Commit graph

67 commits

Author SHA1 Message Date
Yair Morgenstern
c2fdcb7849 Prepping for multiple rulesets - current ruleset is now is Vanilla folder 2020-04-24 14:03:41 +03:00
Yair Morgenstern
a3843450bf Starting techs no longer hardcoded - this means that mods can have their own tech trees starting wherever 2020-04-17 17:52:45 +03:00
Yair Morgenstern
eba7dc8c8c All era names changed to "... era" to fit in with what is actually translated and displayed
Removed Era enum - too restrictive to tech tree variations (atomic era, anyone?)
As a side bonus, mods can now add their own eras, that'll be interesting?
2020-04-17 15:11:45 +03:00
Yair Morgenstern
c04b450a70
Translations (#2288)
* Update Polish.properties (#2275)

* Update Italian.properties (#2276)

* Update French.properties (#2279)

* Traditional Chinese Update (#2283)

Update for the traditional Chinese translations.

* Update translations + notification about generated translation files (#2280)

* Translations

* Notify about successful creation of the files

* A few more translations

* Misprint is corrected

* Translations for Inca

* Translation updates

Co-authored-by: RadioMagnetofonStereofoniczny <remixionmix@gmail.com>
Co-authored-by: Giuseppe D'Addio <41149920+Smashfanful@users.noreply.github.com>
Co-authored-by: RobertGine <61517798+RobertGine@users.noreply.github.com>
Co-authored-by: The Bucketeer <57716526+GeneralWadaling@users.noreply.github.com>
Co-authored-by: Jack Rainy <JackRainy@users.noreply.github.com>
2020-03-30 22:14:49 +03:00
lishaoxia1985
42e16ec80a Now we and AI can sign research agreement. (#1671) 2020-01-23 20:12:24 +02:00
Federico Luongo
f118be5d40 Adopted JSONC standard for assets files (#1674)
* Adopted JSONC standard for assets files

* Update Nations_Ukrainian.json

* Update Nations_Ukrainian.json

* Normalized Nations_Ukrainian too

Co-authored-by: Marerjh <40261003+Marerjh@users.noreply.github.com>
2020-01-13 19:01:27 +02:00
Yair Morgenstern
ddf2794902 Fixed quote typo 2019-12-14 23:37:29 +02:00
Yair Morgenstern
04ad012cd9 IT IS DONE
Translations are now split by language, and new translations can be added to all languages by changing the templates.properties file!
2019-12-14 23:18:46 +02:00
Yair Morgenstern
f7bb5c4a59 Added lines between prerequisite techs in TechPickerScreen - now you can see the entire tree! 2019-11-17 22:41:08 +02:00
lishaoxia1985
4d5ae8fa25 now you only need to create font once. (#1269)
* update

* update

* update

* update

* update

* update

* update

* range extension

* update

* update

* update

* update

* update

* update

* update

* update

* update

* update

* update

* update

* update

* update

* update

* update

* update

* update

* update

* update

* update

* update

* update

* update

* update

* update

* update

* update

* update

* update

* update

* update

* update

* update
2019-11-08 15:31:11 +02:00
YueR
80122faecf update 2019-10-07 16:43:18 +08:00
YueR
b0cd8e318a update 2019-10-07 16:23:20 +08:00
Smashfanful
ee1751a496 Update Techs.json
Added Medieval and Renaissance Tech quotes
2019-09-19 15:58:59 +03:00
Smashfanful
9271fe22a4 Update Techs.json
Added quotes for Ancient and Classical Age techs
2019-09-17 20:41:03 +03:00
Yair Morgenstern
90318ef93b Tech reorg - added Lasers and Mobile Tactics, tech tree is now almost 100% G&K 2019-07-17 22:21:05 +03:00
Yair Morgenstern
8f30db74ab Added Radar tech and Fighter unit 2019-07-16 22:52:15 +03:00
Yair Morgenstern
07a8b97ed2 Open Borders is now only available with Civil Service, as per Civ V 2019-04-24 11:31:50 +03:00
Lliam Leosh
32fbabdd19 "Replacable Parts" is now "Replaceable Parts" 2019-03-14 02:55:22 -05:00
Yair Morgenstern
c676d127dd Resolved #488 - Recalibrated tech costs 2019-03-02 22:26:31 +02:00
Duan Tao
f7ed954a76 Fixed : Pentagon build cost 0 2019-02-14 18:08:04 +08:00
Yair Morgenstern
3044fb2978 Fixed crashing bug caused by using GameBasics.Technologies.keys directly, and editing it 2019-01-28 20:45:28 +02:00
Yair Morgenstern
7497ffd3b6 Added Combined Arms tech with Tank, Anti-Tank Gun units and Pentagon wonder
Tech tree rearrangement - now much closer to original G&K tree
2019-01-26 23:08:20 +02:00
Yair Morgenstern
2df64861d1 Added Infantry, Machine Gun units
Added Railroad, Ballistics techs
Added Statue of Liberty wonder
2019-01-15 22:17:34 +02:00
Yair Morgenstern
f66e54a127 Fixed "camel archer melee unit" and "sydney opera house 0 turns to build" bugs 2018-12-24 20:50:36 +02:00
Yair Morgenstern
f5c8b28d82 Organized Modern Era techs
Free techs are added like regular techs - with all the abilities and notifications thereof
2018-12-17 10:49:13 +02:00
Duan Tao
209eb4c73b Add submarine and refrigeration. Submarine is not invisible yet. 2018-12-12 13:23:29 +08:00
Duan Tao
2edb566078 Add Battleship. Enabled Electronics for battleship. 2018-12-11 16:26:29 +08:00
Yair Morgenstern
24b27a791f Added Replacable Parts tech and Great War Infantry
Musketman now upgrades to Rifleman
Solved more rare concurrency problems
2018-12-02 23:05:05 +02:00
Yair Morgenstern
69e30ce212 Dev: Techs are now recognized by their unique abilities, not by tech name 2018-11-17 20:33:21 +02:00
Yair Morgenstern
62ef51f38e Added Navigation tech with Seaport building and Frigate unit
Water maps are out of beta and are now default!
2018-11-12 13:05:42 +02:00
Yair Morgenstern
937687a0f4 Steam Power and Astronomy now increase embarked units' movement 2018-11-04 13:07:03 +02:00
Yair Morgenstern
eb9ae392d3 Added Monastery and Solar Plant icons, which were missing 2018-11-02 14:53:20 +02:00
Yair Morgenstern
45e5f82478 Added Compass tech and Harbor building 2018-10-28 14:33:42 +02:00
Yair Morgenstern
f9f46391ea Fixed lighthouse & trireme problems 2018-10-18 22:57:45 +03:00
Yair Morgenstern
dea7775be5 Added Optics and Lighthouse 2018-10-16 21:13:29 +03:00
Yair Morgenstern
b4c17f7664 Organized building order and icon credits 2018-10-13 21:53:17 +03:00
Yair Morgenstern
1111a23c14 Added Fish, Pearls and Whale resources, Work Boats unit, Sailing tech and Fishing Boats impovement 2018-10-11 23:03:31 +03:00
Yair Morgenstern
837195293c Fixed minor merge conflict between dutch and other languages 2018-07-01 16:59:41 +03:00
Yair Morgenstern
85a8e68a0a Added Rifling with Rifleman unit 2018-06-25 14:16:39 +03:00
Yair Morgenstern
7898a24ff1 Added Metallurgy with Lancer unit 2018-06-25 14:12:17 +03:00
Yair Morgenstern
fea22cc049 Added Military Science tech with Cavalry unit and Military Academy building 2018-06-25 14:07:35 +03:00
Yair Morgenstern
1dffbe2db5 Added Dynamite tech with Artillery 2018-06-25 13:59:51 +03:00
Yair Morgenstern
a56e7e43aa Added Agriculture tech - no gameplay change, but it does tell the game's story well! 2018-06-24 21:19:57 +03:00
Yair Morgenstern
a0e14ee8f8 Swords man upgrades to Longswordsman, Chariot Archer upgrades to Knight 2018-06-23 23:31:08 +03:00
Yair Morgenstern
56c5b7c1ca Added Industrialization between Economics and Steam Power 2018-06-22 15:34:47 +03:00
Yair Morgenstern
83471fb3cd Added Architecture tech 2018-06-22 15:24:22 +03:00
Yair Morgenstern
e592dc90a3 Added Steel tech 2018-06-22 13:28:24 +03:00
Yair Morgenstern
86ba484c78 Organized Physics tech, added Gunpowder 2018-06-22 13:25:42 +03:00
Yair Morgenstern
81e9cd317d Started normalizing tech tree to be like G&K - Added Guilds between Currreny and Chivalry 2018-06-22 13:07:52 +03:00
Yair Morgenstern
14a1bc5626 Fixed crash caused by trebuchet listing "cannon" as upgrade, but the cannon doesn't exist yet 0_0 2018-05-28 22:03:56 +03:00