Yair Morgenstern
d9e1b58bd2
Added Pinglish translations
2020-07-24 09:55:29 +03:00
Yair Morgenstern
6309bc2fba
Main menu buttons no longer require scrolling
2020-07-15 21:52:42 +03:00
Yair Morgenstern
e179f1a472
Added Water Mill building
2020-07-13 22:42:30 +03:00
Alexander Korolyov
c51879cc5f
OptionsPopup with two experimental switches: Spectator mode, Extended Map editor. ( #2834 )
2020-07-12 12:59:32 +03:00
Alexander Korolyov
aa677042dd
New icon for "Load Scenario" ( #2768 )
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* New icon for "Load Scenario"
* Javadoc comments
2020-06-25 22:30:39 +03:00
Yair Morgenstern
1961aa7245
Code for era-based city images is go, the current era city images hide the rivers behind them so it's temporarily disabled
2020-06-10 22:00:32 +03:00
Yair Morgenstern
86d54bd3fe
Resolved #2708 - added rivers to plain tileset
2020-06-08 19:34:25 +03:00
Yair Morgenstern
f03c0c6de2
Translation updates
2020-06-07 21:52:29 +03:00
Yair Morgenstern
d511899ed8
Resolved #2613 - added a close button to the Civ-picking popup in the New Game screen
2020-06-03 19:09:48 +03:00
Yair Morgenstern
b90690a24b
Solved air interception defensive bonuses crashes
2020-06-01 21:57:20 +03:00
Yair Morgenstern
8ba8c6b596
More new tiles by The Bucketeer!
2020-05-19 00:06:01 +03:00
Yair Morgenstern
2444b2e1d2
New river edges and flattened tiles by The Bucketeer!
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Opened River changes in Tile Editor - only visual for now, but should help people see how their tiles would look with rivers surrounding them
2020-05-16 23:54:16 +03:00
Yair Morgenstern
f7e3017826
Better trading posts by The Bucketeer!
2020-05-13 22:19:16 +03:00
Yair Morgenstern
7294dcac6a
Better jungles and lakes by The Bucketeer
2020-05-11 23:24:56 +03:00
Yair Morgenstern
6a7773730b
New FantasyHex jungle and lake tiles
2020-05-08 17:48:09 +03:00
Yair Morgenstern
b309cac67b
Fadeout for potentially workable tiles currently being worked by another city
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Mint icon looks much nicer
2020-05-07 13:04:25 +03:00
Yair Morgenstern
c24b028c99
Differentiated between Portuguese and Brazilian Portuguese translations
2020-05-05 20:56:24 +03:00
Yair Morgenstern
0627f981b9
Decapitalized Terrace farm image so it would register on Android
2020-04-25 23:43:52 +03:00
Yair Morgenstern
688b780b14
Added a repeating baclground to the menu screen
2020-04-21 23:53:33 +03:00
Yair Morgenstern
5aae57d848
Added icons to the main menu, looks much better!
2020-04-21 14:18:38 +03:00
Yair Morgenstern
95fd51acc5
Removed city center icon from Civ VI - it's not legally ours!
2020-04-19 17:17:57 +03:00
Yair Morgenstern
ffe8691df9
Disabled city-state notifications when the city state is defeated
2020-04-17 14:13:18 +03:00
Yair Morgenstern
c5582257c9
Denmark's icon better centered
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Generated translations for Denmark
2020-04-13 12:07:59 +03:00
Jack Rainy
0624542fd8
New civilization: Denmark ( #2370 )
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* Enable the Denmark civilization
* Nation unique ability is implemented
* Units unique abilities are implemented
* Unit icons
* Misprint in the tech name is corrected
2020-04-11 22:31:53 +03:00
Jack Rainy
e4fab26b43
Display the crosshair in alternate color for distant targets ( #2347 )
2020-04-07 11:37:14 +03:00
Jack Rainy
29a077a803
Forts and citadels (with AI) ( #2325 )
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* Enabled Forts & Citadels
* Friendly territory checks
* Citadel damage & notifications
* Sprites, Icons, Translation & Atlas
* Obsolete tests are removed
* NullReferenceException code is fixed
* Refactoring: using the static object
* AI for the forts and citadels
* Display defence stats
* Exclude enemies tiles as candidates
Co-authored-by: r3versi <fluo392@gmail.com>
2020-04-03 11:22:27 +03:00
Jack Rainy
dde01738de
New wonders: Mausoleum of Halicarnassus, Statue of Zeus ( #2301 )
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* New wonder: Mausoleum of Halicarnassus
* New wonder: Statue of Zeus
* Obsolete tests are removed
2020-04-01 20:12:25 +03:00
Yair Morgenstern
235143751c
Railroad is now just a black line - much clearer than the old, "nicer" image
2020-03-31 20:50:21 +03:00
u-ndefine
3ec27ec6c3
Add missing images ( #2277 )
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* Add missing images
* Add missing files
* Update Credits.md
2020-03-29 13:39:19 +03:00
Yair Morgenstern
378f56207c
Resolved #1779 - Can now lock worked tiles to prevent them from being unassigned
2020-03-29 12:42:58 +03:00
Yair Morgenstern
cf79ac0db1
Inca fixes - added icon, fixed colors
2020-03-28 22:41:55 +03:00
Federico Luongo
2a67294554
Snow, Ice, Atoll & Map Generation ( #1909 )
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* Snow, Atoll & Ice
* Fix White Hexagon + Small NW refactor
* More Land in Continents #1886
* Atoll can spawn only on Coast
* Added new constants and turned Constant into an object
* Latitude and Longitude utility methods
* New MapGenerator steps
* New MapParameters & MapGenerator cleanup
* Added New Map option to MapEditor menu
* New parameters default values and limits
* archipelagos map type
* Translations & Atlas
* removing unneeded octave displacement
* Fix Archipelago
* Perlin noise parameters & no-elvis in TileMap
* Rebuilt Atlas
Co-authored-by: Eddh <remi.dufour@protonmail.com>
2020-03-11 11:39:37 +02:00
Federico Luongo
0cf27789e9
Borders made of oriented triangles rather than circles ( #2104 )
2020-03-08 20:36:50 +02:00
Federico Luongo
edf0294dfd
Mongolia ( #1855 )
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* Mongolia
* Translation & Atlas
* Remove debug option
* Remove erroneous import
* Promotions.addXP
* Khan heals 15 HP
* XP bonus fix
* Added 'Mongol Terror' which is the term used for the mongolian combat bonus
Co-authored-by: Yair Morgenstern <yairm210@hotmail.com>
2020-02-08 20:51:21 +02:00
Yair Morgenstern
a73fe3d9de
Tile update by The Bucketeer
2020-02-02 18:31:45 +02:00
Yair Morgenstern
352e4e8939
Translation ( #1829 )
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* Update German.properties (#1819 )
Added city states, some notifications and revised translations
* Update Czech.properties (#1824 )
translated missing strings (carriers, settings, some miscellaneous items)
fixed naming of promotions to correct terminology (military) and synced with descriptions
* Update Italian.properties (#1815 )
* Create Japanese.properties (#1803 )
* Create Japanese.properties
* Update Japanese
* Update Japanese.properties
* Update Japanese.properties
* Update Japanese.properties
* Update Japanese.properties
* Update Japanese.properties
* Update
* Update Japanese.properties
* Update Japanese.properties
* Update Japanese.properties
* Update Japanese.properties
* Update Japanese.properties
* Update Japanese.properties
* Update Japanese.properties
* Update Japanese.properties
* Update Japanese.properties
* Update Japanese.properties
* Update Japanese.properties
* Update Japanese.properties
* Update Japanese.properties
* Update Japanese.properties
* Update Japanese.properties
* Update Japanese.properties
* Update Japanese.properties
* Update Japanese.properties
* Update Japanese.properties
* Update Japanese.properties
* Update Japanese.properties
* Added Japanese flag icon
Co-authored-by: ozolotl <ozolotl@users.noreply.github.com>
Co-authored-by: stoupa007 <60326342+stoupa007@users.noreply.github.com>
Co-authored-by: Smashfanful <41149920+Smashfanful@users.noreply.github.com>
Co-authored-by: paontv <57051667+paontv@users.noreply.github.com>
2020-02-02 16:23:20 +02:00
CaptainKlutz
a2ee0ca4e1
Rework existing ship sprites, and add a sprite for Carrier ( #1771 )
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* Upload carrier FH sprite
* Update Battleship and Destroyer FH sprites
* Make unfarmed wheat look wilder
2020-01-25 19:58:57 +02:00
JackRainy
e0a00eb9a5
Implemented aircraft carrier "Flight Deck" and "Armor Plating" promotions ( #1754 )
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* Implemented aircraft carrier "Flight Deck" and "Armor Plating" promotions
* Template for the translation strings
* New icons are added
Co-authored-by: ltrcao <ltrcao@users.noreply.github.com>
2020-01-25 19:43:53 +02:00
Yair Morgenstern
7ea6fc2551
Added 4-way tile images (base,feature,improvement,resource) by The Bucketeer
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Fixed some issues with existing tile images
2020-01-21 21:02:11 +02:00
JackRainy
1441dd49f5
Aircraft carrier is added ( #1731 )
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* Implemented aircraft carrier by @ltrcao in PR #1723
* New icon for the Carrier unit
2020-01-20 22:53:59 +02:00
Yair Morgenstern
f154ac1d6d
3.5.4
2020-01-19 21:58:38 +02:00
Yair Morgenstern
32ba55b2fe
Added many more resource+improvement images
2020-01-18 22:35:18 +02:00
Yair Morgenstern
02def2ffa9
Resource+Improvement is go!
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Added resource-specific plantations by The Bucketeer
2020-01-17 15:07:47 +02:00
Yair Morgenstern
5af6dd1ad5
More resource images by The Bucketeer
2020-01-15 23:56:02 +02:00
Yair Morgenstern
9a426318ba
Proper destruction notification for city states
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Added Fur resource image
2020-01-13 00:09:09 +02:00
r3versi
a1b03849ec
Fix city screen ( #1657 )
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* Last CityScreen fix
* Atlas & Translations
2020-01-11 22:46:17 +02:00
r3versi
12a98aa4bb
City construction queue ( #1479 )
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* Construction Queue
* Added constructionQueue in addition to currentConstruction: if currentConstruction is done, next construction from Queue is started; if Queue is empty invoke ConstructionAutomation
* Queue utility methods: add, remove, higher prio, lower prio
* Icons to move constructions in queue
* Top left city stats moved to top right panel
* Added current construction and queue construction to top left
* Extended selected construction (containing description) moved to bottom right, it is now displayed alternatively to selected tile
Rework
* Max queue size, cannot change queue in puppet city or in other player turn
* Queue and current construction reset on puppeting city
Co-authored-by: Yair Morgenstern <yairm210@hotmail.com>
2020-01-09 20:58:15 +02:00
r3versi
065e944896
Songhai ( #1636 )
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* Songhai, Burial Tomb, Gold for capturing city
* Burial Tomb unique: double gold gained when city is captured
* Rebuilt Atlas and Translations
* Italian translation + fix missing translations
* Barbarian Camp Reward
Is now modified by Speed and Difficulty
2020-01-09 19:23:00 +02:00
Yair Morgenstern
99e3ebed67
The mod now has its own own git repo =)
2020-01-07 18:52:58 +02:00
Yair Morgenstern
1008e9c4f6
More resource images by The Bucketeer
2020-01-06 23:01:18 +02:00