JackRainy
33de01961d
Improvements to the Diplomacy screen ( #1851 )
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* Diplomacy overview window: Using full screen
* Different shades of friendship
* Show/hide the relations for the picked civilization
* Minor refactoring
* Optimized handling of lines visibility
2020-02-08 20:46:42 +02:00
Yair Morgenstern
f8f44320ae
Resolved #1859 - skip defeated players' turns in multiplayer
2020-02-06 22:51:26 +02:00
Yair Morgenstern
61471683fc
3.5.11
2020-02-06 22:38:25 +02:00
Yair Morgenstern
5ee882c20d
Translations ( #1863 )
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* Add japanese translations (#1854 )
* Terrains, Resources, Units japanese translate.
* Add some translate.
* Add technology translation.
* Update Japanese.properties (#1860 )
* Update Japanese.properties
Second half
* Update Japanese.properties
* Update Japanese.properties
Co-authored-by: Yair Morgenstern <yairm210@hotmail.com>
* Create Nations_Japanese.json, and add translation a little (#1861 )
* Update German.properties (#1862 )
Added technology quotes and revised translation
* Autocleanup
Co-authored-by: pekomiya <hongu.yk@gmail.com>
Co-authored-by: paontv <57051667+paontv@users.noreply.github.com>
Co-authored-by: ozolotl <ozolotl@users.noreply.github.com>
2020-02-06 22:35:13 +02:00
Yair Morgenstern
3d18a2aa0a
Automated workers now build unique improvements
2020-02-06 22:21:58 +02:00
Yair Morgenstern
20a7ff7c76
Organized 'explore' actions
2020-02-05 23:30:37 +02:00
Federico Luongo
6fc3b2fd0e
Bugfix: Request rendering on New Game creation and Game Save ( #1857 )
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* Request rendering on New Game creation and Game Save
* setWorldScreen issues a rendering request
2020-02-05 23:04:52 +02:00
Yair Morgenstern
193ebe0ccd
Resolved #1852 - buildings requiring an improved resource now accept resources with great improvements
2020-02-05 22:21:57 +02:00
Yair Morgenstern
cb6ca058f3
Solved the 'infinite warmongering penalty' bug
2020-02-05 20:40:05 +02:00
Yair Morgenstern
c4a2a3055e
Resolved #1844 - improved worker automation
2020-02-05 00:01:53 +02:00
Yair Morgenstern
1a2e69f4ae
Resolved #1847 - Civs defeated by a nuke are now properly destroyed
2020-02-04 23:47:02 +02:00
Federico Luongo
d43afe38e6
Rectangular maps, maps generator, bugfixes (part 1) ( #1843 )
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* TileMap Rectangular constructor
* HexMath utilities
* Perlin gradients changed & utility function to combine octaves
* NewGame & MapParameters UI
* MapParameters & MapGenerator refactor
* Advanced Map Parameters UI
* Fix Hide advanced settings
2020-02-04 23:30:35 +02:00
Yair Morgenstern
49086086ee
3.5.10
2020-02-04 23:28:32 +02:00
Yair Morgenstern
44777b8b30
Translations ( #1848 )
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* added some translations (#1832 )
* new french translations (#1833 )
* Completed translation (#1834 )
* Update Italian.properties (#1840 )
Also added a new translation line
* Update Ukrainian.properties (#1845 )
Co-authored-by: Prosta4okua <31485341+Prosta4okua@users.noreply.github.com>
* rewrite
Co-authored-by: LeMoonStar <webmaster@unitcore.de>
Co-authored-by: armandberger <hoel@free.fr>
Co-authored-by: Freshy <60152907+GreenFreshy@users.noreply.github.com>
Co-authored-by: Smashfanful <41149920+Smashfanful@users.noreply.github.com>
Co-authored-by: JackRainy <JackRainy@users.noreply.github.com>
Co-authored-by: Prosta4okua <31485341+Prosta4okua@users.noreply.github.com>
2020-02-04 23:12:31 +02:00
Yair Morgenstern
eb1ce0f6cb
Resolved #1457 - no AI trades are 'automatically accepted', they all require an active decision of the proposed side and will only happen on their turn
2020-02-04 16:13:37 +02:00
Yair Morgenstern
f6b8afc952
When disbanding carriers, transported air units move to nearby tiles if they can. If thy can't then they're disbanded.
2020-02-04 09:23:36 +02:00
Yair Morgenstern
7ac515ad6e
If you're at war with someone, then 'please don't settle cities near us' is irrelevant
2020-02-04 09:20:45 +02:00
Yair Morgenstern
748168398e
Resolved #1839 - Civs no longer declare war and offer things in the same turn
2020-02-04 09:10:17 +02:00
Yair Morgenstern
df68ff75f8
Resolved #1827 - can no longer see other (current) player's city production in multiplayer
2020-02-04 09:06:41 +02:00
Yair Morgenstern
0ace2e1c7a
forgot this little thing
2020-02-03 16:48:32 +02:00
Yair Morgenstern
848637c78c
Better top-down trickling of information instead of relying on UncivGame.Current info
2020-02-03 16:41:42 +02:00
Yair Morgenstern
76bda5bceb
3.5.9-patch1
2020-02-03 16:34:17 +02:00
Yair Morgenstern
0f26671bcf
Resolved #1835 - game no longer crashes when losing alliance with a city-state due to it being captured
2020-02-03 16:24:10 +02:00
Yair Morgenstern
24c3bdc564
Fixed crashes caused by 'healing on friendly tile' checks to unmet civs for barbarians
2020-02-03 16:13:32 +02:00
Yair Morgenstern
a73fe3d9de
Tile update by The Bucketeer
2020-02-02 18:31:45 +02:00
Yair Morgenstern
259321fe22
3.5.9
2020-02-02 18:04:38 +02:00
Yair Morgenstern
ef19775545
More translation related stuff that I forgot =/
2020-02-02 18:00:08 +02:00
Yair Morgenstern
352e4e8939
Translation ( #1829 )
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* Update German.properties (#1819 )
Added city states, some notifications and revised translations
* Update Czech.properties (#1824 )
translated missing strings (carriers, settings, some miscellaneous items)
fixed naming of promotions to correct terminology (military) and synced with descriptions
* Update Italian.properties (#1815 )
* Create Japanese.properties (#1803 )
* Create Japanese.properties
* Update Japanese
* Update Japanese.properties
* Update Japanese.properties
* Update Japanese.properties
* Update Japanese.properties
* Update Japanese.properties
* Update
* Update Japanese.properties
* Update Japanese.properties
* Update Japanese.properties
* Update Japanese.properties
* Update Japanese.properties
* Update Japanese.properties
* Update Japanese.properties
* Update Japanese.properties
* Update Japanese.properties
* Update Japanese.properties
* Update Japanese.properties
* Update Japanese.properties
* Update Japanese.properties
* Update Japanese.properties
* Update Japanese.properties
* Update Japanese.properties
* Update Japanese.properties
* Update Japanese.properties
* Update Japanese.properties
* Update Japanese.properties
* Update Japanese.properties
* Added Japanese flag icon
Co-authored-by: ozolotl <ozolotl@users.noreply.github.com>
Co-authored-by: stoupa007 <60326342+stoupa007@users.noreply.github.com>
Co-authored-by: Smashfanful <41149920+Smashfanful@users.noreply.github.com>
Co-authored-by: paontv <57051667+paontv@users.noreply.github.com>
2020-02-02 16:23:20 +02:00
JackRainy
6df11f0a7f
Fix: Capturing the cities must not improve relations ( #1828 )
2020-02-02 16:07:15 +02:00
JackRainy
db5cc82ec7
"Sleep until healed" functionality ( #1821 )
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* "Sleep until healed" functionality
* Unit test for actions translations is added
* "Fortify until healed" functionality
* Refactoring
2020-02-02 09:55:10 +02:00
ltrcao
0914750489
Show name when icon is tapped in resource overview in a label above the icon. ( #1817 )
2020-02-01 20:31:12 +02:00
Yair Morgenstern
261c3d6ced
Resolved #1820 - Fixed a crashing bug with the AI trying to ally with defeated city states, as well as many other minor bugs
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All caused by the fact that getKnownCivs didn't filter out defeated civs
Also some minor code cleanup
2020-02-01 20:26:27 +02:00
Yair Morgenstern
d7310aa90a
typo fix withing -> within
2020-01-31 14:17:38 +02:00
lyrjie
58fa5d6dd5
Debug option: simulate game until certain turn ( #1812 )
2020-01-31 14:10:32 +02:00
JackRainy
7577655264
Nuclear missile is able to target any tile within the range ( #1801 )
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* Minor refactoring
* Refactoring: special function Battle.nuke() for missiles
* Special BattleTable.simulateNuke() function for missiles
* Refactoring: BugReport popup moved into a separate function
* Refactoring: call defaults().pad once in the init()
* Refactoring: not using "syntax sugar"
2020-01-31 14:09:55 +02:00
lyrjie
0888e0a24d
Rewritten the MapUnit.rankTileForHealing() ( #1811 )
2020-01-31 14:04:44 +02:00
lyrjie
3362c2128c
Fix: notification when city-states advance to a new era ( #1813 )
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* Fix: notification when city-states advance to a new era
* Replaced forEach with for, according with code standards
2020-01-31 14:03:21 +02:00
JackRainy
a728da6a2a
Fix: do not trim the text in the statistics screen ( #1810 )
2020-01-31 07:50:51 +02:00
Yair Morgenstern
e69f092d3a
3.5.8
2020-01-30 21:03:03 +02:00
Yair Morgenstern
3214bfbbfa
Translations update ( #1809 )
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* Update Turkish.properties (#1799 )
* Update German.properties (#1807 )
* Improved translations for Ukrainian and russian languages (#1802 )
* Chinese translation update. delete some old code about "Scientific Revolution" because its effort has changed. (#1805 )
Co-authored-by: lyrjie <lyrjie@gmail.com>
Co-authored-by: rayray61 <54810477+rayray61@users.noreply.github.com>
Co-authored-by: ozolotl <ozolotl@users.noreply.github.com>
Co-authored-by: JackRainy <JackRainy@users.noreply.github.com>
Co-authored-by: lishaoxia1985 <49801619+lishaoxia1985@users.noreply.github.com>
Co-authored-by: lyrjie <lyrjie@gmail.com>
2020-01-30 20:33:19 +02:00
Yair Morgenstern
1119968f59
Resolved #1808 - Disabled declaration of friendship
2020-01-30 20:16:05 +02:00
Yair Morgenstern
c2eac14b3a
Solved ANR when waiting for the list of maps
2020-01-30 19:40:01 +02:00
Yair Morgenstern
375c39c61e
Fixed crash in city-state influence notification
2020-01-30 19:17:12 +02:00
Yair Morgenstern
b29813b389
Improved queue functionality readability
2020-01-29 22:25:21 +02:00
Yair Morgenstern
267c98be55
Resolved #1757 - Can now see version when running from a desktop Jar
2020-01-29 21:45:44 +02:00
lyrjie
5e264a7e62
City state influence lower limit ( #1798 )
2020-01-28 13:01:11 +02:00
Federico Luongo
ea29f91519
Fix buy current construction ( #1794 )
2020-01-27 23:59:40 +02:00
Yair Morgenstern
d22b3acbb3
3.5.7
2020-01-27 22:59:39 +02:00
stoupa007
12780afde4
Update Czech.properties ( #1793 )
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Translated missing texts (production queue, spain, natural wonders, diplomacy, events), some typo fixes and improvements.
2020-01-27 22:55:45 +02:00
Smashfanful
f4727bf02b
Update Italian.properties ( #1790 )
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Also preparing for the Mongolian units
2020-01-27 22:08:38 +02:00