Duan Tao
cae3d49738
Add notification translation.
2019-07-11 10:05:29 +03:00
Duan Tao
a8e248b892
Add Militaristic type city-state.
2019-07-11 10:05:29 +03:00
Yair Morgenstern
3b515f58d7
Map editor maps start out with all improvements and roads removed
2019-07-10 22:49:54 +03:00
Yair Morgenstern
214b4880e4
AIR UNITS ARE GO!
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Added interception and basic air unit AI
2019-07-10 22:41:44 +03:00
Yair Morgenstern
51ad40b8bf
Code reorg - Split some functions off of civilizationInfo into their own sub-classes because it was getting too long
2019-07-10 20:05:29 +03:00
Smashfanful
d7cfdf3e83
Update Nations_Italian.json
2019-07-10 19:17:26 +03:00
Smashfanful
f4acd3005d
Update Diplomacy,Trade,Nations.json
2019-07-10 19:16:29 +03:00
Yair Morgenstern
05ac8c8da5
Added Patreon to readme
2019-07-09 22:59:44 +03:00
Yair Morgenstern
9ad7b976d5
Embarked units at sea which need to heal now go find land to heal on, and don't stay stuck in the same place
2019-07-08 19:29:12 +03:00
Yair Morgenstern
9559894a86
Military units no longer try to accompany great generals - great geenerals should follow the army units, not the other way round!
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Culture building priority is dependant on whether the city is producing culture at all
Gold is now less highly valued by the AI when picking tiles to work
2019-07-08 18:37:24 +03:00
Yair Morgenstern
3ff78ef6b3
Fishing boats can no longer create oil wells in cities with oil
2019-07-08 18:03:45 +03:00
Yair Morgenstern
ab7ce12a87
Resolved #687 - can now place starting locations for specific civs in the map editor
2019-07-07 23:55:43 +03:00
Yair Morgenstern
f42cfd8b25
Air units can attack!
2019-07-05 14:46:04 +03:00
Yair Morgenstern
070d780e18
Unit table now displays range for ranged units
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Air units are ranged units
Moving air units around now works completely!
2019-07-05 14:27:39 +03:00
Yair Morgenstern
8d79cca70d
Fixed Ottomans naval capture unique
2019-07-05 12:23:58 +03:00
Yair Morgenstern
32a45968aa
Changed unit selection in cities, to accomodate air units in the future
2019-07-05 11:15:40 +03:00
Yair Morgenstern
eedc0e30f2
Bonus as Attacker problem fixed
2019-07-04 19:54:51 +03:00
Yair Morgenstern
185ec10f10
Can now see when city contains air units
2019-07-03 23:32:17 +03:00
Yair Morgenstern
c01c9b96bf
City health bar now appears outside the city button - doesn't change the button positioning when the city is damaged
2019-07-03 23:20:22 +03:00
Yair Morgenstern
833a5ed0db
Added Air unit types
2019-07-03 18:42:28 +03:00
Yair Morgenstern
1201d9b54b
More AI tweaks
2019-07-03 18:39:59 +03:00
Am-per-Sand
abb8eb8987
add Helicopter icon
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please consider if it is optimal for small screens to call it _Helicopter Gunship_ with 2 words
2019-07-03 18:36:06 +03:00
Am-per-Sand
aebbb6f505
added air icons set
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May be turns out handy one day.
Post your opinion below. However I promise to introduce corrections only after I will have seen them in game. Earlier it's hard to say if the images are crisp enough or not.
_Based on antique catalogue photos and public domain works by US military employees, so I release the to public domain too._
Zero chasing B-17:
![https://raw.githubusercontent.com/Am-per-Sand/saves/master/B%2017%20blue%20Zero%20red.png ](https://raw.githubusercontent.com/Am-per-Sand/saves/master/B%2017%20blue%20Zero%20red.png )
2019-07-03 18:36:06 +03:00
Filius Patris
a7b15406b9
Added the distributionSha256Sum property
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Added the property for the Hash of the gradle distribution for security reasons.
Suggested by the F-Droid submission bot [here](https://gitlab.com/fdroid/rfp/issues/1027#note_187318632 ) and the [gradle docs](https://docs.gradle.org/current/userguide/gradle_wrapper.html#configuring_checksum_verification )
2019-07-03 18:19:25 +03:00
Yair Morgenstern
e81844c053
AI focuses production of units on cities with high production, so the weaker ones can build infrastructure
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Organized ChooseNextConstruction automation
2019-07-03 00:09:50 +03:00
Smashfanful
273b06aa3a
Update Other.json
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Italian corrections.
2019-07-02 12:15:48 +03:00
Yair Morgenstern
b0b47d0a3a
Split AI choice for construction of defensive and offensive buildings
2019-07-02 00:27:24 +03:00
Yair Morgenstern
4d5f3a51e3
Domination-victory AI declare war on close civs even when having an advantage that isn't an absolute advantage,
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and declare war on civs that are situated far away if they are weak enough and there's no one close by
2019-07-02 00:00:41 +03:00
Am-per-Sand
275fa5842a
Shorten city screen strings of Other.json
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Stopped population growth
...turns to lose/new population
expansion turns to, - stopped
2019-06-30 22:25:13 +03:00
Am-per-Sand
c5f2caa66b
Western Slavic chars Fonts.kt
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Polish
Czech
Slovak
2019-06-30 22:24:24 +03:00
Yair Morgenstern
0eb28b9ae7
Great General bonus affects naval units (as long as we don't have Great Admirals in the game)
2019-06-30 19:48:47 +03:00
Yair Morgenstern
76187efc3d
Can no longer pillage city ruins - #914
2019-06-30 19:37:49 +03:00
Yair Morgenstern
1898c6f9f1
AI is willing to trade Open Borders when unfriendly... for ridiculous prices
2019-06-30 19:35:04 +03:00
Yair Morgenstern
08d0a0013c
AI bombardment focuses primarily on siene and secondarily on other ranged units
2019-06-30 00:22:55 +03:00
Yair Morgenstern
519ad2a7ad
AI focuses city bombardment on siege units
2019-06-30 00:18:28 +03:00
Yair Morgenstern
e59ad4ff94
Fixed war declaration against civs with a space in their name (e.g. The Ottomans)
2019-06-29 23:56:35 +03:00
Am-per-Sand
6d38800093
à in Fonts.kt
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just in case: à propos
2019-06-29 23:18:03 +03:00
Am-per-Sand
8970e76efa
Ú in Fonts.kt
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Spanish:"Único a la civilización"
2019-06-29 23:18:03 +03:00
Am-per-Sand
a3ede00638
È ¡ in Fonts.kt
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Italian:"È nato un [greatPerson]!"
Spanish:"¡Has entrado en una edad de oro!"
2019-06-29 23:18:03 +03:00
Am-per-Sand
12b9472805
Fixed same name for different units bug
2019-06-29 23:17:46 +03:00
Yair Morgenstern
f60574941a
"Start new game" from Victory screen opens up the new game options, and doesn't auto-start a new game
2019-06-29 22:58:05 +03:00
Yair Morgenstern
e921833580
Fixed "Endless Production" bug for Hanse
2019-06-29 22:57:25 +03:00
Yair Morgenstern
8f0c3f1c02
Resolved #908 - added Science overview to overview screen
2019-06-27 12:01:08 +03:00
Smashfanful
06d1bd6881
Update Nations_Italian.json
2019-06-27 11:38:33 +03:00
Yair Morgenstern
1aa703e69b
"Current construction is user set" saved between saves/loads - #875
2019-06-27 10:46:32 +03:00
Smashfanful
ac664d97c9
Update Units,Promotions.json
2019-06-27 07:26:05 +03:00
Am-per-Sand
ad2704f6af
typo fix in Notifications
2019-06-27 07:25:28 +03:00
Yair Morgenstern
46bd65e45a
Bugfix - cities with maintenance but no gold production now display gold breakdown
2019-06-25 23:14:13 +03:00
Yair Morgenstern
921dd28296
Unified "Bonus vs" translations
2019-06-25 23:09:58 +03:00
Yair Morgenstern
c517dd9d64
Added the Ottomans! #703
2019-06-25 23:00:55 +03:00