Yair Morgenstern
c1f0084fb0
Added a check to see if a policy effect was active - this is an important step towards "different effects for the same policy name", as happens between Vanilla and G&K/BNW
2020-04-16 11:05:49 +03:00
SomeTroglodyte
048ce0d3c3
Remove "Camp" hardcoding and allow mods to do similar things ( #2417 )
2020-04-16 10:41:29 +03:00
Jack Rainy
2594777b52
The original capital can not be razed ( #2412 )
...
* Civ is not defeated while at least 1 settler is alive
* The original capital cannot be razed
* Revert "Civ is not defeated while at least 1 settler is alive"
Defeat condition is: no cities remained
2020-04-16 10:33:58 +03:00
Yair Morgenstern
68af30acf0
3.7.4
2020-04-15 23:58:14 +03:00
uncivbot[bot]
7cac703a83
Translations update ( #2426 )
...
* Update Italian.properties (#2402 )
* Update Czech.properties (#2416 )
new texts, terminology improved and synced
* Update Traditional_Chinese.properties (#2420 )
Updates part of the untranslated items
Co-authored-by: Giuseppe D'Addio <41149920+Smashfanful@users.noreply.github.com>
Co-authored-by: stoupa007 <60326342+stoupa007@users.noreply.github.com>
Co-authored-by: The Bucketeer <57716526+GeneralWadaling@users.noreply.github.com>
2020-04-15 23:51:33 +03:00
Jack Rainy
1203dc7f7d
Using the correct icons for the great improvements ( #2425 )
2020-04-15 23:36:50 +03:00
SomeTroglodyte
5033cca9c2
Next turn button had a dead color assignment statement ( #2403 )
...
Color goes to Label instead of container
String comparison special casing eliminated
Clearer code structure
Chose different colors - from standard palette but close to associated stat
Co-authored-by: Yair Morgenstern <yairm210@hotmail.com>
2020-04-15 23:34:01 +03:00
Giuseppe D'Addio
71f339eb26
Update Nations.json ( #2409 )
...
Changed colors for Mogadishu
2020-04-15 23:33:45 +03:00
SomeTroglodyte
966de236f4
Options: Turning on city production autoassign affects world immediately ( #2401 )
...
* Options: Turning on city production autoassign affects world immediately
* Options: Turning on city production autoassign affects world immediately - patch
2020-04-15 23:33:12 +03:00
Jack Rainy
ba81c3e97c
The world view top panel can open the corresponding screens ( #2415 )
...
* Empire overview can open the requested pages
* Open the empire overview screen on the given page
* Open the tech and policies screens
* Turns counter opens the victory status screen
2020-04-15 23:19:09 +03:00
SomeTroglodyte
fcc14ab093
EmpireOverview: A little color on the Stats page ( #2419 )
...
* EmpireOverview: A little color on the Stats page
* EmpireOverview: Align numbers on the Stats page
2020-04-15 23:17:03 +03:00
Jack Rainy
ed9fcc3ec1
Fix application crash when city area is too small ( #2421 )
2020-04-15 23:14:58 +03:00
SomeTroglodyte
9fb6ad29e5
Cultural expansion pauses when no more tiles available ( #2414 )
...
* Cultural expansion pauses when no more tiles available
* Cultural expansion stops when city owns whole 5-tile radius
2020-04-15 23:14:15 +03:00
Yair Morgenstern
096eb7935a
Welp forgot I was on debug mode
...
I should probably add in a pre-commit check
2020-04-14 15:17:40 +03:00
Yair Morgenstern
9d24fc0ff5
Resolved #2146 - can no longer accept multiple offers in a row which invalidate each other
2020-04-14 10:52:16 +03:00
Yair Morgenstern
3174767634
Added description for continuous rendering - #2213
2020-04-14 10:46:23 +03:00
Yair Morgenstern
f5a8211574
Resolved #2322 - added city expansion tutorial
2020-04-13 23:51:27 +03:00
Yair Morgenstern
50f79f5a3a
Resolved #2407 - reveal all civs when won or lost
2020-04-13 23:21:19 +03:00
Yair Morgenstern
b441d537a5
Resolved #2278 - various exploration-related improvements
2020-04-13 23:08:45 +03:00
Yair Morgenstern
dd8acda4c0
Resolved #2406 - land units prefer to be generated in land tiles
2020-04-13 23:01:20 +03:00
Yair Morgenstern
85e1476efb
Moved removeImprovement up to the GameStarter, which is the only place it's needed
2020-04-13 22:52:15 +03:00
Yair Morgenstern
cefd92e7ce
Tutorial cleanup
2020-04-13 22:15:15 +03:00
Yair Morgenstern
d936516468
Added helper function .toTextButton() an replaces a good amount of existing calls with it
2020-04-13 22:01:31 +03:00
SomeTroglodyte
72c1fa2d5c
Fix options screen leaving next turn button disabled ( #2400 )
...
* Options Screen: Next Turn Button was left disabled if...
any setting with 'update worldscreen' on was used
* Options Screen: Unit idle check has visible consequences
2020-04-13 21:53:23 +03:00
Yair Morgenstern
f64b598d1b
3.7.3
2020-04-13 21:40:28 +03:00
uncivbot[bot]
9e24276b5d
Translations update ( #2399 )
...
* Update Italian.properties (#2387 )
* Translations (#2386 )
Co-authored-by: Giuseppe D'Addio <41149920+Smashfanful@users.noreply.github.com>
Co-authored-by: Jack Rainy <JackRainy@users.noreply.github.com>
2020-04-13 21:36:32 +03:00
Yair Morgenstern
9af3187835
Merge branch 'master' of https://github.com/yairm210/Unciv
2020-04-13 21:21:05 +03:00
Yair Morgenstern
2c824532d8
Free policies no longer 'stuck' the game when you have no adoptable policies
2020-04-13 21:20:35 +03:00
SomeTroglodyte
4f15c94766
Date and time shown bottom-left in load game now ISO ( #2398 )
...
Replaces #2391
2020-04-13 20:39:26 +03:00
Yair Morgenstern
13bb1eb7c7
Resolved #2285 - workers no longer try to work tiles within range of an enemy city
2020-04-13 12:40:52 +03:00
Yair Morgenstern
941bc37c59
Resolved #2221 - By updating the building costs in the final ruleset, buildings in mods can now reference techs in the original ruleset
2020-04-13 12:28:18 +03:00
Yair Morgenstern
c5582257c9
Denmark's icon better centered
...
Generated translations for Denmark
2020-04-13 12:07:59 +03:00
Yair Morgenstern
fdb3d69869
Resolved #2381 - can now remove buildings and units as well, test'D, wiki'D and example'D
2020-04-13 11:57:49 +03:00
Yair Morgenstern
546345c353
Started solution for #2381 - added "ModOptions" file which can currently define techs to remove
...
Mods correctly overrule base ruleset
2020-04-13 11:31:52 +03:00
Yair Morgenstern
935071e206
Merge branch 'master' of https://github.com/yairm210/Unciv
2020-04-13 11:09:21 +03:00
Yair Morgenstern
efc131c863
Preserve mod order in ruleset and game parameters
2020-04-13 11:08:59 +03:00
SomeTroglodyte
fb602d01eb
Civilopedia: Graphic decoration for terrain, fix movement/impassable ( #2395 )
2020-04-13 10:49:32 +03:00
Jack Rainy
bd5c8130d9
Speedup of canPassThrough() method ( #2394 )
...
* Unit tests for "canPathThrough"
* Refactoring of canEnterTiles() and isAtWarWith()
* Do not check isEmpty() twice
* Using of the cached MapUnit uniques
2020-04-13 10:46:28 +03:00
SomeTroglodyte
9b26ab1385
Civilopedia: Init logical order, changed geometry to make better use of screen ( #2396 )
2020-04-13 10:41:18 +03:00
SomeTroglodyte
d3d655fe47
Map name field adjusted, map saving exceptions shouldn't crash, threaded ( #2393 )
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* Map name field adjusted, map saving exceptions shouldn't crash, threaded
* Map save: Deal with empty map name, name defaults to blank
2020-04-12 21:37:51 +03:00
Jack Rainy
23c6fad5db
Take map relief into account ( #2389 )
2020-04-12 16:39:53 +03:00
Jack Rainy
65b7927df6
Throw exceptions for better debugging of saved games with missing mods ( #2388 )
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* Throw exceptions for better debugging of saved games with missing mods
* Close buttons are added
2020-04-12 14:40:17 +03:00
Yair Morgenstern
6fa22a92a1
Merge branch 'master' of https://github.com/yairm210/Unciv
2020-04-11 22:35:28 +03:00
Yair Morgenstern
2336f4d794
Show experience tutorial on promotion screen - LOTS of people ask about "can't get more than 30 XP"
2020-04-11 22:34:52 +03:00
Jack Rainy
0624542fd8
New civilization: Denmark ( #2370 )
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* Enable the Denmark civilization
* Nation unique ability is implemented
* Units unique abilities are implemented
* Unit icons
* Misprint in the tech name is corrected
2020-04-11 22:31:53 +03:00
Yair Morgenstern
2b120f0b2a
3.7.2
2020-04-11 22:28:27 +03:00
Yair Morgenstern
cc1ae034d3
Fixed "Trade is no longer valid" problem
2020-04-11 22:26:12 +03:00
Yair Morgenstern
d092e9b6a9
Resources immediately come back after declined trades
2020-04-11 22:23:32 +03:00
proteus-anguinus
7511fc52df
Cancel improvement ( #2359 )
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* Bring Incas into the main game
(also changes slinger withdraw ability to inheritable)
* Update Nations.json
* For @JoshDM - Improvement Picker offers "Cancel improvement order"
* Improvement Picker offers "Cancel improvement order" - cleanup
* Improvement Picker offers "Cancel improvement order" - cleanup 2
* Improvement Picker offers "Cancel improvement order" - cleanup 3
Co-authored-by: Yair Morgenstern <yairm210@hotmail.com>
2020-04-11 22:02:00 +03:00
uncivbot[bot]
86de66eeba
Translations update ( #2385 )
...
* Update Italian.properties (#2363 )
* Update Spanish.properties (#2384 )
Co-authored-by: Giuseppe D'Addio <41149920+Smashfanful@users.noreply.github.com>
Co-authored-by: 71walceli <antonini2903@hotmail.com>
2020-04-11 22:01:34 +03:00