Yair Morgenstern
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9ea9e9f523
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Upgraded BuildTools to 28.0.3, Gradle to 3.2.1 and Kotlin to 1.2.71
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2018-12-02 14:12:47 +02:00 |
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Yair Morgenstern
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a01173261c
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Upgraded Gradle to 4.6 (from 3.3)
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2018-12-02 13:05:29 +02:00 |
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Yair Morgenstern
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288875ae4f
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Changed icons for jungle, flood pains and marsh
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2018-12-02 11:28:15 +02:00 |
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Yair Morgenstern
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cd28358289
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Fixed bug where you could convince AI to declare war on defeated civs - kudos ninjatao!
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2018-12-01 22:40:14 +02:00 |
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Yair Morgenstern
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ec65268099
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AI now uses Great People properly
Fixed bug where loading a game with a free policy would freeze everything
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2018-12-01 22:16:26 +02:00 |
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flecheapolinienne
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ce3258617f
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Update Translations.json
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2018-11-29 18:38:59 -05:00 |
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Yair Morgenstern
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ce9d68e375
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Hopefully the yield in the city screen looks better now
Added mountains
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2018-11-28 23:05:14 +02:00 |
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Yair Morgenstern
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c807ee5098
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Solved ANR problems related to moving units long distances across the map
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2018-11-28 18:59:18 +02:00 |
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Yair Morgenstern
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ea68a70823
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Solved concurrent modification problems from TechManager.researchedTechnologies and civInfo.exploredTiles
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2018-11-27 22:48:41 +02:00 |
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Yair Morgenstern
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6096bde9cd
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Changed Forest icon
Narrowed hexagon edges
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2018-11-27 21:51:52 +02:00 |
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Yair Morgenstern
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556c10109d
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Performance improvements in both getCivUnits and canPassThrough of tile
Fixed no embarkation & policy pick bug
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2018-11-24 22:48:42 +02:00 |
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Yair Morgenstern
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5577022bd7
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Added unit icons to battle table
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2018-11-24 21:15:22 +02:00 |
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Yair Morgenstern
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5b66f8f0f7
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Organized Unit Table UI
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2018-11-23 14:36:22 +02:00 |
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Yair Morgenstern
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e16ea5c803
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Performance: Added Transient list of researched technologies
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2018-11-21 20:02:12 +02:00 |
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flecheapolinienne
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b7c0fee37f
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Update Translations.json
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2018-11-21 10:56:00 -05:00 |
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Yair Morgenstern
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17c98f9f46
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Fixed Embarkation tutorial
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2018-11-21 15:10:15 +02:00 |
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Smashfanful
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21338e241f
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NewTranslation.json
Finished these Italian translations, hopefully.
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2018-11-19 11:10:23 +01:00 |
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Yair Morgenstern
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3e02417838
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AI units no longer attack from an embarked state (it's just not worth it)
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2018-11-17 22:01:47 +02:00 |
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Yair Morgenstern
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3707758f7e
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Dev: added missing translation
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2018-11-17 21:29:03 +02:00 |
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Yair Morgenstern
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678db24d78
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All unit uniques displayed in tech tree
Unit bonus/penalty uniques are now translated
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2018-11-17 21:19:43 +02:00 |
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Yair Morgenstern
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22e6f39caf
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Dev: Removed baseDescription from units, all old baseDescriptions moved to Uniques
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2018-11-17 21:02:42 +02:00 |
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Yair Morgenstern
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2db768f9ed
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Added tutorials for siege units and embarkation
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2018-11-17 20:56:30 +02:00 |
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Yair Morgenstern
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69e30ce212
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Dev: Techs are now recognized by their unique abilities, not by tech name
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2018-11-17 20:33:21 +02:00 |
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Smashfanful
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e631d138f6
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Update Translations.json
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2018-11-14 20:20:05 +01:00 |
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Yair Morgenstern
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b01ed7541e
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Translation fixes
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2018-11-14 21:08:43 +02:00 |
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Smashfanful
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8a2d007038
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Updated Translation.json
New Italian Translations.
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2018-11-14 19:35:18 +01:00 |
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Yair Morgenstern
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7ce4d2515b
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Barbarians are now colored in red+black, like in the original civ
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2018-11-14 19:41:53 +02:00 |
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Yair Morgenstern
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640a3b873e
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Ballista replaces catapult, not horseman
When an improvement is under construction, you cannot pick to construct that improvement again
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2018-11-14 19:31:33 +02:00 |
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flecheapolinienne
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b7e9982918
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Update Translations.json
About 30% of french translations redone
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2018-11-14 11:35:54 -05:00 |
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Yair Morgenstern
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42e6ab1c65
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Fixed great person point generation
Added great person points to civ overview
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2018-11-13 21:10:23 +02:00 |
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Yair Morgenstern
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0a0b664dfe
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Specialists work again! =D
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2018-11-12 21:54:11 +02:00 |
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Yair Morgenstern
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62ef51f38e
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Added Navigation tech with Seaport building and Frigate unit
Water maps are out of beta and are now default!
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2018-11-12 13:05:42 +02:00 |
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Yair Morgenstern
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5ef5ff572e
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Added Ironclad unit
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2018-11-12 11:21:00 +02:00 |
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Yair Morgenstern
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d3a4952fef
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AI will only pay for extra luxuries if it can trade them away
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2018-11-12 09:47:43 +02:00 |
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Yair Morgenstern
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a7694867d0
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Population is assigned/unassigned in cities by clicking on the tile, not just the population symbol
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2018-11-06 22:49:40 +02:00 |
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Yair Morgenstern
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a062b02bb5
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Percentage increases from buildings displayed in tech picking screen
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2018-11-06 20:29:48 +02:00 |
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Yair Morgenstern
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f73d840a9d
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Silly roadbuilding crash bugfix
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2018-11-06 20:26:31 +02:00 |
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Yair Morgenstern
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c8285b9b0a
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Added new Targeting, Coastal Raider, Bombardment, Boarding Party promotions for naval units, and opened up older promotions for them
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2018-11-04 20:07:54 +02:00 |
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Yair Morgenstern
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73d0a7cf72
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Added Sydney Opera House
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2018-11-04 18:43:36 +02:00 |
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Yair Morgenstern
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02b0f6e9fe
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Code organization - separated TechButton and IconCircleGroup to separate files &c
Tech with special abilities now displayed with a star icon
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2018-11-04 18:42:55 +02:00 |
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Yair Morgenstern
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937687a0f4
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Steam Power and Astronomy now increase embarked units' movement
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2018-11-04 13:07:03 +02:00 |
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Yair Morgenstern
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fb2538524a
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Tile info now dispays which civ each unit belongs to
Embarked units marked on map with different shaped background
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2018-11-04 13:06:16 +02:00 |
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Yair Morgenstern
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52e9e35853
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Removed unused fog/crosshatch images
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2018-11-03 20:01:29 +02:00 |
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Yair Morgenstern
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3958ed3cdb
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Fixed Ecology image
World screen now also displays icons of tech results
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2018-11-03 19:49:05 +02:00 |
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Yair Morgenstern
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8b12b80f34
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Fixed images of Burial Tomb and Paper Maker
Techs now display little icons of their effects
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2018-11-03 19:19:30 +02:00 |
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Yair Morgenstern
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eb9ae392d3
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Added Monastery and Solar Plant icons, which were missing
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2018-11-02 14:53:20 +02:00 |
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Yair Morgenstern
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3655e07614
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Added Caravel unit
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2018-11-02 13:52:37 +02:00 |
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Yair Morgenstern
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abc3bfcae8
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Added Galleass, first ranged water unit!
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2018-11-02 12:49:41 +02:00 |
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Yair Morgenstern
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5a6e5043b3
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Trade routes now travel between harbors over water, and are calculated once per civilization instead of per city
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2018-11-01 19:27:57 +02:00 |
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Yair Morgenstern
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60b86decfb
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Added tutorials on injured units and workers
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2018-10-31 14:00:49 +02:00 |
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