15ed1a608b
* "[+1 Gold] for each adjacent [Road]" Roadstatus can be used now in tile improvement uniques * Added hasViewableResource check to "[stats] from every [Resource]" * Fixed translation of nation uniques * Eras with no researchable techs will not appear in dropdown menu in new game options * Implemented startingUnits, aiMajorCivStartingUnits and aiCityStateStartingUnits fields in difficulty * reassignRemovedModReferences will also reassign if nation is a City-State in current ruleset e.g. Venice will be unselected if player unselects Civ5ExpansionMod which has it as playable civ * "Cannot be purchased" - new unique for non-wonders and units. SS parts have it * Update template.properties * Update Difficulty.kt |
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Brazilian_Portuguese.properties | ||
completionPercentages.properties | ||
Czech.properties | ||
Dutch.properties | ||
English.properties | ||
Finnish.properties | ||
French.properties | ||
German.properties | ||
Indonesian.properties | ||
Italian.properties | ||
Japanese.properties | ||
Korean.properties | ||
Lithuanian.properties | ||
Malay.properties | ||
Persian instructions.txt | ||
Persian_(Pinglish-DIN).properties | ||
Persian_(Pinglish-UN).properties | ||
Polish.properties | ||
Portuguese.properties | ||
Romanian.properties | ||
Russian.properties | ||
Simplified_Chinese.properties | ||
Spanish.properties | ||
template.properties | ||
Thai.properties | ||
Traditional_Chinese.properties | ||
Turkish.properties | ||
Ukrainian.properties | ||
Vietnamese.properties |