Commit graph

2905 commits

Author SHA1 Message Date
Yair Morgenstern
aa11c49eec Many more things are now translated!
Added more things to translate to translations.json
2018-06-18 21:41:07 +03:00
Yair Morgenstern
710e5eaa8d Merge branch 'master' of https://github.com/yairm210/UnCiv 2018-06-18 18:59:22 +03:00
Yair Morgenstern
f593d1eab6 Added notifications for enemies in or near our borders
ALL enemies now marked with a red circle to make them more visible
2018-06-18 18:59:15 +03:00
Yair Morgenstern
e0cfbea5a2 More things will be translated! 2018-06-18 13:20:37 +03:00
Yair Morgenstern
7d7a2e5ce1 Added lots of places where terms need to be translated in the code 2018-06-18 13:04:36 +03:00
Yair Morgenstern
009d11c40d Tutorials after "next turn" are now opened via the main thread 2018-06-18 08:39:01 +03:00
Fantaziu Ion
df82a526d4
Major interface translations
Added translation for main interface and gameplay strings (ru/it/fr/ro)
2018-06-18 03:40:43 +02:00
Yair Morgenstern
5df93757f2 Added Bowman as first unique unit! 2018-06-17 23:39:25 +03:00
Yair Morgenstern
8116a72fdf National wonders are now removed from captured cities (hence "National") 2018-06-17 23:22:09 +03:00
yairm210
92495f63ee
Added credits for Bowman image 2018-06-17 23:21:27 +03:00
Yair Morgenstern
ed8e664358 Added Cover, March and Charge promotions 2018-06-17 23:08:16 +03:00
Yair Morgenstern
5fa9ad0640 Normalized city strength according to original civ game
Added Walls and Castle buildings
2018-06-17 19:47:01 +03:00
Yair Morgenstern
80963e7eac Added damage modification from basic promotions 2018-06-16 23:35:54 +03:00
Yair Morgenstern
c6caf0cecd Added promotions mechanism! 2018-06-16 22:50:11 +03:00
Yair Morgenstern
92abe0cf73 More translations! 2018-06-15 16:48:38 +03:00
Yair Morgenstern
bcd5f02bec Razed cities now have a fire icon next to them 2018-06-15 16:48:04 +03:00
yairm210
29245118a6
Added Fire icon to credits 2018-06-15 16:08:20 +03:00
Yair Morgenstern
d429c6585b Aded terrains, resources improvements and techs to the translation file 2018-06-15 15:04:25 +03:00
Yair Morgenstern
fe0c6e07a2 Settlers no longer try to go towards unreachable tiles in order to found cities
Settler random walk is now like the rest of the units
2018-06-15 13:40:27 +03:00
Yair Morgenstern
79971b05b8 Added more translations in the code 2018-06-14 23:20:25 +03:00
Yair Morgenstern
03f5f32f36 Golden age now also provides +20% to culture; added Golden Age tutorial 2018-06-14 22:47:04 +03:00
Yair Morgenstern
e808885e0d Applied translation to many part of the project 2018-06-14 22:19:59 +03:00
Yair Morgenstern
c815863124 Archers now require Archery (as should be!) 2018-06-14 21:00:44 +03:00
Yair Morgenstern
2df88c8517 Civilopedia page now looks normal 2018-06-14 20:49:36 +03:00
Yair Morgenstern
d2cb7173c1 AI now moved ranged units before melee, so that it will attack wil the ranged units first =) 2018-06-14 20:47:23 +03:00
Yair Morgenstern
b3a15d9d6e Merge branch 'master' of https://github.com/yairm210/UnCiv 2018-06-14 20:44:41 +03:00
yairm210
2e804dbd5e
Added notification text to translation json 2018-06-14 13:16:04 +03:00
Yair Morgenstern
5af940858b Added unhappiness tutorial + tutorial text is now a normal size 2018-06-14 08:42:59 +03:00
Fantaziu Ion
14ce37c932
Main translations added
Main translations for italian/russian/french and romanian.
2018-06-13 16:43:24 +02:00
Yair Morgenstern
0468adc130 If the selected unit was a civilian unit of ours that was captured, it is no longer selected. 2018-06-13 13:27:59 +03:00
Yair Morgenstern
0eb28ab679 Select box, text field and picker screens now look much nicer 2018-06-12 22:46:23 +03:00
Yair Morgenstern
66f2ad1f3e Merge branch 'master' of https://github.com/yairm210/UnCiv 2018-06-12 22:44:07 +03:00
Yair Morgenstern
e1df4b4840 Cached fonts for reuse - generating them takes valuable time! 2018-06-12 21:38:40 +03:00
Yair Morgenstern
9e3772a58d All text is now Roboto and much sharper!
Added lots of "Translatable" words
Organized City Screen a little bit
2018-06-12 21:28:17 +03:00
Yair Morgenstern
0c71c39bc2 If you raze your capital and you have another city, it becomes the new capital 2018-06-12 21:21:35 +03:00
yairm210
7261fed191
Added lots of phrases in Translations.json 2018-06-12 13:00:25 +03:00
Yair Morgenstern
a380f7aa95 Battle table now displays "Captured" when attacking a city with no resistance 2018-06-12 09:10:02 +03:00
Yair Morgenstern
c27bcb00c4 Fixed notification when capturing a civilian unit 2018-06-12 09:09:11 +03:00
Yair Morgenstern
4c3231a3fe City health is only visible for cities in visible tiles, not explored tiles 2018-06-11 19:33:28 +03:00
Yair Morgenstern
135a502990 Unit that was set up doesn't lose its Set Up status if it attacks 2018-06-11 18:37:19 +03:00
Yair Morgenstern
9aa41d3d13 Units that can move after attacking (horseman, knight) no longer get deducted movement points for BOTH the movement to the enemy tile AND the attack 2018-06-11 18:32:37 +03:00
Yair Morgenstern
02c74ad8ba Added Set Up action for siege units that require it
Unit cannot attack twice a turn even if it can "move after attacking"
2018-06-11 18:27:23 +03:00
Yair Morgenstern
4b2cefd5f4 Added visual health bars to cities! 2018-06-11 09:34:02 +03:00
Yair Morgenstern
825cffaf05 Increased padding around map, so that no tiles would be unreachable 2018-06-11 08:26:12 +03:00
Yair Morgenstern
7108dcae78 Fixed crashing bug where barbarians would capture civilian units - including settlers! - and try to found cities with them 2018-06-10 20:58:36 +03:00
Yair Morgenstern
8d5fd730a0 Added promotion jsons, icons and organized unit types (scout is now its own!) 2018-06-10 17:44:05 +03:00
Yair Morgenstern
adeaa5907a Added city health in text description of tile 2018-06-10 17:42:16 +03:00
Yair Morgenstern
d695cbd6f1 If we try to place barbs but there's no room then we just don't place. 2018-06-10 17:34:00 +03:00
Yair Morgenstern
98932473eb If we run outof places to place barbarians at the start of the game, of if we randomly select the same tile twice, the gam wil not crash 2018-06-10 17:30:49 +03:00
Yair Morgenstern
b31e7ccc3d Fixed a rare bug where unit would try to "walk" to a conquered city even though it was already in it 2018-06-09 22:59:23 +03:00