Duan Tao
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7478215353
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Add great general generation, overview screen and free pickup.
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2018-12-26 18:42:22 +08:00 |
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Yair Morgenstern
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6bdd0da3ea
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Notifications are now per-civ instead of game-wide, in preparation for multiplayer
Added player type to civinfo, in preparation for multiplayer
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2018-12-18 18:57:13 +02:00 |
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Yair Morgenstern
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94fd43f422
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Added icon for lakes
Added more sound effects
Added Leaning Tower of Pisa
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2018-12-17 19:00:45 +02:00 |
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Duan Tao
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209eb4c73b
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Add submarine and refrigeration. Submarine is not invisible yet.
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2018-12-12 13:23:29 +08:00 |
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Duan Tao
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2edb566078
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Add Battleship. Enabled Electronics for battleship.
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2018-12-11 16:26:29 +08:00 |
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Yair Morgenstern
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63f1f501cd
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Added Hoplite (Greek unique unit) and Rome's unique ability
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2018-12-10 22:31:03 +02:00 |
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Yair Morgenstern
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41df61c92e
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GAH chinese turned out to be a NIGHTMARE but it looks like it's finally done!
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2018-12-10 11:19:35 +02:00 |
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Yair Morgenstern
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0a5ba19c6d
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Translation update: more things are translated, more are translatable, translation function moved
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2018-12-07 11:24:55 +02:00 |
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Yair Morgenstern
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01ece11185
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Added Camel Archer, Arabian unique unit
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2018-12-06 23:08:11 +02:00 |
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Yair Morgenstern
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6672b9e7bd
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Added Minuteman, American unique, and England special ability
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2018-12-06 22:02:03 +02:00 |
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Yair Morgenstern
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9b07120080
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Added Destroyer, late-game naval melee unit
Caravel upgrades to ironclad
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2018-12-06 15:47:35 +02:00 |
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Yair Morgenstern
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e53f8d8933
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Merge branch 'master' of https://github.com/yairm210/UnCiv
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2018-12-06 11:41:49 +02:00 |
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Duan Tao
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fbfde0d9fb
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Add resistance icon.
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2018-12-06 14:44:18 +08:00 |
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Yair Morgenstern
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67625321b8
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Great merchant trade mission gold increases with era (as per original civ)
Added Great People actions translations
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2018-12-05 13:48:23 +02:00 |
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Duan Tao
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f1c27ca0ea
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Add icon for aquirable tiles in city screen.
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2018-12-05 15:13:06 +08:00 |
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Yair Morgenstern
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53bac34b42
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Added Gatling Gun unit
Cannon upgrades to Artillery
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2018-12-03 16:00:29 +02:00 |
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Yair Morgenstern
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24b27a791f
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Added Replacable Parts tech and Great War Infantry
Musketman now upgrades to Rifleman
Solved more rare concurrency problems
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2018-12-02 23:05:05 +02:00 |
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Yair Morgenstern
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a01173261c
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Upgraded Gradle to 4.6 (from 3.3)
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2018-12-02 13:05:29 +02:00 |
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Yair Morgenstern
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288875ae4f
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Changed icons for jungle, flood pains and marsh
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2018-12-02 11:28:15 +02:00 |
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Yair Morgenstern
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ce9d68e375
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Hopefully the yield in the city screen looks better now
Added mountains
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2018-11-28 23:05:14 +02:00 |
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Yair Morgenstern
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ea68a70823
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Solved concurrent modification problems from TechManager.researchedTechnologies and civInfo.exploredTiles
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2018-11-27 22:48:41 +02:00 |
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Yair Morgenstern
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6096bde9cd
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Changed Forest icon
Narrowed hexagon edges
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2018-11-27 21:51:52 +02:00 |
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Yair Morgenstern
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5b66f8f0f7
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Organized Unit Table UI
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2018-11-23 14:36:22 +02:00 |
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Yair Morgenstern
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0a0b664dfe
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Specialists work again! =D
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2018-11-12 21:54:11 +02:00 |
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Yair Morgenstern
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62ef51f38e
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Added Navigation tech with Seaport building and Frigate unit
Water maps are out of beta and are now default!
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2018-11-12 13:05:42 +02:00 |
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Yair Morgenstern
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5ef5ff572e
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Added Ironclad unit
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2018-11-12 11:21:00 +02:00 |
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Yair Morgenstern
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a7694867d0
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Population is assigned/unassigned in cities by clicking on the tile, not just the population symbol
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2018-11-06 22:49:40 +02:00 |
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Yair Morgenstern
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c8285b9b0a
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Added new Targeting, Coastal Raider, Bombardment, Boarding Party promotions for naval units, and opened up older promotions for them
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2018-11-04 20:07:54 +02:00 |
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Yair Morgenstern
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02b0f6e9fe
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Code organization - separated TechButton and IconCircleGroup to separate files &c
Tech with special abilities now displayed with a star icon
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2018-11-04 18:42:55 +02:00 |
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Yair Morgenstern
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fb2538524a
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Tile info now dispays which civ each unit belongs to
Embarked units marked on map with different shaped background
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2018-11-04 13:06:16 +02:00 |
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Yair Morgenstern
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52e9e35853
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Removed unused fog/crosshatch images
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2018-11-03 20:01:29 +02:00 |
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Yair Morgenstern
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3958ed3cdb
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Fixed Ecology image
World screen now also displays icons of tech results
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2018-11-03 19:49:05 +02:00 |
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Yair Morgenstern
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eb9ae392d3
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Added Monastery and Solar Plant icons, which were missing
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2018-11-02 14:53:20 +02:00 |
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Yair Morgenstern
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abc3bfcae8
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Added Galleass, first ranged water unit!
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2018-11-02 12:49:41 +02:00 |
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Yair Morgenstern
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0f4accb5a4
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Added "missing translations" menu in display options, so translators can see which texts have not yet been translated in their language
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2018-10-28 15:23:35 +02:00 |
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Yair Morgenstern
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45e5f82478
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Added Compass tech and Harbor building
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2018-10-28 14:33:42 +02:00 |
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Yair Morgenstern
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9c36ae0c6b
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Added The Great Lighthouse
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2018-10-19 15:11:14 +03:00 |
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Yair Morgenstern
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dea7775be5
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Added Optics and Lighthouse
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2018-10-16 21:13:29 +03:00 |
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Yair Morgenstern
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c1e070018f
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Added Triremes and water combat!
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2018-10-15 22:57:33 +03:00 |
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Yair Morgenstern
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1111a23c14
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Added Fish, Pearls and Whale resources, Work Boats unit, Sailing tech and Fishing Boats impovement
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2018-10-11 23:03:31 +03:00 |
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Yair Morgenstern
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64359a794e
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Added random land\sea division using Perlin noise
Can now divide undecided parts of maps into random terrain regions
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2018-10-11 13:00:23 +03:00 |
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Yair Morgenstern
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7e6fa0e895
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Fixed gold tile cost bug
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2018-10-05 00:00:50 +03:00 |
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Yair Morgenstern
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4280df329f
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Added all tech icons
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2018-10-04 23:15:47 +03:00 |
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Yair Morgenstern
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a8bb9f53b7
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Added medieval tech icons
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2018-10-03 23:03:53 +03:00 |
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Yair Morgenstern
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8c7e8437ec
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Added tech icons for ancient & classical technologies
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2018-09-30 00:24:09 +03:00 |
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Yair Morgenstern
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fdd9481535
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Fog is now done using crosshatching - maybe it looks better, hard for me to tell.
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2018-09-23 15:27:38 +03:00 |
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Yair Morgenstern
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7b2bf48e04
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Added City Ruins when a city is razed (no effects, just game flavour)
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2018-09-23 11:03:03 +03:00 |
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Yair Morgenstern
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c1e6c8e894
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Added "Sleep" action for units that can't fortify
Added tutorial after constructing the apollo program
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2018-09-16 13:58:35 +03:00 |
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Yair Morgenstern
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68b64ca66f
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Added Honor and Autocracy policies
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2018-09-05 17:17:30 +03:00 |
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Yair Morgenstern
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03029e8b99
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Replaced all policy icons!
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2018-08-31 11:40:25 +03:00 |
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