52
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Added alert popups on finished tech
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2019-10-02 18:21:43 +03:00 |
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Yair Morgenstern
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7e274cae84
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Added translations in map editor
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2019-09-28 22:06:52 +03:00 |
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Yair Morgenstern
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49d3ea2c0e
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Resolved #1125 - cities can bombard over all tiles in a radius of 2
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2019-09-27 11:25:23 +03:00 |
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Yair Morgenstern
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98f780be93
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Attacking unit now enters enemy city before you decide what to do with it - #1123
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2019-09-25 22:26:07 +03:00 |
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Yair Morgenstern
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27b8cd5f1b
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AI now puppets cities by default - much better for long-term strategy, since puppeted cities are technically also controlled by AI controllers so...
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2019-09-24 16:57:49 +03:00 |
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Yair Morgenstern
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a3889a549e
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Iroquis can now use Forest and Jungles to connect cities
Persian +1 movement only activaes when in golden age
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2019-09-20 10:26:15 +03:00 |
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Yair Morgenstern
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04127164bc
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Added all remaining wonder quotes and more promotion icons
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2019-09-17 22:39:08 +03:00 |
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Yair Morgenstern
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f6323edbc8
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Victory screen no longer shows every turn on "one more turn" mode
Moved Nation jsons
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2019-09-14 23:06:34 +03:00 |
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Yair Morgenstern
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5cc169a828
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Added half the wonder quotes
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2019-09-11 19:35:42 +03:00 |
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Yair Morgenstern
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9e0ba99c0a
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Invalid trade requests (e.g. giving a city that isn't yours anymore or resources you no longer own) are discarded at the beginning of the civ's turn
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2019-09-08 23:33:39 +03:00 |
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Yair Morgenstern
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d3a6417996
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Can no longer pick policies in multiplayer when it's someone elses turn
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2019-09-05 21:45:04 +03:00 |
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Yair Morgenstern
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91ac744692
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Added "user id from clipboard" button in New Game screen
Fixed other user id problems
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2019-09-03 23:22:27 +03:00 |
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lishaoxia1985
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455de79d28
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Update chinese translation (#1024)
* systemProp
* update
* update
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2019-09-03 21:10:42 +03:00 |
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Yair Morgenstern
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675d05d1e4
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Minor fixes to multiplayer UI components
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2019-09-01 17:18:08 +03:00 |
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Yair Morgenstern
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015b8343c7
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Hoh boy so many changes to ensure the regular game works with multiplayer...
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2019-08-30 14:46:52 +03:00 |
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Yair Morgenstern
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ef75593794
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More PopupTable.close() uses
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2019-08-28 13:30:49 +03:00 |
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Yair Morgenstern
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3a04fe75eb
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New "Load map" screen, with load from clipboard and delete map options
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2019-08-25 23:26:50 +03:00 |
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Yair Morgenstern
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60257c6d64
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Save and load game screens now hide autosaves by default
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2019-08-25 17:01:28 +03:00 |
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Yair Morgenstern
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56b3f1c77a
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City founding tutorial no longer activates if the AI founded a city before you
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2019-08-18 23:25:01 +03:00 |
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Yair Morgenstern
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9a4722b6b9
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Readded city state select box
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2019-08-15 20:41:28 +03:00 |
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Yair Morgenstern
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05d3aa9193
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Each individual player is now specified when starting a new game
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2019-08-12 00:30:29 +03:00 |
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Yair Morgenstern
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327eea7b13
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Added display of Human / AI for othe civs
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2019-08-08 19:44:05 +03:00 |
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Yair Morgenstern
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cbf1b8bb11
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Players can now continue to view (but not change) game data when other players are playing their turns
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2019-08-06 23:04:56 +03:00 |
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Yair Morgenstern
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691d905c9f
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Resolved #983 - city-state defeat messages were empty
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2019-08-01 21:40:16 +03:00 |
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Yair Morgenstern
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6dc471850e
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Trades are no longer instantaneous, but consist of sending a trade request on the requestor's turn and accepting/denying it on the reciever's turn.
This allows us to FINALLY enable trade between human players, enables PvP in hotseat multiplayer, and paves the way to real multiplayer!
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2019-07-29 16:31:21 +03:00 |
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