r3versi
036d4058f1
Cities referenced by UUID ( #1638 )
...
* Cities referenced by UUID
* UUID defaulted in CityInfo
Co-authored-by: Yair Morgenstern <yairm210@hotmail.com>
2020-01-09 19:41:55 +02:00
r3versi
065e944896
Songhai ( #1636 )
...
* Songhai, Burial Tomb, Gold for capturing city
* Burial Tomb unique: double gold gained when city is captured
* Rebuilt Atlas and Translations
* Italian translation + fix missing translations
* Barbarian Camp Reward
Is now modified by Speed and Difficulty
2020-01-09 19:23:00 +02:00
Yair Morgenstern
e6e6ed0aa4
Merge branch 'master' of https://github.com/yairm210/Unciv
2020-01-09 00:40:41 +02:00
Yair Morgenstern
3fda35138b
3.4.9
2020-01-09 00:32:39 +02:00
armandberger
64a8a137be
one french translation ( #1629 )
2020-01-09 00:18:10 +02:00
Yair Morgenstern
425d9e3964
Update README.md
2020-01-09 00:17:54 +02:00
Yair Morgenstern
ffb562c0aa
Should be able to recognize Raspberry Pi and not try and load the Discord RPC (which crashes the game)
2020-01-07 20:32:59 +02:00
Yair Morgenstern
f554d8c2c4
Multiple mods work OK!
2020-01-07 19:50:36 +02:00
Smashfanful
aa3af7e42a
Update Tutorials_Italian.json ( #1632 )
2020-01-07 19:18:47 +02:00
JackRainy
2c30348168
Improved translations for Ukrainian and Russian languages ( #1631 )
2020-01-07 19:09:26 +02:00
Yair Morgenstern
4f2e9966b6
Revert "Update Nations_Ukrainian.json ( #1627 )"
...
This reverts commit 06c23c10dc
.
2020-01-07 19:09:08 +02:00
Oheto
06c23c10dc
Update Nations_Ukrainian.json ( #1627 )
...
some cities
2020-01-07 19:08:11 +02:00
drwhut
a13570f109
Added a growth progress bar to CityButton. ( #1626 )
...
* Added temporary growth number to CityButton.
* Added a growth bar to CityButton.
* Made relevant changes based on comments in pull request #1626
* Added the unicode infinity symbol to reflect no growth.
* New growth functions now return null instead of -1.
* Adjusted the population group width to account for large numbers.
* Changed the colour of the growth number.
2020-01-07 18:55:38 +02:00
i-need-to-tell-you-something
6420f36fb3
Fix typo. Maybe improve formatting. ( #1630 )
2020-01-07 18:55:04 +02:00
Yair Morgenstern
99e3ebed67
The mod now has its own own git repo =)
2020-01-07 18:52:58 +02:00
Yair Morgenstern
f97c230be8
Images are now packed when running from the .jar as well, so non-coding modders should never need to run from source code =)
2020-01-06 23:56:18 +02:00
Yair Morgenstern
1008e9c4f6
More resource images by The Bucketeer
2020-01-06 23:01:18 +02:00
Yair Morgenstern
365dced442
Non-continuous rendering isn't quite ready yet
2020-01-06 09:47:18 +02:00
Yair Morgenstern
3851440ede
Added credits to example mod, cause if you're setting an example...
2020-01-05 23:08:43 +02:00
Yair Morgenstern
c322a5da30
Fixed tests that I broke when changing ruleset logic
2020-01-05 23:00:03 +02:00
Yair Morgenstern
285c92150c
Incan mod is successful! We can haz mods! =D
2020-01-05 22:55:48 +02:00
Yair Morgenstern
7462aae94c
Big changes to mods and rulesets - almost production ready!
...
Rulesets are heavy to load so we now have a RulesetCache, which can construct "custom" rulesets with a list of mods!
We now pack mod images on Desktop run, and load the atlases for the loaded mods on load game!
2020-01-05 22:11:10 +02:00
Yair Morgenstern
6a9de727ad
misc. so they don't get in the way of the main work
2020-01-05 21:45:09 +02:00
Oheto
43d68c2638
Update Russian.properties ( #1622 )
2020-01-05 19:00:40 +02:00
Oheto
f7005bf063
Update Ukrainian.properties ( #1621 )
2020-01-05 16:02:11 +02:00
Oheto
97d40f882f
Update Ukrainian.properties ( #1620 )
2020-01-05 16:01:55 +02:00
Lau1406
8443900c02
Dutch ( #1619 )
...
* Update Dutch.properties
* Update Dutch.properties
Corrected mistake
* Finish Dutch translations for 'Tutorial tasks'
2020-01-05 12:49:50 +02:00
Smashfanful
339d3ca510
Update Nations_Italian.json ( #1617 )
...
Spain Civilization fix
2020-01-05 10:08:08 +02:00
Yair Morgenstern
47e998269a
Allocation and runtime optimization with sequences
2020-01-04 23:02:57 +02:00
Yair Morgenstern
8f231cd6e1
Can now only start game in NewGamScreen with 2 or more players
2020-01-04 22:09:49 +02:00
Yair Morgenstern
7eb4b0db2d
3.4.8
2020-01-04 21:26:33 +02:00
Yair Morgenstern
c6b96f4f5b
Resolved #1608 - added û character
2020-01-04 21:17:15 +02:00
RadioMagnetofonStereofoniczny
52ef60660b
Update Polish.properties ( #1616 )
2020-01-04 21:14:27 +02:00
F4R3LB3ST
9e28228e64
Update Indonesian.properties ( #1615 )
...
- Save game menu completed
- Notification completed
- World Screen UI completed
- Victory half completed
- by OkutaJager~
2020-01-04 21:14:04 +02:00
r3versi
e61c4f5f1c
Discrete rendering ( #1612 )
...
* Named threads for debugging/profiling
* Proposal: Discrete rendering, remove black spinning circle
2020-01-04 21:13:41 +02:00
r3versi
23cfab6001
Stop Exploration sets unit.action to null ( #1613 )
...
* Stop Exploration sets unit.action to null
* UnitActions callback Fix #1614
2020-01-04 21:08:23 +02:00
lyrjie
2af847b3a6
Fix: "Sell the building" button being randomly disabled ( #1611 )
...
* Fix: "Sell the building" button being randomly disabled based on the sell price
* Fix: `sellBuildingButton` being enabled in puppet cities
Co-authored-by: dumichno <57294813+dumichno@users.noreply.github.com>
2020-01-04 21:01:06 +02:00
Oleg
d667638293
Update Tutorials_Russian.json ( #1610 )
...
fixed errors
2020-01-04 21:00:39 +02:00
Oleg
40b9e7d75b
Update Russian.properties ( #1609 )
...
Fixed errors
2020-01-04 21:00:30 +02:00
r3versi
40c6934ae4
Clear current map removes natural wonders ( #1607 )
2020-01-04 21:00:18 +02:00
armandberger
0dbe78b0eb
new french translations ( #1606 )
2020-01-04 21:00:07 +02:00
Yair Morgenstern
19c21b64f7
All GetTilesInDistance and GetTilesAtDistance are now without new vector allocation, so much faster and with much less memory!
2020-01-04 20:47:09 +02:00
Yair Morgenstern
9907e4429c
Removed game settings from crash report, not very helpful
2020-01-03 15:20:38 +02:00
Oheto
ca5cc57315
Update Russian.properties ( #1602 )
2020-01-03 10:33:16 +02:00
r3versi
f7b5a506fd
HexMath is a singleton ( #1603 )
2020-01-03 10:33:01 +02:00
r3versi
a1b0c1dcd4
TileMapHolder refactor & Map Editor update ( #1584 )
...
* TileMapHolder renamed to MapHolder
* EditorMapHolder and WorldMapHolder inherits from ZoomableScrollPane
* MapEditor Brush Size (from 1 to 5)
* MapEditor painting mode (dragging the pointer on screen paints continuously)
2020-01-02 20:02:38 +02:00
Yair Morgenstern
908c6ad54a
3.4.7
2020-01-02 19:42:52 +02:00
Yair Morgenstern
73816dd470
Resolved #1598 - we now save map options for new games started
2020-01-02 19:37:40 +02:00
Yair Morgenstern
52165e692f
Specific automation for Missile units means they won't try to move to tiles that they can't move to
2020-01-02 19:36:19 +02:00
hyunamae
d254838278
Update Indonesian.properties ( #1597 )
...
Added Translation on Tech Names by Aikuu ✨
2020-01-02 19:02:34 +02:00