Movea unit!\nClick on a unit > Click on a destination > Click the arrow popup = Yek niroo raa harekat dahid!\nRooye yek niroo kilik konid > Rooye yek maghsad kilik konid > Rooye felesh e zaaher shode kilik konid
Founda city!\nSelect the Settler (flag unit) > Click on 'Found city' (bottom-left corner) = Saakht e shahr!\nKoloni raa entekhaab konid (Nirooyi ke parcham daarad) > Rooye ‘Saakht e shahr’ kilik konid (gooshe paayin samt e chap)
Enterthe city screen!\nClick the city button twice = Vaared safhe ye shahr shavid!\nRooye gozine ye shahr 2 bar kilik konid
Picka technology to research!\nClick on the tech button (greenish, top left) > \n select technology > click 'Research' (bottom right) = Yek teknoloji baraaye tahghigh entekhaab konid!\nRooye gozine teknoloji kilik konid (sabz, baalaa chap) > \n teknoloji entekhaab konid > rooye ‘tahghigh’ kilik konid (paayin raast)
Picka construction!\nEnter city screen > Click on a unit or building (bottom left side) > \n click 'add to queue' = yek saakht-o-saaz entekhaab konid!\nVared safhe ye shahr shavid > Rooye yek Niroo yaa saakhtemaan kilik konid (samt e paayin chap) > \n rooye ‘Ezaafe kardan be saf’ kilik konid
Passa turn!\nCycle through units with 'Next unit' > Click 'Next turn' = Yek nobat begozarid!\nBa ‘Niroo ye ba’adi’ tooye niroo ha charkh bezanid > Rooye ‘Nobat e ba’adi’ kilik konid
Reassignworked tiles!\nEnter city screen > click the assigned (green) tile to unassign > \n click an unassigned tile to assign population = zamin haaye kaar shode raa dobaare entesaab konid!\nVaared safhe ye shahr shavid > Rooye zamin e entesaab shode (sabz) kilik konid taa entesaab bardaashte shavad > \n rooye yek zamin e entesaab nashode kilik konid taa shahrvandi be aan entesaab shavad
Meetanother civilization!\nExplore the map until you encounter another civilization! = Baa yek tamaddon e digar aashna shavid!\nNaghshe raa kaavosh konid ta baa yek tamaddon e digar rooberoo shavid!
Openthe options table!\nClick the menu button (top left) > click 'Options' = Menoye tanzimaat raa baaz konid!\nRooye dokme ye meno kilik konid (baalaa chap) > rooye ‘Tanzimat’ kilik konid
Constructan improvement!\nConstruct a Worker unit > Move to a Plains or Grassland tile > \n Click 'Create improvement' (above the unit table, bottom left)\n > Choose the farm > \n Leave the worker there until it's finished = yek zamin raa behbood bebakhshid!\nYek niroo ye Kaargar besaazid > Be yek zamin e dasht yaa chamanzaar harekat konid > \n Rooye ‘Behbood bakhshidan’ kilik konid (baalaaye panjere ye niroo, paayin chap)\n > Mazra’e raa entekhaab konid > \n Kaargar raa aanja bogzaarid taa kaar tamaam shavad
Createa trade route!\nConstruct roads between your capital and another city\nOr, automate your worker and let him get to that eventually = Yek masir e tejaari besaazid!\nBein paaytakhtetoon va yek shahr digar jaadde bekeshid\nYaa, kaargar khod raa rooye khodkaar begozaarid va sabr konid taa oo dar nahaayat in kaar raa bokonad
Conquera city!\nBring an enemy city down to low health > \nEnter the city with a melee unit = Yek shahr raa fath konid!\nJoon e yek shahr e doshman raa kam konid > \nBaa yek niroo ye zamini ye nazdik-bord vaared shahr shavid
Movean air unit!\nSelect an air unit > select another city within range > \nMove the unit to the other city = Yek niroo ye havaai raa harekat dahid!\nYek niroo ye havaai raa entekhab konid > yek shahr digar ke dar bord ast raa entekhaab konid > \nNiroo raa be aan shahr montaghel konid
Seeyour stats breakdown!\nEnter the Overview screen (top right corner) >\nClick on 'Stats' = Barresi aamari khod raa bebinid!\nVaared e safhe ye Barresi shavid (gooshe ye baalaa raast) >\nRooye ‘Aamaar’ kilik konid
Ohno! It looks like something went DISASTROUSLY wrong! This is ABSOLUTELY not supposed to happen! Please send me (yairm210@hotmail.com) an email with the game information (menu -> save game -> copy game info -> paste into email) and I'll try to fix it as fast as I can! = Vaay na! Be nazar yek moshkel FAaJE’E AaMIZ be vojood aamad! Hamchin chizi GhATA’AN nabaayad ettefaagh bioftad! Lotfan be man yek email (yairm210@hotmail.com) baa ettelaa’aat baazi bezanid (meno -> zakhire ye baazi -> ettelaa’aat baazi raa kopi konid -> dar email peyst konid) va man sa’ay khaaham kard dar asra’e e vaght aanraa dorost konam!
Ohno! It looks like something went DISASTROUSLY wrong! This is ABSOLUTELY not supposed to happen! Please send us an report and we'll try to fix it as fast as we can! = Vaay na! Be nazar yek moshkel FAaJE’E AaMIZ be vojood aamad! Hamchin chizi GhATA’AN nabaayad ettefaagh bioftad! Lotfan be maa yek gozaaresh befrestid va maa sa’ay khaahim kard aanraa dar asra’e e vaght dorost konim!
# Buildings
Choosea free great person = Yek fard e bozorg raa raaygaan begirid
Get=Begirid
HydroPlant = Niroogaah e Aabi
+1population in each city = +1 jame’iat dar har shahr
# Diplomacy,Trade,Nations
Requires[buildingName] to be built in the city = Niaaz daarad ke [buildingName] dar shahr saakhte shode baashad
Requires[buildingName] to be built in all cities = Niaaz daarad ke [buildingName] dar hame ye shahr haa saakhte shode baashad
Providesa free [buildingName] in the city = Yek [buildingName] e raaygaan dar shahr eraae midahad
Pleasedon't settle new cities near us. = Lotfan nazdik e maa shahr jadid nasaazid.
Verywell, we shall look for new lands to settle. = kheyle khob, maa donbaal e zamin haaye jadid baraaye mostaghar shodan khaahim gasht.
Weshall do as we please. = Maa har kaari delemaan bekhaahad anjaam midahim.
Wenoticed your new city near our borders, despite your promise. This will have....implications. = Maa motevajje shodim alaa-raghm e gholi ke daadid nazdik e marz haaye maa shahr saakhte id. In... payaamad haayi khaahad daasht.
# City-States
Provides[amountOfCulture] culture at 30 Influence = Dar 30 Nofooz, [amountOfCulture] farhang midahad
Provides3 food in capital and 1 food in other cities at 30 Influence = Dar 30 Nofooz, 3 ghazaa dar paaytakht va 1 ghazaa dar shahr haaye digar midahad
Provides3 happiness at 30 Influence = Dar 30 Nofooz, 3 rezaayat midahad
Providesland units every 20 turns at 30 Influence = dar 30 Nofooz, har 20 nobat niroo haaye zamini midahad
UserIDcopied to clipboard = ID e Kaarbari kopi shod
GameIDcopied to clipboard = ID e Baazi kopi shod
Setcurrent user = Gharaar daadan e hamin kaarbar
PlayerID from clipboard = ID e Kaarbari e kopi shode
Tocreate a multiplayer game, check the 'multiplayer' toggle in the New Game screen, and for each human player insert that player's user ID. = Baraaye saakht e yek baazi chand-nafare, tik e ‘chand-nafare’ raa dar safhe ye Baazi e Jadid bezanid, va be ezaaye har fard ID oo raa vaared konid.
Youcan assign your own user ID there easily, and other players can copy their user IDs here and send them to you for you to include them in the game. = Shomaa mitavaanid ID khod raa aanjaa be raahati vaared konid, va baazikonaan digar ham mitavaanand ID haaye khod raa az injaa kopi konand va baraaye shoma befrestand taa dar baazi gharaareshaan dahid.
Onceyou've created your game, the Game ID gets automatically copied to your clipboard so you can send it to the other players. = Vaghti baazi e khod raa saakhtid, ID e Baazi baraaye shomaa khodkaar kopi mishavad taa shomaa betavaanid aanraa be baazikonaan e digar befrestid.
Playerscan enter your game by copying the game ID to the clipboard, and clicking on the 'Add Multiplayer Game' button = Baazikonaan baa kopi kardan e ID e Baazi va kilik rooye ‘Ezaafe Kardan e Baazi e Chand-nafare’, vaared e baazi shomaa shavand.
Thesymbol of your nation will appear next to the game when it's your turn = Namaad e mellat e shoma vaghti nobatetaan mishavad, kenaar e baazi namaayaan mishavad
Back=Aghab
Rename=Taghyir e Naam
EditGame Info = Taghyir e Etelaa’aat e Baazi
AddMultiplayer Game = Ezaafe Kardan e Baazi e Chand-nafare
Itlooks like your saved game can't be loaded! = Be nazar miresad baazi e zakhire shode ye shomaa, baargozaari nemishavad!
Ifyou could copy your game data ("Copy saved game to clipboard" - = agar tavaanestid etelaa’aat e baazi khod raa kopi konid (“Kopi kardan e baazi e zakhire shode” -
pasteinto an email to yairm210@hotmail.com) = anraa dar emaili be yairm210@hotmail.com peyst konid)
Icould maybe help you figure out what went wrong, since this isn't supposed to happen! = Man ehtemaalan mitavaanam komaketaan konam moshkel raa peydaa konim, cheraa ke in nabaayad ettefaagh mioftaad!
Missingmods: [mods] = Mod haaye mafghood: [mods]
# Options
Options=Tanzimaat
Displayoptions = Tanzimaat e safhe
Gameplayoptions = Tanzimaat e geym-peley
Otheroptions = Tanzimaat e digar
Turnsbetween autosaves = Tedaad e nobat haa beyn e har zakhire-saazi khodkaar
Soundeffects volume = Hajm e sedaa ye efekt haaye soti
Showworked tiles = Neshaan daadan e zamin haaye kaar shode
Showresources and improvements = Neshaan daadan e manaabe’ va behbood-shazi haa
Checkfor idle units = Gashtan baraaye niroo haaye bikaar
Moveunits with a single tap = Harekat daadan e niroo haa baa yek kilik
Showtutorials = Neshaan daadan e raahnamaai
Auto-assigncity production = Entekhaab e khodkaar e saakht-o-saaz baraaye shahr
Auto-buildroads = saakht e khodkaar jaadde
Showminimap = Neshaan daadan e minimap
Showpixel units = Neshaan daadan e tasviri e niroo haa
Showpixel improvements = Neshaan daadan e tasviri e behbood-saazi haa
Enablenuclear weapons = Fa’aal kardan e selaah haaye haste i
Fontset=Noe Font
Continuousrendering = Render e peyvaste
Whendisabled, saves battery life but certain animations will be suspended = Vaghti gheyr e fa’aal ast baatri raa kamtar masraf mikonad vali ba’azi animeyshen haa gheyr fa’aal mishavand
Ordertrade offers by amount = Morattab kardan e pishnahaad haaye tejaari az meghdaareshoon
Generatetranslation files = Saakht e faayl e tajome
Our[attackerName] was attacked by an intercepting [interceptorName] = be [attackerName] e maa tavasot yek [interceptorName] e doshman hamle shod
Our[interceptorName] intercepted and attacked an enemy [attackerName] = [interceptorName] e maa defaa kard va be yek [attackerName] e doshman hamle kard
Anenemy [unit] was spotted near our territory = Yek [unit] e doshman kenaar e ghalamro e maa dide shod
Anenemy [unit] was spotted in our territory = Yek [unit] e doshman dar ghalamro e maa dide shod
[amount]enemy units were spotted near our territory = [amount] niroo ye doshman kenaar e ghalamro e maa dide shod
[amount]enemy units were spotted in our territory = [amount] niroo ye doshman dar ghalamro e maa dide shod
Thecivilization of [civName] has been destroyed! = Tamaddon e [civName] naabood shod!
TheCity-State of [name] has been destroyed! = Shahrestaan e [name] naabood shod!
Wehave captured a barbarian encampment and recovered [goldAmount] gold! = Maa yek ordoogaah e Barbari raa taskhir kadim va [goldAmount] Talaa bedast aavardim!
Abarbarian [unitType] has joined us! = Yek [unitType] Barbari be maa molhagh shod!
Wehave found survivors in the ruins - population added to [cityName] = Maa baazmaandegaani dar kharaabe haa peydaa kardim - jame’iati be [cityName] ezaafe shod
Wehave discovered the lost technology of [techName] in the ruins! = Maa teknoloji e gom shode ye [techName] raa dar kharaabe haa peydaa kardim!
A[unitName] has joined us! = Yek [unitName] be maa molhagh shod!
Anancient tribe trains our [unitName] in their ways of combat! = Yek ghabile ye baastaani, ravesh haaye jangidan khod raa be [unitName] e maa aamoozesh midahad!
Wehave found a stash of [amount] gold in the ruins! = Maa yek anbaar baa [amount] Talaa dar kharaabe haa peydaa kardim!
Wehave found a crudely-drawn map in the ruins! = Maa yek naghshe baa khotoot e kaj-o-ma’avaj dar kharaabe haa peydaa kardim!
Currentlyyou have [amount] gold. = Dar haal e haazer shomaa [amount] Talaa daarid
Wouldyou like to purchase [constructionName] for [buildingGoldCost] gold? = Aayaa mikhaahid [constructionName] raa be ezaaye [buildingGoldCost] Talaa bekharid?
Nospace available to place [unit] near [city] = Hich fazaai baraaye gharaar daadan e [unit] kenaar e [city] nist
Maintenancecost = Hazine ye negahdaari
Pickconstruction = Entekhaab e saakht-o-saaz
Pickimprovement = Entekhaab e behbood saazi
Provides[resource] = [resource] eraae midahad
Replaces[improvement] = Jaygozin e [improvement] mishavad
ConductTrade Mission = Pardaakhtan be mamooriat e tejaari
Yourtrade mission to [civName] has earned you [goldAmount] gold and [influenceAmount] influence! = Mamoriat e tejaari shoma be [civName] baaes e bedast aavardan e [goldAmount] Talaa va [influenceAmount] Nofooz shod!
HurryWonder = Sorat bakhshidan be Ojoobe
Yourcitizens have been happy with your rule for so long that the empire enters a Golden Age! = Shahrvandaan e shomaa be haddi az hokoomat e shomaa raazi and ke vared e yek Asr e Talaai shodid!
Youhave entered the [newEra]! = Shomaa vaared e [newEra] shodid!
[civName]has entered the [eraName]! = [civName] vaared e [eraName] shod!
[policyBranch]policy branch unlocked! = Shaakhe ye siaasat e [policyBranch] baaz shod!
Completeall the spaceship parts\n to win! = Tamaam e bakhsh haaye fazaapeymaa raa takmil konid\n taa bebarid!
Complete5 policy branches\n to win! = 5 shaakhe ye siasat raa takmil konid\n taa bebarid!
Destroyall enemies\n to win! = Tamaam e doshmanaan raa nabood konid\n taa bebarid!
Youhave won a scientific victory! = Shomaa baa piroozi e elmi barande shodid!
Youhave won a cultural victory! = Shomaa baa piroozi e farhangi barande shodid!
Youhave won a domination victory! = Shomaa be piroozi baa taskhir barande shodid!
Youhave achieved victory through the awesome power of your Culture. Your civilization's greatness - the magnificence of its monuments and the power of its artists - have astounded the world! Poets will honor you as long as beauty brings gladness to a weary heart. = Shomaa be komak e ghodrat e aali e farhangetoon be piroozi residid. Azemat e tamaddon e shoma – tajalol e banaa haa va ghodrate honarmandaan – jahaan raa heyrat zade karde! Shaeraan taa vaghti ke zibaai be deli pir shadi mibakhshe az shomaa yaad khaahand kard.
Theworld has been convulsed by war. Many great and powerful civilizations have fallen, but you have survived - and emerged victorious! The world will long remember your glorious triumph! = Jahaan baa jang moteshannej shode. Besiyaari az tamaddon haaye bozorg va ghodratmand soghoot karde and, vali shomaa davaam avardid – va yek barande zaaher shodid! Jahaan taa moddat haa piroozi ye baa shokooh e shomaa raa be yaad khaahad daasht!
Youhave achieved victory through mastery of Science! You have conquered the mysteries of nature and led your people on a voyage to a brave new world! Your triumph will be remembered as long as the stars burn in the night sky! = Shomaa baa tasallot bar elm be piroozi residid! Shomaa bar romooz e tabi’at solte peydaa kardid va mardometoon raa be doraani movaffagh va omidvaaraane hedaayat kardid! Piroozi e shomaa taa moghe i ke setaare haa dar aasemaan e shab miderakhshand dar yaad haa baaghi khaahad maand!
Youhave been defeated. Your civilization has been overwhelmed by its many foes. But your people do not despair, for they know that one day you shall return - and lead them forward to victory! = Shomaa shekast khordid. Tamaddon e shomaa tavassot e doshmanaan e besiaarash paaymaal shod. Vali mardom e shomaa ma’ayoos nistand, cheraa ke midaanand roozi shomaa bar migardid – va aanhaa raa mostaghim be pirooze hedaayat mikonid!
BuiltApollo Program = Barnaame ye Apollo ro saakht
Destroy[civName] = Nabood kardan e [civName]
Ourstatus = Vazi’at e maa
Globalstatus = Vazi’at e jahaani
Rankings=Rade bandi haa
Spaceshipparts remaining = Ghesmat haaye maande ye fazaapeymaa
Branchescompleted = Shaakhe haaye takmil shode
Undefeatedcivs = Tamaddon haaye shekast nakhorde
# Capturing a city
Whatwould you like to do with the city? = Baa shahr che kaari mikhaahid bokonid?
Annex=Zamime
Annexedcities become part of your regular empire. = Shahr haaye zamime shode bakhshi az emperaatoori e aaddi e shomaa mishavand.
Theircitizens generate 2x the unhappiness, unless you build a courthouse. = Shahrvandaan e aanhaa 2 baraabar Naarezaayati toolid mikonand, magar inke yek daadgaah besaazid
Puppet=Mosta’emere
Puppetedcities do not increase your tech or policy cost, but their citizens generate 1.5x the regular unhappiness. = Shahr haaye mosta’emere hazine ye teknoloji yaa siaasat shomaa raa ziad nemikonand, vali shahrvandaan e aanhaa 1.5 baraabar e haalat e ma’amool Naarezaayati toolid mikonand.
Youhave no control over the the production of puppeted cities. = Shomaa hich kontoroli be saakht-o-saaz e shahr haaye mosta’emere nadaarid.
Puppetedcities also generate 25% less Gold and Science. = Shahr haaye mosta’emere hamchenin 25% Talaa va Elm e kamtari toolid mikonand.
Apuppeted city can be annexed at any time. = Yek shahr e mosta’emere harvaghti mitavaanad zamime shavad.
Liberate=Aazaad Kardan
Liberatinga city returns it to its original owner, giving you a massive relationship boost with them! = Aazaad kardan e yek shahr aan raa be saaheb e asli ash bar migardaanad, yek komak bozorg dar ravaabet e shomaa baa aanhaa mikonad!
Raze=Viraan Kardan
Razingthe city annexes it, and starts razing the city to the ground. = Viraan karadn e shahr aanraa zamime mikonad, sepas shoro be viraan kardan mikonad taa baa khaak yeksaan shavad.
Thepopulation will gradually dwindle until the city is destroyed. = Jame’iat
Removeyour troops in our border immediately! = Jame’iat be tadrij kaahesh miyaabad taa vaghti ke shahr naabood shavad.
Sorry.=Bebakhshid.
Never!=Hargez!
OfferDeclaration of Friendship ([30] turns) = Pishnahaad e Ezhaarnaame ye Doosti daadan ([30] turns)
Myfriend, shall we declare our friendship to the world? = Doost e man, Doosti e maan raa be jahaan e’elaam konim?
Enableout-of-game turn notifications = Fa’aal kardan e yaadaavar e nobat dar khaarej e baazi
Timebetween turn checks out-of-game (in minutes) = Moddat mian har barresi e nobat (daghighe)
Showpersistent notification for turn notifier service = Neshaan daadan e yaadaavar e nobat e modaavem
Takeuser ID from clipboard = Peyst kardan e ID e kaarbari e kopi shode
Doingthis will reset your current user ID to the clipboard contents - are you sure? = Baa in kor ID e kaarbari e shomaa be ID kopi shode taghyir daade mishavad – aayaa motmaenid?
IDsuccessfully set! = ID baa movafaghiat tanzim shod
'Timecrumbles things; everything grows old and is forgotten under the power of time' - Aristotle = “zamaan hame chiz raa falaj mikonad; Har chizi ghadimi mishe va baa ghodrat e zamaan faramoosh mishavad” - Arastoo
'Librariesare as the shrine where all the relics of the ancient saints, full of true virtue, and all that without delusion or imposture are preserved and reposed.' - Sir Francis Bacon = “Ketaabkhaane haa mesl e Ma’aabed, Jai hastand ke tamaam e yaadgaar haaye gheddis haaye kohan, ke por az taghvaa ye vaaghei hastand va tavvahom va faribi dar aanhaa nist, Aaramide and va negahdaari mishavand.” – Ser Feraansis Beyken
'O,let not the pains of death which come upon thee enter into my body. I am the god Tem, and I am the foremost part of the sky, and the power which protecteth me is that which is with all the gods forever.' - The Book of the Dead, translated by Sir Ernest Alfred Wallis Budge =
'Whyman, he doth bestride the narrow world like a colossus, and we petty men walk under his huge legs, and peep about to find ourselves dishonorable graves.' - William Shakespeare, Julius Caesar =
Cultureand Gold costs of acquiring new tiles reduced by 25% in this city = Hazine ye Farhangi va Talaa ye gereftan zamin haaye jadid 25% dar in shahr kaahesh miyaabad
'Hespoke, the son of Kronos, and nodded his head with the dark brows, and the immortally anointed hair of the great god swept from his divine head, and all Olympos was shaken' - The Iliad =
'Thewhole earth is the tomb of heroic men and their story is not given only on stone over their clay but abides everywhere without visible symbol woven into the stuff of other men's lives.' - Pericles =
'Theythat go down to the sea in ships, that do business in great waters; these see the works of the Lord, and his wonders in the deep.' - The Bible, Psalms 107:23-24 =
# Requires translation!
Allmilitary naval units receive +1 movement and +1 sight =
'Ithink that if ever a mortal heard the word of God it would be in a garden at the cool of the day.' - F. Frankfort Moore =
# Requires translation!
HangingGardens =
# Requires translation!
Removeextra unhappiness from annexed cities =
# Requires translation!
Canonly be built in annexed cities =
# Requires translation!
Courthouse=
# Requires translation!
Colosseum=
# Requires translation!
'Regardyour soldiers as your children, and they will follow you into the deepest valleys; look on them as your own beloved sons, and they will stand by you even unto death.' - Sun Tzu =
# Requires translation!
TerracottaArmy =
# Requires translation!
Temple=
# Requires translation!
DoublesGold given to enemy if city is captured =
# Requires translation!
BurialTomb =
# Requires translation!
MudPyramid Mosque =
# Requires translation!
'Theancient Oracle said that I was the wisest of all the Greeks. It is because I alone, of all the Greeks, know that I know nothing' - Socrates =
# Requires translation!
FreeSocial Policy =
# Requires translation!
TheOracle =
# Requires translation!
Market=
# Requires translation!
Provides1 extra copy of each improved luxury resource near this City =
'Theart of war teaches us to rely not on the likelihood of the enemy's not attacking, but rather on the fact that we have made our position unassailable.' - Sun Tzu =
# Requires translation!
Enemyland units must spend 1 extra movement point when inside your territory (obsolete upon Dynamite) =
# Requires translation!
GreatWall =
# Requires translation!
Monastery=
# Requires translation!
'Forit soars to a height to match the sky, and as if surging up from among the other buildings it stands on high and looks down upon the remainder of the city, adorning it, because it is a part of it, but glorying in its own beauty' - Procopius, De Aedificis =
'Thekatun is established at Chichen Itza. The settlement of the Itza shall take place there. The quetzal shall come, the green bird shall come. Ah Kantenal shall come. It is the word of God. The Itza shall come.' - The Books of Chilam Balam =
# Requires translation!
GoldenAge length increases +50% =
# Requires translation!
ChichenItza =
# Requires translation!
'Fewromances can ever surpass that of the granite citadel on top of the beetling precipices of Machu Picchu, the crown of Inca Land.' - Hiram Bingham =
# Requires translation!
Goldfrom all trade routes +25% =
# Requires translation!
Musthave an owned mountain within 2 tiles =
# Requires translation!
MachuPicchu =
# Requires translation!
Workshop=
# Requires translation!
Longhouse=
# Requires translation!
Forge=
# Requires translation!
Connectstrade routes over water =
# Requires translation!
Harbor=
# Requires translation!
University=
# Requires translation!
Wat=
# Requires translation!
OxfordUniversity =
# Requires translation!
Castle=
# Requires translation!
MughalFort =
# Requires translation!
'Thetemple is like no other building in the world. It has towers and decoration and all the refinements which the human genius can conceive of.' - Antonio da Magdalena =
# Requires translation!
Costof acquiring new tiles reduced by 25% =
# Requires translation!
AngkorWat =
# Requires translation!
'Justiceis an unassailable fortress, built on the brow of a mountain which cannot be overthrown by the violence of torrents, nor demolished by the force of armies.' - Joseph Addison =
'Architecturehas recorded the great ideas of the human race. Not only every religious symbol, but every human thought has its page in that vast book.' - Victor Hugo =
# Requires translation!
NotreDame =
# Requires translation!
Armory=
# Requires translation!
Mustbe next to [terrain] =
# Requires translation!
Observatory=
# Requires translation!
OperaHouse =
# Requires translation!
'Ilive and love in God's peculiar light.' - Michelangelo Buonarroti =
# Requires translation!
Culturein all cities increased by 25% =
# Requires translation!
SistineChapel =
# Requires translation!
Bank=
# Requires translation!
Satrap'sCourt =
# Requires translation!
+5%Production for every Trade Route with a City-State in the empire =
# Requires translation!
Hanse=
# Requires translation!
'Mostof us can, as we choose, make of this world either a palace or a prison' - John Lubbock =
'Don'tclap too hard - it's a very old building.' - John Osbourne =
# Requires translation!
FreeGreat Person =
# Requires translation!
LeaningTower of Pisa =
# Requires translation!
'Bushidois realized in the presence of death. This means choosing death whenever there is a choice between life and death. There is no other reasoning.' - Yamamoto Tsunetomo =
# Requires translation!
+15%combat strength for units fighting in friendly territory =
# Requires translation!
HimejiCastle =
# Requires translation!
Museum=
# Requires translation!
Hermitage=
# Requires translation!
'Everygenuine work of art has as much reason for being as the earth and the sun' - Ralph Waldo Emerson =
# Requires translation!
2free Great Artists appear =
# Requires translation!
TheLouvre =
# Requires translation!
Seaport=
# Requires translation!
'TheTaj Mahal rises above the banks of the river like a solitary tear suspended on the cheek of time.' - Rabindranath Tagore =
# Requires translation!
Empireenters golden age =
# Requires translation!
TajMahal =
# Requires translation!
'Thingsalways seem fairer when we look back at them, and it is out of that inaccessible tower of the past that Longing leans and beckons.' - James Russell Lowell =
# Requires translation!
Free[unit] appears =
# Requires translation!
Sciencegained from research agreements +50% =
# Requires translation!
PorcelainTower =
# Requires translation!
Mustnot be on hill =
# Requires translation!
Windmill=
# Requires translation!
PublicSchool =
# Requires translation!
Factory=
# Requires translation!
MilitaryAcademy =
# Requires translation!
'PaleDeath beats equally at the poor man's gate and at the palaces of kings.' - Horace =
# Requires translation!
BrandenburgGate =
# Requires translation!
Hospital=
# Requires translation!
StockExchange =
# Requires translation!
'Toachieve great things, two things are needed: a plan, and not quite enough time.' - Leonard Bernstein =
'Welive only to discover beauty, all else is a form of waiting' - Kahlil Gibran =
# Requires translation!
Provides1 happiness per 2 additional social policies adopted =
# Requires translation!
EiffelTower =
# Requires translation!
'Giveme your tired, your poor, your huddled masses yearning to breathe free, the wretched refuse of your teeming shore. Send these, the homeless, tempest-tossed to me, I lift my lamp beside the golden door!' - Emma Lazarus =
'Cometo me, all who labor and are heavy burdened, and I will give you rest.' - New Testament, Matthew 11:28 =
# Requires translation!
Culturecost of adopting new Policies reduced by 10% =
# Requires translation!
CristoRedentor =
# Requires translation!
'TheLaw is a fortress on a hill that armies cannot take or floods wash away.' –- The Prophet Muhammed =
# Requires translation!
Defensivebuildings in all cities are 25% more effective =
# Requires translation!
Kremlin=
# Requires translation!
'...thelocation is one of the most beautiful to be found, holy and unapproachable, a worthy temple for the divine friend who has brought salvation and true blessing to the world.' - King Ludwig II of Bavaria =
# Requires translation!
Neuschwanstein=
# Requires translation!
MedicalLab =
# Requires translation!
NuclearPlant =
# Requires translation!
SolarPlant =
# Requires translation!
'Thosewho lose dreaming are lost.' - Australian Aboriginal saying =
# Requires translation!
SydneyOpera House =
# Requires translation!
'Inpreparing for battle I have always found that plans are useless, but planning is indispensable.' - Dwight D. Eisenhower =
# Requires translation!
Goldcost of upgrading military units reduced by 33% =
# Requires translation!
Pentagon=
# Requires translation!
SpaceshipFactory =
# Requires translation!
Spaceshippart =
# Requires translation!
SSBooster =
# Requires translation!
Enablesconstruction of Spaceship parts =
# Requires translation!
ApolloProgram =
# Requires translation!
'Thewonder is, not that the field of stars is so vast, but that man has measured it.' - Anatole France =
# Requires translation!
2free great scientists appear =
# Requires translation!
HubbleSpace Telescope =
# Requires translation!
SSCockpit =
# Requires translation!
SSEngine =
# Requires translation!
SSStasis Chamber =
#################### Lines from Difficulties from Civ V - Vanilla ####################
# Requires translation!
Settler=
# Requires translation!
Chieftain=
# Requires translation!
Warlord=
# Requires translation!
Prince=
# Requires translation!
King=
# Requires translation!
Emperor=
# Requires translation!
Immortal=
# Requires translation!
Deity=
#################### Lines from Nations from Civ V - Vanilla ####################
# Requires translation!
Spectator=
# Requires translation!
Babylon=
# Requires translation!
NebuchadnezzarII =
# Requires translation!
Thedemon wants the blood of soldiers! =
# Requires translation!
Ohwell, I presume you know what you're doing. =
# Requires translation!
Itis over. Perhaps now I shall have peace, at last. =
# Requires translation!
Areyou real or a phantom? =
# Requires translation!
Itappears that you do have a reason for existing – to make this deal with me. =
+25%Production towards any buildings that already exist in the Capital = +25% Tolid baraaye saakht e har saakhtemaani ke ghablan dar Paaytakht saakhte shode baashad
Jip-hyun-jun(Hall of Worthies) will no longer tolerate your irksome behavior. We will liberate the citizens under your oppression even with force, and enlighten them! =
# Requires translation!
Foolish,miserable wretch! You will be crushed by this country's magnificent scientific power! =
# Requires translation!
Nowthe question is who will protect my people. A dark age has come. =
# Requires translation!
Welcometo the palace of Choson, stranger. I am the learned King Sejong, who looks after his great people. =
# Requires translation!
Wehave many things to discuss and have much to benefit from each other. =
Allunits move through Forest and Jungle Tiles in friendly territory as if they have roads. These tiles can be used to establish City Connections upon researching the Wheel. = Tamaam e niroo haa tori toye Jangal va Bishe haa dar ghalamro e khodi harekat mikonand ke engaar jaadde daarand. Az in zamin haa hamchenin mitavaan pas az tahghigh va kashf e Charkh, baraaye mottasel kardan shahr haa estefaade kard.
Youare an abomination to heaven and earth, the chief of ignorant savages! You must be destroyed! =
# Requires translation!
Fool!You have doomed your people to fire and destruction! =
# Requires translation!
Wehave been consumed by the fires of hatred and rage. Enjoy your victory in this world - you shall pay a heavy price in the next! =
# Requires translation!
Iam Askia of the Songhai. We are a fair people - but those who cross us will find only destruction. You would do well to avoid repeating the mistakes others have made in the past. =
IfI am to be honest, I tire of those pointless charades. Why don't we settle our disputes on the field of battle, like true men? Perhaps the skalds will sing of your valor... or mine! =
# Requires translation!
Ahahah!You seem to show some skills of a true Viking! Too bad that I'll probably kill you! =
# Requires translation!
Lokimust have stood by you, for a common man alone could not have defeated me... Oh well! I will join the einherjar in Valhalla and feast, while you toil away here. =
# Requires translation!
HaradBluetooth bids you welcome to his lands, a Viking unlike any the seas and lands have ever known! Hah, are you afraid? =
# Requires translation!
Thisis a fine deal! Even a drunk beggar would agree! =
#################### Lines from Techs from Civ V - Vanilla ####################
# Requires translation!
Agriculture=
# Requires translation!
Startingtech =
# Requires translation!
'Wheretillage begins, other arts follow. The farmers therefore are the founders of human civilization.' - Daniel Webster =
# Requires translation!
Pottery=
# Requires translation!
'Shallthe clay say to him that fashioneth it, what makest thou?' - Bible Isaiah 45:9 =
# Requires translation!
AnimalHusbandry =
# Requires translation!
'Thoushalt not muzzle the ox when he treadeth out the corn.' - Bible Deuteronomy 25:4 =
# Requires translation!
Archery=
# Requires translation!
'Thehaft of the arrow has been feathered with one of the eagle's own plumes, we often give our enemies the means of our own destruction' - Aesop =
# Requires translation!
Mining=
# Requires translation!
'Themeek shall inherit the Earth, but not its mineral rights.' - J. Paul Getty =
# Requires translation!
Sailing=
# Requires translation!
'Hewho commands the sea has command of everything.' - Themistocles =
# Requires translation!
Calendar=
# Requires translation!
'Soteach us to number our days, so that we may apply our hearts unto wisdom.' - Bible Psalms 90:12 =
# Requires translation!
Writing=
# Requires translation!
'Hewho destroys a good book kills reason itself.' - John Milton =
# Requires translation!
Trapping=
# Requires translation!
'Evenbrute beasts and wandering birds do not fall into the same traps or nets twice.' - Saint Jerome =
# Requires translation!
TheWheel =
# Requires translation!
'Wisdomand virtue are like the two wheels of a cart.' - Japanese proverb =
# Requires translation!
Masonry=
# Requires translation!
'Howhappy are those whose walls already rise!' - Virgil =
# Requires translation!
BronzeWorking =
# Requires translation!
'HereHector entered, with a spear eleven cubits long in his hand; the bronze point gleamed in front of him, and was fastened to the shaft of the spear by a ring of gold.' - Homer =
# Requires translation!
Optics=
# Requires translation!
Enablesembarkation for land units =
# Requires translation!
'Hemade an instrument to know if the moon shine at full or no.' - Samuel Butler =
# Requires translation!
HorsebackRiding =
# Requires translation!
'AHorse! A Horse! My kingdom for a horse!' - Shakespeare (Richard III) =
# Requires translation!
Mathematics=
# Requires translation!
'Mathematicsis the gate and key to the sciences.' - Roger Bacon =
# Requires translation!
Construction=
# Requires translation!
'Threethings are to be looked to in a building: that it stands on the right spot; that it be securely founded; that it be successfully executed.' - Johann Wolfgang von Goethe =
# Requires translation!
Philosophy=
# Requires translation!
'Thereis only one good, knowledge, and one evil, ignorance.' - Socrates =
# Requires translation!
Currency=
# Requires translation!
'Betteris bread with a happy heart than wealth with vexation.' - Amenemope =
# Requires translation!
Engineering=
# Requires translation!
Roadsconnect tiles across rivers =
# Requires translation!
'Instrumentalor mechanical science is the noblest and, above all others, the most useful.' - Leonardo da Vinci =
# Requires translation!
IronWorking =
# Requires translation!
'Donot wait to strike til the iron is hot, but make it hot by striking.' - William Butler Yeats =
# Requires translation!
Theology=
# Requires translation!
'Threethings are necessary for the salvation of man: to know what he ought to believe; to know what he ought to desire; and to know what he ought to do' - St. Thomas Aquinas =
# Requires translation!
CivilService =
# Requires translation!
EnablesOpen Borders agreements =
# Requires translation!
'Theonly thing that saves us from the bureaucracy is its inefficiency' - Eugene McCarthy =
# Requires translation!
Guilds=
# Requires translation!
Enablesconversion of city production to gold =
# Requires translation!
'Themerchants and the traders have come; their profits are pre-ordained...' - Sri Guru Granth Sahib =
# Requires translation!
MetalCasting =
# Requires translation!
'Whenpieces of bronze or gold or iron break, the metal-smith welds them together again in the fire, and the bond is established.' - Sri Guru Granth Sahib =
# Requires translation!
Compass=
# Requires translation!
'Ifind the great thing in this world is not so much where we stand, as in what direction we are moving.' - Oliver Wendell Holmes =
# Requires translation!
Education=
# Requires translation!
Enablesconversion of city production to science =
# Requires translation!
EnablesResearch agreements =
# Requires translation!
'Educationis the best provision for old age.' - Aristotle =
# Requires translation!
Chivalry=
# Requires translation!
'Whosopulleth out this sword of this stone and anvil, is rightwise king born of all England.' - Malory =
# Requires translation!
Machinery=
# Requires translation!
Improvesmovement speed on roads =
# Requires translation!
'Thepress is the best instrument for enlightening the mind of man, and improving him as a rational, moral and social being.' - Thomas Jefferson =
# Requires translation!
Physics=
# Requires translation!
'Measurewhat is measurable, and make measurable what is not so.' - Galileo Galilei =
# Requires translation!
Steel=
# Requires translation!
'JohnHenry said to his Captain, / 'A man ain't nothin' but a man, / And before I'll let your steam drill beat me down, / I'll die with the hammer in my hand.'' - Anonymous: The Ballad of John Henry, the Steel-Drivin' Man =
# Requires translation!
Astronomy=
# Requires translation!
Increasesembarked movement +1 =
# Requires translation!
Enablesembarked units to enter ocean tiles =
# Requires translation!
'Joyfullyto the breeze royal Odysseus spread his sail, and with his rudder skillfully he steered.' - Homer =
# Requires translation!
Acoustics=
# Requires translation!
'Theirrising all at once was as the sound of thunder heard remote' - Milton =
# Requires translation!
Banking=
# Requires translation!
'Happiness:a good bank account, a good cook and a good digestion' - Jean Jacques Rousseau =
# Requires translation!
PrintingPress =
# Requires translation!
'Itis a newspaper's duty to print the news and raise hell.' - The Chicago Times =
# Requires translation!
Gunpowder=
# Requires translation!
'Theday when two army corps can annihilate each other in one second, all civilized nations, it is to be hoped, will recoil from war and discharge their troops.' - Alfred Nobel =
# Requires translation!
Navigation=
# Requires translation!
'Thewinds and the waves are always on the side of the ablest navigators.' - Edward Gibbon =
# Requires translation!
Architecture=
# Requires translation!
'Architecturebegins where engineering ends.' - Walter Gropius =
# Requires translation!
Economics=
# Requires translation!
'Compoundinterest is the most powerful force in the universe.' - Albert Einstein =
# Requires translation!
Metallurgy=
# Requires translation!
'Therenever was a good knife made of bad steel.' - Benjamin Franklin =
# Requires translation!
Chemistry=
# Requires translation!
'Whereverwe look, the work of the chemist has raised the level of our civilization and has increased the productive capacity of the nation.' - Calvin Coolidge =
# Requires translation!
Archaeology=
# Requires translation!
'Thosewho cannot remember the past are condemned to repeat it.' - George Santayana =
# Requires translation!
ScientificTheory =
# Requires translation!
'Everygreat advance in science has issued from a new audacity of imagination.' - John Dewey =
# Requires translation!
Industrialization=
# Requires translation!
'Industrializationbased on machinery, already referred to as a characteristic of our age, is but one aspect of the revolution that is being wrought by technology.' - Emily Greene Balch =
# Requires translation!
Rifling=
# Requires translation!
'Itis well that war is so terrible, or we should grow too fond of it.' - Robert E. Lee =
# Requires translation!
MilitaryScience =
# Requires translation!
'Warsmay be fought with weapons, but they are won by men. It is the spirit of the men who follow and of the man who leads that gains the victory.' - George S. Patton =
# Requires translation!
Fertilizer=
# Requires translation!
'Thenation that destroys its soil destroys itself.' - Franklin Delano Roosevelt =
# Requires translation!
Biology=
# Requires translation!
'Ifthe brain were so simple we could understand it, we would be so simple we couldn't.' - Lyall Watson =
# Requires translation!
Electricity=
# Requires translation!
'Isit a fact - or have I dreamt it - that, by means of electricity, the world of matter has become a great nerve, vibrating thousands of miles in a breathless point of time?' - Nathaniel Hawthorne =
# Requires translation!
SteamPower =
# Requires translation!
'Thenations of the West hope that by means of steam communication all the world will become as one family.' - Townsend Harris =
# Requires translation!
Dynamite=
# Requires translation!
'Assoon as men decide that all means are permitted to fight an evil, then their good becomes indistinguishable from the evil that they set out to destroy.' - Christopher Dawson =
# Requires translation!
Modernera =
# Requires translation!
Refrigeration=
# Requires translation!
'Andhomeless near a thousand homes I stood, and near a thousand tables pined and wanted food.' - William Wordsworth =
# Requires translation!
Radio=
# Requires translation!
'Thewhole country was tied together by radio. We all experienced the same heroes and comedians and singers. They were giants.' - Woody Allen =
# Requires translation!
ReplaceableParts =
# Requires translation!
'Nothingis particularly hard if you divide it into small jobs.' - Henry Ford =
# Requires translation!
Flight=
# Requires translation!
'Aeronauticswas neither an industry nor a science. It was a miracle.' - Igor Sikorsky =
# Requires translation!
Railroad=
# Requires translation!
'Theintroduction of so powerful an agent as steam to a carriage on wheels will make a great change in the situation of man.' - Thomas Jefferson =
# Requires translation!
Plastics=
# Requires translation!
'Ben,I want to say one word to you, just one word: plastics.' - Buck Henry and Calder Willingham, The Graduate =
# Requires translation!
Electronics=
# Requires translation!
'There'sa basic principle about consumer electronics: it gets more powerful all the time and it gets cheaper all the time.' - Trip Hawkins =
# Requires translation!
Ballistics=
# Requires translation!
'Men,like bullets, go farthest when they are smoothest.' - Jean Paul =
# Requires translation!
Combustion=
# Requires translation!
'Anyman who can drive safely while kissing a pretty girl is simply not giving the kiss the attention it deserves.' - Albert Einstein =
# Requires translation!
Informationera =
# Requires translation!
Pharmaceuticals=
# Requires translation!
'Innothing do men more nearly approach the gods than in giving health to men.' - Cicero =
# Requires translation!
AtomicTheory =
# Requires translation!
'Theunleashed power of the atom has changed everything save our modes of thinking, and we thus drift toward unparalleled catastrophes.' - Albert Einstein =
# Requires translation!
Radar=
# Requires translation!
'Visionis the art of seeing things invisible.' - Jonathan Swift =
# Requires translation!
CombinedArms =
# Requires translation!
'Theroot of the evil is not the construction of new, more dreadful weapons. It is the spirit of conquest.' - Ludwig von Mises =
# Requires translation!
Ecology=
# Requires translation!
'Onlywithin the moment of time represented by the present century has one species, man, acquired significant power to alter the nature of his world.' - Rachel Carson =
# Requires translation!
NuclearFission =
# Requires translation!
'Iam become Death, the destroyer of worlds.' - J. Robert Oppenheimer =
# Requires translation!
Rocketry=
# Requires translation!
'Agood rule for rocket experimenters to follow is this: always assume that it will explode.' - Astronautics Magazine, 1937 =
# Requires translation!
Computers=
# Requires translation!
+10%science and production in all cities =
# Requires translation!
'Computersare like Old Testament gods: lots of rules and no mercy.' - Joseph Campbell =
# Requires translation!
Futureera =
# Requires translation!
MobileTactics =
# Requires translation!
'Allmen can see these tactics whereby I conquer, but what none can see is the strategy out of which victory is evolved.' - Sun Tzu =
# Requires translation!
Satellites=
# Requires translation!
'Now,somehow, in some new way, the sky seemed almost alien.' - Lyndon B. Johnson =
# Requires translation!
Robotics=
# Requires translation!
'1.A robot may not injure a human being or, through inaction, allow a human being to come to harm. 2. A robot must obey any orders given to it by human beings, except when such orders would conflict with the First Law. 3. A robot must protect its own existence as long as such protection does not conflict with the First or Second Law.' - Isaac Asimov =
# Requires translation!
Lasers=
# Requires translation!
'Thenight is far spent, the day is at hand: let us therefore cast off the works of darkness, and let us put on the armor of light.' - The Holy Bible: Romans, 13:12 =
# Requires translation!
ParticlePhysics =
# Requires translation!
'Everyparticle of matter is attracted by or gravitates to every other particle of matter with a force inversely proportional to the squares of their distances.' - Isaac Newton =
# Requires translation!
Nanotechnology=
# Requires translation!
'Theimpact of nanotechnology is expected to exceed the impact that the electronics revolution has had on our lives.' - Richard Schwartz =
Canundertake a trade mission with City-State, giving a large sum of gold and [amount] Influence =
# Requires translation!
GreatEngineer =
# Requires translation!
Canspeed up construction of a wonder =
# Requires translation!
GreatGeneral =
# Requires translation!
Bonusfor units in 2 tile radius 15% =
# Requires translation!
Khan=
# Requires translation!
Healadjacent units for an additional 15 HP per turn =
#################### Lines from Tutorials ####################
# Requires translation!
Introduction=
# Requires translation!
Welcometo Unciv!\nBecause this is a complex game, there are basic tasks to help familiarize you with the game.\nThese are completely optional, and you're welcome to explore the game on your own! =
# Requires translation!
NewGame =
# Requires translation!
Yourfirst mission is to found your capital city.\nThis is actually an important task because your capital city will probably be your most prosperous.\nMany game bonuses apply only to your capital city and it will probably be the center of your empire. =
# Requires translation!
Howdo you know a spot is appropriate?\nThat’s not an easy question to answer, but looking for and building next to luxury resources is a good rule of thumb.\nLuxury resources are tiles that have things like gems, cotton, or silk (indicated by a smiley next to the resource icon)\nThese resources make your civilization happy. You should also keep an eye out for resources needed to build units, such as iron. Cities cannot be built within 3 tiles of existing cities, which is another thing to watch out for! =
# Requires translation!
However,cities don’t have a set area that they can work - more on that later!\nThis means you don’t have to settle cities right next to resources.\nLet’s say, for example, that you want access to some iron – but the resource is right next to a desert.\nYou don’t have to settle your city next to the desert. You can settle a few tiles away in more prosperous lands.\nYour city will grow and eventually gain access to the resource.\nYou only need to settle right next to resources if you need them immediately – \n which might be the case now and then, but you’ll usually have the luxury of time. =
# Requires translation!
Thefirst thing coming out of your city should be either a Scout or Warrior.\nI generally prefer the Warrior because it can be used for defense and because it can be upgraded\n to the Swordsman unit later in the game for a relatively modest sum of gold.\nScouts can be effective, however, if you seem to be located in an area of dense forest and hills.\nScouts don’t suffer a movement penalty in this terrain.\nIf you’re a veteran of the 4x strategy genre your first Warrior or Scout will be followed by a Settler.\nFast expanding is absolutely critical in most games of this type. =
# Requires translation!
Inyour first couple of turns, you will have very little options, but as your civilization grows, so do the number of things requiring your attention =
# Requires translation!
Cultureand Policies =
# Requires translation!
Eachturn, the culture you gain from all your cities is added to your Civilization's culture.\nWhen you have enough culture, you may pick a Social Policy, each one giving you a certain bonus. =
# Requires translation!
Thepolicies are organized into branches, with each branch providing a bonus ability when all policies in the branch have been adopted. =
# Requires translation!
Witheach policy adopted, and with each city built,\n the cost of adopting another policy rises - so choose wisely! =
# Requires translation!
CityExpansion =
# Requires translation!
Oncea city has gathered enough Culture, it will expand into a neighboring tile.\nYou have no control over the tile it will expand into, but tiles with resources and higher yields are prioritized. =
# Requires translation!
Eachadditional tile will require more culture, but generally your first cities will eventually expand to a wide tile range. =
# Requires translation!
Althoughyour city will keep expanding forever, your citizens can only work 3 tiles away from city center.\nThis should be taken into account when placing new cities. =
# Requires translation!
Ascities grow in size and influence, you have to deal with a happiness mechanic that is no longer tied to each individual city.\nInstead, your entire empire shares the same level of satisfaction.\nAs your cities grow in population you’ll find that it is more and more difficult to keep your empire happy. =
# Requires translation!
Inaddition, you can’t even build any city improvements that increase happiness until you’ve done the appropriate research.\nIf your empire’s happiness ever goes below zero the growth rate of your cities will be hurt.\nIf your empire becomes severely unhappy (as indicated by the smiley-face icon at the top of the interface)\n your armies will have a big penalty slapped on to their overall combat effectiveness. =
# Requires translation!
Thismeans that it is very difficult to expand quickly in Unciv.\nIt isn’t impossible, but as a new player you probably shouldn’t do it.\nSo what should you do? Chill out, scout, and improve the land that you do have by building Workers.\nOnly build new cities once you have found a spot that you believe is appropriate. =
# Requires translation!
Unhappiness=
# Requires translation!
Itseems that your citizens are unhappy!\nWhile unhappy, cities will grow at 1/4 the speed, and your units will suffer a 2% penalty for each unhappiness =
# Requires translation!
Unhappinesshas two main causes: Population and cities\n Each city causes 3 unhappiness, and each population, 1 =
# Requires translation!
Thereare 2 main ways to combat unhappiness:\n by building happiness buildings for your population\n or by having improved luxury resources within your borders =
Youhave entered a Golden Age!\nGolden age points are accumulated each turn by the total happiness \n of your civilization\nWhen in a golden age, culture and production generation increases +20%,\n and every tile already providing at least one gold will provide an extra gold. =
Connectingyour cities to the capital by roads\n will generate gold via the trade route.\nNote that each road costs 1 gold Maintenance per turn, and each Railroad costs 2 gold,\n so it may be more economical to wait until the cities grow! =
# Requires translation!
VictoryTypes =
# Requires translation!
Onceyou’ve settled your first two or three cities you’re probably 100 to 150 turns into the game.\nNow is a good time to start thinking about how, exactly, you want to win – if you haven’t already. =
# Requires translation!
Thereare three ways to win in Unciv. They are:\n - Cultural Victory: Complete 5 Social Policy Trees\n - Domination Victory: Survive as the last civilization\n - Science Victory: Be the first to construct a spaceship to Alpha Centauri =
# Requires translation!
Soto sum it up, these are the basics of Unciv – Found a prosperous first city, expand slowly to manage happiness,\n and set yourself up for the victory condition you wish to pursue.\nObviously, there is much more to it than that, but it is important not to jump into the deep end before you know how to swim. =
# Requires translation!
EnemyCity =
# Requires translation!
Citiescan be conquered by reducing their health to 1, and entering the city with a melee unit.\nSince cities heal each turn, it is best to attack with ranged units and use your melee units to defend them until the city has been defeated! =
# Requires translation!
LuxuryResource =
# Requires translation!
Luxuryresources within your domain and with their specific improvement are connected to your trade network.\nEach unique Luxury resource you have adds 5 happiness to your civilization, but extra resources of the same type don't add anything, so use them for trading with other civilizations! =
# Requires translation!
StrategicResource =
# Requires translation!
Strategicresources within your domain and with their specific improvement are connected to your trade network.\nStrategic resources allow you to train units and construct buildings that require those specific resources, for example the Horseman requires Horses. =
# Requires translation!
UnlikeLuxury Resources, each Strategic Resource on the map provides more than one of that resource.\nThe top bar keeps count of how many unused strategic resources you own.\nA full drilldown of resources is available in the Resources tab in the Overview screen. =
# Requires translation!
Thecity can no longer put up any resistance!\nHowever, to conquer it, you must enter the city with a melee unit =
# Requires translation!
AfterConquering =
# Requires translation!
Whenconquering a city, you can now choose to either or raze, puppet, or annex the city.\nRazing the city will lower its population by 1 each turn until the city is destroyed. =
# Requires translation!
Puppetingthe city will mean that you have no control on the city's production.\nThe city will not increase your tech or policy cost, but its citizens will generate 1.5x the regular unhappiness.\nAnnexing the city will give you control over the production, but will increase the citizen's unhappiness to 2x!\nThis can be mitigated by building a courthouse in the city, returning the citizen's unhappiness to normal.\nA puppeted city can be annexed at any time, but annexed cities cannot be returned to a puppeted state! =
# Requires translation!
Youhave encountered a barbarian unit!\nBarbarians attack everyone indiscriminately, so don't let your \n civilian units go near them, and be careful of your scout! =
# Requires translation!
Youhave encountered another civilization!\nOther civilizations start out peaceful, and you can trade with them,\n but they may choose to declare war on you later on =
# Requires translation!
Onceyou have completed the Apollo Program, you can start constructing spaceship parts in your cities\n (with the relevant technologies) to win a scientific victory! =
# Requires translation!
InjuredUnits =
# Requires translation!
Injuredunits deal less damage, but recover after turns that they have been inactive\nUnits heal 5 health per turn in enemy territory, 10 in neutral land,\n 15 inside your territory and 20 in your cities =
# Requires translation!
Workers=
# Requires translation!
Workersare vital to your cities' growth, since only they can construct improvements on tiles\nImprovements raise the yield of your tiles, allowing your city to produce more and grow faster while working the same amount of tiles! =
# Requires translation!
SiegeUnits =
# Requires translation!
Siegeunits are extremely powerful against cities, but need to be Set Up before they can attack.\nOnce your siege unit is set up, it can attack from the current tile,\n but once moved to another tile, it will need to be set up again. =
# Requires translation!
Embarking=
# Requires translation!
Oncea certain tech is researched, your land units can embark, allowing them to traverse water tiles.\nEntering or leaving water takes the entire turn.\nUnits are defenseless while embarked, so be careful! =
# Requires translation!
IdleUnits =
# Requires translation!
Ifyou don't want to move a unit this turn, you can skip it by clicking 'Next unit' again.\nIf you won't be moving it for a while, you can have the unit enter Fortify or Sleep mode - \n units in Fortify or Sleep are not considered idle units.\nIf you want to disable the 'Next unit' feature entirely, you can toggle it in Menu -> Check for idle units =
# Requires translation!
ContactMe =
# Requires translation!
Hithere! If you've played this far, you've probably seen that the game is currently incomplete.\n UnCiv is meant to be open-source and free, forever.\n That means no ads or any other nonsense. =
# Requires translation!
Whatmotivates me to keep working on it, \n besides the fact I think it's amazingly cool that I can,\n is the support from the players - you guys are the best! =
# Requires translation!
Everyrating and review that I get puts a smile on my face =)\n So contact me! Send me an email, review, Github issue\n or mail pigeon, and let's figure out how to make the game \n even more awesome!\n(Contact info is in the Play Store) =
# Requires translation!
Pillaging=
# Requires translation!
Militaryunits can pillage improvements, which heals them 25 health and ruins the improvement.\nThe tile can still be worked, but advantages from the improvement - stat bonuses and resources - will be lost.\nWorkers can repair these improvements, which takes less time than building the improvement from scratch. =
# Requires translation!
Experience=
# Requires translation!
Unitsthat enter combat gain experience, which can then be used on promotions for that unit.\nUnits gain more experience when in Melee combat than Ranged, and more when attacking than when defending. =
# Requires translation!
Unitscan only gain up to 30 XP from Barbarian units - meaning up to 2 promotions. After that, Barbarian units will provide no experience. =
# Requires translation!
Combat=
# Requires translation!
Unitand cities are worn down by combat, which is affected by a number of different values.\nEach unit has a certain 'base' combat value, which can be improved by certain conditions, promotions and locations. =
# Requires translation!
Unitsuse the 'Strength' value as the base combat value when melee attacking and when defending.\nWhen using a ranged attack, they will the use the 'Ranged Strength' value instead. =
# Requires translation!
Rangedattacks can be done from a distance, dependent on the 'Range' value of the unit.\nWhile melee attacks allow the defender to damage the attacker in retaliation, ranged attacks do not. =
# Requires translation!
ResearchAgreements =
# Requires translation!
Inresearch agreements, you and another civilization decide to jointly research technology.\nAt the end of the agreement, you will both receive a 'lump sum' of Science, which will go towards one of your unresearched technologies. =
# Requires translation!
Theamount of Science you receive at the end is dependent on the science generated by your cities and the other civilization's cities during the agreement - the more, the better! =
# Requires translation!
Notall nations are contending with you for victory.\nCity-states are nations that can't win, don't conquer other cities and can't be traded with. =
# Requires translation!
Instead,diplomatic relations with city-states are determined by Influence - a meter of 'how much the City-state likes you'.\nInfluence can be increased by attacking their enemies, liberating their city, and giving them sums of gold. =
# Requires translation!
Certainbonuses are given when you are at above 30 influence.\nWhen you have above 60 Influence, and you have the highest influence with them of all civilizations, you are considered their 'Ally', and gain further bonuses and access to the Luxury and Strategic resources in their lands. =
# Requires translation!
GreatPeople =
# Requires translation!
Certainbuildings, and specialists in cities, generate Great Person points per turn.\nThere are several types of Great People, and their points accumulate separately.\nThe number of points per turn and accumulated points can be viewed in the Overview screen. =
# Requires translation!
Onceenough points have been accumulaated, a Great Person of that type will be created!\nEach Great Person can construct a certain Great Improvement which gives large yields over time, or immediately consumed to provide a certain bonus now. =
# Requires translation!
GreatImprovements also provide any strategic resources that are under them, so you don't need to worry if resources are revealed underneath your improvements! =
# Requires translation!
RemovingTerrain Features =
# Requires translation!
Certaintiles have terrain features - like Flood plains or Forests - on top of them. Some of these layers, like Jungle, Marsh and Forest, can be removed by workers.\nRemoving the terrain feature does not remove any resources in the tile, and is usually required in order to work those resources. =
# Requires translation!
NaturalWonders, such as the Mt. Fuji, the Rock of Gibraltar and the Great Barrier Reef, are unique, impassable terrain features, masterpieces of mother Nature, which possess exceptional qualities that make them very different from the average terrain.\nThey benefit by giving you large sums of Culture, Science, Gold or Production if worked by your Cities, which is why you might need to bring them under your empire as soon as possible. =