YueR
ac1e5bb417
Minimap can show the whole worldscreen
2020-02-13 00:33:11 +08:00
Yair Morgenstern
f8f44320ae
Resolved #1859 - skip defeated players' turns in multiplayer
2020-02-06 22:51:26 +02:00
Yair Morgenstern
61471683fc
3.5.11
2020-02-06 22:38:25 +02:00
Yair Morgenstern
5ee882c20d
Translations ( #1863 )
...
* Add japanese translations (#1854 )
* Terrains, Resources, Units japanese translate.
* Add some translate.
* Add technology translation.
* Update Japanese.properties (#1860 )
* Update Japanese.properties
Second half
* Update Japanese.properties
* Update Japanese.properties
Co-authored-by: Yair Morgenstern <yairm210@hotmail.com>
* Create Nations_Japanese.json, and add translation a little (#1861 )
* Update German.properties (#1862 )
Added technology quotes and revised translation
* Autocleanup
Co-authored-by: pekomiya <hongu.yk@gmail.com>
Co-authored-by: paontv <57051667+paontv@users.noreply.github.com>
Co-authored-by: ozolotl <ozolotl@users.noreply.github.com>
2020-02-06 22:35:13 +02:00
Yair Morgenstern
3d18a2aa0a
Automated workers now build unique improvements
2020-02-06 22:21:58 +02:00
Yair Morgenstern
20a7ff7c76
Organized 'explore' actions
2020-02-05 23:30:37 +02:00
Federico Luongo
6fc3b2fd0e
Bugfix: Request rendering on New Game creation and Game Save ( #1857 )
...
* Request rendering on New Game creation and Game Save
* setWorldScreen issues a rendering request
2020-02-05 23:04:52 +02:00
Yair Morgenstern
193ebe0ccd
Resolved #1852 - buildings requiring an improved resource now accept resources with great improvements
2020-02-05 22:21:57 +02:00
Yair Morgenstern
cb6ca058f3
Solved the 'infinite warmongering penalty' bug
2020-02-05 20:40:05 +02:00
Yair Morgenstern
c4a2a3055e
Resolved #1844 - improved worker automation
2020-02-05 00:01:53 +02:00
Yair Morgenstern
1a2e69f4ae
Resolved #1847 - Civs defeated by a nuke are now properly destroyed
2020-02-04 23:47:02 +02:00
Federico Luongo
d43afe38e6
Rectangular maps, maps generator, bugfixes (part 1) ( #1843 )
...
* TileMap Rectangular constructor
* HexMath utilities
* Perlin gradients changed & utility function to combine octaves
* NewGame & MapParameters UI
* MapParameters & MapGenerator refactor
* Advanced Map Parameters UI
* Fix Hide advanced settings
2020-02-04 23:30:35 +02:00
Yair Morgenstern
49086086ee
3.5.10
2020-02-04 23:28:32 +02:00
Yair Morgenstern
44777b8b30
Translations ( #1848 )
...
* added some translations (#1832 )
* new french translations (#1833 )
* Completed translation (#1834 )
* Update Italian.properties (#1840 )
Also added a new translation line
* Update Ukrainian.properties (#1845 )
Co-authored-by: Prosta4okua <31485341+Prosta4okua@users.noreply.github.com>
* rewrite
Co-authored-by: LeMoonStar <webmaster@unitcore.de>
Co-authored-by: armandberger <hoel@free.fr>
Co-authored-by: Freshy <60152907+GreenFreshy@users.noreply.github.com>
Co-authored-by: Smashfanful <41149920+Smashfanful@users.noreply.github.com>
Co-authored-by: JackRainy <JackRainy@users.noreply.github.com>
Co-authored-by: Prosta4okua <31485341+Prosta4okua@users.noreply.github.com>
2020-02-04 23:12:31 +02:00
Yair Morgenstern
eb1ce0f6cb
Resolved #1457 - no AI trades are 'automatically accepted', they all require an active decision of the proposed side and will only happen on their turn
2020-02-04 16:13:37 +02:00
Yair Morgenstern
f6b8afc952
When disbanding carriers, transported air units move to nearby tiles if they can. If thy can't then they're disbanded.
2020-02-04 09:23:36 +02:00
Yair Morgenstern
7ac515ad6e
If you're at war with someone, then 'please don't settle cities near us' is irrelevant
2020-02-04 09:20:45 +02:00
Yair Morgenstern
748168398e
Resolved #1839 - Civs no longer declare war and offer things in the same turn
2020-02-04 09:10:17 +02:00
Yair Morgenstern
df68ff75f8
Resolved #1827 - can no longer see other (current) player's city production in multiplayer
2020-02-04 09:06:41 +02:00
Yair Morgenstern
0ace2e1c7a
forgot this little thing
2020-02-03 16:48:32 +02:00
Yair Morgenstern
848637c78c
Better top-down trickling of information instead of relying on UncivGame.Current info
2020-02-03 16:41:42 +02:00
Yair Morgenstern
76bda5bceb
3.5.9-patch1
2020-02-03 16:34:17 +02:00
Yair Morgenstern
0f26671bcf
Resolved #1835 - game no longer crashes when losing alliance with a city-state due to it being captured
2020-02-03 16:24:10 +02:00
Yair Morgenstern
24c3bdc564
Fixed crashes caused by 'healing on friendly tile' checks to unmet civs for barbarians
2020-02-03 16:13:32 +02:00
Yair Morgenstern
a73fe3d9de
Tile update by The Bucketeer
2020-02-02 18:31:45 +02:00
Yair Morgenstern
259321fe22
3.5.9
2020-02-02 18:04:38 +02:00
Yair Morgenstern
ef19775545
More translation related stuff that I forgot =/
2020-02-02 18:00:08 +02:00
Yair Morgenstern
352e4e8939
Translation ( #1829 )
...
* Update German.properties (#1819 )
Added city states, some notifications and revised translations
* Update Czech.properties (#1824 )
translated missing strings (carriers, settings, some miscellaneous items)
fixed naming of promotions to correct terminology (military) and synced with descriptions
* Update Italian.properties (#1815 )
* Create Japanese.properties (#1803 )
* Create Japanese.properties
* Update Japanese
* Update Japanese.properties
* Update Japanese.properties
* Update Japanese.properties
* Update Japanese.properties
* Update Japanese.properties
* Update
* Update Japanese.properties
* Update Japanese.properties
* Update Japanese.properties
* Update Japanese.properties
* Update Japanese.properties
* Update Japanese.properties
* Update Japanese.properties
* Update Japanese.properties
* Update Japanese.properties
* Update Japanese.properties
* Update Japanese.properties
* Update Japanese.properties
* Update Japanese.properties
* Update Japanese.properties
* Update Japanese.properties
* Update Japanese.properties
* Update Japanese.properties
* Update Japanese.properties
* Update Japanese.properties
* Update Japanese.properties
* Update Japanese.properties
* Added Japanese flag icon
Co-authored-by: ozolotl <ozolotl@users.noreply.github.com>
Co-authored-by: stoupa007 <60326342+stoupa007@users.noreply.github.com>
Co-authored-by: Smashfanful <41149920+Smashfanful@users.noreply.github.com>
Co-authored-by: paontv <57051667+paontv@users.noreply.github.com>
2020-02-02 16:23:20 +02:00
JackRainy
6df11f0a7f
Fix: Capturing the cities must not improve relations ( #1828 )
2020-02-02 16:07:15 +02:00
JackRainy
db5cc82ec7
"Sleep until healed" functionality ( #1821 )
...
* "Sleep until healed" functionality
* Unit test for actions translations is added
* "Fortify until healed" functionality
* Refactoring
2020-02-02 09:55:10 +02:00
ltrcao
0914750489
Show name when icon is tapped in resource overview in a label above the icon. ( #1817 )
2020-02-01 20:31:12 +02:00
Yair Morgenstern
261c3d6ced
Resolved #1820 - Fixed a crashing bug with the AI trying to ally with defeated city states, as well as many other minor bugs
...
All caused by the fact that getKnownCivs didn't filter out defeated civs
Also some minor code cleanup
2020-02-01 20:26:27 +02:00
Yair Morgenstern
d7310aa90a
typo fix withing -> within
2020-01-31 14:17:38 +02:00
lyrjie
58fa5d6dd5
Debug option: simulate game until certain turn ( #1812 )
2020-01-31 14:10:32 +02:00
JackRainy
7577655264
Nuclear missile is able to target any tile within the range ( #1801 )
...
* Minor refactoring
* Refactoring: special function Battle.nuke() for missiles
* Special BattleTable.simulateNuke() function for missiles
* Refactoring: BugReport popup moved into a separate function
* Refactoring: call defaults().pad once in the init()
* Refactoring: not using "syntax sugar"
2020-01-31 14:09:55 +02:00
lyrjie
0888e0a24d
Rewritten the MapUnit.rankTileForHealing() ( #1811 )
2020-01-31 14:04:44 +02:00
lyrjie
3362c2128c
Fix: notification when city-states advance to a new era ( #1813 )
...
* Fix: notification when city-states advance to a new era
* Replaced forEach with for, according with code standards
2020-01-31 14:03:21 +02:00
JackRainy
a728da6a2a
Fix: do not trim the text in the statistics screen ( #1810 )
2020-01-31 07:50:51 +02:00
Yair Morgenstern
e69f092d3a
3.5.8
2020-01-30 21:03:03 +02:00
Yair Morgenstern
3214bfbbfa
Translations update ( #1809 )
...
* Update Turkish.properties (#1799 )
* Update German.properties (#1807 )
* Improved translations for Ukrainian and russian languages (#1802 )
* Chinese translation update. delete some old code about "Scientific Revolution" because its effort has changed. (#1805 )
Co-authored-by: lyrjie <lyrjie@gmail.com>
Co-authored-by: rayray61 <54810477+rayray61@users.noreply.github.com>
Co-authored-by: ozolotl <ozolotl@users.noreply.github.com>
Co-authored-by: JackRainy <JackRainy@users.noreply.github.com>
Co-authored-by: lishaoxia1985 <49801619+lishaoxia1985@users.noreply.github.com>
Co-authored-by: lyrjie <lyrjie@gmail.com>
2020-01-30 20:33:19 +02:00
Yair Morgenstern
1119968f59
Resolved #1808 - Disabled declaration of friendship
2020-01-30 20:16:05 +02:00
Yair Morgenstern
c2eac14b3a
Solved ANR when waiting for the list of maps
2020-01-30 19:40:01 +02:00
Yair Morgenstern
375c39c61e
Fixed crash in city-state influence notification
2020-01-30 19:17:12 +02:00
Yair Morgenstern
b29813b389
Improved queue functionality readability
2020-01-29 22:25:21 +02:00
Yair Morgenstern
267c98be55
Resolved #1757 - Can now see version when running from a desktop Jar
2020-01-29 21:45:44 +02:00
lyrjie
5e264a7e62
City state influence lower limit ( #1798 )
2020-01-28 13:01:11 +02:00
Federico Luongo
ea29f91519
Fix buy current construction ( #1794 )
2020-01-27 23:59:40 +02:00
Yair Morgenstern
d22b3acbb3
3.5.7
2020-01-27 22:59:39 +02:00
stoupa007
12780afde4
Update Czech.properties ( #1793 )
...
Translated missing texts (production queue, spain, natural wonders, diplomacy, events), some typo fixes and improvements.
2020-01-27 22:55:45 +02:00
Smashfanful
f4727bf02b
Update Italian.properties ( #1790 )
...
Also preparing for the Mongolian units
2020-01-27 22:08:38 +02:00