Commit graph

1093 commits

Author SHA1 Message Date
Hades1696
de2dae97a9 Polish translation
Till denouncing.
2019-08-07 21:11:31 +03:00
Smashfanful
dc44783ca7 Update Buildings.json
Correction of a translation line
2019-08-07 21:11:15 +03:00
Hades1696
e594e7af7a Polish translation of building.json complete 2019-08-07 21:10:56 +03:00
Hades1696
33d3e685f5 Polish translation
'Till forbidden palace
2019-08-07 12:09:13 +03:00
Yair Morgenstern
cbf1b8bb11 Players can now continue to view (but not change) game data when other players are playing their turns 2019-08-06 23:04:56 +03:00
Smashfanful
f3ba4b5486 Update NewGame,SaveGame,LoadGame,Options.json 2019-08-04 19:44:37 +03:00
Smashfanful
2a7ba5291b Update NewGame,SaveGame,LoadGame,Options.json 2019-08-04 19:44:37 +03:00
Yair Morgenstern
691d905c9f Resolved #983 - city-state defeat messages were empty 2019-08-01 21:40:16 +03:00
Smashfanful
09032aa7fc Update Notifications.json 2019-08-01 21:26:06 +03:00
Smashfanful
4d341aa083 Update Other.json 2019-08-01 21:25:03 +03:00
Smashfanful
9aa12493e3 Update Techs.json (#968)
* Update Techs.json

Added Lasers and Mobile Tactics

* Update Techs.json

Correction
2019-07-30 17:59:07 +03:00
Smashfanful
f5d25c2fd5 Update Notifications.json 2019-07-30 10:18:14 +03:00
Smashfanful
5ed7f6aaa6 Update Buildings.json 2019-07-30 10:17:54 +03:00
Yair Morgenstern
2799205884 Demands now work between human players! 2019-07-29 17:03:24 +03:00
Yair Morgenstern
6dc471850e Trades are no longer instantaneous, but consist of sending a trade request on the requestor's turn and accepting/denying it on the reciever's turn.
This allows us to FINALLY enable trade between human players, enables PvP in hotseat multiplayer, and paves the way to real multiplayer!
2019-07-29 16:31:21 +03:00
Yair Morgenstern
2d24e62b0b Resolved #974 - city stats not summmed correctly 2019-07-28 22:50:22 +03:00
Yair Morgenstern
98eb4c8cd7 Travis test + minor fixes 2019-07-27 23:21:40 +03:00
Yair Morgenstern
b131372b13 Fixed "units from ruins block activating unit" bug and fixed colors for new city states 2019-07-27 22:34:57 +03:00
Yair Morgenstern
42e5f3b883 Fixed "huge stats in cities" bug 2019-07-26 15:06:21 +03:00
Smashfanful
99bce1de30 Update Nations_Italian.json
Corrections
2019-07-25 18:37:39 +03:00
Smashfanful
7a9594775f Update Nations_Italian.json
Added Almaty and Edimurgh
2019-07-25 18:37:39 +03:00
Smashfanful
4589c52b21 Update Nations.json
Corrections
2019-07-25 18:37:20 +03:00
Smashfanful
bd3ebf688c Update Nations.json
Added Almaty and Edimurgh
2019-07-25 18:37:20 +03:00
Smashfanful
8f8ab75182 Update Units,Promotions.json 2019-07-25 18:35:49 +03:00
Smashfanful
0db114af0c Update NewGame,SaveGame,LoadGame,Options.json 2019-07-25 18:35:24 +03:00
Smashfanful
5bf7ca0762 Update Tutorials_Italian.json
Italian Update for Tutorials
2019-07-25 18:34:56 +03:00
Yair Morgenstern
994e313101 Added Game Speed option - part of #559 2019-07-24 18:35:06 +03:00
Yair Morgenstern
7d38841eb8 Added tutorial for 'Next unit' 2019-07-24 17:58:32 +03:00
Yair Morgenstern
2c10ce2fb5 Memory performance tweaks
Renamed nation Main and Secondary to Outer and Inner colors, to be more clear what we're laking about
2019-07-24 11:55:10 +03:00
Yair Morgenstern
858ae5be7c More and probably final memory performance modifications - we're down from ~400MB on peak of initial update() to about 200MB!
Definitely sped things up along the way as well, not sure by how much though
2019-07-24 00:37:12 +03:00
Smashfanful
d33a553d58 Update Diplomacy,Trade,Nations.json 2019-07-23 18:30:33 +03:00
Yann
db9f776e1f Update French version of Diplomacy,Trade,Nations 2019-07-22 16:27:56 +03:00
Yann
8e404b548e Update French version of Buildings.json 2019-07-22 16:27:41 +03:00
Yann
0000c95693 Update French version of Units.promotions.json 2019-07-22 16:27:27 +03:00
Yann
f4600038fb Update French version of Notifications.json 2019-07-22 15:53:10 +03:00
Yann
08d7c75fa8 Update French version of Other.json 2019-07-22 15:52:20 +03:00
Yair Morgenstern
15f1648ca4 Resolved #937 - reveal all hidden tiles visible from every tile on unit movement path
This also solves the problem of units "skipping over" barbarian encampments and ancient ruins when on the path
2019-07-21 23:32:06 +03:00
Yair Morgenstern
e73ad76227 Resolved #931 - added Barbarian Brute as a replacement to the Warrior 2019-07-21 22:49:04 +03:00
Yair Morgenstern
e9e0e55b5e Resolved #952 - fixed building requirements for Neuschwanstein, Stone Works, Windmill and Spaceship Factory 2019-07-21 19:54:16 +03:00
Yair Morgenstern
c7042dd5cf Resolved #948 - Seaport requires Harbor 2019-07-21 19:44:20 +03:00
Yair Morgenstern
99274ccda1 Resolved #949 - could construct Ironworks without Workshops 2019-07-21 19:41:17 +03:00
Yair Morgenstern
7d8e3f76c3 Destroyers now have a chance to intercept air attacks 2019-07-19 15:24:44 +03:00
Yair Morgenstern
558bba44cc Added Anti-Aircraft gun unit, and intercept range on non-ranged units 2019-07-19 14:40:29 +03:00
Yair Morgenstern
b565489fd5 Changed "free population" in cities to "unassigned population" to be less confusing 2019-07-19 14:01:16 +03:00
Yair Morgenstern
90318ef93b Tech reorg - added Lasers and Mobile Tactics, tech tree is now almost 100% G&K 2019-07-17 22:21:05 +03:00
Yair Morgenstern
1ac3cfb74e Added icons for Lasers and Mobile Tactics 2019-07-17 22:03:57 +03:00
Yair Morgenstern
0ba243c5d8 Added Bomber unit 2019-07-17 21:33:33 +03:00
Yair Morgenstern
dd0cdac077 Fixed italian crash 2019-07-17 21:23:37 +03:00
Smashfanful
c406d01de5 Update Units,Promotions.json 2019-07-17 20:10:07 +03:00
Smashfanful
a4f360de3b Update Units,Promotions.json
Added new lines
2019-07-17 20:10:07 +03:00
Smashfanful
749771daf4 Update Techs.json 2019-07-17 12:53:58 +03:00
Yair Morgenstern
8f30db74ab Added Radar tech and Fighter unit 2019-07-16 22:52:15 +03:00
Yair Morgenstern
b9a7f7e1d0 Added Great War Bomber
Air units now require Oil
2019-07-15 22:45:32 +03:00
Smashfanful
23c221abd3 Update Nations_Italian.json 2019-07-14 17:41:14 +03:00
Smashfanful
b43bd88f07 Update Nations.json
Changed Oslo in Venice, changed Ur's colours, and added Sidon
2019-07-14 17:36:20 +03:00
Yair Morgenstern
7bbd006180 Added BFS for arial movement 2019-07-13 22:48:47 +03:00
Smashfanful
367e1d8517 Update Nations.json
Added Tyre, Ur, Brussels, Kabul, Oslo and Genoa (hopefully)
2019-07-13 22:39:23 +03:00
Yair Morgenstern
d9942aec7c Added all promotions for air units, and a couple for other units that were previously missed 2019-07-11 22:35:22 +03:00
Yair Morgenstern
e78f408bff Translation fixes 2019-07-11 21:21:45 +03:00
Smashfanful
a8b2a4471e Update Other.json 2019-07-11 21:19:06 +03:00
Smashfanful
2118fde87b Update Notifications.json 2019-07-11 21:17:32 +03:00
Smashfanful
002bec7ba7 Update Units,Promotions.json 2019-07-11 21:15:26 +03:00
Smashfanful
35edf4874f Update Nations_Italian.json 2019-07-11 21:14:53 +03:00
Smashfanful
977ba5f5e9 Update Diplomacy,Trade,Nations.json 2019-07-11 21:14:41 +03:00
Smashfanful
9780be455d Update Diplomacy,Trade,Nations.json 2019-07-11 21:14:41 +03:00
Duan Tao
cae3d49738 Add notification translation. 2019-07-11 10:05:29 +03:00
Duan Tao
a8e248b892 Add Militaristic type city-state. 2019-07-11 10:05:29 +03:00
Yair Morgenstern
214b4880e4 AIR UNITS ARE GO!
Added interception and basic air unit AI
2019-07-10 22:41:44 +03:00
Smashfanful
d7cfdf3e83 Update Nations_Italian.json 2019-07-10 19:17:26 +03:00
Smashfanful
f4acd3005d Update Diplomacy,Trade,Nations.json 2019-07-10 19:16:29 +03:00
Yair Morgenstern
9ad7b976d5 Embarked units at sea which need to heal now go find land to heal on, and don't stay stuck in the same place 2019-07-08 19:29:12 +03:00
Yair Morgenstern
ab7ce12a87 Resolved #687 - can now place starting locations for specific civs in the map editor 2019-07-07 23:55:43 +03:00
Yair Morgenstern
070d780e18 Unit table now displays range for ranged units
Air units are ranged units
Moving air units around now works completely!
2019-07-05 14:27:39 +03:00
Yair Morgenstern
8d79cca70d Fixed Ottomans naval capture unique 2019-07-05 12:23:58 +03:00
Yair Morgenstern
32a45968aa Changed unit selection in cities, to accomodate air units in the future 2019-07-05 11:15:40 +03:00
Yair Morgenstern
185ec10f10 Can now see when city contains air units 2019-07-03 23:32:17 +03:00
Yair Morgenstern
833a5ed0db Added Air unit types 2019-07-03 18:42:28 +03:00
Am-per-Sand
abb8eb8987 add Helicopter icon
please consider if it is optimal for small screens to call it _Helicopter Gunship_ with 2 words
2019-07-03 18:36:06 +03:00
Am-per-Sand
aebbb6f505 added air icons set
May be turns out handy one day.

Post your opinion below. However I promise to introduce corrections only after I will have seen them in game. Earlier it's hard to say if the images are crisp enough or not.

_Based on antique catalogue photos and public domain works by US military employees, so I release the to public domain too._

Zero chasing B-17:
![https://raw.githubusercontent.com/Am-per-Sand/saves/master/B%2017%20blue%20Zero%20red.png](https://raw.githubusercontent.com/Am-per-Sand/saves/master/B%2017%20blue%20Zero%20red.png)
2019-07-03 18:36:06 +03:00
Yair Morgenstern
e81844c053 AI focuses production of units on cities with high production, so the weaker ones can build infrastructure
Organized ChooseNextConstruction automation
2019-07-03 00:09:50 +03:00
Smashfanful
273b06aa3a Update Other.json
Italian corrections.
2019-07-02 12:15:48 +03:00
Yair Morgenstern
4d5f3a51e3 Domination-victory AI declare war on close civs even when having an advantage that isn't an absolute advantage,
and declare war on civs that are situated far away if they are weak enough and there's no one close by
2019-07-02 00:00:41 +03:00
Am-per-Sand
275fa5842a Shorten city screen strings of Other.json
Stopped population growth
...turns to lose/new population
expansion turns to, - stopped
2019-06-30 22:25:13 +03:00
Yair Morgenstern
0eb28b9ae7 Great General bonus affects naval units (as long as we don't have Great Admirals in the game) 2019-06-30 19:48:47 +03:00
Am-per-Sand
12b9472805 Fixed same name for different units bug 2019-06-29 23:17:46 +03:00
Yair Morgenstern
8f0c3f1c02 Resolved #908 - added Science overview to overview screen 2019-06-27 12:01:08 +03:00
Smashfanful
06d1bd6881 Update Nations_Italian.json 2019-06-27 11:38:33 +03:00
Smashfanful
ac664d97c9 Update Units,Promotions.json 2019-06-27 07:26:05 +03:00
Am-per-Sand
ad2704f6af typo fix in Notifications 2019-06-27 07:25:28 +03:00
Yair Morgenstern
921dd28296 Unified "Bonus vs" translations 2019-06-25 23:09:58 +03:00
Yair Morgenstern
c517dd9d64 Added the Ottomans! #703 2019-06-25 23:00:55 +03:00
Yair Morgenstern
c3efc10ea8 Fixed bug where gifts from AIs to city-states were interpreted as gifts from human player to city-states 2019-06-24 21:53:31 +03:00
Yair Morgenstern
7e50f70bd5 Resolved #899 - Added setting to disable city auto-picking construction 2019-06-24 19:35:45 +03:00
Smashfanful
2f97ed54c0 Update NewGame,SaveGame,LoadGame,Options.json 2019-06-24 14:48:55 +03:00
Smashfanful
469553de14 Update Nations.json 2019-06-24 12:35:04 +03:00
Smashfanful
78ad8a932a Update Nations_Italian.json 2019-06-24 08:11:24 +03:00
Smashfanful
be02ad5839 Update Diplomacy,Trade,Nations.json
Added other leaders
2019-06-24 08:11:07 +03:00
Yair Morgenstern
3b9ab43bbe Resolved #898 - added option to disable tutorials 2019-06-24 06:43:51 +03:00
Yair Morgenstern
d9bd0fa6b8 Resolved #897 - split initial tutorial, which was too long, into several parts 2019-06-24 06:37:45 +03:00
Yair Morgenstern
c0f569c826 Bugfix - AIs no longer try to gain influence wth city-states they haven't met yet 2019-06-23 22:44:04 +03:00