Yair Morgenstern
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86ba484c78
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Organized Physics tech, added Gunpowder
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2018-06-22 13:25:42 +03:00 |
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Yair Morgenstern
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81e9cd317d
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Started normalizing tech tree to be like G&K - Added Guilds between Currreny and Chivalry
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2018-06-22 13:07:52 +03:00 |
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Yair Morgenstern
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b8d9e432ef
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Fixed bug where if an enemy city expanded over your territory but you had a population working that tile, that population would be stuck there, and would remain unusable!
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2018-06-22 12:21:57 +03:00 |
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Yair Morgenstern
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e0961e1b0b
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Unit table updates texts even if the unit hasn't changed
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2018-06-22 10:41:53 +03:00 |
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Yair Morgenstern
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bed7a37a6b
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Cities connected to capital have a connected symbol next to them
Unit information displays XP to next promotion
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2018-06-21 22:52:24 +03:00 |
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Yair Morgenstern
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415add2417
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Loads of translation changes, especially for German!
Changed font from Roboto to Arial because it contains some characters (e.g. for Romanian) that Roboto doesn't
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2018-06-20 23:11:02 +03:00 |
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Filius-Patris
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f92a64c8e3
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Added German translation (#166)
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2018-06-20 18:24:52 +03:00 |
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Yair Morgenstern
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3f87cfa3db
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Fixed silly regex bug which works differently on desktop and android
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2018-06-19 20:01:49 +03:00 |
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Yair Morgenstern
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1aee88c5cd
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Added Companion Cavalry
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2018-06-18 23:48:10 +03:00 |
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Yair Morgenstern
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0af880877f
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Added longbowman (Engand unique unit)
Techs now don't display units that are unique to other civs, or the base unit if you have a unique that replaces it
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2018-06-18 23:33:49 +03:00 |
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Yair Morgenstern
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fa14b6eebe
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Cities can now idle by producing Nothing
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2018-06-18 22:00:07 +03:00 |
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Yair Morgenstern
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aa11c49eec
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Many more things are now translated!
Added more things to translate to translations.json
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2018-06-18 21:41:07 +03:00 |
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Fantaziu Ion
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df82a526d4
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Major interface translations
Added translation for main interface and gameplay strings (ru/it/fr/ro)
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2018-06-18 03:40:43 +02:00 |
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Yair Morgenstern
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5df93757f2
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Added Bowman as first unique unit!
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2018-06-17 23:39:25 +03:00 |
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Yair Morgenstern
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ed8e664358
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Added Cover, March and Charge promotions
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2018-06-17 23:08:16 +03:00 |
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Yair Morgenstern
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5fa9ad0640
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Normalized city strength according to original civ game
Added Walls and Castle buildings
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2018-06-17 19:47:01 +03:00 |
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Yair Morgenstern
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80963e7eac
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Added damage modification from basic promotions
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2018-06-16 23:35:54 +03:00 |
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Yair Morgenstern
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c6caf0cecd
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Added promotions mechanism!
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2018-06-16 22:50:11 +03:00 |
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Yair Morgenstern
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92abe0cf73
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More translations!
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2018-06-15 16:48:38 +03:00 |
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Yair Morgenstern
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bcd5f02bec
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Razed cities now have a fire icon next to them
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2018-06-15 16:48:04 +03:00 |
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Yair Morgenstern
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d429c6585b
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Aded terrains, resources improvements and techs to the translation file
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2018-06-15 15:04:25 +03:00 |
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Yair Morgenstern
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79971b05b8
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Added more translations in the code
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2018-06-14 23:20:25 +03:00 |
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Yair Morgenstern
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03f5f32f36
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Golden age now also provides +20% to culture; added Golden Age tutorial
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2018-06-14 22:47:04 +03:00 |
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Yair Morgenstern
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c815863124
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Archers now require Archery (as should be!)
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2018-06-14 21:00:44 +03:00 |
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Yair Morgenstern
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d2cb7173c1
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AI now moved ranged units before melee, so that it will attack wil the ranged units first =)
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2018-06-14 20:47:23 +03:00 |
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Yair Morgenstern
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b3a15d9d6e
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Merge branch 'master' of https://github.com/yairm210/UnCiv
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2018-06-14 20:44:41 +03:00 |
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yairm210
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2e804dbd5e
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Added notification text to translation json
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2018-06-14 13:16:04 +03:00 |
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Yair Morgenstern
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5af940858b
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Added unhappiness tutorial + tutorial text is now a normal size
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2018-06-14 08:42:59 +03:00 |
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Fantaziu Ion
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14ce37c932
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Main translations added
Main translations for italian/russian/french and romanian.
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2018-06-13 16:43:24 +02:00 |
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Yair Morgenstern
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0eb28ab679
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Select box, text field and picker screens now look much nicer
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2018-06-12 22:46:23 +03:00 |
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Yair Morgenstern
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66f2ad1f3e
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Merge branch 'master' of https://github.com/yairm210/UnCiv
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2018-06-12 22:44:07 +03:00 |
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Yair Morgenstern
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e1df4b4840
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Cached fonts for reuse - generating them takes valuable time!
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2018-06-12 21:38:40 +03:00 |
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yairm210
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7261fed191
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Added lots of phrases in Translations.json
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2018-06-12 13:00:25 +03:00 |
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Yair Morgenstern
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a380f7aa95
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Battle table now displays "Captured" when attacking a city with no resistance
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2018-06-12 09:10:02 +03:00 |
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Yair Morgenstern
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c27bcb00c4
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Fixed notification when capturing a civilian unit
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2018-06-12 09:09:11 +03:00 |
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Yair Morgenstern
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02c74ad8ba
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Added Set Up action for siege units that require it
Unit cannot attack twice a turn even if it can "move after attacking"
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2018-06-11 18:27:23 +03:00 |
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Yair Morgenstern
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8d5fd730a0
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Added promotion jsons, icons and organized unit types (scout is now its own!)
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2018-06-10 17:44:05 +03:00 |
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Yair Morgenstern
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adeaa5907a
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Added city health in text description of tile
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2018-06-10 17:42:16 +03:00 |
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Yair Morgenstern
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0edbaac53d
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Changed "Archery" units to "Ranged" because it will also include machine gun in the future
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2018-06-08 17:44:49 +03:00 |
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Yair Morgenstern
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95bdcf8dcb
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Notification scroll height is now limited
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2018-06-08 15:28:02 +03:00 |
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Yair Morgenstern
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7002b8d55e
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Fixed save/load game Clipboard problems
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2018-06-06 14:47:37 +03:00 |
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Yair Morgenstern
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d81768047f
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Added base for translations - we should now be able to add fan translations for different languages!
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2018-06-05 21:58:02 +03:00 |
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Yair Morgenstern
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c088c02b1e
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Added Roboto font and finally figured out how to make TrueType fonts look good!
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2018-06-05 21:53:51 +03:00 |
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Yair Morgenstern
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aa0ddd4128
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Added colors to notifications, depending on the context (attack, culture growth, tech, city growth, etc.)
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2018-05-29 23:43:54 +03:00 |
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Yair Morgenstern
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e1bd1c271e
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Load screen displays civ, turns and save time; Save screen now displays random noun-adjective combination as default save name
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2018-05-29 22:37:31 +03:00 |
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Yair Morgenstern
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ba320552e2
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Added Englandd and France civs
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2018-05-29 22:01:48 +03:00 |
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Yair Morgenstern
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14a1bc5626
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Fixed crash caused by trebuchet listing "cannon" as upgrade, but the cannon doesn't exist yet 0_0
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2018-05-28 22:03:56 +03:00 |
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Yair Morgenstern
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75627928b3
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Slightly modified tech tree, added raw info for cannon and musketman, but the tech tree needs to be changed in order for musketman to be viable
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2018-05-27 18:34:13 +03:00 |
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Yair Morgenstern
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4d520c8466
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Added "unit upgrade" action for old units
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2018-05-25 18:27:54 +03:00 |
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Yair Morgenstern
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c984704af1
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The "Construct improvement" action is now disabled when the unit has no movement or there are no improvements to pick
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2018-05-25 13:04:31 +03:00 |
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