Hades1696
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de2dae97a9
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Polish translation
Till denouncing.
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2019-08-07 21:11:31 +03:00 |
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Smashfanful
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dc44783ca7
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Update Buildings.json
Correction of a translation line
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2019-08-07 21:11:15 +03:00 |
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Hades1696
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e594e7af7a
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Polish translation of building.json complete
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2019-08-07 21:10:56 +03:00 |
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Hades1696
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33d3e685f5
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Polish translation
'Till forbidden palace
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2019-08-07 12:09:13 +03:00 |
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Yair Morgenstern
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cbf1b8bb11
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Players can now continue to view (but not change) game data when other players are playing their turns
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2019-08-06 23:04:56 +03:00 |
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Smashfanful
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f3ba4b5486
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Update NewGame,SaveGame,LoadGame,Options.json
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2019-08-04 19:44:37 +03:00 |
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Smashfanful
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2a7ba5291b
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Update NewGame,SaveGame,LoadGame,Options.json
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2019-08-04 19:44:37 +03:00 |
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Yair Morgenstern
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691d905c9f
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Resolved #983 - city-state defeat messages were empty
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2019-08-01 21:40:16 +03:00 |
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Smashfanful
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09032aa7fc
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Update Notifications.json
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2019-08-01 21:26:06 +03:00 |
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Smashfanful
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4d341aa083
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Update Other.json
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2019-08-01 21:25:03 +03:00 |
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Smashfanful
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9aa12493e3
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Update Techs.json (#968)
* Update Techs.json
Added Lasers and Mobile Tactics
* Update Techs.json
Correction
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2019-07-30 17:59:07 +03:00 |
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Smashfanful
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f5d25c2fd5
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Update Notifications.json
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2019-07-30 10:18:14 +03:00 |
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Smashfanful
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5ed7f6aaa6
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Update Buildings.json
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2019-07-30 10:17:54 +03:00 |
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Yair Morgenstern
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2799205884
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Demands now work between human players!
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2019-07-29 17:03:24 +03:00 |
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Yair Morgenstern
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6dc471850e
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Trades are no longer instantaneous, but consist of sending a trade request on the requestor's turn and accepting/denying it on the reciever's turn.
This allows us to FINALLY enable trade between human players, enables PvP in hotseat multiplayer, and paves the way to real multiplayer!
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2019-07-29 16:31:21 +03:00 |
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Yair Morgenstern
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2d24e62b0b
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Resolved #974 - city stats not summmed correctly
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2019-07-28 22:50:22 +03:00 |
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Yair Morgenstern
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98eb4c8cd7
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Travis test + minor fixes
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2019-07-27 23:21:40 +03:00 |
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Yair Morgenstern
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b131372b13
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Fixed "units from ruins block activating unit" bug and fixed colors for new city states
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2019-07-27 22:34:57 +03:00 |
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Yair Morgenstern
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42e5f3b883
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Fixed "huge stats in cities" bug
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2019-07-26 15:06:21 +03:00 |
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Smashfanful
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99bce1de30
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Update Nations_Italian.json
Corrections
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2019-07-25 18:37:39 +03:00 |
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Smashfanful
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7a9594775f
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Update Nations_Italian.json
Added Almaty and Edimurgh
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2019-07-25 18:37:39 +03:00 |
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Smashfanful
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4589c52b21
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Update Nations.json
Corrections
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2019-07-25 18:37:20 +03:00 |
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Smashfanful
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bd3ebf688c
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Update Nations.json
Added Almaty and Edimurgh
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2019-07-25 18:37:20 +03:00 |
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Smashfanful
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8f8ab75182
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Update Units,Promotions.json
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2019-07-25 18:35:49 +03:00 |
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Smashfanful
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0db114af0c
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Update NewGame,SaveGame,LoadGame,Options.json
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2019-07-25 18:35:24 +03:00 |
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Smashfanful
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5bf7ca0762
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Update Tutorials_Italian.json
Italian Update for Tutorials
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2019-07-25 18:34:56 +03:00 |
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Yair Morgenstern
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994e313101
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Added Game Speed option - part of #559
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2019-07-24 18:35:06 +03:00 |
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Yair Morgenstern
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7d38841eb8
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Added tutorial for 'Next unit'
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2019-07-24 17:58:32 +03:00 |
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Yair Morgenstern
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2c10ce2fb5
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Memory performance tweaks
Renamed nation Main and Secondary to Outer and Inner colors, to be more clear what we're laking about
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2019-07-24 11:55:10 +03:00 |
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Yair Morgenstern
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858ae5be7c
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More and probably final memory performance modifications - we're down from ~400MB on peak of initial update() to about 200MB!
Definitely sped things up along the way as well, not sure by how much though
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2019-07-24 00:37:12 +03:00 |
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Smashfanful
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d33a553d58
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Update Diplomacy,Trade,Nations.json
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2019-07-23 18:30:33 +03:00 |
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Yann
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db9f776e1f
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Update French version of Diplomacy,Trade,Nations
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2019-07-22 16:27:56 +03:00 |
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Yann
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8e404b548e
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Update French version of Buildings.json
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2019-07-22 16:27:41 +03:00 |
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Yann
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0000c95693
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Update French version of Units.promotions.json
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2019-07-22 16:27:27 +03:00 |
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Yann
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f4600038fb
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Update French version of Notifications.json
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2019-07-22 15:53:10 +03:00 |
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Yann
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08d7c75fa8
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Update French version of Other.json
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2019-07-22 15:52:20 +03:00 |
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Yair Morgenstern
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15f1648ca4
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Resolved #937 - reveal all hidden tiles visible from every tile on unit movement path
This also solves the problem of units "skipping over" barbarian encampments and ancient ruins when on the path
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2019-07-21 23:32:06 +03:00 |
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Yair Morgenstern
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e73ad76227
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Resolved #931 - added Barbarian Brute as a replacement to the Warrior
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2019-07-21 22:49:04 +03:00 |
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Yair Morgenstern
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e9e0e55b5e
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Resolved #952 - fixed building requirements for Neuschwanstein, Stone Works, Windmill and Spaceship Factory
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2019-07-21 19:54:16 +03:00 |
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Yair Morgenstern
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c7042dd5cf
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Resolved #948 - Seaport requires Harbor
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2019-07-21 19:44:20 +03:00 |
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Yair Morgenstern
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99274ccda1
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Resolved #949 - could construct Ironworks without Workshops
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2019-07-21 19:41:17 +03:00 |
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Yair Morgenstern
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7d8e3f76c3
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Destroyers now have a chance to intercept air attacks
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2019-07-19 15:24:44 +03:00 |
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Yair Morgenstern
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558bba44cc
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Added Anti-Aircraft gun unit, and intercept range on non-ranged units
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2019-07-19 14:40:29 +03:00 |
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Yair Morgenstern
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b565489fd5
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Changed "free population" in cities to "unassigned population" to be less confusing
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2019-07-19 14:01:16 +03:00 |
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Yair Morgenstern
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90318ef93b
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Tech reorg - added Lasers and Mobile Tactics, tech tree is now almost 100% G&K
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2019-07-17 22:21:05 +03:00 |
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Yair Morgenstern
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1ac3cfb74e
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Added icons for Lasers and Mobile Tactics
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2019-07-17 22:03:57 +03:00 |
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Yair Morgenstern
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0ba243c5d8
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Added Bomber unit
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2019-07-17 21:33:33 +03:00 |
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Yair Morgenstern
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dd0cdac077
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Fixed italian crash
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2019-07-17 21:23:37 +03:00 |
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Smashfanful
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c406d01de5
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Update Units,Promotions.json
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2019-07-17 20:10:07 +03:00 |
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Smashfanful
|
a4f360de3b
|
Update Units,Promotions.json
Added new lines
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2019-07-17 20:10:07 +03:00 |
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Smashfanful
|
749771daf4
|
Update Techs.json
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2019-07-17 12:53:58 +03:00 |
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Yair Morgenstern
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8f30db74ab
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Added Radar tech and Fighter unit
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2019-07-16 22:52:15 +03:00 |
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Yair Morgenstern
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b9a7f7e1d0
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Added Great War Bomber
Air units now require Oil
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2019-07-15 22:45:32 +03:00 |
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Smashfanful
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23c221abd3
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Update Nations_Italian.json
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2019-07-14 17:41:14 +03:00 |
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Smashfanful
|
b43bd88f07
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Update Nations.json
Changed Oslo in Venice, changed Ur's colours, and added Sidon
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2019-07-14 17:36:20 +03:00 |
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Yair Morgenstern
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7bbd006180
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Added BFS for arial movement
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2019-07-13 22:48:47 +03:00 |
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Smashfanful
|
367e1d8517
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Update Nations.json
Added Tyre, Ur, Brussels, Kabul, Oslo and Genoa (hopefully)
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2019-07-13 22:39:23 +03:00 |
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Yair Morgenstern
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d9942aec7c
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Added all promotions for air units, and a couple for other units that were previously missed
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2019-07-11 22:35:22 +03:00 |
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Yair Morgenstern
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e78f408bff
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Translation fixes
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2019-07-11 21:21:45 +03:00 |
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Smashfanful
|
a8b2a4471e
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Update Other.json
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2019-07-11 21:19:06 +03:00 |
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Smashfanful
|
2118fde87b
|
Update Notifications.json
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2019-07-11 21:17:32 +03:00 |
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Smashfanful
|
002bec7ba7
|
Update Units,Promotions.json
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2019-07-11 21:15:26 +03:00 |
|
Smashfanful
|
35edf4874f
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Update Nations_Italian.json
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2019-07-11 21:14:53 +03:00 |
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Smashfanful
|
977ba5f5e9
|
Update Diplomacy,Trade,Nations.json
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2019-07-11 21:14:41 +03:00 |
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Smashfanful
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9780be455d
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Update Diplomacy,Trade,Nations.json
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2019-07-11 21:14:41 +03:00 |
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Duan Tao
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cae3d49738
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Add notification translation.
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2019-07-11 10:05:29 +03:00 |
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Duan Tao
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a8e248b892
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Add Militaristic type city-state.
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2019-07-11 10:05:29 +03:00 |
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Yair Morgenstern
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214b4880e4
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AIR UNITS ARE GO!
Added interception and basic air unit AI
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2019-07-10 22:41:44 +03:00 |
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Smashfanful
|
d7cfdf3e83
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Update Nations_Italian.json
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2019-07-10 19:17:26 +03:00 |
|
Smashfanful
|
f4acd3005d
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Update Diplomacy,Trade,Nations.json
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2019-07-10 19:16:29 +03:00 |
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Yair Morgenstern
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9ad7b976d5
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Embarked units at sea which need to heal now go find land to heal on, and don't stay stuck in the same place
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2019-07-08 19:29:12 +03:00 |
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Yair Morgenstern
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ab7ce12a87
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Resolved #687 - can now place starting locations for specific civs in the map editor
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2019-07-07 23:55:43 +03:00 |
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Yair Morgenstern
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070d780e18
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Unit table now displays range for ranged units
Air units are ranged units
Moving air units around now works completely!
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2019-07-05 14:27:39 +03:00 |
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Yair Morgenstern
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8d79cca70d
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Fixed Ottomans naval capture unique
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2019-07-05 12:23:58 +03:00 |
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Yair Morgenstern
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32a45968aa
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Changed unit selection in cities, to accomodate air units in the future
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2019-07-05 11:15:40 +03:00 |
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Yair Morgenstern
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185ec10f10
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Can now see when city contains air units
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2019-07-03 23:32:17 +03:00 |
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Yair Morgenstern
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833a5ed0db
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Added Air unit types
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2019-07-03 18:42:28 +03:00 |
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Am-per-Sand
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abb8eb8987
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add Helicopter icon
please consider if it is optimal for small screens to call it _Helicopter Gunship_ with 2 words
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2019-07-03 18:36:06 +03:00 |
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Am-per-Sand
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aebbb6f505
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added air icons set
May be turns out handy one day.
Post your opinion below. However I promise to introduce corrections only after I will have seen them in game. Earlier it's hard to say if the images are crisp enough or not.
_Based on antique catalogue photos and public domain works by US military employees, so I release the to public domain too._
Zero chasing B-17:
![https://raw.githubusercontent.com/Am-per-Sand/saves/master/B%2017%20blue%20Zero%20red.png](https://raw.githubusercontent.com/Am-per-Sand/saves/master/B%2017%20blue%20Zero%20red.png)
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2019-07-03 18:36:06 +03:00 |
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Yair Morgenstern
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e81844c053
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AI focuses production of units on cities with high production, so the weaker ones can build infrastructure
Organized ChooseNextConstruction automation
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2019-07-03 00:09:50 +03:00 |
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Smashfanful
|
273b06aa3a
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Update Other.json
Italian corrections.
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2019-07-02 12:15:48 +03:00 |
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Yair Morgenstern
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4d5f3a51e3
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Domination-victory AI declare war on close civs even when having an advantage that isn't an absolute advantage,
and declare war on civs that are situated far away if they are weak enough and there's no one close by
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2019-07-02 00:00:41 +03:00 |
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Am-per-Sand
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275fa5842a
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Shorten city screen strings of Other.json
Stopped population growth
...turns to lose/new population
expansion turns to, - stopped
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2019-06-30 22:25:13 +03:00 |
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Yair Morgenstern
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0eb28b9ae7
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Great General bonus affects naval units (as long as we don't have Great Admirals in the game)
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2019-06-30 19:48:47 +03:00 |
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Am-per-Sand
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12b9472805
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Fixed same name for different units bug
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2019-06-29 23:17:46 +03:00 |
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Yair Morgenstern
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8f0c3f1c02
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Resolved #908 - added Science overview to overview screen
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2019-06-27 12:01:08 +03:00 |
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Smashfanful
|
06d1bd6881
|
Update Nations_Italian.json
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2019-06-27 11:38:33 +03:00 |
|
Smashfanful
|
ac664d97c9
|
Update Units,Promotions.json
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2019-06-27 07:26:05 +03:00 |
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Am-per-Sand
|
ad2704f6af
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typo fix in Notifications
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2019-06-27 07:25:28 +03:00 |
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Yair Morgenstern
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921dd28296
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Unified "Bonus vs" translations
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2019-06-25 23:09:58 +03:00 |
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Yair Morgenstern
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c517dd9d64
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Added the Ottomans! #703
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2019-06-25 23:00:55 +03:00 |
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Yair Morgenstern
|
c3efc10ea8
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Fixed bug where gifts from AIs to city-states were interpreted as gifts from human player to city-states
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2019-06-24 21:53:31 +03:00 |
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Yair Morgenstern
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7e50f70bd5
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Resolved #899 - Added setting to disable city auto-picking construction
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2019-06-24 19:35:45 +03:00 |
|
Smashfanful
|
2f97ed54c0
|
Update NewGame,SaveGame,LoadGame,Options.json
|
2019-06-24 14:48:55 +03:00 |
|
Smashfanful
|
469553de14
|
Update Nations.json
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2019-06-24 12:35:04 +03:00 |
|
Smashfanful
|
78ad8a932a
|
Update Nations_Italian.json
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2019-06-24 08:11:24 +03:00 |
|
Smashfanful
|
be02ad5839
|
Update Diplomacy,Trade,Nations.json
Added other leaders
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2019-06-24 08:11:07 +03:00 |
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Yair Morgenstern
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3b9ab43bbe
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Resolved #898 - added option to disable tutorials
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2019-06-24 06:43:51 +03:00 |
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Yair Morgenstern
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d9bd0fa6b8
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Resolved #897 - split initial tutorial, which was too long, into several parts
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2019-06-24 06:37:45 +03:00 |
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Yair Morgenstern
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c0f569c826
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Bugfix - AIs no longer try to gain influence wth city-states they haven't met yet
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2019-06-23 22:44:04 +03:00 |
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