Commit graph

3260 commits

Author SHA1 Message Date
TheLegend27
32506f9b23
Update German.properties (#1913)
* Cleaned up Unit Actions

* Resolved #1902 - buildings requiring worked resources can be built in cities that are built on that resource

* Legalism grants enqueued buildings (#1906)

* Update German.properties

Co-authored-by: Yair Morgenstern <yairm210@hotmail.com>
Co-authored-by: Federico Luongo <fluo392@gmail.com>
2020-02-12 20:20:34 +02:00
Yair Morgenstern
a0108a0c33 Merge remote-tracking branch 'origin/translations' into translations 2020-02-12 20:19:47 +02:00
Yair Morgenstern
4a51a3cbe0 Merge branch 'master' into translations 2020-02-12 20:19:03 +02:00
Smashfanful
e0d1109e77
Update Italian.properties (#1882)
* Update Italian.properties

* Update Italian.properties
2020-02-12 20:16:55 +02:00
Prosta4okua
6a1e70f100
Update Nations_Ukrainian.json (#1908)
* Update Nations_Ukrainian.json

* Update Nations_Ukrainian.json

* Update Tutorials_Ukrainian.json

* Update Ukrainian.properties
2020-02-11 21:43:38 +02:00
paontv
890c3aed29
Update Japanese.properties (#1904)
* Update Japanese.properties

* Update Japanese.properties

* Update Japanese.properties

* Update Japanese.properties
2020-02-11 15:31:57 +02:00
rayray61
9ee0c94bf5
Update Turkish.properties (#1907)
* Cleaned up Unit Actions

* Resolved #1902 - buildings requiring worked resources can be built in cities that are built on that resource

* Legalism grants enqueued buildings (#1906)

* Update Turkish.properties

Co-authored-by: Yair Morgenstern <yairm210@hotmail.com>
Co-authored-by: Federico Luongo <fluo392@gmail.com>
2020-02-11 15:31:25 +02:00
Federico Luongo
b9e3ca5fd4
Legalism grants enqueued buildings (#1906) 2020-02-11 10:36:58 +02:00
Yair Morgenstern
942092e33e Resolved #1902 - buildings requiring worked resources can be built in cities that are built on that resource 2020-02-10 20:35:14 +02:00
Yair Morgenstern
a514e462cc Cleaned up Unit Actions 2020-02-10 18:43:18 +02:00
IraqLobster34
b3824983a0
Update Russian.properties (#1899)
* Update Russian.properties

Missing translations

* Update Russian.properties
2020-02-10 18:28:22 +02:00
armandberger
9c3c7360d0
new french translation (#1898) 2020-02-10 18:27:53 +02:00
Prosta4okua
a5c9895ef5
Update Nations_Ukrainian.json (#1897)
* Update Nations_Ukrainian.json

* Update Nations_Ukrainian.json

* Update Nations_Ukrainian.json

* Update Nations_Ukrainian.json
2020-02-10 18:27:31 +02:00
Freshy
c2d29db09f
Completed and corrected translation (#1895) 2020-02-10 18:27:08 +02:00
paontv
7228d735c6
Update Japanese.properties (#1893)
* Update Japanese.properties

* Update Japanese.properties

* Update Japanese.properties
2020-02-10 18:24:44 +02:00
Smashfanful
214730a71c
Update Italian.properties (#1890)
Co-authored-by: Yair Morgenstern <yairm210@hotmail.com>
2020-02-10 18:24:17 +02:00
lyrjie
14f89b6799 Fix: Moai being buildable on forests, etc. (#1896)
* Moved terrain.unbuildable check above moai coastal tile check

* Refactor
2020-02-10 11:32:59 +02:00
Federico Luongo
6d2cf860a7 Reset advanced settings to default (#1894)
* Reset to default

* Translations
2020-02-10 10:25:48 +02:00
Yair Morgenstern
86cd158d83 3.5.12 2020-02-09 20:44:52 +02:00
Yair Morgenstern
26affe7943
Translation (#1878)
* Update Nations_Italian.json (#1864)

* Update Japanese.properties (#1867)

* Update Japanese.properties

* Update Japanese.properties

* Update Japanese.properties

* Update Japanese.properties

* Update Japanese.properties

* Update Japanese.properties

* Update Japanese.properties

* Update Japanese.properties

* Update Japanese.properties

* Update Japanese.properties

* Update Japanese.properties

* Update Japanese.properties

* Update Thai.properties (#1871)

I'm back!!

* Update German.properties (#1873)

Revised promotions

* Update German.properties (#1874)

added missing unit translations

* Update Italian.properties (#1875)

Typo fix

* Update Nations_Russian.json (#1877)

* rfe

* Update Nations_Russian.json

* Update Nations_Russian.json

* Update Russian.properties (#1876)

* Translation roundup + added Mongolian civ translations

* Update Russian.properties (#1879)

Mongolia update

* Additional translation strings related to the custom map settings (#1881)

* Diplomacy screen: Secondary relationships line is added (#1880)

* Additional translation strings

* Update Japanese.properties (#1883)

* Update Japanese.properties

* Update Japanese.properties

* Update to Ukrainian translations + fix of the translation call (#1888)

* Final touches before version

Co-authored-by: Smashfanful <41149920+Smashfanful@users.noreply.github.com>
Co-authored-by: paontv <57051667+paontv@users.noreply.github.com>
Co-authored-by: NoNZeeZ <58921355+NoNZeeZ@users.noreply.github.com>
Co-authored-by: ozolotl <ozolotl@users.noreply.github.com>
Co-authored-by: IraqLobster34 <56483230+IraqLobster34@users.noreply.github.com>
Co-authored-by: JackRainy <JackRainy@users.noreply.github.com>
2020-02-09 20:29:34 +02:00
JackRainy
66ac364045
Center the research screen (#1887)
* Correct list of the researchable techs

* Center on the researchable technology
2020-02-09 20:16:34 +02:00
BeeWall
ddf86ecf2f
Add support for loading mods on Android (#1825)
* Add support for loading mods

* Move mod folder copying into its own function

* Only request permission to read storage, not write

* Only allow mods on KK+ (removes storage permission)
2020-02-09 10:28:31 +02:00
JackRainy
3f27bdb19e Diplomacy screen: Secondary relationships line is added (#1880) 2020-02-08 21:58:03 +02:00
Yair Morgenstern
e2c435d36f Fixed bug where air units in transports couldn't upgrade 2020-02-08 21:13:03 +02:00
lyrjie
096e1c2beb
Tied the unit upkeep scaling to game speed (#1870)
* Tied the unit upkeep scaling to game speed

* Refactor: Modifier and TurnLimit are now fields

* Turn limit will be derived from the GameSpeed.modifier and base game duration
2020-02-08 20:51:45 +02:00
Federico Luongo
edf0294dfd
Mongolia (#1855)
* Mongolia

* Translation & Atlas

* Remove debug option

* Remove erroneous import

* Promotions.addXP

* Khan heals 15 HP

* XP bonus fix

* Added 'Mongol Terror' which is the term used for the mongolian combat bonus

Co-authored-by: Yair Morgenstern <yairm210@hotmail.com>
2020-02-08 20:51:21 +02:00
JackRainy
33de01961d
Improvements to the Diplomacy screen (#1851)
* Diplomacy overview window: Using full screen

* Different shades of friendship

* Show/hide the relations for the picked civilization

* Minor refactoring

* Optimized handling of lines visibility
2020-02-08 20:46:42 +02:00
Yair Morgenstern
f8f44320ae Resolved #1859 - skip defeated players' turns in multiplayer 2020-02-06 22:51:26 +02:00
Yair Morgenstern
61471683fc 3.5.11 2020-02-06 22:38:25 +02:00
Yair Morgenstern
5ee882c20d
Translations (#1863)
* Add japanese translations (#1854)

* Terrains, Resources, Units japanese translate.

* Add some translate.

* Add technology translation.

* Update Japanese.properties (#1860)

* Update Japanese.properties

Second half

* Update Japanese.properties

* Update Japanese.properties

Co-authored-by: Yair Morgenstern <yairm210@hotmail.com>

* Create Nations_Japanese.json, and add translation a little (#1861)

* Update German.properties (#1862)

Added technology quotes and revised translation

* Autocleanup

Co-authored-by: pekomiya <hongu.yk@gmail.com>
Co-authored-by: paontv <57051667+paontv@users.noreply.github.com>
Co-authored-by: ozolotl <ozolotl@users.noreply.github.com>
2020-02-06 22:35:13 +02:00
Yair Morgenstern
3d18a2aa0a Automated workers now build unique improvements 2020-02-06 22:21:58 +02:00
Yair Morgenstern
20a7ff7c76 Organized 'explore' actions 2020-02-05 23:30:37 +02:00
Federico Luongo
6fc3b2fd0e
Bugfix: Request rendering on New Game creation and Game Save (#1857)
* Request rendering on New Game creation and Game Save

* setWorldScreen issues a rendering request
2020-02-05 23:04:52 +02:00
Yair Morgenstern
193ebe0ccd Resolved #1852 - buildings requiring an improved resource now accept resources with great improvements 2020-02-05 22:21:57 +02:00
Yair Morgenstern
cb6ca058f3 Solved the 'infinite warmongering penalty' bug 2020-02-05 20:40:05 +02:00
Yair Morgenstern
c4a2a3055e Resolved #1844 - improved worker automation 2020-02-05 00:01:53 +02:00
Yair Morgenstern
1a2e69f4ae Resolved #1847 - Civs defeated by a nuke are now properly destroyed 2020-02-04 23:47:02 +02:00
Federico Luongo
d43afe38e6
Rectangular maps, maps generator, bugfixes (part 1) (#1843)
* TileMap Rectangular constructor

* HexMath utilities

* Perlin gradients changed & utility function to combine octaves

* NewGame & MapParameters UI

* MapParameters & MapGenerator refactor

* Advanced Map Parameters UI

* Fix Hide advanced settings
2020-02-04 23:30:35 +02:00
Yair Morgenstern
49086086ee 3.5.10 2020-02-04 23:28:32 +02:00
Yair Morgenstern
44777b8b30
Translations (#1848)
* added some translations (#1832)

* new french translations (#1833)

* Completed translation (#1834)

* Update Italian.properties (#1840)

Also added a new translation line

* Update Ukrainian.properties (#1845)

Co-authored-by: Prosta4okua <31485341+Prosta4okua@users.noreply.github.com>

* rewrite

Co-authored-by: LeMoonStar <webmaster@unitcore.de>
Co-authored-by: armandberger <hoel@free.fr>
Co-authored-by: Freshy <60152907+GreenFreshy@users.noreply.github.com>
Co-authored-by: Smashfanful <41149920+Smashfanful@users.noreply.github.com>
Co-authored-by: JackRainy <JackRainy@users.noreply.github.com>
Co-authored-by: Prosta4okua <31485341+Prosta4okua@users.noreply.github.com>
2020-02-04 23:12:31 +02:00
Yair Morgenstern
eb1ce0f6cb Resolved #1457 - no AI trades are 'automatically accepted', they all require an active decision of the proposed side and will only happen on their turn 2020-02-04 16:13:37 +02:00
Yair Morgenstern
f6b8afc952 When disbanding carriers, transported air units move to nearby tiles if they can. If thy can't then they're disbanded. 2020-02-04 09:23:36 +02:00
Yair Morgenstern
7ac515ad6e If you're at war with someone, then 'please don't settle cities near us' is irrelevant 2020-02-04 09:20:45 +02:00
Yair Morgenstern
748168398e Resolved #1839 - Civs no longer declare war and offer things in the same turn 2020-02-04 09:10:17 +02:00
Yair Morgenstern
df68ff75f8 Resolved #1827 - can no longer see other (current) player's city production in multiplayer 2020-02-04 09:06:41 +02:00
Yair Morgenstern
0ace2e1c7a forgot this little thing 2020-02-03 16:48:32 +02:00
Yair Morgenstern
848637c78c Better top-down trickling of information instead of relying on UncivGame.Current info 2020-02-03 16:41:42 +02:00
Yair Morgenstern
76bda5bceb 3.5.9-patch1 2020-02-03 16:34:17 +02:00
Yair Morgenstern
0f26671bcf Resolved #1835 - game no longer crashes when losing alliance with a city-state due to it being captured 2020-02-03 16:24:10 +02:00
Yair Morgenstern
24c3bdc564 Fixed crashes caused by 'healing on friendly tile' checks to unmet civs for barbarians 2020-02-03 16:13:32 +02:00