Commit graph

1706 commits

Author SHA1 Message Date
Yair Morgenstern
e82cdd42fa Solved Application Not Responding when downloading map 2019-12-17 20:39:46 +02:00
Yair Morgenstern
fc4eb01be8 Added tests to ensure we don't miss translations in the future 2019-12-17 19:16:31 +02:00
Yair Morgenstern
113531a695 Spanish Civ is not production-ready, and natural wonders should be opt-in at the beginning 2019-12-17 16:56:07 +02:00
Yair Morgenstern
4f03322565 Tutorial task table now becomes visible when turning displayTutorials on - kudos @r3versi 2019-12-17 14:39:32 +02:00
Yair Morgenstern
0de84e60a9 Not all Natural Wonders look good enough to enter the game as-of-now. 2019-12-17 14:23:17 +02:00
r3versi
aa02a2d321 Natural Wonders (#1456)
* NaturalWonders initial commit
* Created models/ruleset/tile/NaturalWonder and assets/json/NaturalWonders
* MapGenerator now spawns NaturalWonders in random compatible random locations
* MapParameters has a noNaturalWonders option
* TileInfo has naturalWonder property (set to null if none)
* TileInfo and  UnitMovementAlgorithms correctly manages stats and consider the tile unpassable and unimprovable

* Notification and happiness on NaturalWonder discovery

* El Dorado discovery bonus, Spain unique

* Doubled tile yields for Spain

* NaturalWonders implemented as TerrainType + Fountain of Youth promotion

* Images issue #124

* NaturalWonder TileImages (Fantasy) and Overlay (Default)

* NaturalWonderOverlay.png : https://www.flaticon.com/free-icon/mount-fuji_2166259

* Bugfix

* Added translations

* Italian translations

* Fix translation issue
* missing space after = in template.properties breaks translations

* Improved NaturalWonder spawn logic

* Great Barrier Reef spawns on 2 contiguous tiles
* Each wonder has specific spawn requirements
* Number of wonders spawned scales with map radius

* Fix unused import
2019-12-16 20:37:49 +02:00
Yair Morgenstern
0366233be5 Translations will always be read with UTF-8 encoding 2019-12-16 19:47:35 +02:00
Yair Morgenstern
7abd0143c6 Excess settler food to production conversion moved to CityStats, solving the "0 production for settler" bug and also it's now displayed in the stats breakdown =) 2019-12-16 19:41:17 +02:00
Yair Morgenstern
a0dd770a3a 'Show tutorials' setting now controls tutorial tasks as well 2019-12-15 23:12:34 +02:00
Yair Morgenstern
8ae0d9d191 Maybe fixed the 'no languages except Chinese' bug in Android phones, but since I can't check this, I'll stick with both of them. Better safe... 2019-12-15 22:50:51 +02:00
Yair Morgenstern
94a960abc2 All languages should work for everyone 2019-12-15 22:00:12 +02:00
Yair Morgenstern
873f578d9f Added explanations for Great Scientist and overflow things in techManager 2019-12-15 21:32:32 +02:00
Yair Morgenstern
4b99656719 Changed Great Scientist unique and action strings in all languages, and removed BasicHelp - all the important info should be in the tutorials anyway. 2019-12-15 21:21:17 +02:00
lishaoxia1985
418a4968a4 great scienstist does the job like original game (#1453) 2019-12-15 20:41:39 +02:00
lishaoxia1985
e937ea0af1 all codes are writen in Kotlin (#1452) 2019-12-15 20:28:34 +02:00
Yair Morgenstern
ddf2794902 Fixed quote typo 2019-12-14 23:37:29 +02:00
Yair Morgenstern
66af60b107 templates.properties -> template.properties 2019-12-14 23:31:11 +02:00
Yair Morgenstern
7ba5429387 Templates file is now empty for simple creation of new language files! 2019-12-14 23:26:00 +02:00
Yair Morgenstern
04ad012cd9 IT IS DONE
Translations are now split by language, and new translations can be added to all languages by changing the templates.properties file!
2019-12-14 23:18:46 +02:00
Yair Morgenstern
b544615643 In multiplayer, Overview screen now opens as the viewing player, not current player 2019-12-14 21:04:29 +02:00
Yair Morgenstern
7eda5e9d31 Fixed Application Not Responding when uploading map 2019-12-13 14:40:45 +02:00
Yair Morgenstern
307bccb7d0 Added tutorial task for viewing stats breakdown
Added an animation to "Pick language" on the language picker screen, because someone actually got stuck on that 0_0
2019-12-13 14:31:42 +02:00
Yair Morgenstern
906bf19426 Better category spacing for Civilopedia 2019-12-13 14:07:46 +02:00
Yair Morgenstern
a13d6bc82e Package move & civilopedia scroll fix 2019-12-13 13:58:05 +02:00
Yair Morgenstern
76c09ad59c Resolved #1440 - Barbarians now function again! 2019-12-12 23:57:26 +02:00
Yair Morgenstern
aa73fa130e More tutorial tasks 2019-12-12 23:57:02 +02:00
Yair Morgenstern
58d58ef3a3 Cleaned up tutorials 2019-12-12 20:58:02 +02:00
Yair Morgenstern
acf91b4e12 Solved Application Not Responding errors when saving large games 2019-12-12 20:27:46 +02:00
Yair Morgenstern
5812f2026f Added Missions, to replace wall-of-text tutorials in bite-sized pieces! Very pleased with this =D 2019-12-11 22:48:18 +02:00
Yair Morgenstern
973c8fb7f8 Auto detecting resolution was a terrible idea and I regret it entirely 2019-12-11 19:43:08 +02:00
Yair Morgenstern
a91d48c912 Load Map screen now includes Download, and can handle large map names 2019-12-09 23:21:09 +02:00
Yair Morgenstern
54bbd5d8a2 New game screen clearly split into "Map options" and "Game options" 2019-12-09 22:48:54 +02:00
Yair Morgenstern
9493ce1a2e Extracted name, type, radius and noRuins of map from GameParameters to MapParameters, so that Maps can be created and defined outside of games 2019-12-09 20:46:10 +02:00
Yair Morgenstern
a90059988b Resolved #1434 Resolved #1363 - Workers no longer build tiles on other civ's territory 2019-12-09 18:53:04 +02:00
Yair Morgenstern
caf98b8470 Silly multithreading movement problems should no longer crash the game for the user - they're rare, but when you have 50,000 users they pop up every day. 2019-12-09 18:48:48 +02:00
Yair Morgenstern
32ac709a02 Resolved #1433 - city-states immediately destroy cities upon conquering 2019-12-09 18:42:18 +02:00
Yair Morgenstern
b6bb961d7c Resolved #1422 - resources are now spread over different terrains as much as possible 2019-12-08 21:19:45 +02:00
Yair Morgenstern
026afb2c88 Android icons up-to-date 2019-12-08 18:53:41 +02:00
Yair Morgenstern
9725c0f66c Facism -> Fascism policy name change in existing save files 2019-12-08 18:44:04 +02:00
Sam Rogers
cdcd7cf116 correct spelling of "Fascism" policy (#1432) 2019-12-08 18:40:48 +02:00
Yair Morgenstern
df27cb3bdd The base resolution is auto but it can be manually set. That oughtta keep everyone happy. 2019-12-08 18:22:25 +02:00
Yair Morgenstern
66e940dd2b Revert "We now auto-detect resolution from the screen! Been a long time coming!"
This reverts commit 7d458207b5.
2019-12-08 17:36:02 +02:00
Yair Morgenstern
7d458207b5 We now auto-detect resolution from the screen! Been a long time coming! 2019-12-08 15:28:53 +02:00
Yair Morgenstern
34bd8155ae New icon! 2019-12-08 15:00:27 +02:00
Yair Morgenstern
297e604bbf Long translated leader names now display nicely in civ picker popup 2019-12-08 12:59:38 +02:00
Yair Morgenstern
5694877fbd Every civ damaged by a nuclear blast declares war on the attacker 2019-12-08 12:01:58 +02:00
Yair Morgenstern
02501793b3 Using nuclear weapons has large diplomatic reprecussions 2019-12-08 11:50:30 +02:00
Yair Morgenstern
736edb5069 Back to the way it was - we only need the shader if we're using GL 3.0 apparently
Let's stick to 2.0 for now
2019-12-08 11:22:46 +02:00
Yair Morgenstern
81e520e608 GL 3.0 should now work for mac - kudos @lishaoxia1985 2019-12-08 10:04:16 +02:00
Yair Morgenstern
9f3a943865 Resolved #1426 - starting a new game from a file-map game shows new correct options on the new game screen 2019-12-07 20:31:04 +02:00