lishaoxia1985
9d951835d1
UI Update ( #3102 )
...
* Add "Load game" in WorldscreenMenuPopup
* UI Update
* Fix the Ottomans uniques, edit Tech description
2020-09-10 19:25:56 +03:00
Yair Morgenstern
f859259c2a
3.10.8
2020-09-08 19:34:25 +03:00
Yair Morgenstern
baa7044fd1
Resolved #3048 - Fixed ANRs on 'Resume' on huge save files
2020-09-08 19:30:56 +03:00
uncivbot[bot]
bf2742350d
Translations update ( #3107 )
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* Update Italian.properties (#3090 )
* Update Indonesian.properties (#3097 )
* Update Indonesian.properties
* Update Indonesian.properties
* Update Japanese.properties (#3091 )
* Update Japanese.properties
* Update Japanese.properties
* Update Japanese.properties
* Update Japanese.properties
* Update Spanish.properties (#3096 )
* Update Simplified_Chinese.properties (#3098 )
* Update Czech.properties (#3106 )
Aztecs translation, scenario translation, egypt diplomacy and cities, various missing improvement names and rules
Co-authored-by: Giuseppe D'Addio <41149920+Smashfanful@users.noreply.github.com>
Co-authored-by: Kensvin <63847755+Kensvin28@users.noreply.github.com>
Co-authored-by: paontv <57051667+paontv@users.noreply.github.com>
Co-authored-by: chriscr2 <70113017+chriscr2@users.noreply.github.com>
Co-authored-by: CrispyXYZ <64761703+CrispyXYZ@users.noreply.github.com>
Co-authored-by: stoupa007 <60326342+stoupa007@users.noreply.github.com>
2020-09-08 19:14:56 +03:00
Yair Morgenstern
3719b5c4f6
Added mod screen translation terms
2020-09-07 23:03:12 +03:00
Yair Morgenstern
4fa77ac20b
Mod management screen scrolls lists separately
2020-09-07 22:38:05 +03:00
Yair Morgenstern
6d4c1cb347
Resolved #3059 - better city expansion rules
2020-09-06 23:18:15 +03:00
Yair Morgenstern
9034729dfd
Intercept damage bonus (from promotions) treated as a unique
2020-09-06 20:19:20 +03:00
Yair Morgenstern
588aa7a177
Resolved #3081 - fixed bug in air interception
2020-09-06 20:05:36 +03:00
Bjorn Bringert
f2ddda0a6f
Show that air units can move to tiles within attack range ( #3101 )
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Previously, only tiles (with a city or carrier) outside the
attack range got a white circle. Now all tiles to which the
air unit can move get a white circle.
2020-09-06 18:48:45 +03:00
CrispyXYZ
ddc7072b22
Update build.gradle.kts ( #3093 )
2020-09-05 20:38:33 +03:00
HadeanLake
8ac3a88cec
fixed #3066 , crash in chooseMilitaryUnit and some great people actions ( #3099 )
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* fixed KotlinNullPointerException crash in chooseMilitaryUnit
random() is not to be used in predicate
* GodmodeCheckbox is not lockable and unchecked by default
* no great people actions if no movement points left
* unique "Can start an []-turn golden age" now has parameter and 8-turn golden ages will last 8 turns instead of 10
golden age can be started if unit is on own territory (even embarked)
* "Golden Age length increased by [50]%" - now has parameter
* tweaked changed fort and terrain defence bonuses
fort can be built on forest and jungle (vegetation will not be removed)
any open flat land gives 10% penalty
marsh gives 15% penalty
only top terrain counts, improvement bonus will be added to that
flatland + fort = 40%
hill + fort = 75%
hill = 25%
forest/jungle on flatland = 25%
forest/jungle on hill = 25%
forest on flat + fort = 75%
forest on hill + fort = 75%
forest on hill + citadel = 125%
fixed 20% penalty for attacking over river - will be displayed if unit is standing on the other side of river
"Amphibious" unique removes this penalty
2020-09-05 20:32:27 +03:00
Yair Morgenstern
ca36084e8b
3.10.7
2020-09-04 16:44:00 +03:00
uncivbot[bot]
4bc4138f2f
Translations update ( #3089 )
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* Update Japanese.properties (#3038 )
* Update Japanese.properties
* Update Japanese.properties
* Update Japanese.properties
* Update Japanese.properties
* Update Japanese.properties
* Update Italian.properties (#3074 )
* Update Italian.properties
* Update Italian.properties
* Update Italian.properties
* Update Italian.properties
* Update Spanish.properties (#3084 )
* Update Simplified_Chinese.properties (#3088 )
* Update Hungarian.properties (#3087 )
Co-authored-by: paontv <57051667+paontv@users.noreply.github.com>
Co-authored-by: Giuseppe D'Addio <41149920+Smashfanful@users.noreply.github.com>
Co-authored-by: chriscr2 <70113017+chriscr2@users.noreply.github.com>
Co-authored-by: CrispyXYZ <64761703+CrispyXYZ@users.noreply.github.com>
Co-authored-by: Krisztian Papp <30371056+pehsa@users.noreply.github.com>
2020-09-04 16:22:32 +03:00
Yair Morgenstern
23a57c711f
Mods can handle situations where there is no military unit that is available for construction
2020-09-04 16:11:48 +03:00
Yair Morgenstern
95002bc69b
Getting the mod list for download now works from Android as well
2020-09-04 13:09:01 +03:00
Yair Morgenstern
8a73e4618b
Linked Desktop downloads to itch.io, for metrics ;)
2020-09-04 00:14:32 +03:00
Yair Morgenstern
2ac552d5a5
Added itch.io badge and updated existing badges
2020-09-04 00:09:00 +03:00
Yair Morgenstern
c906f5d8cb
Added screenshots to repo
2020-09-03 23:54:39 +03:00
Yair Morgenstern
0ee07dd547
Let's try and upload ALL the versions!
2020-09-03 22:07:40 +03:00
Yair Morgenstern
57cf94544f
Once more, with feeling
2020-09-03 21:48:07 +03:00
Yair Morgenstern
7eaa5d7610
How about comments INSIDE the ;?
2020-09-03 21:29:24 +03:00
Yair Morgenstern
11fee62110
Okay so that prevous one worked, how about now? Does it accept comments?
2020-09-03 21:28:04 +03:00
Yair Morgenstern
eb2dce6da0
It's really unclear what Travis's problem is
2020-09-03 21:25:49 +03:00
Yair Morgenstern
3b85a1c8cf
Maybe it didn't like the empty spaces?
2020-09-03 21:07:21 +03:00
Yair Morgenstern
12040c4920
Travis + Butler test
2020-09-03 20:56:41 +03:00
Yair Morgenstern
08a15a888f
Fixed test
2020-09-03 17:58:24 +03:00
Yair Morgenstern
139ca0087d
I think I ruined the travis by adding spaces
2020-09-03 17:49:51 +03:00
Yair Morgenstern
f9f0b93d4e
"Make travis output test output" take 2
2020-09-03 17:33:56 +03:00
Yair Morgenstern
6de4300cb8
Testing how the test errors are displayed in Travis
2020-09-03 14:03:17 +03:00
Yair Morgenstern
4fd82084d8
Better padding for notifications and aircraft
2020-09-03 12:45:08 +03:00
Yair Morgenstern
3eb9b36550
Restored techButton visualization
2020-09-03 12:37:04 +03:00
Yair Morgenstern
1b3469ea2e
Resolved #3076 - automation now happens at the end of turn rather than the beginning
2020-09-02 23:05:24 +03:00
lishaoxia1985
def96071e7
Use NinePatch in getRoundedEdgeTableBackground ( #3080 )
2020-09-02 20:51:21 +03:00
HadeanLake
8f75368b99
Farms near freshwater ( #3063 )
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* Farms near freshwater
* Farm now has unique "Can also be built on tiles adjacent to fresh water"
https://civilization.fandom.com/wiki/Farm_(Civ5)
Even snow: https://www.reddit.com/r/civ/comments/11qtko/farms_on_snow/
Hill+Farm, Snow+Farm, Tundra+Farm sprites by THE BUCKETEER and Ravignir from discord
* fields improvingTech and improvingTechStats converted into uniques
e.g.:
"[+1 Production] once [Scientific Theory] is discovered"
"[+1 Food] on [fresh water] tiles once [Civil Service] is discovered"
"[+1 Food] on [non-fresh water] tiles once [Fertilizer] is discovered"
* ai will build trading posts and farms in snow and tundra if it has no better tiles to work on
* "Provides a one-time Production bonus to the closest city when cut down" unique for forest
* update template.properties
2020-09-02 19:49:29 +03:00
Yair Morgenstern
64d12a5d2f
3.10.6-patch1
2020-09-02 19:48:19 +03:00
HadeanLake
0e71da82d4
fixed base ruleset mods ( #3078 )
...
oldBaseRuleset mod will be removed from gameParameters before adding selected one
2020-09-02 13:18:51 +03:00
HadeanLake
0335b3ba46
fixed crash ( #3077 )
2020-09-02 10:36:34 +03:00
Yair Morgenstern
6d190d1097
Merge branch 'master' of https://github.com/yairm210/Unciv
2020-09-01 22:58:59 +03:00
Yair Morgenstern
145db68248
3.10.6
2020-09-01 22:58:52 +03:00
HadeanLake
d89526b8b8
new selected constructions will be inserted before infinite output ( #3073 )
...
perpetual constructions will replace each other in queue
Spectators no longer can sell buildings
Spectators no longer can rename cities
2020-09-01 22:48:21 +03:00
uncivbot[bot]
6c2d597c39
Translations update ( #3072 )
...
* Update Czech.properties (#3058 )
* Update Czech.properties
tweaked consistency of "resource" term translation
nation uniques (re)translated
missing policy strings (re)translated
* Update Czech.properties
fixed typo and few minor tweaks based on actual string usage
* Add hungarian translation, First batch (#3060 )
* add hungarian translation, first batch
* Fixing placeholder
* Update Indonesian.properties (#3064 )
Co-authored-by: stoupa007 <60326342+stoupa007@users.noreply.github.com>
Co-authored-by: Krisztian Papp <30371056+pehsa@users.noreply.github.com>
Co-authored-by: lahdjirayhan <52926983+lahdjirayhan@users.noreply.github.com>
2020-09-01 19:34:12 +03:00
HadeanLake
0570f0a974
Few UI fixes ( #3070 )
...
* Fixed close button in LoadMapScreen
setDefaultCloseAction(MainMenuScreen())
* Fixed mapFileSelectBox in MapOptionsTable
first map will be properly selected upon creation of mapFileSelectBox
2020-09-01 18:44:00 +03:00
Yair Morgenstern
91ad769eb2
Options button now appears in main menu
2020-08-31 23:42:09 +03:00
Yair Morgenstern
e111bba509
#3050 - Added "automated workers don't replace improvements" setting
2020-08-31 22:39:03 +03:00
Yair Morgenstern
c61ec2120b
Separated base ruleset mods in new game screen - cannot activate multiple base ruleset mods
2020-08-31 21:24:36 +03:00
Yair Morgenstern
ce8e410969
Resolved #2886 - new Plains+Forest tiles by The Bucketeer that don't hide the rivers behind them :)
2020-08-31 21:02:50 +03:00
Yair Morgenstern
757ecd8590
Resolved #3053 - improvements can be built on neutral tiles
2020-08-31 20:51:53 +03:00
Yair Morgenstern
697e193f51
Resolved #3065 - Ottomans' unique is now according to Vanilla
2020-08-31 20:42:50 +03:00
lishaoxia1985
503bf45e8d
Chinese update, Fix CityInfoTable bug ( #3062 )
...
* Chinese update, Fix CityInfoTable bug
* Delete some skin classes which are unused in Game
2020-08-31 19:49:01 +03:00