Commit graph

11 commits

Author SHA1 Message Date
r3versi
065e944896 Songhai (#1636)
* Songhai, Burial Tomb, Gold for capturing city

* Burial Tomb unique: double gold gained when city is captured

* Rebuilt Atlas and Translations

* Italian translation + fix missing translations

* Barbarian Camp Reward

Is now modified by Speed and Difficulty
2020-01-09 19:23:00 +02:00
lyrjie
2c07bae6f2 Fix: barbarians won't enter tiles owned by other civs (#1523)
* Fix: barbarians won't enter tiles owned by other civs

* Barbarians ability to enter player tiles is now affected by difficulty setting
2019-12-24 23:43:26 +02:00
Duan Tao
6d94b3d8c8 Fix parameter. 2019-10-08 10:17:20 +08:00
Duan Tao
b1c5398804 Difficulty bonus vs barbarian. 2019-10-08 10:17:14 +08:00
Duan Tao
38a28888ef Duantao/ai bonus (#1117)
* Ai bonus.

* AI modifiers apply correctly.

* AI initial units.

* Use gameInfo.getDifficulty() instead of civInfo.getDifficulty().

* Minor fix.
2019-09-24 16:19:17 +03:00
Yair Morgenstern
aea2e3efcf AIs no longer exchange techs below Prince difficulty 2019-04-24 22:13:37 +03:00
Yair Morgenstern
4f0f163c00 Difficulty affects all AI yields now, which should widen the difficulty range - easy difficulties are now easier, and hard ones are harder 2018-12-03 09:57:27 +02:00
Yair Morgenstern
a6b4a62abc Centeralized translations of alerts to translations file, for Spanish 2018-10-18 22:59:33 +03:00
Yair Morgenstern
8b259a3db3 Added ai unhappiness modifier to difficulty 2018-07-27 10:03:44 +03:00
Am-per-Sand
9e7c3e0b08
added commas! 2018-07-26 18:10:45 +02:00
Yair Morgenstern
06c68302ce Added difficulty settings! 2018-07-25 22:56:25 +03:00