Kirill-Osmanov
|
b763a4a051
|
Updated translations
The small changes in translations (ru)
|
2019-08-18 23:43:44 +03:00 |
|
Yair Morgenstern
|
56b3f1c77a
|
City founding tutorial no longer activates if the AI founded a city before you
|
2019-08-18 23:25:01 +03:00 |
|
Yair Morgenstern
|
23f575d150
|
Resolved #963 - Units wouldn't leave enemy tiles after war was declared, unlike original Civ
|
2019-08-18 22:57:20 +03:00 |
|
Yair Morgenstern
|
814ecde1e3
|
Resolved #1003 - Logistics promotion didn't work on air units
|
2019-08-18 22:45:03 +03:00 |
|
Yair Morgenstern
|
5f4f6eb206
|
Fixed Infantry obsolete tech
|
2019-08-18 22:36:13 +03:00 |
|
Kirill-Osmanov
|
e1cb58bf53
|
Update NewGame,SaveGame,LoadGame,Options.json
A small changes in translations (ru)
|
2019-08-17 23:43:30 +03:00 |
|
Smashfanful
|
0adc3c9548
|
Update Diplomacy,Trade,Nations.json (#981)
* Update Diplomacy,Trade,Nations.json
* Update Diplomacy,Trade,Nations.json
* Update Diplomacy,Trade,Nations.json
Remotion of unecessary (at least for now) translation lines
|
2019-08-16 09:40:25 +03:00 |
|
Yair Morgenstern
|
1817b3e541
|
Resolved #995 - Can now open/close categories in city screen
|
2019-08-15 22:20:34 +03:00 |
|
Yair Morgenstern
|
9a4722b6b9
|
Readded city state select box
|
2019-08-15 20:41:28 +03:00 |
|
Yair Morgenstern
|
365cb6f1b9
|
Nation changed to transient in CivInfo
|
2019-08-15 10:43:15 +03:00 |
|
Yair Morgenstern
|
d84863d2dd
|
Ottoman unique no longer also applies to ranged units
|
2019-08-15 10:16:20 +03:00 |
|
Yair Morgenstern
|
202c1828a7
|
Fixed concurrency problems when working on "next turn" by working on a clone of the game state
|
2019-08-15 10:15:27 +03:00 |
|
Yair Morgenstern
|
05d3aa9193
|
Each individual player is now specified when starting a new game
|
2019-08-12 00:30:29 +03:00 |
|
Smashfanful
|
87a5ceb947
|
Update Nations_Italian.json
Remotion of these 4 City-States
|
2019-08-09 15:59:08 +03:00 |
|
Smashfanful
|
755c488012
|
Update Nations_Italian.json
|
2019-08-09 15:59:08 +03:00 |
|
Smashfanful
|
32f257cef6
|
Update Nations_Italian.json
|
2019-08-09 15:59:08 +03:00 |
|
Smashfanful
|
734b5f0778
|
Update Other.json
New Italian translations
|
2019-08-09 15:58:10 +03:00 |
|
Yair Morgenstern
|
9de30bfbce
|
More changes towards player-based game starts
|
2019-08-09 15:57:34 +03:00 |
|
Yair Morgenstern
|
93634dae31
|
Added base for player picking per-player - necessary for multiplayer and solves other probems along the way
|
2019-08-09 09:03:51 +03:00 |
|
Yair Morgenstern
|
d7cd305e1c
|
Added image for Polish language
|
2019-08-08 20:57:49 +03:00 |
|
Yair Morgenstern
|
327eea7b13
|
Added display of Human / AI for othe civs
|
2019-08-08 19:44:05 +03:00 |
|
Yair Morgenstern
|
05e4e33a3d
|
Added username and ID - this will be how we recognize players in multiplayer
|
2019-08-08 18:50:18 +03:00 |
|
Yair Morgenstern
|
c138fbc385
|
Fixed "can't download map on Android" bug
|
2019-08-07 22:14:23 +03:00 |
|
Yair Morgenstern
|
375952f935
|
More polish changes
|
2019-08-07 22:04:42 +03:00 |
|
Yair Morgenstern
|
9cbd442d5b
|
Polish translation technical fixes
|
2019-08-07 21:50:55 +03:00 |
|
Hades1696
|
de2dae97a9
|
Polish translation
Till denouncing.
|
2019-08-07 21:11:31 +03:00 |
|
Smashfanful
|
dc44783ca7
|
Update Buildings.json
Correction of a translation line
|
2019-08-07 21:11:15 +03:00 |
|
Hades1696
|
e594e7af7a
|
Polish translation of building.json complete
|
2019-08-07 21:10:56 +03:00 |
|
Hades1696
|
33d3e685f5
|
Polish translation
'Till forbidden palace
|
2019-08-07 12:09:13 +03:00 |
|
Yair Morgenstern
|
cbf1b8bb11
|
Players can now continue to view (but not change) game data when other players are playing their turns
|
2019-08-06 23:04:56 +03:00 |
|
Yair Morgenstern
|
2f6eec5ff8
|
All city screen state-changing functions are now dependant on whether the viewing civ is the current player civ
|
2019-08-06 22:39:31 +03:00 |
|
Yair Morgenstern
|
786c157ba9
|
Disabled all (hopefully) state-changing actions when it's not the player's turn
|
2019-08-05 06:28:39 +03:00 |
|
Yair Morgenstern
|
5c02281023
|
When multiple policies can be picked, don't exit the policy picker screen
|
2019-08-04 23:15:46 +03:00 |
|
Yair Morgenstern
|
9a48133e1b
|
Added visible scrollbars in tech picker screen
|
2019-08-04 22:59:33 +03:00 |
|
Yair Morgenstern
|
7b37e426a9
|
WorldScreen now accepts player as parameter - important for multiplayer so people could see their own map even when it's someone else's turn
|
2019-08-04 22:47:49 +03:00 |
|
Smashfanful
|
f3ba4b5486
|
Update NewGame,SaveGame,LoadGame,Options.json
|
2019-08-04 19:44:37 +03:00 |
|
Smashfanful
|
2a7ba5291b
|
Update NewGame,SaveGame,LoadGame,Options.json
|
2019-08-04 19:44:37 +03:00 |
|
Yair Morgenstern
|
7b21505a53
|
Fixed rare "cloning exploredTiles" concurrency bug
Removed .replace in ImageGetter.getImage() thus lowering memory consumption
|
2019-08-04 19:13:11 +03:00 |
|
Yair Morgenstern
|
691d905c9f
|
Resolved #983 - city-state defeat messages were empty
|
2019-08-01 21:40:16 +03:00 |
|
Yair Morgenstern
|
3348683558
|
Merge branch 'master' of https://github.com/yairm210/UnCiv
|
2019-08-01 21:39:04 +03:00 |
|
Yair Morgenstern
|
23eb7d2f19
|
Can now upload and download uploaded maps in the map editor screen!
|
2019-08-01 21:38:09 +03:00 |
|
Smashfanful
|
09032aa7fc
|
Update Notifications.json
|
2019-08-01 21:26:06 +03:00 |
|
Smashfanful
|
4d341aa083
|
Update Other.json
|
2019-08-01 21:25:03 +03:00 |
|
Yair Morgenstern
|
9c1864708f
|
Fixed crash when a militaristic city state tries to gift a unit to a civ with no cities
|
2019-07-30 21:21:24 +03:00 |
|
Smashfanful
|
9aa12493e3
|
Update Techs.json (#968)
* Update Techs.json
Added Lasers and Mobile Tactics
* Update Techs.json
Correction
|
2019-07-30 17:59:07 +03:00 |
|
Smashfanful
|
f5d25c2fd5
|
Update Notifications.json
|
2019-07-30 10:18:14 +03:00 |
|
Smashfanful
|
5ed7f6aaa6
|
Update Buildings.json
|
2019-07-30 10:17:54 +03:00 |
|
Yair Morgenstern
|
dae20d09dc
|
Fixed bug where if the AI completed all the policies and needed to pick another one, the game would crash
|
2019-07-29 17:04:03 +03:00 |
|
Yair Morgenstern
|
2799205884
|
Demands now work between human players!
|
2019-07-29 17:03:24 +03:00 |
|
Yair Morgenstern
|
6dc471850e
|
Trades are no longer instantaneous, but consist of sending a trade request on the requestor's turn and accepting/denying it on the reciever's turn.
This allows us to FINALLY enable trade between human players, enables PvP in hotseat multiplayer, and paves the way to real multiplayer!
|
2019-07-29 16:31:21 +03:00 |
|