Yair Morgenstern
0321aed309
Solved a concurrent modification bug, a second before publish
2020-04-21 20:34:02 +03:00
Yair Morgenstern
700b1afb34
3.8.0
2020-04-21 20:28:41 +03:00
SomeTroglodyte
f774b715ab
Allow scandinavian lowercase vowels (capitalized are very rare) ( #2479 )
...
Co-authored-by: proteus-anguinus <16001896+rh-github-2015@users.noreply.github.com>
2020-04-21 20:01:18 +03:00
Yair Morgenstern
6bfe7ea9c7
Map editor now works with functions on the selected tiles - much cleaner!
2020-04-21 15:18:28 +03:00
Yair Morgenstern
081f8cb4a6
Getting to map editor from the main screen is much nicer
2020-04-21 14:53:34 +03:00
Yair Morgenstern
5aae57d848
Added icons to the main menu, looks much better!
2020-04-21 14:18:38 +03:00
Yair Morgenstern
4c3b9e0c14
Map editor leaves to main menu
2020-04-21 12:40:38 +03:00
Yair Morgenstern
0ed283f5e3
Can enter map editor directly, without loading a game
2020-04-21 00:35:10 +03:00
Yair Morgenstern
661ac08e5c
Moved the map editor into the main menu as well
2020-04-21 00:07:05 +03:00
Yair Morgenstern
bb3a84fbe7
Removed may references to UncivGame.Current
2020-04-20 23:35:38 +03:00
Yair Morgenstern
eaf7c0a150
New players are correctly send to the language screen
2020-04-20 23:21:52 +03:00
Yair Morgenstern
a3a9bd142e
Added a main menu - and it only took 3 years before I felt it was needed
...
This should allow players whose game generation is crashing to be able to send us games, and a lot more besides!
2020-04-20 23:16:58 +03:00
Yair Morgenstern
458caa8bbb
Map height normalized to feasable amounts of mountains
2020-04-20 19:47:26 +03:00
Yair Morgenstern
b6fc37aad8
Resolved #1936 - can sign Declarations of Friendship in Multiplayer
2020-04-20 18:29:16 +03:00
Yair Morgenstern
09bdaeb7a8
Resolved #2360 - can now change the current user ID for multiplayer when changing devices
2020-04-20 17:35:05 +03:00
Yair Morgenstern
1a0d808b65
More toTextButton() changes
2020-04-20 17:33:46 +03:00
Yair Morgenstern
fea202dbd6
Much more turn-efficient exploration!
2020-04-20 15:46:49 +03:00
Yair Morgenstern
b6f75f0583
Better exploration - units explore to tiles adjacent to those they don't know, which solved the "I can't see the coastline" effect
...
This may have a performance impact, so reduced the radius of the search significantly - beyond that, people can send them manually to explore and then automate whe they're close enough
2020-04-20 14:31:42 +03:00
Yair Morgenstern
cbeb9a96a6
replaceAll appears to be a Java 8 feature, so rewrote the queue updating when obsoleting units
...
Also added sequence changes as per @SomeTroglodyte
2020-04-20 13:31:21 +03:00
Yair Morgenstern
bc7ee18141
More sequencing, it can only help
2020-04-20 09:24:38 +03:00
Yair Morgenstern
81097fdde9
City tiles are always contiguous, otherwise loads of wierd bugs happen
...
Also, better calculation of the number of claimed tiles
In retrospect this has been plaguing us for a long time
2020-04-20 01:46:21 +03:00
Yair Morgenstern
1564502fc2
Fixed unassigning extra specialists, and activate that at the end of each turn
2020-04-20 01:44:25 +03:00
Yair Morgenstern
3f97daf1da
3.7.6
2020-04-19 23:55:11 +03:00
Yair Morgenstern
e3b9e73c50
Merge branch 'master' of https://github.com/yairm210/Unciv
2020-04-19 22:57:04 +03:00
Yair Morgenstern
122b815fc0
small minimap fix
2020-04-19 22:55:48 +03:00
SomeTroglodyte
f99b3f574a
Minimap size may be a matter of taste (or screen size) ( #2468 )
2020-04-19 22:52:55 +03:00
Jack Rainy
c449e68ba7
Highlight unique offer suggestions ( #2469 )
2020-04-19 20:52:51 +03:00
Yair Morgenstern
e06c0f47a7
We can now support mods with no techs whatsoever!
2020-04-19 20:26:55 +03:00
Jack Rainy
c5abfc5066
Minor UI fix: city-state dropdown list has sufficient width ( #2467 )
2020-04-19 19:18:10 +03:00
Yair Morgenstern
5d95356e0f
Can build mods without workers
2020-04-19 18:11:19 +03:00
Yair Morgenstern
95fd51acc5
Removed city center icon from Civ VI - it's not legally ours!
2020-04-19 17:17:57 +03:00
SomeTroglodyte
e599a2007e
Fix minimap mouse dragging behaviour ( #2466 )
...
Sorry *that* ScrollPane was never meant to go *there*
2020-04-19 16:58:13 +03:00
Jack Rainy
cd9737df9f
Display trades sorted by expiration ( #2465 )
2020-04-19 16:36:13 +03:00
Yair Morgenstern
14d526605f
Minimap reverted to previous "see constant size" - "see everything" is of no use at al on large maps
...
Feature graphic updated
2020-04-19 14:11:09 +03:00
Yair Morgenstern
77b72cccf7
Civ picker adjusts to Scenarios with few civs
...
Map generator can handle maps with no water tiles
2020-04-19 10:10:55 +03:00
Yair Morgenstern
9b1ca770cb
We don't need a special parameter for 'no barbarians'... since we can jut not include barbarians in the Nations to begin with...
...
Obviously
2020-04-19 09:16:19 +03:00
Yair Morgenstern
004bede4bb
modOptions propogation now works - mods can get by without having a Barbarians civilization!
2020-04-19 00:24:50 +03:00
Yair Morgenstern
745d48c2ae
Can now permanently disable barbarians in mods
2020-04-18 23:59:26 +03:00
Yair Morgenstern
4fd869dbee
Tile variants!
2020-04-18 22:46:25 +03:00
Yair Morgenstern
cb2e3a1bce
More .toTextButton() changes
2020-04-18 22:35:25 +03:00
Jack Rainy
77a63ce365
Citadel improvements + improved AI for the forts ( #2453 )
...
* Allow building the citadels either next to or within friendly tiles only
* Citadel acquire the tiles around it
* AI uses the citadels to get the tiles back + improved AI for the forts
2020-04-18 21:25:48 +03:00
Jack Rainy
d4ef5cb637
Map Editor UI improvements ( #2462 )
...
* Better icons for "clear" tools
* Map editor layout is reworked
2020-04-18 21:20:50 +03:00
SomeTroglodyte
4f00639969
Fix: Modded strategic resource without tech prerequisite crashes game ( #2460 )
2020-04-18 21:19:52 +03:00
Yair Morgenstern
885f280747
Merge tag '3.7.5-patch1'
2020-04-18 21:15:51 +03:00
Yair Morgenstern
1b4cd9c3b3
Fixed replacing obsolete units for new queue
2020-04-18 21:10:39 +03:00
Jack Rainy
6635ed5be9
Hotfix: city-state must get at least 1 starting technology ( #2450 )
2020-04-18 21:04:18 +03:00
SomeTroglodyte
0397cd7126
Fix city construction side effects ( #2448 )
2020-04-18 21:01:26 +03:00
Jack Rainy
0de947d1b9
Hotfix: city-state must get at least 1 starting technology ( #2450 )
2020-04-18 20:59:29 +03:00
Yair Morgenstern
75b11a0a9a
Civs never start out on snow (might as well start over...)
2020-04-17 18:03:50 +03:00
Yair Morgenstern
a3843450bf
Starting techs no longer hardcoded - this means that mods can have their own tech trees starting wherever
2020-04-17 17:52:45 +03:00