Yair Morgenstern
8040cb01b9
Resolved #830 - city-states no longer offer trades
2019-06-01 22:27:38 +03:00
Yair Morgenstern
4b4f5e77b8
Resolved #646 - Barbarians now spawn from Encampments!
2019-05-31 17:36:19 +03:00
Yair Morgenstern
b068e6f88f
Minor translation changes
2019-05-30 19:57:27 +03:00
Yair Morgenstern
16d8c16dfe
Each unit now saves its viewable tiles, which gives in certain situations a whopping 10% performance improvement! Whoa!
2019-05-29 22:58:20 +03:00
Yair Morgenstern
b9cf40487f
Performance improvements for Next Turn
2019-05-29 22:10:32 +03:00
Yair Morgenstern
d733df207f
Fixed bug that prevented the "next turn" button from being pressed when the game didn't autosave,
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meaning players who picked turns between autosaves manually were screwed
2019-05-29 21:44:42 +03:00
Yair Morgenstern
2060bcfa0a
Resolved #821 - Civ-wide stats are now affected by percent bonuses
2019-05-29 21:12:10 +03:00
Smashfanful
85c86e0b02
Update Buildings.json
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Added some unique units and corrected some Italian lines
2019-05-29 17:31:32 +03:00
Yair Morgenstern
3fbcc019e3
There were somes things that were in the translations files but weren't translated in-game
2019-05-28 23:43:18 +03:00
Yair Morgenstern
d0cb10abbe
Hopefully fixed a recurring bug in tryHeadTowardsEnemyCity
2019-05-28 23:13:08 +03:00
Yair Morgenstern
b6512535fb
Fixed bug in GetProductionCost that was probably caused by the construction changing while the city button was rendering
2019-05-28 23:09:47 +03:00
Smashfanful
8f81fd0c3d
Update Tutorials_Italian.json
2019-05-28 22:54:43 +03:00
Am-per-Sand
8b15535eb7
War Chariot icon retouched
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hope it doesn't break commit history, or...
2019-05-28 22:54:24 +03:00
Smashfanful
a285a8031c
Update Other.json
2019-05-28 16:58:25 +03:00
Smashfanful
b190524ae3
Update Notifications.json
2019-05-28 16:57:11 +03:00
Smashfanful
db99683090
Update Nations.json
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Corrections
2019-05-28 16:56:47 +03:00
Smashfanful
a2efab3378
Update Nations_Italian.json
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Added City-States
2019-05-28 16:56:18 +03:00
Yair Morgenstern
2066978ca0
Legion no longer construct roads on water tiles - #811
2019-05-27 19:55:43 +03:00
Smashfanful
c01acee372
Update Units,Promotions.json
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Added Indian unique unit
2019-05-27 17:11:52 +03:00
Smashfanful
034b3dfa5e
Update Buildings.json
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Added Indian unique building
2019-05-27 17:11:27 +03:00
Smashfanful
147779b0e8
Update Other.json ( #807 )
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Italian translations to City-States
2019-05-27 17:10:54 +03:00
Yair Morgenstern
a204333410
Added countdown to relationship change with city states
2019-05-26 18:52:32 +03:00
Yair Morgenstern
1bb62ad681
Civs respond according to neutral/hate and respond properly after peace
2019-05-26 18:32:19 +03:00
Yair Morgenstern
f78f9c2fad
Resolved #803 - Heal Instantly didn't update health in unit icon
2019-05-26 16:16:42 +03:00
Yair Morgenstern
408dfcfc7e
Final touches to City States, and they're ready to roll!
2019-05-26 16:10:09 +03:00
Smashfanful
e4125e52c0
Update Nations_Italian.json
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Added Indian intro phrases
2019-05-26 15:32:37 +03:00
Yair Morgenstern
e70e052515
Resolved #804 - bigger Diplomacy and Next Turn buttons for easier click
2019-05-26 15:07:15 +03:00
Yair Morgenstern
9352243eb4
Fixed switching unit selection bug - #804
2019-05-26 14:46:45 +03:00
Smashfanful
a67fc9d55d
Update Other.json
2019-05-25 23:14:18 +03:00
Smashfanful
89854ec195
Update Nations_Italian.json
2019-05-25 23:13:46 +03:00
Yair Morgenstern
3640874b35
Dispose previous altas when replacing it to avoid OutOfMemory exceptions
2019-05-24 14:33:59 +03:00
Yair Morgenstern
125bb1270e
Tech button no longer displays buildings replaced by Civ unique buiildings
2019-05-24 14:25:46 +03:00
Yair Morgenstern
25fc1b3c71
Last fixes for Indian nation!
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Checks for specific buildings now work for all civ-unique buildings as well
2019-05-24 13:59:00 +03:00
Yair Morgenstern
7e6b102f27
Merge branch 'roadOnLongClick'
2019-05-23 22:21:46 +03:00
Yair Morgenstern
81fcc31f2a
Gradle update
2019-05-23 22:08:38 +03:00
Amper-sandd
af19d8a1b0
add Indian assets ( #800 )
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* War Elephant icon
* Mughal Fort icon
* credits for Indian unique icons
* bonuses for Castle apply to Mughal Fort too
* getCityHappiness() complies with the Indian unique
* getCityHappiness() complies with the Indian
missing bracket 🙄
2019-05-23 21:50:46 +03:00
Smashfanful
f988279f1d
Update Other.json
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Another Italian translation
2019-05-23 16:27:06 +03:00
Smashfanful
fcdb609b0e
Update Notifications.json
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Italian Translations
2019-05-23 16:26:11 +03:00
martin
6bd06474bd
improved overview city screen
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- dynamic layout
- cities and units sorted by name
- jump-to buttons for cities
- rounded values in statistics
2019-05-23 16:25:47 +03:00
martin
c3f700ddc6
notifications with LocationAction don't select units, but only the tile
2019-05-23 16:25:08 +03:00
martin
b49270e690
moving city button with absolute coordinates to prevent it from wandering around ( #794 )
2019-05-23 16:25:08 +03:00
martin
eb3ba51396
allow siege units to move when set up ( #797 )
2019-05-23 16:25:08 +03:00
martin
c31f6bc7dd
show context menu entry only if roads are researched
2019-05-23 07:57:34 +03:00
martin
73c273985f
worker moves on working on road even when the path is blocked by other civilian units. Player will receive messages about those occasions.
2019-05-23 07:57:34 +03:00
martin
d676c18aec
adding MapUnitAction.name(), a user-readable name for actions. Eg "Moving" instead of "moveTo x,y"
2019-05-23 07:57:34 +03:00
martin
4330508d2e
using StringAction for string-encoded actions used throughout the app
2019-05-23 07:57:34 +03:00
Yair Morgenstern
29647896ce
We no longer "downgrade" tiles from Railroad to Road when we try to build a Road somewhere
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Fixed error where if intermediate tiles were full (o e.g. other workers) it would try to "jump" to a tile that was out of its reach
2019-05-22 22:55:24 +03:00
martin
98803f0454
implementing BuildLongRoadAction
2019-05-22 22:23:03 +03:00
martin
a8c3b3755b
adding MapUnitAction, which is compatible to MapUnit.action
2019-05-22 22:23:03 +03:00
martin
86eda6208a
show long-press context menu (move here, Construct road this way)
2019-05-22 22:23:03 +03:00