Commit graph

190 commits

Author SHA1 Message Date
Yair Morgenstern
ef19775545 More translation related stuff that I forgot =/ 2020-02-02 18:00:08 +02:00
Yair Morgenstern
5c42e7f1fb New translations 2020-01-20 23:28:52 +02:00
Yair Morgenstern
f154ac1d6d 3.5.4 2020-01-19 21:58:38 +02:00
Yair Morgenstern
9a426318ba Proper destruction notification for city states
Added Fur resource image
2020-01-13 00:09:09 +02:00
r3versi
a1b03849ec Fix city screen (#1657)
* Last CityScreen fix

* Atlas & Translations
2020-01-11 22:46:17 +02:00
r3versi
2daf27278d WIP Construction Queue (#1648)
* Construction Queue

* Added constructionQueue in addition to currentConstruction: if currentConstruction is done, next construction from Queue is started; if Queue is empty invoke ConstructionAutomation
* Queue utility methods: add, remove, higher prio, lower prio
* Icons to move constructions in queue
* Top left city stats moved to top right panel
* Added current construction and queue construction to top left
* Extended selected construction (containing description) moved to bottom right, it is now displayed alternatively to selected tile
* Max queue size, cannot change queue in puppet city or in other player turn
* Queue and current construction reset on puppeting city

* Cleanup again

* CityStatsTable is a separate class so we can play around with where it's located with minimal code changes

* Rejection reason wrap & removing nothing on enqueue a construction

* Crude UI proposal

* Tutorial updates for queues

Co-authored-by: Yair Morgenstern <yairm210@hotmail.com>
2020-01-10 11:41:43 +02:00
Yair Morgenstern
977fcfb97e Code cleanup - when{} instead of if-else chains, toLabel() instead of Label(...) 2020-01-09 20:54:33 +02:00
r3versi
065e944896 Songhai (#1636)
* Songhai, Burial Tomb, Gold for capturing city

* Burial Tomb unique: double gold gained when city is captured

* Rebuilt Atlas and Translations

* Italian translation + fix missing translations

* Barbarian Camp Reward

Is now modified by Speed and Difficulty
2020-01-09 19:23:00 +02:00
Yair Morgenstern
ca8de2e379 Latest images 2019-12-29 18:02:10 +02:00
Yair Morgenstern
006b2d7690 External merge resolve of #1566
Merge branch 'spain' of https://github.com/r3versi/Unciv into r3versi-spain
2019-12-29 17:56:05 +02:00
Yair Morgenstern
eac9647829 Bahasa_Indonesia -> Indonesian, for uniformity among languages names 2019-12-26 14:52:16 +02:00
Yair Morgenstern
94f1b074c9 Indonesian is in and has a flag 2019-12-26 12:15:26 +02:00
Yair Morgenstern
33ad922343 Solved bug which was caused by obsoleting scouts when they have no upgrade 2019-12-22 19:39:54 +02:00
r3versi
c2dc0217b6 Rejuvenation icon + Unique promotions are listed in PromotionPickerScreen (#1506) 2019-12-22 15:29:40 +02:00
Yair Morgenstern
fd7160b785 Added line spacings in the translation files, for organization 2019-12-17 22:57:39 +02:00
Kevin Fisher
52111430ef Add close icon for the UnitTable (#1472) 2019-12-17 21:44:20 +02:00
Yair Morgenstern
0de84e60a9 Not all Natural Wonders look good enough to enter the game as-of-now. 2019-12-17 14:23:17 +02:00
r3versi
aa02a2d321 Natural Wonders (#1456)
* NaturalWonders initial commit
* Created models/ruleset/tile/NaturalWonder and assets/json/NaturalWonders
* MapGenerator now spawns NaturalWonders in random compatible random locations
* MapParameters has a noNaturalWonders option
* TileInfo has naturalWonder property (set to null if none)
* TileInfo and  UnitMovementAlgorithms correctly manages stats and consider the tile unpassable and unimprovable

* Notification and happiness on NaturalWonder discovery

* El Dorado discovery bonus, Spain unique

* Doubled tile yields for Spain

* NaturalWonders implemented as TerrainType + Fountain of Youth promotion

* Images issue #124

* NaturalWonder TileImages (Fantasy) and Overlay (Default)

* NaturalWonderOverlay.png : https://www.flaticon.com/free-icon/mount-fuji_2166259

* Bugfix

* Added translations

* Italian translations

* Fix translation issue
* missing space after = in template.properties breaks translations

* Improved NaturalWonder spawn logic

* Great Barrier Reef spawns on 2 contiguous tiles
* Each wonder has specific spawn requirements
* Number of wonders spawned scales with map radius

* Fix unused import
2019-12-16 20:37:49 +02:00
Yair Morgenstern
df964a5ec6 TechPickerScreen organization 2019-11-28 20:28:04 +02:00
Yair Morgenstern
a8c98f60d7 Railroads are now much more visible! 2019-11-23 22:43:35 +02:00
Yair Morgenstern
62fd7d8588 Desktop Unciv now sends status to Discord!
Basically stole the Discord RPC implementation outta Mindustry
2019-11-21 16:24:27 +02:00
Yair Morgenstern
15e59b161b Technology description no longer includes Manhatten Prokect or Nuclear Missile in description when nuclear weapons are disabled 2019-11-19 19:34:48 +02:00
Duan Tao
111030e457 Nuke your enemy! (#1318)
* Nuke your enemy!

* Fantasy tiles. Worker automaticly clears fallout.

* Some AI improvement for choosing wonder and military unit.

* Add nuclear weapon option.
2019-11-19 08:43:04 +02:00
Yair Morgenstern
aa4c70f090 Fixed trades always beng denied because "our proposed trade is no longer relevant" 2019-11-17 21:16:51 +02:00
Yair Morgenstern
19fd2bd205 Yet even more images by The Bucketeer! 2019-11-17 20:00:43 +02:00
Yair Morgenstern
1ecc6bbb2a Performance improvement - tile taps and long-clicks are now done at the TileMapHolder level, meaning we can only create one instead of one per tile, massive memory saving!
Map now zooms with mouse scroll in Desktop!
2019-11-16 23:02:09 +02:00
Yair Morgenstern
a48c356920 Base image tiles on tiles with improvement images are now grayed out when not visible 2019-11-16 21:15:33 +02:00
Yair Morgenstern
8fad2fd680 Removed my dumb plantation art so that The Bucketeer's masterpieces can shine through =D 2019-11-16 19:52:30 +02:00
Yair Morgenstern
dd8f812465 Units &c updated! 2019-11-16 19:42:34 +02:00
Yair Morgenstern
827bf3d4b2 Images update! By The Buketeer again! 2019-11-15 14:28:46 +02:00
Yair Morgenstern
8729100993 altas commit 2019-11-14 22:30:14 +02:00
Yair Morgenstern
24e62e7cc1 Added all of The Bucketeer's improvements, and units until Landskecht 2019-11-14 22:14:23 +02:00
Yair Morgenstern
e21d7eb54a We can now have "layered" images for the base tile, such as grassland + manufactory! 2019-11-14 21:01:24 +02:00
Yair Morgenstern
c6b550e43d Resolved #1312 - More obvious division between promotion 'pick now' and description
Civilopedia redone!
Now with simpler picking and images!
2019-11-13 22:54:10 +02:00
Yair Morgenstern
91eed3fc02 3.2.1-patch1 2019-11-10 18:34:44 +02:00
Yair Morgenstern
e1350cdb05 separated whiteDot for images from TableBackground for backgrounds 2019-11-08 15:42:19 +02:00
Yair Morgenstern
1bd6f5fc73 Atlas updated now (: 2019-11-06 19:34:02 +02:00
Yair Morgenstern
777802ab04 Can no longer click 'next turn' if popups are open - #1289 2019-11-05 15:21:28 +02:00
Yair Morgenstern
57b0040df7 Added Siam civ - #703 2019-11-03 23:22:49 +02:00
Yair Morgenstern
791439397e Added Brandenburg Gate wonder - #643
Fixed translation bugs
2019-11-02 23:08:55 +02:00
Yair Morgenstern
f80b0ee777 Added link to Patreon
Units upgrading to units with built-in promotions now get those promotions
2019-10-28 21:24:04 +02:00
Yair Morgenstern
6a46af4f88 Can no longer create great improvements on water or unbuildable tiles (like Oasis) 2019-10-28 21:00:08 +02:00
Yair Morgenstern
7d1fd6e177 Added cache for character sets, improving time for Chinese and Korean game initialization 2019-10-24 21:50:49 +03:00
Yair Morgenstern
ef0c39ac93 More tile changes 2019-10-23 23:39:12 +03:00
Yair Morgenstern
318dbb2a6d Added tiles with visiable improvements, since not all improvements and combinations are ready this is behind a menu option 2019-10-23 21:56:23 +03:00
Yair Morgenstern
f400a03358 Renamed "Immortal" to "Persian Immortal" because of the conflict in naming between the unit and the difficulty
Also, changed existing units of Immortal or with Range promotion
2019-10-22 19:25:58 +03:00
Yair Morgenstern
965217d95c Undid "Immortal" name change
Fixed json errors
Added Korean and Czech flags
2019-10-21 23:23:38 +03:00
Yair Morgenstern
33805ca6f8 Organized TileGroup icons (for improvements, resources and units) into a separate class 2019-10-17 00:05:10 +03:00
Yair Morgenstern
36ffc5520a Added annex/puppet/liberate/raze explanations on the popup where you choose between them 2019-10-15 20:30:11 +03:00
Yair Morgenstern
14cbe9e21d Even more pixel images!
Added Pillaging tutorial
2019-10-15 16:00:07 +03:00