Commit graph

3551 commits

Author SHA1 Message Date
lishaoxia1985
95354964ba
some UI update. (#2069) 2020-03-03 19:54:20 +02:00
Yair Morgenstern
8a9bbf4154 City state diplomacy screen cleanup 2020-03-03 17:43:07 +02:00
Yair Morgenstern
9721fb66c0 Resolved #2033 - happiness from tiles is always considered correctly in regards to food consumption 2020-03-03 17:25:30 +02:00
Vladimir Tanakov
78dab67257
[2065] Fix issue when unit can sleep while fortification (#2067) 2020-03-03 14:23:01 +02:00
Yair Morgenstern
f7a010f10e 3.6.4-patch1 2020-03-02 22:30:07 +02:00
Yair Morgenstern
14516a3f90 Merge branch 'master' of https://github.com/yairm210/Unciv 2020-03-02 22:18:51 +02:00
lishaoxia1985
fc9de6f7fb
Fix that when great person creates great improvement great person doesn't disappear. (#2062) 2020-03-02 18:12:17 +02:00
wrov
1df0c408aa
Fixed Multiplayer Turn Notifier periodically failing with error notification. (#2054) 2020-03-02 06:44:53 +02:00
Yair Morgenstern
7b5e59292e 3.6.4 2020-03-01 23:46:11 +02:00
Yair Morgenstern
10b95c6c1c
Translations (#2049)
* Holy crswd (#2031)

HAHAA

* Update Japanese.properties (#2034)

* Translation updates

Co-authored-by: IraqLobster34 <56483230+IraqLobster34@users.noreply.github.com>
Co-authored-by: paontv <57051667+paontv@users.noreply.github.com>
2020-03-01 23:30:54 +02:00
JackRainy
eb9d2b1178
Translations update (#2047) 2020-03-01 23:17:24 +02:00
JackRainy
8cae2fb125
Include Nations in the calculation of a translation`s percentage (#2044)
* Include Nations in the calculation of a translation`s percentage

* Refactoring: Parameter renaming

* Check for empty originals
2020-03-01 23:10:43 +02:00
lishaoxia1985
47065e0384
modify Eiffel Tower effect. translation update. (#1955) 2020-03-01 22:25:59 +02:00
JackRainy
24e4d77453
Civilization rankings (Richest, Strongest, Most Fertile, Largest, etc.) (#2036)
* Initial preparations

* Moving to the separate package

* Calculation and visualization

* Translations

* Using a local function instead of additional class

* Using a local function instead of additional class (part 2)

* Rankings French.properties

* Fixup of the leftover

Co-authored-by: RobertGine <61517798+RobertGine@users.noreply.github.com>
2020-02-29 20:48:55 +02:00
Giuseppe D'Addio
b9682b0c80
Update Nations.json (#2028) 2020-02-29 20:11:55 +02:00
JackRainy
241ce8b4f6
Make the test actually works (#2043)
* Make the test actually works

* Fix of Nations_German.json file
2020-02-29 20:10:55 +02:00
JackRainy
9fbd569e1f
Allow to buy buildings from the queue (#2032)
* Allow to buy buildings from the queue

* Minor refactoring
2020-02-29 20:10:24 +02:00
Yair Morgenstern
f081f02006 3.6.3 (+patch1) 2020-02-27 21:57:52 +02:00
Yair Morgenstern
fa61bdfd04
Translations (#2020)
* Update Polish.properties (#1997)

* Update Polish.properties

* Update Polish.properties

This should solve the problem (and correct a small translation error)

* Update Polish.properties

Next corrections, thanks @rprzystasz

Co-authored-by: Yair Morgenstern <yairm210@hotmail.com>

* New french translation (#2014)

* Update Italian.properties (#2016)

* Update German.properties (#2017)

* Update German.properties

* Create Nations_German.json

Start new file for nations translation in german

* Update Nations_German.json

* Extensive correction of French translation (#2022)

* Resolved #1986 - research agreement cost consistency

* Tile stats are shown on a row, rather than on a column (#1946)

* Feature/refactor actions (#2008)

* Fixes Issue #1697 by adding information to the special production constructions.

* Get rid of extra $ sign in the SpecialConstruction tooltips

* Major refactor to use Sequences instead of List to try to improve logic whenever getting a list of tiles at a distance.

* Get rid of extraneous parameter

* get rid of extra exception. slight refactor placeUnitNearTile for readability

* Fix bug of doing intersection instead of union

* Add an extra method to get tiles in distance range

* Refactor the UnitActions to use more sequences and also to grab the actions needed by Automation directly.

* Update based on comments

* Redo to be more easily compared

* use elvis operator for assignment

* resolve merge conflicts

* Fix typo

* Fix one more typo

* Get rid of one more search for great person actions

* Get rid of one more search for pillage action

* Try to realign methods names for better diff

Co-authored-by: Yair Morgenstern <yairm210@hotmail.com>

* Resolved #2012 - manually place starting locations are no longer visible in-game

* Extensive correction of French translation

Many, many several little corrections to the French translation. A few mistakes marred gameplay a little bit, but most of them were simple grammar mistakes. But the details are always important.

* Modifications to resolve conflict

* Modifications to resolve conflict (bus)

* Modifications to resolve conflict MK3

Co-authored-by: Yair Morgenstern <yairm210@hotmail.com>
Co-authored-by: Federico Luongo <fluo392@gmail.com>
Co-authored-by: Kentalot <Kentalot@users.noreply.github.com>

* Updates

Co-authored-by: Freshy <60152907+GreenFreshy@users.noreply.github.com>
Co-authored-by: armandberger <hoel@free.fr>
Co-authored-by: Giuseppe D'Addio <41149920+Smashfanful@users.noreply.github.com>
Co-authored-by: CarpeLuxNoctem <61473456+CarpeLuxNoctem@users.noreply.github.com>
Co-authored-by: RobertGine <61517798+RobertGine@users.noreply.github.com>
Co-authored-by: Federico Luongo <fluo392@gmail.com>
Co-authored-by: Kentalot <Kentalot@users.noreply.github.com>
2020-02-27 19:57:55 +02:00
GoldenBronze
3598b51cb3
Update Nations.json (#2027) 2020-02-27 19:38:33 +02:00
wrov
9188c7790f
Multiplayer Notification Fix for random Termination (#2024)
* Reworked Notification service to remove Nullpointer crashes due to non-final static variables being null. Instead moved all state to Worker specific architecture. Also switched to Android based localization because core-based one can be unavailable to worker.

* Added missing blanks

* Added more internationalization
Added missing androidX declaration (neccessary for newer Gradle versions)
Updated Gradle for new Android Studio Version

* Optimization

* Removed missing translations error
2020-02-27 19:35:40 +02:00
Yair Morgenstern
3ccd457759 Victory screen shows the viewing player, not the current player, in multiplayer games 2020-02-27 19:30:22 +02:00
JackRainy
f621ed5192
Fix for the wrong placement of purchased and upgraded units (#2006)
* Place the unit at the current position firstly

* More simple solution

* Try to place unit with traceability taken into account

* Return money and notify about the problem

* Popup dialog instead of notification

* Refactoring: Split UI and logic
2020-02-27 09:22:24 +02:00
Yair Morgenstern
85ea92cf72 Resolved #2012 - manually place starting locations are no longer visible in-game 2020-02-26 22:00:25 +02:00
Kentalot
0565405fc0
Feature/refactor actions (#2008)
* Fixes Issue #1697 by adding information to the special production constructions.

* Get rid of extra $ sign in the SpecialConstruction tooltips

* Major refactor to use Sequences instead of List to try to improve logic whenever getting a list of tiles at a distance.

* Get rid of extraneous parameter

* get rid of extra exception. slight refactor placeUnitNearTile for readability

* Fix bug of doing intersection instead of union

* Add an extra method to get tiles in distance range

* Refactor the UnitActions to use more sequences and also to grab the actions needed by Automation directly.

* Update based on comments

* Redo to be more easily compared

* use elvis operator for assignment

* resolve merge conflicts

* Fix typo

* Fix one more typo

* Get rid of one more search for great person actions

* Get rid of one more search for pillage action

* Try to realign methods names for better diff

Co-authored-by: Yair Morgenstern <yairm210@hotmail.com>
2020-02-26 21:50:36 +02:00
Federico Luongo
c4375ed4e8
Tile stats are shown on a row, rather than on a column (#1946) 2020-02-26 21:48:24 +02:00
Yair Morgenstern
faa204d86f Resolved #1986 - research agreement cost consistency 2020-02-26 21:43:12 +02:00
Robert
e062947e7e
Trade routes (Railroad) fixes (#2013)
* Changes:
- worker automation to build Railroad overseas (currently they do not improve roads/build new)
- recognize harbor connection and add Railroad production bonus
- extracted and refactored connections to capital lookup

* CR fixes
2020-02-25 15:09:53 +02:00
Yair Morgenstern
5cc39b1020 3.6.2 2020-02-24 22:28:38 +02:00
Yair Morgenstern
41524418f4
Translations (#2010)
* Update Italian.properties (#1994)

* Update Traditional_Chinese.properties (#1998)

Another translation update, hopefully nothing goes worng?
Features the recent multiplayer patch!

* Update Nations_Italian.json (#2001)

* Update Nations.json (#2002)

* Update Czech.properties (#2004)

new strings translated - mongolia, tutorial, few miscelanenous.
few strings improved

* Translation update

Co-authored-by: Giuseppe D'Addio <41149920+Smashfanful@users.noreply.github.com>
Co-authored-by: The Bucketeer <57716526+GeneralWadaling@users.noreply.github.com>
Co-authored-by: stoupa007 <60326342+stoupa007@users.noreply.github.com>
2020-02-24 20:24:14 +02:00
Yair Morgenstern
252f8b23cc Minor cleanups 2020-02-24 19:33:37 +02:00
Kentalot
7b13a48d74
Try to fix bug I introduced (#2009)
* Fixes Issue #1697 by adding information to the special production constructions.

* Get rid of extra $ sign in the SpecialConstruction tooltips

* Try to fix bug I introduced
2020-02-24 19:24:14 +02:00
JackRainy
55a8211be0
Do not allow to buy what can not be built (#2007) 2020-02-24 08:14:21 +02:00
Yair Morgenstern
3b4bce780a Arial -> Aerial name refactoring 2020-02-23 22:33:32 +02:00
wrov
31d9bb0c5d
Removed pebble symbol from Unciv icon when showing persistent notification (#2003)
Optimized Notification service texts
https://github.com/yairm210/Unciv/issues/1680
2020-02-23 20:45:25 +02:00
JackRainy
6009c1b5d3
Continuous rendering is not experimental anymore (#1996)
* Continuous rendering is not experimental anymore

* Better select boxes alignment
2020-02-23 20:22:31 +02:00
Kentalot
3c2cb01169
Earlier version with changes mostly to use Sequences (#1993)
* Fixes Issue #1697 by adding information to the special production constructions.

* Get rid of extra $ sign in the SpecialConstruction tooltips

* Major refactor to use Sequences instead of List to try to improve logic whenever getting a list of tiles at a distance.

* Get rid of extraneous parameter

* get rid of extra exception. slight refactor placeUnitNearTile for readability

* Fix bug of doing intersection instead of union

* Add an extra method to get tiles in distance range

* Update based on comments
2020-02-23 14:22:50 +02:00
Yair Morgenstern
718473fb31
Added FAQ on legal status of the game 2020-02-23 12:06:30 +02:00
JackRainy
9f0e74be1f
Display the current amount of gold in the prompt dialog (#1995) 2020-02-23 11:25:11 +02:00
JackRainy
eb0fd17d9b
Fix of the click on unknown civilization (#1989)
* Fix of the click on unknown civilization

* Minor optimization

* Better naming of variable
2020-02-22 23:10:52 +02:00
Yair Morgenstern
13d50f250c Resolved #1982 - Can now pic civ-equivalent Great People in great person picker screen 2020-02-22 23:10:04 +02:00
Yair Morgenstern
ee6e5ecd34 Merge branch 'master' of https://github.com/yairm210/Unciv 2020-02-22 22:38:15 +02:00
Yair Morgenstern
e22eca2c10 Welp, forgot to push changes for 3.6.1 before merging other PRs
Embarrasing
2020-02-22 22:35:03 +02:00
JackRainy
ebe9826b22
Better handling of disband and destroy of carrier with planes (#1992) 2020-02-22 22:32:54 +02:00
JackRainy
cff7435841
Better alignment for "Pick now!" in the pickerscreens (#1984) 2020-02-22 22:30:27 +02:00
Yair Morgenstern
e873c4ba64
Translations (#1976)
* Update Italian.properties (#1958)

* Update Polish.properties (#1960)

* Update Nations_Italian.json (#1961)

* Update Nations_Italian.json

* Update Nations_Italian.json

* Update Nations_Ukrainian.json (#1966)

* Update Japanese.properties (#1969)

* Update Japanese.properties

* Update Japanese.properties

* Update Japanese.properties

* Update Japanese.properties

* new french translations (#1972)

* add missing translations (#1973)

* Update Ukrainian.properties (#1974)

* Improved translations (#1978)

* Update German.properties (#1988)

* Resolved #1975 - Museum and Factory now give 2 specialist slots as per Civ V

* Sort the cities by food, production, etc. (#1979)

* Update German.properties

Added translations

Co-authored-by: Yair Morgenstern <yairm210@hotmail.com>
Co-authored-by: JackRainy <JackRainy@users.noreply.github.com>

Co-authored-by: Giuseppe D'Addio <41149920+Smashfanful@users.noreply.github.com>
Co-authored-by: Freshy <60152907+GreenFreshy@users.noreply.github.com>
Co-authored-by: Prosta4okua <31485341+Prosta4okua@users.noreply.github.com>
Co-authored-by: paontv <57051667+paontv@users.noreply.github.com>
Co-authored-by: armandberger <hoel@free.fr>
Co-authored-by: Krayeu Uladzislau <kraevroot@gmail.com>
Co-authored-by: Marerjh <40261003+Marerjh@users.noreply.github.com>
Co-authored-by: JackRainy <JackRainy@users.noreply.github.com>
Co-authored-by: CodeAssemblingChicken <53775955+CodeAssemblingChicken@users.noreply.github.com>
2020-02-22 21:58:08 +02:00
Yair Morgenstern
da9c65d288 Hopefully fixed access to uninitialized settings when pausing 2020-02-22 21:49:08 +02:00
JackRainy
aeee5e22eb
Sort the cities by food, production, etc. (#1979) 2020-02-21 11:49:55 +02:00
Yair Morgenstern
d36a1a8140 Resolved #1975 - Museum and Factory now give 2 specialist slots as per Civ V 2020-02-20 21:57:44 +02:00
Yair Morgenstern
43918a2580 Resolved #1962 - set a max zoom level so that "infinite zoom" from capacative scrolling is no longer irrecoverable 2020-02-19 22:34:53 +02:00