Yair Morgenstern
dcdf36b153
Added coloring to tech icons themselves (All tech icons are now white)
2019-09-24 17:55:21 +03:00
Yair Morgenstern
40c76b7752
Resolved #1114 - submarines cannot attack from coast to lake and vice versa
2019-09-24 17:26:19 +03:00
lishaoxia1985
f6009c43ca
1. In PickTechScreen all the Techs have the same size. 2.The tech in different era has different color. 3.About global status in victory status screen, you can touch the icons of Civs to check its policy tree and tech tree, but close button may lead to worldscreen ( #1096 )
2019-09-24 17:09:19 +03:00
Yair Morgenstern
27b8cd5f1b
AI now puppets cities by default - much better for long-term strategy, since puppeted cities are technically also controlled by AI controllers so...
2019-09-24 16:57:49 +03:00
Duan Tao
38a28888ef
Duantao/ai bonus ( #1117 )
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* Ai bonus.
* AI modifiers apply correctly.
* AI initial units.
* Use gameInfo.getDifficulty() instead of civInfo.getDifficulty().
* Minor fix.
2019-09-24 16:19:17 +03:00
Yair Morgenstern
cb06253584
Minor code reorg
2019-09-23 17:48:59 +03:00
Yair Morgenstern
548078fb37
Changes to Puppet - Annex - Liberate:
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- From Conquer you can move either to Liberate, or to Puppet -> Annex -> Raze
- All unit actions at battle are completely independant of your decision what you do with the city, so they're not deffered until you decide
2019-09-23 17:29:05 +03:00
Yair Morgenstern
6d9543e07b
Added resistance icon in city screen
2019-09-23 16:19:53 +03:00
Yair Morgenstern
a1f5690e41
Added Puppet icon - some reorgnizing still needs to be done in regards to puppet vs annex
2019-09-23 10:46:51 +03:00
Duan Tao
65b8fe531e
Duantao/liberate city ( #1097 )
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* Allow to liberate city to its founder.
* Workaround : Avoid exception on conquering city with infantry unit.
* Liberate button actually works.
* Fix trade resources check.
* Postpone the 2nd part of postBattleActions until choice is made.
* Add puppet option.
* Puppet city cannot be controlled directly.
* Add annex and puppet happiness/culture/science bonus.
* Add courthouse. Icon is missing.
* Icon for courthouse.
* Update png.
2019-09-23 08:37:53 +03:00
Yair Morgenstern
a3889a549e
Iroquis can now use Forest and Jungles to connect cities
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Persian +1 movement only activaes when in golden age
2019-09-20 10:26:15 +03:00
Duan Tao
c4e4f3d2a3
Fix trade resources check.
2019-09-19 11:10:50 +03:00
Yair Morgenstern
2def82c4a6
When picking random city states for a map, first priority now goes to city states with starting locations defined in the map
2019-09-18 22:42:44 +03:00
Yair Morgenstern
753efe5f47
Added error popup when failed to download map
2019-09-18 22:28:16 +03:00
Duan Tao
0adeb68ea6
Invisible submarines are excluded from notification.
2019-09-18 08:42:47 +03:00
Yair Morgenstern
b86d11b5fa
Merge branch 'master' of https://github.com/yairm210/UnCiv
2019-09-17 22:40:09 +03:00
Yair Morgenstern
190d9f72fd
Resolved #1091 (spelling mistakes)
2019-09-17 22:39:21 +03:00
Yair Morgenstern
04127164bc
Added all remaining wonder quotes and more promotion icons
2019-09-17 22:39:08 +03:00
Duan Tao
0f1f5bf746
Spaceship should not be bought.
2019-09-17 08:14:10 +03:00
lishaoxia1985
390254b584
instead some font-sizes with the one is often used in game and doesn't need to be created again, adjust the construction table in city screen ( #1080 )
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* systemProp
* update
* update
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* fix that researched tech can be picked when we pick a free tech
* update to master
* update
* Update TechPickerScreen.kt
* delete english selectlanguage becauce menu have two choice, enlarge overview's image icon because it's too small to align.
* update
* language polish is wrong to be writing "polski"
* 显示教程
* update
* update
* update
* update
* update
* update
* update
* viewport
2019-09-16 19:48:41 +03:00
Yair Morgenstern
48ad8f3f88
Got rid of most of the original civ's Promotion icons and replaced with Unciv icons =)
2019-09-15 23:26:20 +03:00
Yair Morgenstern
479b751cb3
Gold and Science breakdowns are now much more detailed
2019-09-15 18:52:40 +03:00
Yair Morgenstern
b038e926a4
Idle units are much more visible on the map
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Technically, nstead of fading out the entire unit with its background, we just fade out its central icon, that way it remains much more visible on the map
2019-09-15 18:15:57 +03:00
Yair Morgenstern
3084a5bc33
Added Persian civilization
2019-09-15 15:17:56 +03:00
Yair Morgenstern
9665c59782
Changed some border icons to filled icons, which look way better in-game
2019-09-15 14:53:18 +03:00
Yair Morgenstern
d645ae4478
Added Iroquois civilization
2019-09-15 12:13:14 +03:00
Yair Morgenstern
bad10370de
innerColor and outerColor function name changes
2019-09-14 23:17:52 +03:00
Yair Morgenstern
f6323edbc8
Victory screen no longer shows every turn on "one more turn" mode
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Moved Nation jsons
2019-09-14 23:06:34 +03:00
lishaoxia1985
5f43c93846
MrUldiggg delete some words which are necessary. please update immediately ( #1069 )
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* systemProp
* update
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* update
* update
* update
* update
* update
* update
* update
* update
* update
* fix that researched tech can be picked when we pick a free tech
* update to master
* update
* Update TechPickerScreen.kt
* delete english selectlanguage becauce menu have two choice, enlarge overview's image icon because it's too small to align.
* update
* language polish is wrong to be writing "polski"
* 显示教程
* update
* update
* update
2019-09-12 19:42:29 +03:00
lishaoxia1985
6e34f4743a
update translation ( #1067 )
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* systemProp
* update
* update
* update
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* update
* update
* update
* update
* update
* update
* update
* update
* update
* update
* update
* update
* update
* update
* update
* update
* fix that researched tech can be picked when we pick a free tech
* update to master
* update
* Update TechPickerScreen.kt
* delete english selectlanguage becauce menu have two choice, enlarge overview's image icon because it's too small to align.
* update
* language polish is wrong to be writing "polski"
* 显示教程
2019-09-12 13:05:58 +03:00
Yair Morgenstern
05a77a9a68
Fixed "units deselect after next turn" problem
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Popup alerts now come before trade request popups
2019-09-11 21:18:01 +03:00
Yair Morgenstern
b8c3bd402f
Merge branch 'master' of https://github.com/yairm210/UnCiv
2019-09-11 19:37:09 +03:00
Yair Morgenstern
5cc169a828
Added half the wonder quotes
2019-09-11 19:35:42 +03:00
Duan Tao
548b1a96d0
Fix statue of liberity affect.
2019-09-11 10:33:28 +03:00
Duan Tao
d2ee684293
Adjust food and culture weight for AI cities developpment. ( #1060 )
2019-09-11 10:33:06 +03:00
lishaoxia1985
99959c9937
delete one english selectlanguage because menu have two choice, enlarge overview's image icon because it's too small to align. ( #1058 )
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* systemProp
* update
* update
* update
* update
* update
* update
* update
* update
* update
* update
* update
* update
* update
* update
* update
* update
* update
* update
* update
* update
* update
* update
* update
* update
* update
* update
* update
* update
* fix that researched tech can be picked when we pick a free tech
* update to master
* update
* Update TechPickerScreen.kt
* delete english selectlanguage becauce menu have two choice, enlarge overview's image icon because it's too small to align.
* update
* language polish is wrong to be writing "polski"
* 显示教程
2019-09-10 17:41:45 +03:00
Yair Morgenstern
1cf049f82f
Added popups after construction of wonder is complete
2019-09-10 00:11:25 +03:00
Yair Morgenstern
bdb049a29a
Tech cost increases with more city. ( #1054 )
2019-09-09 23:07:43 +03:00
Yair Morgenstern
7454b57e4d
Tech coloration issues
2019-09-09 23:06:17 +03:00
lishaoxia1985
a8663dda91
fix that researched tech can be picked when we pick a free tech ( #1049 )
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* systemProp
* update
* update
* update
* update
* update
* update
* update
* update
* update
* update
* update
* update
* update
* update
* update
* update
* update
* update
* update
* update
* update
* update
* update
* update
* update
* update
* update
* update
* fix that researched tech can be picked when we pick a free tech
* update to master
* update
* Update TechPickerScreen.kt
2019-09-09 22:43:00 +03:00
Duan Tao
6c3c4bf7af
Auto build Aqueducts and Medical Labs.
2019-09-09 15:52:07 +03:00
Duan Tao
bfe73c1f4e
Tech cost increases with more city.
2019-09-09 17:56:32 +08:00
Yair Morgenstern
9e0ba99c0a
Invalid trade requests (e.g. giving a city that isn't yours anymore or resources you no longer own) are discarded at the beginning of the civ's turn
2019-09-08 23:33:39 +03:00
Yair Morgenstern
7603d3c839
Merge branch 'master' of https://github.com/yairm210/UnCiv
2019-09-08 19:27:58 +03:00
Yair Morgenstern
462fc6fab7
English translations
2019-09-08 19:27:00 +03:00
lishaoxia1985
c06028b082
update translation ( #1041 )
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* systemProp
* update
* update
* update
* update
* update
* update
* update
* update
* update
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* update
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* update
2019-09-08 19:25:49 +03:00
Yair Morgenstern
3974842265
Added error message when attempting to load a map from bad copied data
2019-09-07 21:31:56 +03:00
Yair Morgenstern
c9f6ba958f
Can no longer adopt policies after being defeated
2019-09-07 21:24:28 +03:00
lishaoxia1985
53aaceb06b
update Chinese translation,Russian translation Lost a word ("), please update it immediately! ( #1028 )
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* systemProp
* update
* update
* update
* update
* update
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* update
* update
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* update
* update
2019-09-07 21:08:36 +03:00
Duan Tao
3d324f516d
AIs are not affected by auto-production setting.
2019-09-07 21:00:48 +03:00