Yair Morgenstern
|
db0543468b
|
Multiple performance improvements, especially for memory - should mitigate OutOfMemory exceptions on older phones
|
2019-07-23 00:20:00 +03:00 |
|
Yair Morgenstern
|
78b9908479
|
Memory improvements, hoping to mitigate OutOfMemory errors
|
2019-07-22 22:36:14 +03:00 |
|
Yair Morgenstern
|
133b0d7abe
|
Merge branch 'master' of https://github.com/yairm210/UnCiv
|
2019-07-22 21:20:36 +03:00 |
|
Yair Morgenstern
|
0b7f5f5cff
|
Resolved #954 - settlers can't settle cities inside other civ's territory
LibGDX, Kotlin and Gradle upgrade
|
2019-07-22 21:20:03 +03:00 |
|
Yann
|
db9f776e1f
|
Update French version of Diplomacy,Trade,Nations
|
2019-07-22 16:27:56 +03:00 |
|
Yann
|
8e404b548e
|
Update French version of Buildings.json
|
2019-07-22 16:27:41 +03:00 |
|
Yann
|
0000c95693
|
Update French version of Units.promotions.json
|
2019-07-22 16:27:27 +03:00 |
|
Yann
|
f4600038fb
|
Update French version of Notifications.json
|
2019-07-22 15:53:10 +03:00 |
|
Yann
|
08d7c75fa8
|
Update French version of Other.json
|
2019-07-22 15:52:20 +03:00 |
|
Yair Morgenstern
|
11d7ac714c
|
Added initial dropbox tests - get folder contents and download file
|
2019-07-22 02:34:55 +03:00 |
|
Yair Morgenstern
|
2604ff6ab6
|
Fixes to unit moving through occupied tiles
|
2019-07-21 23:43:17 +03:00 |
|
Yair Morgenstern
|
15f1648ca4
|
Resolved #937 - reveal all hidden tiles visible from every tile on unit movement path
This also solves the problem of units "skipping over" barbarian encampments and ancient ruins when on the path
|
2019-07-21 23:32:06 +03:00 |
|
Yair Morgenstern
|
e73ad76227
|
Resolved #931 - added Barbarian Brute as a replacement to the Warrior
|
2019-07-21 22:49:04 +03:00 |
|
Yair Morgenstern
|
d1936cacd3
|
Resolved #950 - AI now construct Harbors and Seaports
|
2019-07-21 20:28:29 +03:00 |
|
Yair Morgenstern
|
e9e0e55b5e
|
Resolved #952 - fixed building requirements for Neuschwanstein, Stone Works, Windmill and Spaceship Factory
|
2019-07-21 19:54:16 +03:00 |
|
Yair Morgenstern
|
c7042dd5cf
|
Resolved #948 - Seaport requires Harbor
|
2019-07-21 19:44:20 +03:00 |
|
Yair Morgenstern
|
99274ccda1
|
Resolved #949 - could construct Ironworks without Workshops
|
2019-07-21 19:41:17 +03:00 |
|
Yair Morgenstern
|
7d8e3f76c3
|
Destroyers now have a chance to intercept air attacks
|
2019-07-19 15:24:44 +03:00 |
|
Yair Morgenstern
|
558bba44cc
|
Added Anti-Aircraft gun unit, and intercept range on non-ranged units
|
2019-07-19 14:40:29 +03:00 |
|
Yair Morgenstern
|
b565489fd5
|
Changed "free population" in cities to "unassigned population" to be less confusing
|
2019-07-19 14:01:16 +03:00 |
|
Yair Morgenstern
|
90318ef93b
|
Tech reorg - added Lasers and Mobile Tactics, tech tree is now almost 100% G&K
|
2019-07-17 22:21:05 +03:00 |
|
Yair Morgenstern
|
1ac3cfb74e
|
Added icons for Lasers and Mobile Tactics
|
2019-07-17 22:03:57 +03:00 |
|
Yair Morgenstern
|
0ba243c5d8
|
Added Bomber unit
|
2019-07-17 21:33:33 +03:00 |
|
Yair Morgenstern
|
dd0cdac077
|
Fixed italian crash
|
2019-07-17 21:23:37 +03:00 |
|
Smashfanful
|
c406d01de5
|
Update Units,Promotions.json
|
2019-07-17 20:10:07 +03:00 |
|
Smashfanful
|
a4f360de3b
|
Update Units,Promotions.json
Added new lines
|
2019-07-17 20:10:07 +03:00 |
|
Duan Tao
|
c223c16de8
|
Petronage covered unique buildings like burial tomb.
|
2019-07-17 13:09:34 +03:00 |
|
Smashfanful
|
749771daf4
|
Update Techs.json
|
2019-07-17 12:53:58 +03:00 |
|
Duan Tao
|
75059a7859
|
Better expansion and population growth turns message.
|
2019-07-17 12:53:34 +03:00 |
|
Yair Morgenstern
|
8f30db74ab
|
Added Radar tech and Fighter unit
|
2019-07-16 22:52:15 +03:00 |
|
Yair Morgenstern
|
b9a7f7e1d0
|
Added Great War Bomber
Air units now require Oil
|
2019-07-15 22:45:32 +03:00 |
|
Yair Morgenstern
|
cf8d9f9ff1
|
Air units now destroyed when conquering a city - I think this was the cause of some crashes
|
2019-07-14 23:37:11 +03:00 |
|
Yair Morgenstern
|
5ba172f71b
|
AI now knows to pathfind multiple cities for air units and to move fighters towards enemy cities with many air units
|
2019-07-14 23:33:16 +03:00 |
|
Smashfanful
|
23c221abd3
|
Update Nations_Italian.json
|
2019-07-14 17:41:14 +03:00 |
|
Smashfanful
|
b43bd88f07
|
Update Nations.json
Changed Oslo in Venice, changed Ur's colours, and added Sidon
|
2019-07-14 17:36:20 +03:00 |
|
Yair Morgenstern
|
7bbd006180
|
Added BFS for arial movement
|
2019-07-13 22:48:47 +03:00 |
|
Smashfanful
|
367e1d8517
|
Update Nations.json
Added Tyre, Ur, Brussels, Kabul, Oslo and Genoa (hopefully)
|
2019-07-13 22:39:23 +03:00 |
|
Smashfanful
|
867bf0936e
|
Update Credits.md
|
2019-07-13 22:38:24 +03:00 |
|
Yair Morgenstern
|
d96a1002b1
|
Resolved #933 - water units correctly recognized in battle modifiers
|
2019-07-13 22:26:52 +03:00 |
|
Yair Morgenstern
|
fdfeb28e87
|
Drastically reduced the number of barbarian encampments that spawn
|
2019-07-13 22:22:32 +03:00 |
|
Yair Morgenstern
|
0fe3de0d50
|
Simplified BFS.getPathTo()
|
2019-07-12 15:40:03 +03:00 |
|
Yair Morgenstern
|
d9942aec7c
|
Added all promotions for air units, and a couple for other units that were previously missed
|
2019-07-11 22:35:22 +03:00 |
|
Yair Morgenstern
|
00e112e668
|
Code Org - Moved more Unit movement things into UnitMovementAlgorithms
|
2019-07-11 21:43:03 +03:00 |
|
Yair Morgenstern
|
e78f408bff
|
Translation fixes
|
2019-07-11 21:21:45 +03:00 |
|
Smashfanful
|
a8b2a4471e
|
Update Other.json
|
2019-07-11 21:19:06 +03:00 |
|
Smashfanful
|
2118fde87b
|
Update Notifications.json
|
2019-07-11 21:17:32 +03:00 |
|
Smashfanful
|
002bec7ba7
|
Update Units,Promotions.json
|
2019-07-11 21:15:26 +03:00 |
|
Smashfanful
|
35edf4874f
|
Update Nations_Italian.json
|
2019-07-11 21:14:53 +03:00 |
|
Smashfanful
|
977ba5f5e9
|
Update Diplomacy,Trade,Nations.json
|
2019-07-11 21:14:41 +03:00 |
|
Smashfanful
|
9780be455d
|
Update Diplomacy,Trade,Nations.json
|
2019-07-11 21:14:41 +03:00 |
|