Noah Moroze
|
0ce3056879
|
Fixed blocks starting behind hexagon on load save state
|
2014-05-26 12:30:30 -04:00 |
|
Michael Yang
|
4af9d97442
|
Merge branch 'gh-pages' of https://github.com/teamsnowman/hextris into gh-pages
|
2014-05-26 01:12:01 -04:00 |
|
Michael Yang
|
d6b4716bd0
|
added clock hand
|
2014-05-26 01:11:47 -04:00 |
|
Noah Moroze
|
05246608ce
|
Fixed problems with not resetting save
|
2014-05-26 01:11:13 -04:00 |
|
Noah Moroze
|
6b40e6ecdc
|
Merge
|
2014-05-25 23:55:20 -04:00 |
|
Noah Moroze
|
56bc252977
|
Save state during game
|
2014-05-25 23:52:35 -04:00 |
|
Michael Yang
|
035ae2da91
|
fixed onblur pausing bug
|
2014-05-25 22:28:04 -04:00 |
|
Michael Yang
|
41afa3ca46
|
Merge branch 'master' of https://github.com/teamsnowman/hextris
|
2014-05-25 21:49:18 -04:00 |
|
Michael Yang
|
918c8ab924
|
create update.js, render.js
|
2014-05-25 21:49:03 -04:00 |
|
garrettdreyfus
|
7e7c583d0a
|
added comments for checking
|
2014-05-25 21:47:21 -04:00 |
|
garrettdreyfus
|
666fa8b511
|
better infringement detection
|
2014-05-25 20:34:56 -04:00 |
|
meadowstream
|
4371164e45
|
added new block destruction effects. broke pausing
|
2014-05-25 19:53:02 -04:00 |
|
meadowstream
|
f01e89248c
|
changed difficulty level
|
2014-05-25 18:32:49 -04:00 |
|
meadowstream
|
464a7dde43
|
added mobile version
|
2014-05-25 18:27:25 -04:00 |
|
meadowstream
|
0e9db3d7ab
|
added 1/4 retina display
|
2014-05-25 12:02:22 -04:00 |
|
meadowstream
|
a01bf3d26a
|
fixed falling hexagon
|
2014-05-25 11:31:05 -04:00 |
|
meadowstream
|
8fb791fbac
|
Merge branch 'master' into gh-pages
|
2014-05-25 11:17:10 -04:00 |
|
meadowstream
|
1921d43060
|
Merge branch 'gh-pages' of https://github.com/teamsnowman/wastedtime into gh-pages
|
2014-05-25 11:16:37 -04:00 |
|
meadowstream
|
9c3521880b
|
added scaling
|
2014-05-25 11:16:33 -04:00 |
|
garrettdreyfus
|
16c4502a1c
|
pausing fixed
|
2014-05-25 11:15:22 -04:00 |
|
garrettdreyfus
|
138e0e5b2c
|
Merge branch 'gh-pages' of http://github.com/teamsnowman/hextris into gh-pages
Conflicts:
js/main.js
|
2014-05-25 10:52:20 -04:00 |
|
garrettdreyfus
|
bf3c247533
|
clean script created
|
2014-05-25 10:51:25 -04:00 |
|
meadowstream
|
c6613ad794
|
added real scaling
|
2014-05-25 10:41:06 -04:00 |
|
meadowstream
|
63d33c7e11
|
merged
|
2014-05-25 01:12:06 -04:00 |
|
meadowstream
|
10a24d092e
|
centered, resized canvas. made system to augment different aspects of the game for different devices.
|
2014-05-25 01:11:24 -04:00 |
|
garrettdreyfus
|
944245f639
|
fixed checking
|
2014-05-25 00:39:23 -04:00 |
|
meadowstream
|
078093eff4
|
readded pausing onblur, removed debugger statements
|
2014-05-24 22:10:12 -04:00 |
|
meadowstream
|
482a3ef7b9
|
removed false gameovers, added css for local fonts
|
2014-05-24 21:12:12 -04:00 |
|
meadowstream
|
10c8a0b28a
|
fixed issues surrounding white blocks
|
2014-05-24 18:28:32 -04:00 |
|
meadowstream
|
0f9484b7e6
|
added ability to restart game at any time using enter, removed logging
|
2014-05-24 16:39:25 -04:00 |
|
meadowstream
|
70b404e161
|
fixed conflicts around input.js and pausing
|
2014-05-24 16:04:57 -04:00 |
|
meadowstream
|
74cf58facc
|
fixed speeding up used to create an additional concurrent game loop when enter was pressed
|
2014-05-24 16:02:14 -04:00 |
|
Michael Yang
|
598acaae87
|
hacky fix to drop blocks on gameover
|
2014-05-24 16:01:24 -04:00 |
|
Michael Yang
|
477c5aba6d
|
Merge branch 'master' of https://github.com/teamsnowman/hextris
|
2014-05-24 15:52:38 -04:00 |
|
Michael Yang
|
7e762ebe77
|
center hex snaps on gameover
|
2014-05-24 15:52:25 -04:00 |
|
garrettdreyfus
|
68273a6a23
|
deleting is back
|
2014-05-24 15:50:01 -04:00 |
|
Michael Yang
|
367bbd8656
|
fixed restart bug
|
2014-05-24 15:42:40 -04:00 |
|
meadowstream
|
e853555ef5
|
boundary renders below hex
|
2014-05-24 15:39:27 -04:00 |
|
meadowstream
|
d0b8c563c6
|
merged boundary systems
|
2014-05-24 15:37:21 -04:00 |
|
meadowstream
|
2c6759262a
|
added new block initialization animation
|
2014-05-24 15:35:38 -04:00 |
|
garrettdreyfus
|
5cdc671f0d
|
outline
|
2014-05-24 15:31:57 -04:00 |
|
Michael Yang
|
eebc76cb06
|
whoops, now properly merged
|
2014-05-24 15:10:28 -04:00 |
|
Michael Yang
|
a3b74202b8
|
merge conflict resolved
|
2014-05-24 15:07:58 -04:00 |
|
Michael Yang
|
19fa87eb5a
|
improved drawPolygon, changed inner hex
|
2014-05-24 15:06:57 -04:00 |
|
garrettdreyfus
|
43e011e884
|
Merge branch 'master' of http://github.com/teamsnowman/hextris
Conflicts:
js/main.js
|
2014-05-24 14:53:22 -04:00 |
|
garrettdreyfus
|
e07386038f
|
pauses when you leave the tab
|
2014-05-24 14:52:21 -04:00 |
|
meadowstream
|
4aae004ba6
|
added fade in for hexagonal boundary
|
2014-05-24 14:41:14 -04:00 |
|
garrettdreyfus
|
ae13307b64
|
Merge branch 'master' of http://github.com/teamsnowman/hextris
|
2014-05-24 14:38:36 -04:00 |
|
garrettdreyfus
|
6eb89aefdd
|
not sure
|
2014-05-24 14:38:35 -04:00 |
|
Michael Yang
|
33dc99827f
|
Merge branch 'master' of https://github.com/teamsnowman/hextris
|
2014-05-24 14:37:55 -04:00 |
|
Michael Yang
|
19d02687b0
|
fixed height vs originalHeight drawing
|
2014-05-24 14:37:29 -04:00 |
|
meadowstream
|
aa75117137
|
Merge branch 'master' of https://github.com/teamsnowman/wastedtime
|
2014-05-24 14:12:19 -04:00 |
|
meadowstream
|
f28e510b9b
|
Merge branch 'gh-pages'
|
2014-05-24 14:12:13 -04:00 |
|
meadowstream
|
085e04c2c9
|
fixed importing and exporting game data
|
2014-05-24 14:12:01 -04:00 |
|
garrettdreyfus
|
3f0f3f1e86
|
better boundry line
|
2014-05-24 14:08:40 -04:00 |
|
garrettdreyfus
|
e1979053b5
|
blocks being generated no checking happening
|
2014-05-24 13:24:03 -04:00 |
|
garrettdreyfus
|
9116411bb9
|
better modular arithmetic
|
2014-05-24 13:11:17 -04:00 |
|
meadowstream
|
0992939823
|
fixed pausing
|
2014-05-24 12:57:27 -04:00 |
|
meadowstream
|
51c479ed77
|
made timing for wavegeneration iteration rather than time based
|
2014-05-24 12:09:46 -04:00 |
|
garrettdreyfus
|
3dad2f1e9c
|
less consolidateBlocks
|
2014-05-23 21:36:59 -04:00 |
|
meadowstream
|
518c72f844
|
added beginnings of new wave system
|
2014-05-23 20:23:31 -04:00 |
|
meadowstream
|
95f9613899
|
added bouncing anim v2
|
2014-05-23 16:50:18 -04:00 |
|
meadowstream
|
3ec79fcb35
|
added new startanim
|
2014-05-23 16:13:28 -04:00 |
|
Noah Moroze
|
47e0e9632d
|
Properly set default highscores
|
2014-05-23 13:01:51 -04:00 |
|
Michael Yang
|
324aaa7b5d
|
added localStorage highscores
|
2014-05-23 01:51:16 -04:00 |
|
Michael Yang
|
aef9eb31c9
|
added high score displaying
|
2014-05-23 01:10:12 -04:00 |
|
Michael Yang
|
2a398e255b
|
added navbar, added pausing, changed score rendering
|
2014-05-23 00:51:03 -04:00 |
|
meadowstream
|
e4bdde9fd1
|
added new waves system, starting to redo start screen
|
2014-05-22 20:22:20 -04:00 |
|
meadowstream
|
28d612c734
|
merged
|
2014-05-22 19:32:58 -04:00 |
|
meadowstream
|
32136d48ce
|
added more extensive shaking + cleaned up some code
|
2014-05-22 19:30:40 -04:00 |
|
garrettdreyfus
|
d5eedd0f5b
|
fixed scoring
|
2014-05-22 19:30:01 -04:00 |
|
garrettdreyfus
|
96412e5233
|
no more disappearing blocks
|
2014-05-22 19:08:08 -04:00 |
|
meadowstream
|
567852279f
|
added shaking when the hexagon is hit by blocks
|
2014-05-22 19:01:39 -04:00 |
|
meadowstream
|
f0b279274d
|
added recording system
|
2014-05-22 17:04:57 -04:00 |
|
meadowstream
|
3222f2184e
|
merged
|
2014-05-22 16:38:32 -04:00 |
|
meadowstream
|
c9ef3d04b2
|
added import/export system
|
2014-05-22 16:36:32 -04:00 |
|
Garrett Finucane
|
cbd56c8826
|
minor fixes wavegen a thing now
|
2014-05-22 15:29:35 -04:00 |
|
meadowstream
|
f5a3056823
|
blocks now fade out based on their opacity before being destroyed
|
2014-05-22 13:01:39 -04:00 |
|
meadowstream
|
56d34d4d2d
|
removed innerhtml scoring statement
|
2014-05-21 17:44:34 -04:00 |
|
meadowstream
|
6eb13b72a4
|
removed useless translation + did some jslinting
|
2014-05-21 17:41:18 -04:00 |
|
Michael Yang
|
f6ecba5024
|
fixed merge conflicts
|
2014-05-21 17:31:19 -04:00 |
|
Michael Yang
|
797701c4e4
|
changed shadow to gradient
|
2014-05-21 17:18:18 -04:00 |
|
Noah Moroze
|
08abf881e4
|
Got rid of extraneous debugger call
|
2014-05-20 20:39:19 -04:00 |
|
Noah Moroze
|
af6c0b1380
|
Render score on canvas for better performance
|
2014-05-20 20:33:44 -04:00 |
|
Noah Moroze
|
80d904cee6
|
Split loop into game update and render, separated graphics-related code
|
2014-05-20 08:30:14 -04:00 |
|
Noah Moroze
|
219106870a
|
Fixed boundary hexagon
|
2014-05-20 08:05:21 -04:00 |
|
garrettdreyfus
|
a8d93aef47
|
spiral shooting
|
2014-05-20 07:13:32 -04:00 |
|
Garrett Finucane
|
fe310d2fe8
|
better sounds two at a time
|
2014-05-19 22:28:27 -04:00 |
|
Michael Yang
|
a5f55c4272
|
Merge branch 'master' of https://github.com/teamsnowman/wastedtime
|
2014-05-19 22:17:06 -04:00 |
|
Michael Yang
|
456789c81b
|
added shadows
|
2014-05-19 22:16:43 -04:00 |
|
meadowstream
|
e4488d96b6
|
(hopefully) made canvas lines crisper
|
2014-05-19 21:21:16 -04:00 |
|
Garrett Finucane
|
7e4b9a2106
|
more sensoble timing
|
2014-05-18 23:34:05 -04:00 |
|
Noah Moroze
|
dbebe07139
|
Fixed the WHITTEEEE GAPS
|
2014-05-18 23:14:55 -04:00 |
|
Mathew Huusko V
|
ee706f3704
|
Support retina displays (multiple X rendering)
|
2014-05-18 14:48:50 -04:00 |
|
Mathew Huusko V
|
4965e7a956
|
Some simple reformatting, fix a couple linting errors
|
2014-05-18 14:15:13 -04:00 |
|
Mathew Huusko V
|
4f3c746212
|
Organize project slightly, clean html
|
2014-05-18 14:12:33 -04:00 |
|