Yair Morgenstern
2799205884
Demands now work between human players!
2019-07-29 17:03:24 +03:00
Yair Morgenstern
6dc471850e
Trades are no longer instantaneous, but consist of sending a trade request on the requestor's turn and accepting/denying it on the reciever's turn.
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This allows us to FINALLY enable trade between human players, enables PvP in hotseat multiplayer, and paves the way to real multiplayer!
2019-07-29 16:31:21 +03:00
Yair Morgenstern
2d24e62b0b
Resolved #974 - city stats not summmed correctly
2019-07-28 22:50:22 +03:00
Yair Morgenstern
98eb4c8cd7
Travis test + minor fixes
2019-07-27 23:21:40 +03:00
Yair Morgenstern
b131372b13
Fixed "units from ruins block activating unit" bug and fixed colors for new city states
2019-07-27 22:34:57 +03:00
Yair Morgenstern
42e5f3b883
Fixed "huge stats in cities" bug
2019-07-26 15:06:21 +03:00
Smashfanful
99bce1de30
Update Nations_Italian.json
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Corrections
2019-07-25 18:37:39 +03:00
Smashfanful
7a9594775f
Update Nations_Italian.json
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Added Almaty and Edimurgh
2019-07-25 18:37:39 +03:00
Smashfanful
4589c52b21
Update Nations.json
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Corrections
2019-07-25 18:37:20 +03:00
Smashfanful
bd3ebf688c
Update Nations.json
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Added Almaty and Edimurgh
2019-07-25 18:37:20 +03:00
Smashfanful
8f8ab75182
Update Units,Promotions.json
2019-07-25 18:35:49 +03:00
Smashfanful
0db114af0c
Update NewGame,SaveGame,LoadGame,Options.json
2019-07-25 18:35:24 +03:00
Smashfanful
5bf7ca0762
Update Tutorials_Italian.json
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Italian Update for Tutorials
2019-07-25 18:34:56 +03:00
Yair Morgenstern
994e313101
Added Game Speed option - part of #559
2019-07-24 18:35:06 +03:00
Yair Morgenstern
7d38841eb8
Added tutorial for 'Next unit'
2019-07-24 17:58:32 +03:00
Yair Morgenstern
2c10ce2fb5
Memory performance tweaks
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Renamed nation Main and Secondary to Outer and Inner colors, to be more clear what we're laking about
2019-07-24 11:55:10 +03:00
Yair Morgenstern
858ae5be7c
More and probably final memory performance modifications - we're down from ~400MB on peak of initial update() to about 200MB!
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Definitely sped things up along the way as well, not sure by how much though
2019-07-24 00:37:12 +03:00
Smashfanful
d33a553d58
Update Diplomacy,Trade,Nations.json
2019-07-23 18:30:33 +03:00
Yann
db9f776e1f
Update French version of Diplomacy,Trade,Nations
2019-07-22 16:27:56 +03:00
Yann
8e404b548e
Update French version of Buildings.json
2019-07-22 16:27:41 +03:00
Yann
0000c95693
Update French version of Units.promotions.json
2019-07-22 16:27:27 +03:00
Yann
f4600038fb
Update French version of Notifications.json
2019-07-22 15:53:10 +03:00
Yann
08d7c75fa8
Update French version of Other.json
2019-07-22 15:52:20 +03:00
Yair Morgenstern
15f1648ca4
Resolved #937 - reveal all hidden tiles visible from every tile on unit movement path
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This also solves the problem of units "skipping over" barbarian encampments and ancient ruins when on the path
2019-07-21 23:32:06 +03:00
Yair Morgenstern
e73ad76227
Resolved #931 - added Barbarian Brute as a replacement to the Warrior
2019-07-21 22:49:04 +03:00
Yair Morgenstern
e9e0e55b5e
Resolved #952 - fixed building requirements for Neuschwanstein, Stone Works, Windmill and Spaceship Factory
2019-07-21 19:54:16 +03:00
Yair Morgenstern
c7042dd5cf
Resolved #948 - Seaport requires Harbor
2019-07-21 19:44:20 +03:00
Yair Morgenstern
99274ccda1
Resolved #949 - could construct Ironworks without Workshops
2019-07-21 19:41:17 +03:00
Yair Morgenstern
7d8e3f76c3
Destroyers now have a chance to intercept air attacks
2019-07-19 15:24:44 +03:00
Yair Morgenstern
558bba44cc
Added Anti-Aircraft gun unit, and intercept range on non-ranged units
2019-07-19 14:40:29 +03:00
Yair Morgenstern
b565489fd5
Changed "free population" in cities to "unassigned population" to be less confusing
2019-07-19 14:01:16 +03:00
Yair Morgenstern
90318ef93b
Tech reorg - added Lasers and Mobile Tactics, tech tree is now almost 100% G&K
2019-07-17 22:21:05 +03:00
Yair Morgenstern
1ac3cfb74e
Added icons for Lasers and Mobile Tactics
2019-07-17 22:03:57 +03:00
Yair Morgenstern
0ba243c5d8
Added Bomber unit
2019-07-17 21:33:33 +03:00
Yair Morgenstern
dd0cdac077
Fixed italian crash
2019-07-17 21:23:37 +03:00
Smashfanful
c406d01de5
Update Units,Promotions.json
2019-07-17 20:10:07 +03:00
Smashfanful
a4f360de3b
Update Units,Promotions.json
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Added new lines
2019-07-17 20:10:07 +03:00
Smashfanful
749771daf4
Update Techs.json
2019-07-17 12:53:58 +03:00
Yair Morgenstern
8f30db74ab
Added Radar tech and Fighter unit
2019-07-16 22:52:15 +03:00
Yair Morgenstern
b9a7f7e1d0
Added Great War Bomber
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Air units now require Oil
2019-07-15 22:45:32 +03:00
Smashfanful
23c221abd3
Update Nations_Italian.json
2019-07-14 17:41:14 +03:00
Smashfanful
b43bd88f07
Update Nations.json
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Changed Oslo in Venice, changed Ur's colours, and added Sidon
2019-07-14 17:36:20 +03:00
Yair Morgenstern
7bbd006180
Added BFS for arial movement
2019-07-13 22:48:47 +03:00
Smashfanful
367e1d8517
Update Nations.json
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Added Tyre, Ur, Brussels, Kabul, Oslo and Genoa (hopefully)
2019-07-13 22:39:23 +03:00
Yair Morgenstern
d9942aec7c
Added all promotions for air units, and a couple for other units that were previously missed
2019-07-11 22:35:22 +03:00
Yair Morgenstern
e78f408bff
Translation fixes
2019-07-11 21:21:45 +03:00
Smashfanful
a8b2a4471e
Update Other.json
2019-07-11 21:19:06 +03:00
Smashfanful
2118fde87b
Update Notifications.json
2019-07-11 21:17:32 +03:00
Smashfanful
002bec7ba7
Update Units,Promotions.json
2019-07-11 21:15:26 +03:00
Smashfanful
35edf4874f
Update Nations_Italian.json
2019-07-11 21:14:53 +03:00
Smashfanful
977ba5f5e9
Update Diplomacy,Trade,Nations.json
2019-07-11 21:14:41 +03:00
Smashfanful
9780be455d
Update Diplomacy,Trade,Nations.json
2019-07-11 21:14:41 +03:00
Duan Tao
cae3d49738
Add notification translation.
2019-07-11 10:05:29 +03:00
Duan Tao
a8e248b892
Add Militaristic type city-state.
2019-07-11 10:05:29 +03:00
Yair Morgenstern
214b4880e4
AIR UNITS ARE GO!
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Added interception and basic air unit AI
2019-07-10 22:41:44 +03:00
Smashfanful
d7cfdf3e83
Update Nations_Italian.json
2019-07-10 19:17:26 +03:00
Smashfanful
f4acd3005d
Update Diplomacy,Trade,Nations.json
2019-07-10 19:16:29 +03:00
Yair Morgenstern
9ad7b976d5
Embarked units at sea which need to heal now go find land to heal on, and don't stay stuck in the same place
2019-07-08 19:29:12 +03:00
Yair Morgenstern
ab7ce12a87
Resolved #687 - can now place starting locations for specific civs in the map editor
2019-07-07 23:55:43 +03:00
Yair Morgenstern
070d780e18
Unit table now displays range for ranged units
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Air units are ranged units
Moving air units around now works completely!
2019-07-05 14:27:39 +03:00
Yair Morgenstern
8d79cca70d
Fixed Ottomans naval capture unique
2019-07-05 12:23:58 +03:00
Yair Morgenstern
32a45968aa
Changed unit selection in cities, to accomodate air units in the future
2019-07-05 11:15:40 +03:00
Yair Morgenstern
185ec10f10
Can now see when city contains air units
2019-07-03 23:32:17 +03:00
Yair Morgenstern
833a5ed0db
Added Air unit types
2019-07-03 18:42:28 +03:00
Am-per-Sand
abb8eb8987
add Helicopter icon
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please consider if it is optimal for small screens to call it _Helicopter Gunship_ with 2 words
2019-07-03 18:36:06 +03:00
Am-per-Sand
aebbb6f505
added air icons set
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May be turns out handy one day.
Post your opinion below. However I promise to introduce corrections only after I will have seen them in game. Earlier it's hard to say if the images are crisp enough or not.
_Based on antique catalogue photos and public domain works by US military employees, so I release the to public domain too._
Zero chasing B-17:
![https://raw.githubusercontent.com/Am-per-Sand/saves/master/B%2017%20blue%20Zero%20red.png ](https://raw.githubusercontent.com/Am-per-Sand/saves/master/B%2017%20blue%20Zero%20red.png )
2019-07-03 18:36:06 +03:00
Yair Morgenstern
e81844c053
AI focuses production of units on cities with high production, so the weaker ones can build infrastructure
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Organized ChooseNextConstruction automation
2019-07-03 00:09:50 +03:00
Smashfanful
273b06aa3a
Update Other.json
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Italian corrections.
2019-07-02 12:15:48 +03:00
Yair Morgenstern
4d5f3a51e3
Domination-victory AI declare war on close civs even when having an advantage that isn't an absolute advantage,
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and declare war on civs that are situated far away if they are weak enough and there's no one close by
2019-07-02 00:00:41 +03:00
Am-per-Sand
275fa5842a
Shorten city screen strings of Other.json
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Stopped population growth
...turns to lose/new population
expansion turns to, - stopped
2019-06-30 22:25:13 +03:00
Yair Morgenstern
0eb28b9ae7
Great General bonus affects naval units (as long as we don't have Great Admirals in the game)
2019-06-30 19:48:47 +03:00
Am-per-Sand
12b9472805
Fixed same name for different units bug
2019-06-29 23:17:46 +03:00
Yair Morgenstern
8f0c3f1c02
Resolved #908 - added Science overview to overview screen
2019-06-27 12:01:08 +03:00
Smashfanful
06d1bd6881
Update Nations_Italian.json
2019-06-27 11:38:33 +03:00
Smashfanful
ac664d97c9
Update Units,Promotions.json
2019-06-27 07:26:05 +03:00
Am-per-Sand
ad2704f6af
typo fix in Notifications
2019-06-27 07:25:28 +03:00
Yair Morgenstern
921dd28296
Unified "Bonus vs" translations
2019-06-25 23:09:58 +03:00
Yair Morgenstern
c517dd9d64
Added the Ottomans! #703
2019-06-25 23:00:55 +03:00
Yair Morgenstern
c3efc10ea8
Fixed bug where gifts from AIs to city-states were interpreted as gifts from human player to city-states
2019-06-24 21:53:31 +03:00
Yair Morgenstern
7e50f70bd5
Resolved #899 - Added setting to disable city auto-picking construction
2019-06-24 19:35:45 +03:00
Smashfanful
2f97ed54c0
Update NewGame,SaveGame,LoadGame,Options.json
2019-06-24 14:48:55 +03:00
Smashfanful
469553de14
Update Nations.json
2019-06-24 12:35:04 +03:00
Smashfanful
78ad8a932a
Update Nations_Italian.json
2019-06-24 08:11:24 +03:00
Smashfanful
be02ad5839
Update Diplomacy,Trade,Nations.json
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Added other leaders
2019-06-24 08:11:07 +03:00
Yair Morgenstern
3b9ab43bbe
Resolved #898 - added option to disable tutorials
2019-06-24 06:43:51 +03:00
Yair Morgenstern
d9bd0fa6b8
Resolved #897 - split initial tutorial, which was too long, into several parts
2019-06-24 06:37:45 +03:00
Yair Morgenstern
c0f569c826
Bugfix - AIs no longer try to gain influence wth city-states they haven't met yet
2019-06-23 22:44:04 +03:00
Smashfanful
18d7446fab
Update Diplomacy,Trade,Nations.json
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Added Leader names
2019-06-23 08:56:40 +03:00
Smashfanful
bc26edfe81
Update Other.json
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Added new translation lines
2019-06-23 08:56:17 +03:00
Smashfanful
d0dc3e4bd6
Update Nations_Italian.json
2019-06-22 23:23:42 +03:00
Smashfanful
418bc140e8
Update Units.json
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I f**king messed up Ballista. HOORRAAY!
2019-06-21 13:47:03 +03:00
Smashfanful
af295f4fab
Update Units.json
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Added Composite Bowman
2019-06-21 13:20:39 +03:00
Smashfanful
beedcc5896
Update Buildings.json
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Corrections and additions
2019-06-20 20:44:30 +03:00
Yair Morgenstern
a1e1b91b9a
Added Civ icon to cities
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Improved City Connection icon
2019-06-19 20:13:32 +03:00
Yair Morgenstern
a6d1cdc398
Unified civ display in Overview and Victory screens
2019-06-19 19:20:25 +03:00
Yair Morgenstern
227f6627be
Resolved #883 - Added Civilization icons
2019-06-19 18:43:25 +03:00
Yair Morgenstern
b0e43ace59
Resolved #885 - units disbanding on your tiles yields gold even when not on city center
2019-06-19 17:40:52 +03:00
Smashfanful
d39e57bf46
Update Units,Promotions.json
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Added Landsknecht
2019-06-19 10:40:07 +03:00
Smashfanful
353d6a6557
Update Notifications.json
2019-06-17 20:41:51 +03:00
Smashfanful
9c0995ad5a
Update Nations_Italian.json
2019-06-17 20:41:07 +03:00
Smashfanful
a18616a25b
Update Diplomacy,Trade,Nations.json
2019-06-17 20:40:31 +03:00
Yair Morgenstern
b2afc838a6
Resolved #533 - Added nation-dependant start location biases
2019-06-17 12:51:57 +03:00
Yair Morgenstern
853a325876
Added German nation - #703
2019-06-17 11:20:15 +03:00
Smashfanful
eb711b9a79
Update Diplomacy,Trade,Nations.json
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Added new translation lines
2019-06-16 20:40:34 +03:00
Smashfanful
be7baaa117
Update NewGame,SaveGame,LoadGame.json
2019-06-16 18:42:54 +03:00
Smashfanful
0726e7799d
Update Notifications.json
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New Translation lines
2019-06-16 18:42:32 +03:00
david.enrique
56ff436f94
Add victory type choice on new game screen
2019-06-15 22:38:02 +03:00
Yair Morgenstern
120ae8b253
Resources sorted and no bonus resources in Resource Overview
2019-06-15 22:30:07 +03:00
Smashfanful
f50e9c186d
Update Other.json
2019-06-15 22:28:16 +03:00
Yair Morgenstern
5943d1e12e
Apollo Program is now a NATIONAL wonder, so multiple civs can compete for Science Victory
2019-06-13 22:10:52 +03:00
Yair Morgenstern
d49b33f0c7
Resolved #872 - Added Immersive mode, for users whose navigation bar is a virtual, not physical one
2019-06-13 17:28:23 +03:00
Smashfanful
5ddd4c7d7b
Update Nations.json
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Added Siamese (in comments)
2019-06-13 15:23:56 +03:00
Smashfanful
6d82e42e1c
Update Nations_Italian.json ( #869 )
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* Update Nations_Italian.json
Corrections
* Update Nations_Italian.json
* Update Nations_Italian.json
2019-06-13 15:23:31 +03:00
Yair Morgenstern
00153ab456
Culture-oriented AI much more predisposed to peace agreements
2019-06-13 14:38:31 +03:00
Yair Morgenstern
b7be0e7934
Each Civ now has a preferred victory type, and makes construction choices based on said type
2019-06-12 22:01:37 +03:00
Yair Morgenstern
89020c8916
Removed ThorfMaps tiles - were much uglier than the other 2 tilessets and unneccesary
2019-06-12 22:00:35 +03:00
Yair Morgenstern
3e770db86d
Can now add and remove improvements in the map editor!
2019-06-10 18:36:25 +03:00
Smashfanful
772a825cfa
Update Diplomacy,Trade,Nations.json
2019-06-10 16:02:53 +02:00
Yair Morgenstern
d5a0894f75
Added diplomatic reprecissions for demands that the other civs is unwilling to fulfil
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Removed WeAgreedNotToSettleNearThem flag - was reverse copy of AgreedNotToSettleNearUs
2019-06-10 16:18:59 +03:00
Smashfanful
477a4c4dc4
Update Other.json
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Added some Italian translations
2019-06-09 22:37:22 +03:00
denrique88
0803063017
Correction of french translation of the tutorial
2019-06-09 22:29:43 +03:00
Yair Morgenstern
dd80530a93
Version push to discord test
2019-06-07 15:57:09 +03:00
Yair Morgenstern
84bcfe2d39
Added "Community" tab in the menu, with links to the Github and Discord
2019-06-07 15:55:48 +03:00
Smashfanful
8e9fc1108e
Update Diplomacy,Trade,Nations.json
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New Italian translations
2019-06-07 14:32:56 +03:00
Smashfanful
5451eb0540
Update Nations_Italian.json
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Corrections. That must be the cause for the crashes in the Italian version.
2019-06-07 14:32:21 +03:00
Yair Morgenstern
f713d266db
Implemented "Don't settle cities near us", which goes both ways - a good basis for further demands ( #831 )
2019-06-07 13:04:18 +03:00
Yair Morgenstern
e8bdb8a2e4
Added initial logic for promising not to settle cities near other civs - not yet activated
2019-06-05 23:21:17 +03:00
Yair Morgenstern
ab450808b2
Can no longer pass the turn when popups have not been dealt with
2019-06-05 23:18:03 +03:00
Smashfanful
0153added5
Update Nations.json
2019-06-04 18:04:11 +03:00
Smashfanful
a039c6592b
Update Nations.json
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Corrections and addition of Greek unique
2019-06-04 18:04:11 +03:00
Smashfanful
3e22cdf72d
Update Nations_Italian.json
2019-06-04 18:03:34 +03:00
Smashfanful
0cedc1a5e8
Update Nations_Italian.json
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Added Greek Unique
2019-06-04 18:03:34 +03:00
Smashfanful
9bfa71898a
Update Units.json
2019-06-04 12:34:28 +03:00
Smashfanful
d8d5274c9e
Update Units,Promotions.json
2019-06-04 12:33:52 +03:00
Yann
f0293b5f2a
Update French Translation for Diplomacy,Trade,...
2019-06-04 12:33:05 +03:00
Smashfanful
5dcaaab0d1
Update Italian Translation Other
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Added a missing Italian translation
2019-06-04 12:32:37 +03:00
Yann
e7bd6fb0b3
Update French Translation of NewGame,SaveGame,...
2019-06-04 12:32:04 +03:00
Yann
9b7baa6a9e
Update French Translation on Notification
2019-06-04 12:31:37 +03:00
Yann
493d21ff54
Update French Translation of Buildings
2019-06-04 12:31:03 +03:00
Yann
6f0016134d
Update French Translation of Units.Promotions
2019-06-04 11:13:32 +03:00
Yann
1b5960477c
Update French Translation of Other
2019-06-04 11:13:04 +03:00
Yair Morgenstern
527288b886
Fixed crash in new diplomatic relations and unified DiplomacyManager.getModifier()
2019-06-03 22:06:35 +03:00
Yair Morgenstern
cf37122304
Translation organization
2019-06-02 23:31:16 +03:00
Yair Morgenstern
5941c39d64
Merge branch 'master' of https://github.com/yairm210/UnCiv
2019-06-02 19:48:37 +03:00
Yair Morgenstern
0916720f86
Cannot declare friendship after denounce and vice versa
2019-06-02 19:47:49 +03:00
Smashfanful
28eb9e61d4
Update Nations.json
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Added some correction proposings
2019-06-02 19:43:40 +03:00
Smashfanful
40831ca17d
Update Nations_Italian.json
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Added Mongols and corrected some lines
2019-06-02 19:43:12 +03:00
Smashfanful
7803d3ebdf
Update Nations.json
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Added two propositions for City-States
2019-06-02 17:25:57 +03:00
Smashfanful
ca9b39a4c6
Update Nations_Italian.json
2019-06-02 17:25:23 +03:00
Smashfanful
8fc4ed6491
Update Notifications.json
2019-06-02 17:25:06 +03:00
Yair Morgenstern
36da3359db
Added denunceation
2019-06-01 23:20:02 +03:00
Yair Morgenstern
f60ebbb7e1
Civs clearing an encampment now get gold
2019-06-01 22:47:41 +03:00
Yair Morgenstern
4b4f5e77b8
Resolved #646 - Barbarians now spawn from Encampments!
2019-05-31 17:36:19 +03:00
Yair Morgenstern
b068e6f88f
Minor translation changes
2019-05-30 19:57:27 +03:00
Yair Morgenstern
b9cf40487f
Performance improvements for Next Turn
2019-05-29 22:10:32 +03:00
Smashfanful
85c86e0b02
Update Buildings.json
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Added some unique units and corrected some Italian lines
2019-05-29 17:31:32 +03:00
Yair Morgenstern
3fbcc019e3
There were somes things that were in the translations files but weren't translated in-game
2019-05-28 23:43:18 +03:00
Yair Morgenstern
b6512535fb
Fixed bug in GetProductionCost that was probably caused by the construction changing while the city button was rendering
2019-05-28 23:09:47 +03:00
Smashfanful
8f81fd0c3d
Update Tutorials_Italian.json
2019-05-28 22:54:43 +03:00
Am-per-Sand
8b15535eb7
War Chariot icon retouched
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hope it doesn't break commit history, or...
2019-05-28 22:54:24 +03:00
Smashfanful
a285a8031c
Update Other.json
2019-05-28 16:58:25 +03:00
Smashfanful
b190524ae3
Update Notifications.json
2019-05-28 16:57:11 +03:00
Smashfanful
db99683090
Update Nations.json
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Corrections
2019-05-28 16:56:47 +03:00
Smashfanful
a2efab3378
Update Nations_Italian.json
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Added City-States
2019-05-28 16:56:18 +03:00
Smashfanful
c01acee372
Update Units,Promotions.json
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Added Indian unique unit
2019-05-27 17:11:52 +03:00
Smashfanful
034b3dfa5e
Update Buildings.json
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Added Indian unique building
2019-05-27 17:11:27 +03:00
Smashfanful
147779b0e8
Update Other.json ( #807 )
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Italian translations to City-States
2019-05-27 17:10:54 +03:00
Yair Morgenstern
a204333410
Added countdown to relationship change with city states
2019-05-26 18:52:32 +03:00
Yair Morgenstern
1bb62ad681
Civs respond according to neutral/hate and respond properly after peace
2019-05-26 18:32:19 +03:00
Yair Morgenstern
408dfcfc7e
Final touches to City States, and they're ready to roll!
2019-05-26 16:10:09 +03:00
Smashfanful
e4125e52c0
Update Nations_Italian.json
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Added Indian intro phrases
2019-05-26 15:32:37 +03:00
Yair Morgenstern
e70e052515
Resolved #804 - bigger Diplomacy and Next Turn buttons for easier click
2019-05-26 15:07:15 +03:00
Yair Morgenstern
9352243eb4
Fixed switching unit selection bug - #804
2019-05-26 14:46:45 +03:00
Smashfanful
a67fc9d55d
Update Other.json
2019-05-25 23:14:18 +03:00
Smashfanful
89854ec195
Update Nations_Italian.json
2019-05-25 23:13:46 +03:00
Yair Morgenstern
25fc1b3c71
Last fixes for Indian nation!
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Checks for specific buildings now work for all civ-unique buildings as well
2019-05-24 13:59:00 +03:00
Yair Morgenstern
7e6b102f27
Merge branch 'roadOnLongClick'
2019-05-23 22:21:46 +03:00
Yair Morgenstern
81fcc31f2a
Gradle update
2019-05-23 22:08:38 +03:00
Amper-sandd
af19d8a1b0
add Indian assets ( #800 )
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* War Elephant icon
* Mughal Fort icon
* credits for Indian unique icons
* bonuses for Castle apply to Mughal Fort too
* getCityHappiness() complies with the Indian unique
* getCityHappiness() complies with the Indian
missing bracket 🙄
2019-05-23 21:50:46 +03:00
Smashfanful
f988279f1d
Update Other.json
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Another Italian translation
2019-05-23 16:27:06 +03:00
Smashfanful
fcdb609b0e
Update Notifications.json
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Italian Translations
2019-05-23 16:26:11 +03:00
martin
6bd06474bd
improved overview city screen
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- dynamic layout
- cities and units sorted by name
- jump-to buttons for cities
- rounded values in statistics
2019-05-23 16:25:47 +03:00
martin
d676c18aec
adding MapUnitAction.name(), a user-readable name for actions. Eg "Moving" instead of "moveTo x,y"
2019-05-23 07:57:34 +03:00
martin
98803f0454
implementing BuildLongRoadAction
2019-05-22 22:23:03 +03:00
Yair Morgenstern
c83844f600
Merge branch 'master' of https://github.com/yairm210/UnCiv
2019-05-22 22:08:14 +03:00
Smashfanful
798adad4a9
Update Other.json
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More Italian translations.
2019-05-22 22:07:59 +03:00
Yair Morgenstern
ea9c9da48d
Added missing notification translations ( #792 )
2019-05-22 22:07:50 +03:00
Smashfanful
eefdb997b5
Update Notifications.json
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Italian corrections.
You also forgot to write:
"Enemy city has damaged unit"
"Enemy city has destroyed unit"
"A faraway land has built Wonder"
2019-05-22 22:01:27 +03:00
martin
c8c3370cb9
show "rough terrain" property in Civilopedia
2019-05-22 21:57:14 +03:00
Yair Morgenstern
fd4123e15f
City state icon in city button now visible and colored according to city-state color
2019-05-20 22:22:16 +03:00
Yair Morgenstern
f46baec89f
Resolved #770 - City-states now colored as per original civ, with black primary color
2019-05-20 22:03:43 +03:00
sulai
f905fa8068
Single tap pickers for improvements and promotion ( #765 )
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* single tap picker (improvements, policies and promotions), tbd: split button
* improvement and promotion pickers: using split buttons featuring a question mark. allows single-tap choice.
* improvement picker and promotion picker: show "pick now" to the right of the button
2019-05-20 20:38:50 +03:00
sulai
fdf95317f0
units support single-tap move ( #750 )
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* implemented single tap move
- units stay selected after move (to go on moving)
- and they are de-selectable by taping them again (to abort moving)
* unit movement: mark the reachable spots clearly to avoid accidental movement
* unit action: when an exclusive decision is made, deselect unit
* clicking on the unit information in the UnitTable will show that unit + minor fixes
* siege units won't show movement hints when set up, while packing up does not cost any movement points
* workers: highlight button when constructing an improvement, won't sleep then
* fixed units not being de-selected when clicking the UnitTable or "next unit" button
* zooming forwards clicks on to the map, so we need to deselect units in that case
* clean up branch
* added "Move units with a single tap" to options menu
2019-05-20 20:08:59 +03:00
Smashfanful
d07e406510
Update Other.json
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You forgot a phrase.
2019-05-20 19:49:57 +03:00
Yair Morgenstern
a54f68528f
Resolved #782 - Wonders are no longer built twice under "race conditions"
2019-05-20 19:48:18 +03:00
Smashfanful
22c45af5d8
Update Nations_Italian.json
2019-05-20 16:18:24 +03:00
Yair Morgenstern
00ef4d171c
Removed portuguese misspelling
2019-05-19 22:04:56 +03:00
Smashfanful
b24d21331e
Update Other.json ( #773 )
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Another Italian translation
2019-05-19 17:02:25 +03:00
Yair Morgenstern
85e0f892d5
Fixes for 700caf3
2019-05-19 07:32:13 +03:00
luanrodriguesmoura
700caf3714
Portuguese translations added
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if you are going to credit someone give credit my old acount (luanrmoura55 if my memory serves me right)... like just... please.
2019-05-19 07:06:36 +03:00