lengstrom
4609a35332
Replaced raw unicode with String.fromCharCode()
2014-07-03 16:39:29 -04:00
lengstrom
3ae89724cb
changed delay length
2014-07-03 16:31:45 -04:00
lengstrom
bf2b33c7a5
added devMode, disabled debugging functions. first version of tutorial is done. added delay to gamePlay after pressing start to let the UI elements fade out.
2014-07-03 16:30:56 -04:00
lengstrom
140f0614e9
added drawKey(key, x, y) to draw any key at any given (x,y)
2014-07-03 01:24:35 -04:00
lengstrom
a614f5aec7
Merge branch 'gh-pages' of https://github.com/teamsnowman/hextris into gh-pages
2014-07-02 23:51:43 -04:00
lengstrom
13caa4c48e
removed entities.js from index.html
2014-07-02 23:51:34 -04:00
Garrett Finucane
bc864ea20a
Fixed flickering after pause
2014-07-02 11:10:36 -04:00
Garrett Finucane
47664aa63c
Title screen fades in and out
2014-07-02 10:58:02 -04:00
lengstrom
ae6ef6690a
Merge branch 'gh-pages' of https://github.com/teamsnowman/hextris into gh-pages
2014-07-01 22:30:13 -04:00
lengstrom
8c4dd05427
standardized block fall speed on hexagon
2014-07-01 22:30:01 -04:00
Garrett Finucane
a231dd8a77
unhid all the buttons
2014-07-01 11:18:13 -04:00
Garrett Finucane
95c0816557
Merge branch 'gh-pages' of http://github.com/teamsnowman/hextris into gh-pages
2014-07-01 11:03:06 -04:00
Garrett Finucane
352988ab4a
no more -2 gameState
2014-07-01 11:02:52 -04:00
lengstrom
26260747ff
Merge branch 'gh-pages' of https://github.com/teamsnowman/hextris into gh-pages
2014-06-30 22:45:14 -04:00
lengstrom
508002d16e
fixed issue in which waves would restart after resuming the game
2014-06-30 22:45:00 -04:00
Garrett Finucane
d83d0c50be
fixed clicking in hextris
2014-06-30 21:56:14 -04:00
Garrett Finucane
14e1f662cc
new comboTimer
2014-06-30 21:31:54 -04:00
Garrett Finucane
9a3ac314c6
restart icon shown on resume
2014-06-30 13:34:55 -04:00
Garrett Finucane
ad48ad0a40
added restart button
2014-06-30 12:29:26 -04:00
Garrett Finucane
ea179a7292
Merge branch 'gh-pages' of http://github.com/teamsnowman/hextris into gh-pages
2014-06-30 12:13:50 -04:00
Garrett Finucane
b2abf7dabd
new combotimer
2014-06-30 12:13:21 -04:00
lengstrom
36ec1a9b64
Removed spacebar speedup
2014-06-29 14:35:10 -04:00
lengstrom
4297dffefa
fixed bug in which pause btn didn't show up after resuming a game
2014-06-29 14:25:40 -04:00
lengstrom
a5fe95443f
removed useless opacity settings
2014-06-28 15:33:31 -04:00
lengstrom
5004a5cf34
fixed demo level faultily calling the game over after start
2014-06-28 14:42:55 -04:00
lengstrom
13be0a5db8
reverted changes around transition from start screen -> gameplay
2014-06-28 14:34:30 -04:00
lengstrom
31c4b4d96a
removed white gaps, changed method for starting previously saved game to calling resumeGame (after init is called)
2014-06-28 13:44:43 -04:00
lengstrom
8ad952b379
fixed white gaps, added saveState to .unload handler
2014-06-28 12:01:41 -04:00
lengstrom
6304f410c9
fixed white gaps caused by constant, needless scaling during export
2014-06-28 11:57:22 -04:00
lengstrom
a7293a1d48
fixed start btn not starting saved games, removed useless debugging lines
2014-06-28 11:48:45 -04:00
lengstrom
2f2ad3b7ae
fixed clicking on btn, started adding start->play transition anims
2014-06-28 11:24:47 -04:00
lengstrom
0a1925bc89
converted animLoop to a switch case
2014-06-27 22:15:16 -04:00
lengstrom
71dd048738
combo lines now match the faded blocks during menu screen play
2014-06-27 22:09:36 -04:00
lengstrom
57b6f21e89
converted completely to hex, added legacy support
2014-06-27 21:39:32 -04:00
lengstrom
38e417b704
fixed issues surrounding checking and faulty hex -> rgb translations
2014-06-27 21:31:59 -04:00
lengstrom
183af89000
fixed initial setup not rendering correctly in menu
2014-06-27 21:19:57 -04:00
lengstrom
632b68e60a
extended reset to enter key press as well in the title screen
2014-06-27 19:10:53 -04:00
lengstrom
916cff498d
fixed issue in which imported data would continue to play after startup and the hexagon would not be cleared
2014-06-26 22:19:41 -04:00
Garrett Finucane
28515ab67c
moved incrementing MainClock.ct from render to update
2014-06-24 13:41:40 -04:00
Garrett Finucane
83152a24ea
timer drawn beneath blocks and goes backwards
2014-06-24 13:22:47 -04:00
Garrett Finucane
fc426f46dc
fixed the whole weird stuff
2014-06-24 13:16:46 -04:00
Garrett Finucane
4b434de3ef
Line Wraps around now
2014-06-24 11:44:40 -04:00
Garrett Finucane
8a78a4e6c5
Merge branch 'gh-pages' of http://github.com/teamsnowman/hextris into gh-pages
2014-06-24 10:53:53 -04:00
Garrett Finucane
1a8ee2388a
boundary lines denote comboTimer
2014-06-24 10:53:26 -04:00
lengstrom
75ff870065
fixed restart method not clearing the screen, started fixing distFromHex changing
...
after restart
2014-06-24 09:47:15 -04:00
lengstrom
0715056fe0
fixed issue in which blocks were added twice (init was called twice)
2014-06-24 09:23:43 -04:00
Garrett Finucane
04c553d46d
minor fixes
2014-06-24 00:15:03 -04:00
Garrett Finucane
48217a7940
falling blocks dont continue falling on refresh
2014-06-23 23:12:38 -04:00
Garrett Finucane
5b41abcb02
refreshing no longer clears at start
2014-06-23 22:31:25 -04:00
lengstrom
b7f475724f
Merge branch 'gh-pages' of https://github.com/teamsnowman/hextris into gh-pages
2014-06-23 22:26:05 -04:00
lengstrom
706c9f1130
added previous game display on the title
2014-06-23 22:26:00 -04:00
Garrett Finucane
31b4f91c32
high scores better
2014-06-23 22:21:36 -04:00
lengstrom
4936b76940
merged
2014-06-23 20:58:07 -04:00
lengstrom
b153107bdc
added start screen
2014-06-23 20:55:04 -04:00
Garrett Finucane
5f25d1de37
re-whitened text
2014-06-23 20:18:32 -04:00
Garrett Finucane
b84e8c48f0
text inverts
2014-06-23 19:21:09 -04:00
Garrett Finucane
7b16ffc85a
faded to immediate background
2014-06-23 18:47:29 -04:00
Garrett Finucane
6eb3d17f1c
different timeout tone
2014-06-23 18:40:41 -04:00
Garrett Finucane
a5788fcc0c
tints to show combo timeout
2014-06-23 18:35:28 -04:00
Garrett Finucane
55684e9abd
added fading to denote combo timeout
2014-06-23 17:59:51 -04:00
Garrett Finucane
8637950d12
fixed importing
2014-06-23 15:46:14 -04:00
lengstrom
30260e25ef
added intro.json
2014-06-23 15:31:48 -04:00
lengstrom
3fdde47bc9
updated settings for mobile version
2014-06-22 22:58:15 -04:00
lengstrom
a0f49f6040
reduced rate at which fading text is scaled relative to the size of hte canvas
2014-06-22 22:53:36 -04:00
lengstrom
03436dfe9f
cleaned up some variable declarations
2014-06-22 16:52:51 -04:00
lengstrom
3ac66a1c55
fixed white gaps/misaligned blocks that occur at certain screen dimensions at startup
2014-06-22 16:49:26 -04:00
lengstrom
6c105fd460
fixed merge conflicts
2014-06-22 15:17:00 -04:00
lengstrom
e690de3251
removed for-in loops, fixed issue in which the text would fade/blur too fast
2014-06-22 15:16:28 -04:00
Garrett Finucane
ee27fb8a73
Merge branch 'gh-pages' of http://github.com/teamsnowman/hextris into gh-pages
2014-06-22 13:25:33 -04:00
Garrett Finucane
921bb49023
no pausing at game over
2014-06-22 13:25:20 -04:00
lengstrom
91e89502aa
removed for-in loops; cleaned up syntax
2014-06-22 12:49:27 -04:00
lengstrom
8cab632d4a
fixed hexagon not being centered in the y axis during pauses
2014-06-22 12:32:23 -04:00
lengstrom
01c1e8c00e
added scaling text, fits to y dimension; formatted js
2014-06-22 00:26:46 -04:00
Garrett Finucane
a9ac49e734
reworked endgame
2014-06-21 16:58:18 -04:00
Garrett Finucane
e07609fd48
now fancy blurs
2014-06-21 16:06:23 -04:00
lengstrom
936694355f
reformatting
2014-06-04 14:33:40 -04:00
lengstrom
03b67f3f4b
scaled difficulty, fixed issuei n which blocks don't fall after blocks below them are destroyed
2014-06-01 18:48:28 -04:00
lengstrom
2249b03cf1
raised difficulty
2014-05-31 22:32:02 -04:00
lengstrom
eefb0b6288
increased spawn time delta
2014-05-31 22:21:27 -04:00
lengstrom
ef4c496b44
lowered difficulty
2014-05-31 22:00:25 -04:00
lengstrom
1432a9ea8d
raised difficulty
2014-05-31 21:56:52 -04:00
lengstrom
d18ce36bed
lowered difficulty
2014-05-31 21:54:23 -04:00
lengstrom
7431312f9b
fixed merge conflicts
2014-05-31 21:45:25 -04:00
lengstrom
9e7e82c729
cleaned up main, made new difficulty scaling system, removed .swp files,
...
added greater support for mobile (responsiveness of btns)
2014-05-31 21:44:03 -04:00
Garrett Finucane
cb89190a86
fixed start screen
2014-05-31 20:17:00 -04:00
Garrett Finucane
8f0d1a4f93
continues to draw score and background hex after pause
2014-05-31 20:10:32 -04:00
Garrett Finucane
4d848a5ac4
Merge branch 'gh-pages' of http://github.com/teamsnowman/hextris into gh-pages
...
Conflicts:
index.html
js/input.js
style/style.css
2014-05-31 19:39:07 -04:00
Garrett Finucane
03d1627037
changed first screen
2014-05-31 19:37:23 -04:00
lengstrom
3dff49b0ef
added click support for rotating the hexagon. consolidated touch
...
support. created pause button. created unselectable class for menus.
fixed being able to restart game while paused. now render every frame for
the pause menu now to avoid difficulties when resizing.
2014-05-31 18:12:35 -04:00
lengstrom
269f79232f
made spacebar pressing make blocks spawn twice as fast as well as go twice as fast
2014-05-31 15:32:01 -04:00
lengstrom
089a5029c6
changed magnitude to scale with the actual scale of the canvas, fixed fontawesome issues
2014-05-31 15:22:23 -04:00
lengstrom
aabc3447af
consolidated style sheets, made pause anim take 300 ms rather than 500, made game not start until becoming unblurred
2014-05-31 11:26:15 -04:00
Garrett Finucane
82fe0c9a6b
Merge branch 'gh-pages' of http://github.com/teamsnowman/hextris into gh-pages
...
Conflicts:
index.html
2014-05-31 11:16:48 -04:00
Garrett Finucane
eb84ceea27
html pause
2014-05-31 11:13:40 -04:00
lengstrom
f5c27aad26
fixed issues with savestate around rendering old text
2014-05-31 11:04:57 -04:00
lengstrom
8d1bc380d2
trying to fix issue around savestate
2014-05-31 10:55:36 -04:00
lengstrom
1e664bc9f6
added spacebar to speed
2014-05-31 10:22:42 -04:00
lengstrom
f577d46b0e
added spacebar to make game go twice as fast
2014-05-31 09:56:38 -04:00
Garrett Finucane
244f6f9c49
window on blur no longer unpauses
2014-05-30 21:23:32 -04:00
Garrett Finucane
a63415c1d8
fade in on restart
2014-05-30 21:05:01 -04:00
Garrett Finucane
1cb8663496
save state fixed. simultaneous checking works
2014-05-30 20:05:50 -04:00
Garrett Finucane
90ac4ac8e7
saveState working now, the falling blocks don't fall into clock now
2014-05-30 19:06:16 -04:00
lengstrom
5069746abd
Merge branch 'gh-pages' of https://github.com/teamsnowman/wastedtime into gh-pages
2014-05-27 18:43:19 -04:00
lengstrom
29cca41508
view.js changes
2014-05-27 18:43:15 -04:00
garrettdreyfus
540bc36ec0
help screen implemented
2014-05-26 21:05:58 -04:00
garrettdreyfus
23e6cd36f6
text fades in
2014-05-26 14:43:05 -04:00
garrettdreyfus
f3c7752499
score fades in
2014-05-26 14:24:38 -04:00
garrettdreyfus
76ddb4792e
multipliers fade out faster
2014-05-26 14:14:30 -04:00
garrettdreyfus
bd2e1d2f56
combo timing based on frames
2014-05-26 14:07:07 -04:00
lengstrom
704e8478b4
changed this.ct to increment every time
2014-05-26 13:46:11 -04:00
garrettdreyfus
6712507065
Merge branch 'gh-pages' of http://github.com/teamsnowman/hextris into gh-pages
2014-05-26 13:38:59 -04:00
garrettdreyfus
5440a2a21a
better fonts
2014-05-26 13:38:47 -04:00
lengstrom
472c86297d
Merge branch 'gh-pages' of https://github.com/teamsnowman/wastedtime into gh-pages
2014-05-26 13:30:43 -04:00
lengstrom
c97a77bbdf
made center text white
2014-05-26 13:30:39 -04:00
garrettdreyfus
3cdc6228f5
Merge branch 'gh-pages' of http://github.com/teamsnowman/hextris into gh-pages
2014-05-26 13:18:44 -04:00
garrettdreyfus
a9c7d1668c
multipliers white
2014-05-26 13:18:27 -04:00
lengstrom
ad15dc2fb7
removed number render offset
2014-05-26 13:18:20 -04:00
lengstrom
5502c3a39f
centered text
2014-05-26 13:11:23 -04:00
lengstrom
00e250b80e
fixed modifying rather than accessing in findCenterOfBlocks
2014-05-26 13:09:59 -04:00
lengstrom
4c219e2ddf
Merge branch 'gh-pages' of https://github.com/teamsnowman/wastedtime into gh-pages
2014-05-26 13:04:30 -04:00
lengstrom
b1be42241b
block function returns a center slightly otuwards
2014-05-26 13:04:26 -04:00
garrettdreyfus
7fa3481bb3
score multiplier
2014-05-26 13:04:23 -04:00
lengstrom
37fcd47e37
centered text
2014-05-26 12:57:18 -04:00
garrettdreyfus
bca95619b3
start is Lovello too
2014-05-26 12:54:33 -04:00
garrettdreyfus
e97a437e34
Merge branch 'gh-pages' of http://github.com/teamsnowman/hextris into gh-pages
2014-05-26 12:53:08 -04:00
garrettdreyfus
2f2ed11c9c
Lovello is the bomb
2014-05-26 12:52:57 -04:00
lengstrom
667787235f
Merge branch 'gh-pages' of https://github.com/teamsnowman/wastedtime into gh-pages
2014-05-26 12:49:24 -04:00
lengstrom
420ed9d43e
added findCenterOfBlocks
2014-05-26 12:49:20 -04:00
garrettdreyfus
94650522b5
Merge branch 'gh-pages' of http://github.com/teamsnowman/hextris into gh-pages
2014-05-26 12:46:12 -04:00
garrettdreyfus
5abb300163
floating adder color of scored
2014-05-26 12:45:52 -04:00
lengstrom
c6fcfb4a04
removed clock hand
2014-05-26 12:41:04 -04:00
Noah Moroze
f24055bc6a
Merge branch 'gh-pages' of https://github.com/teamsnowman/hextris into gh-pages
2014-05-26 12:30:45 -04:00
Noah Moroze
d6d738e298
Fixed blocks starting behind hexagon on load save state
2014-05-26 12:30:30 -04:00
garrettdreyfus
d53768bf48
adding floats up
2014-05-26 12:27:30 -04:00
garrettdreyfus
3c895b6e56
added obnoxious purple chain multiplier
2014-05-26 11:22:52 -04:00
Michael Yang
febf41fd5b
whoops
2014-05-26 01:28:37 -04:00
Michael Yang
ff50557d25
Merge branch 'gh-pages' of https://github.com/teamsnowman/hextris into gh-pages
2014-05-26 01:12:01 -04:00
Michael Yang
95ac06bc13
added clock hand
2014-05-26 01:11:47 -04:00
Noah Moroze
09f6a0f83c
Fixed problems with not resetting save
2014-05-26 01:11:13 -04:00
Noah Moroze
06bacb800f
Fixed mistakes during merge
2014-05-26 00:07:03 -04:00
Noah Moroze
25c0d69b0d
Merge
2014-05-25 23:55:20 -04:00
Noah Moroze
3421f54db0
Save state during game
2014-05-25 23:52:35 -04:00
Michael Yang
a239c13bee
Merge branch 'gh-pages' of https://github.com/teamsnowman/hextris into gh-pages
2014-05-25 23:42:17 -04:00
Michael Yang
ed736e18f7
display score in center
2014-05-25 23:42:06 -04:00
garrettdreyfus
0de8d54e79
added combo multiplier
2014-05-25 23:12:47 -04:00
Michael Yang
a89f66723c
refactor for days
2014-05-25 22:50:13 -04:00
Michael Yang
0546c8abdf
Merge branch 'gh-pages' of https://github.com/teamsnowman/hextris into gh-pages
2014-05-25 22:30:04 -04:00
Michael Yang
2421d08ade
Merge branch 'gh-pages' of https://github.com/teamsnowman/hextris into gh-pages
2014-05-25 22:29:36 -04:00
garrettdreyfus
466b7f4c73
you dont spell parent parrent
2014-05-25 22:29:34 -04:00
Michael Yang
4c1ea98f8e
fixed onblur pausing bug
2014-05-25 22:28:04 -04:00
garrettdreyfus
155ece8b0b
more comments in entities
2014-05-25 22:17:26 -04:00
garrettdreyfus
79f5e856d7
Merge branch 'gh-pages' of http://github.com/teamsnowman/hextris into gh-pages
2014-05-25 22:06:28 -04:00
garrettdreyfus
a79ec65bed
no circular references halfway comments
2014-05-25 22:06:15 -04:00
Noah Moroze
9b297dbfa0
Merge branch 'gh-pages' of https://github.com/teamsnowman/hextris into gh-pages
2014-05-25 21:59:47 -04:00
Noah Moroze
12caecdbeb
Wrote exportSaveState
2014-05-25 21:59:33 -04:00
Michael Yang
6344039e69
Merge branch 'master' of https://github.com/teamsnowman/hextris
2014-05-25 21:49:18 -04:00
Michael Yang
5dc31d2e54
create update.js, render.js
2014-05-25 21:49:03 -04:00
garrettdreyfus
1abc55242f
added comments for checking
2014-05-25 21:47:21 -04:00
lengstrom
9eb41988f3
Merge branch 'master' into gh-pages
2014-05-25 21:25:45 -04:00
Michael Yang
79e79c5a32
remove test.js
2014-05-25 21:07:46 -04:00
garrettdreyfus
4cbd909845
better gamestates
2014-05-25 21:04:14 -04:00
garrettdreyfus
990b5cf83e
better infringement detection
2014-05-25 20:34:56 -04:00
lengstrom
b7a6bdf5c1
added new block destruction effects. broke pausing
2014-05-25 19:53:02 -04:00
lengstrom
2287f45e78
changed way that settings.creationSpeedModifier is used
2014-05-25 18:45:20 -04:00
lengstrom
09898509da
changed difficulty level
2014-05-25 18:32:49 -04:00
lengstrom
97a08da984
added mobile version
2014-05-25 18:27:25 -04:00
lengstrom
ad336749e8
added 1/4 retina display
2014-05-25 12:02:22 -04:00
lengstrom
4c1e71ce22
fixed falling hexagon
2014-05-25 11:31:05 -04:00
lengstrom
b16fa95c7e
Merge branch 'master' into gh-pages
2014-05-25 11:17:10 -04:00
lengstrom
114d420a49
Merge branch 'gh-pages' of https://github.com/teamsnowman/wastedtime into gh-pages
2014-05-25 11:16:37 -04:00
lengstrom
f69e8e31f6
added scaling
2014-05-25 11:16:33 -04:00
garrettdreyfus
9dc6c0ee49
pausing fixed
2014-05-25 11:15:22 -04:00
garrettdreyfus
00116cc43c
no shadow
2014-05-25 11:05:05 -04:00
garrettdreyfus
5ce2fb994c
scoreScalar deleted
2014-05-25 10:55:49 -04:00
garrettdreyfus
17c4f72e8c
Merge branch 'gh-pages' of http://github.com/teamsnowman/hextris into gh-pages
...
Conflicts:
js/main.js
2014-05-25 10:52:20 -04:00
garrettdreyfus
797f5da920
clean script created
2014-05-25 10:51:25 -04:00
lengstrom
f1744cf1c3
Merge branch 'gh-pages'
2014-05-25 10:42:31 -04:00
lengstrom
f5c0d7a047
merged
2014-05-25 10:42:09 -04:00
lengstrom
117a3f882f
added real scaling
2014-05-25 10:41:06 -04:00
garrettdreyfus
2976744f33
deleted blocks can not partake in combos
2014-05-25 10:20:32 -04:00
garrettdreyfus
18c5e8b4d0
got rid of useless lane calculation
2014-05-25 10:08:09 -04:00
garrettdreyfus
0113c3668f
Merge branch 'gh-pages' of http://github.com/teamsnowman/hextris
2014-05-25 10:03:42 -04:00
garrettdreyfus
c58a48f88d
added Attached lane, fixes checking
2014-05-25 10:03:28 -04:00
lengstrom
23bf29e7ab
merged
2014-05-25 01:12:06 -04:00
lengstrom
a56f47c9b7
centered, resized canvas. made system to augment different aspects of the game for different devices.
2014-05-25 01:11:24 -04:00
garrettdreyfus
3c84813469
better scoring
2014-05-25 00:59:56 -04:00
garrettdreyfus
671ff6c0f2
added back the enter key
2014-05-25 00:44:25 -04:00
garrettdreyfus
31727a9f9e
Merge branch 'master' of http://github.com/teamsnowman/hextris into gh-pages
...
Conflicts:
js/main.js
2014-05-25 00:41:01 -04:00
garrettdreyfus
268d55db14
fixed checking
2014-05-25 00:39:23 -04:00
garrettdreyfus
ab2ca381b3
better input
2014-05-24 22:44:23 -04:00
lengstrom
7cb65b2d20
readded pausing onblur, removed debugger statements
2014-05-24 22:10:12 -04:00
lengstrom
047ca6833d
removed false gameovers, added css for local fonts
2014-05-24 21:12:12 -04:00
lengstrom
9c5ed782eb
changed ramping in difficulty
2014-05-24 19:50:57 -04:00
lengstrom
050cb49d21
fixed issues surrounding white blocks
2014-05-24 18:28:32 -04:00
lengstrom
c1ffee24c2
added ability to restart game at any time using enter, removed logging
2014-05-24 16:39:25 -04:00
lengstrom
78f020dd1b
started to add ability to restart game at any time by pressing enter
2014-05-24 16:39:04 -04:00
lengstrom
cf574f8599
added ability to turn hexagon during startup
2014-05-24 16:35:32 -04:00
lengstrom
014b110321
fixed conflicts around input.js and pausing
2014-05-24 16:04:57 -04:00
lengstrom
0ce1d424b3
fixed speeding up used to create an additional concurrent game loop when enter was pressed
2014-05-24 16:02:14 -04:00
Michael Yang
f002726b23
hacky fix to drop blocks on gameover
2014-05-24 16:01:24 -04:00