Commit graph

4136 commits

Author SHA1 Message Date
Yair Morgenstern
42b5b3f16c Can now disable diplomatic relationship changes in a mod 2020-08-20 16:38:14 +03:00
Yair Morgenstern
acf803de28 Merged Building and Policy unique activations
Added Tech link checks for loaded mods
2020-08-20 15:00:10 +03:00
Yair Morgenstern
e7c0710042 3.10.2 2020-08-20 12:30:46 +03:00
uncivbot[bot]
2492c17216
Translations update (#3012)
* Update Italian.properties (#3002)

* Update Czech.properties (#3003)

lot of new strings translated

* Update German.properties (#3005)

* Update Indonesian.properties (#3004)

* Update Simplified_Chinese.properties (#3010)

* Update Simplified_Chinese.properties

* Update Simplified_Chinese.properties

* Update Simplified_Chinese.properties (#3011)

Co-authored-by: Giuseppe D'Addio <41149920+Smashfanful@users.noreply.github.com>
Co-authored-by: stoupa007 <60326342+stoupa007@users.noreply.github.com>
Co-authored-by: scaphander <67830047+scaphander@users.noreply.github.com>
Co-authored-by: Kensvin <63847755+Kensvin28@users.noreply.github.com>
Co-authored-by: CrispyXYZ <64761703+CrispyXYZ@users.noreply.github.com>
Co-authored-by: ZGMZY <69511837+ZGMZY@users.noreply.github.com>
2020-08-20 12:09:06 +03:00
Yair Morgenstern
4d6478cf05 Added link checks when loading mods, so you'll know if you messed something up 2020-08-20 11:55:28 +03:00
Yair Morgenstern
9ca7e7ac5b Dealt with some game assumptions about what exists, which may not be true in mods 2020-08-20 11:18:53 +03:00
Yair Morgenstern
67ce953c62 TechPickerScreen centers small tech trees nicely 2020-08-20 10:44:22 +03:00
HadeanLake
cd72926a60
Bugfixes (#3007)
* Fixed "Can move immediately once bought" unique

* Spectators no longer can adopt policies
Close button is no longer disabled when player has free policy but has no adoptable policies
FreePolicies are being spent properly in scenario editor mode

* redundant
2020-08-19 15:25:17 +03:00
HadeanLake
a12c1ada26
Fixed AI being stuck doing science or gold per turn (#3006)
* AI will no longer get stuck doing science or gold per turn

* added missing commas in jsons
2020-08-18 20:53:16 +03:00
Yair Morgenstern
bd8592f48c Merge branch 'master' of https://github.com/yairm210/Unciv 2020-08-18 20:23:39 +03:00
Yair Morgenstern
4d9485ce03 3.10.1 2020-08-18 20:23:28 +03:00
HadeanLake
764a1c3913
scenario editing mode improvements and new unique (#2999)
* scenario editing mode improvements and new uniques

* Fixed Russian nation unique - it is civ-wide bonus

* genericized "+[]% Production when building [] in this city"

* genericized "All newly-trained [] units in this city receive the [] promotion"

* changed some uniques to be able to have list of filters separated by comma as unique param

* scenario editing mode improvements:

Resource requirements when buying buildings and units are ignored

Limit for selling buildings is ignored

Workers improve tiles instantly

Units will not be disbanded if civilization has negative gold

* fix crash in scenario editing mode due to PerpetualConstruction not having a GoldCost

* undo comma separation

* implement All newly-trained [relevant] units in this city receive the [] promotion
relevant as in 'units that can receive'

* upadte template.properties

* unnecessary parentheses

* Not being annoyed by this vs less chance of forgetting to set gold before releasing scenario

* update template.properties

* add missing spaces
2020-08-18 19:20:59 +03:00
ravignir
18834d94ae
Update Polish.properties (#2998)
Fixed (hopefully) all typos
2020-08-17 23:40:54 +03:00
Yair Morgenstern
1abbd1520c Game can handle the situation where there are no more techs that can be researched (in mods with limited techs) 2020-08-17 23:17:49 +03:00
Yair Morgenstern
2c8074bfe4 Converted the "special power" of the Future Tech to a unique than can be applied to any tech 2020-08-17 23:07:58 +03:00
HadeanLake
44744fd17b
Fix #3000 (#3001) 2020-08-17 14:46:38 +03:00
Yair Morgenstern
41615909df Translation tests are fixed - translators beware 2020-08-16 22:01:55 +03:00
Yair Morgenstern
7cdad3c882 Merge branch 'master' of https://github.com/yairm210/Unciv 2020-08-16 20:43:41 +03:00
Yair Morgenstern
574e588711 City-wide bonuses are clearly marked as such to differentiate them from civ-wide bonuses 2020-08-16 20:43:19 +03:00
uncivbot[bot]
da4852d954
Translations update (#2996)
* Finnish translation update (#2993)

* Add Finnish.properties

* Move Finnish.properties to right folder

* Delete Finnish.properties

* Add translations to Finnish

* Add translations to Finnish

* Translate more stuff in Finnish

* More translation to Finnish

* Update Brazilian_Portuguese.properties (#2994)

Co-authored-by: Yair Morgenstern <yairm210@hotmail.com>

* Update Italian.properties (#2992)

* Create PolishNew (#2995)

New polish translation, should be 100% complete.

Co-authored-by: Perttu Männistö <64960796+maitovelkkis@users.noreply.github.com>
Co-authored-by: Dalmolax <63485458+Dalmolax@users.noreply.github.com>
Co-authored-by: Yair Morgenstern <yairm210@hotmail.com>
Co-authored-by: Giuseppe D'Addio <41149920+Smashfanful@users.noreply.github.com>
Co-authored-by: ravignir <RAVIGNIRFORATT@GMAIL.COM>
2020-08-16 20:41:51 +03:00
Yair Morgenstern
f2f14b6570 Revert "Changed all "[] from [] tiles" to "[] from every []""
This reverts commit c89041e2d4.
2020-08-16 20:16:01 +03:00
Yair Morgenstern
1937e3f3c9 3.10.0 2020-08-15 23:31:52 +03:00
Yair Morgenstern
4cd4d5d89f All kinds of crazy translation fixes 2020-08-15 23:20:18 +03:00
Yair Morgenstern
c89041e2d4 Changed all "[] from [] tiles" to "[] from every []" 2020-08-15 21:58:26 +03:00
Yair Morgenstern
be216d8e6b Game no longer crashes on new game screen when no scenarios are available 2020-08-15 21:58:02 +03:00
leanhquanea1234
324f4d7a15
Update Vietnamese.properties (#2991)
* Create Vietnamese

* Update and rename Vietnamese to Vietnamese.properties

* Update Vietnamese.properties

* Update Vietnamese.properties

* Update Vietnamese.properties

* Update Vietnamese.properties

* Update Vietnamese.properties

* Update Vietnamese.properties

* Update Vietnamese.properties

* Update Vietnamese.properties

* Update Vietnamese.properties

Co-authored-by: Yair Morgenstern <yairm210@hotmail.com>
2020-08-15 21:22:28 +03:00
HadeanLake
dc1181f3fd
Update TileInfo.kt and GameOptionsTable.kt (#2990)
* check if Improvement in question isGreatImprovement before applying buff that only Great Improvements are supposed to have

* update() GameOptionsTable when player selects or unselects mod

some mods might change list of difficulties or eras

* run onChange() when SelectBox is added

so if user select modded difficulty and unselect mod that added it  gameParameters.difficulty will be updated

* add [+stats] from every [baseTerrain or terrainFeature] Nation unique
2020-08-15 21:20:25 +03:00
Yair Morgenstern
7efbe6feb2 Better loading of stuff 2020-08-14 16:33:09 +03:00
Yair Morgenstern
15bca9cc1c Can now load scenarios from inside mods, so they aren't sent as 2 separate files! 2020-08-14 14:50:22 +03:00
Yair Morgenstern
1261b1de30 List of saved games is now returned as a series of file hanldes - this means there's a lot less ping-ponging between the game name and the file in all kinds of places 2020-08-14 14:28:47 +03:00
Yair Morgenstern
4046837a3e AI chooses to fortify in non-bombardable tiles if possible
Can choose replacement building for Palace to indicate the capital city
2020-08-14 13:43:28 +03:00
Yair Morgenstern
59fa4ff052 #2988 Finnish translation file expanded 2020-08-14 10:24:50 +03:00
Perttu Männistö
99f19b1f71
Move Finnish.properties to right folder (#2988)
* Add Finnish.properties

* Move Finnish.properties to right folder
2020-08-14 10:22:06 +03:00
Yair Morgenstern
7a7fb57f56 Resolved #2985 - fixed Embark/Disembark costs 2020-08-14 10:19:01 +03:00
Yair Morgenstern
5c0eaa18dd Resolved #2986 - Knight now obsoletes properly 2020-08-14 10:16:50 +03:00
Yair Morgenstern
81f19c0d12 Merged "save scenario map" and "save map" to the same button - the buttons in the map editor screen are much more managable now 2020-08-14 10:12:24 +03:00
Yair Morgenstern
795599207f Merged "load map" and "load scenario map" to the same screen - they're basically the same thing anyway 2020-08-14 10:07:15 +03:00
Yair Morgenstern
6ebc4ebf6f Units have full movement when starting a scenario map game
Units have full movement when bought when in Scenario Editor mode
2020-08-14 09:43:42 +03:00
Yair Morgenstern
24d5e08783 Translation updates for Finnish 2020-08-14 00:38:17 +03:00
uncivbot[bot]
9b13f44b2b
Translations update (#2983)
* Add Finnish.properties (#2982)

* Update Indonesian.properties (#2978)

* Update Simplified_Chinese.properties (#2977)

* Update Italian.properties (#2975)

* Update German.properties (#2984)

Co-authored-by: Perttu Männistö <64960796+maitovelkkis@users.noreply.github.com>
Co-authored-by: Kensvin <63847755+Kensvin28@users.noreply.github.com>
Co-authored-by: CrispyXYZ <64761703+CrispyXYZ@users.noreply.github.com>
Co-authored-by: Giuseppe D'Addio <41149920+Smashfanful@users.noreply.github.com>
Co-authored-by: scaphander <67830047+scaphander@users.noreply.github.com>
2020-08-14 00:32:12 +03:00
Yair Morgenstern
25b434cb29 Can now adopt policies in Scenario Editor mode by double-clicking 2020-08-13 18:11:21 +03:00
Yair Morgenstern
88d72f0f39 Spectator and City-State civs are no logner considered as having 'discovered' a natural wonder 2020-08-13 17:45:28 +03:00
Yair Morgenstern
d090b0567c Proper separation between "Scenario Map" and "Scenario" 2020-08-13 17:40:48 +03:00
Yair Morgenstern
a27aecda09 The new age of scenarios is upon us!
Can save a game and have it get turned instantly into a scenario!
2020-08-13 17:06:37 +03:00
Yair Morgenstern
42c8a64943 Added "scenario editing" mode for creating prebuild scenarios 2020-08-12 21:58:23 +03:00
Yair Morgenstern
451234c3bb 3.9.20 2020-08-12 19:39:45 +03:00
uncivbot[bot]
adfd44c959
Translations update (#2974)
* Update Italian.properties (#2958)

* Update Indonesian.properties (#2961)

* Update Indonesian.properties

* Update Indonesian.properties

* German translation update (#2965)

* Update German.properties

* Update German.properties

* Update German.properties

"Hinterhalt" seems more logic to me in this case

* Update Ukrainian.properties (#2963)

* Update Ukrainian.properties

* Update Ukrainian.properties

* Update Japanese.properties (#2968)

* Update Korean.properties (#2969)

* Update Simplified_Chinese.properties (#2970)

* Create Vietnamese (#2971)

* Create Vietnamese

* Update and rename Vietnamese to Vietnamese.properties

* Update Vietnamese.properties

* Update Vietnamese.properties

* Update Vietnamese.properties

Co-authored-by: Giuseppe D'Addio <41149920+Smashfanful@users.noreply.github.com>
Co-authored-by: Kensvin <63847755+Kensvin28@users.noreply.github.com>
Co-authored-by: scaphander <67830047+scaphander@users.noreply.github.com>
Co-authored-by: Prosta4okua <31485341+Prosta4okua@users.noreply.github.com>
Co-authored-by: paontv <57051667+paontv@users.noreply.github.com>
Co-authored-by: TG <saud2410@naver.com>
Co-authored-by: ZGMZY <69511837+ZGMZY@users.noreply.github.com>
Co-authored-by: leanhquanea1234 <69520258+leanhquanea1234@users.noreply.github.com>
2020-08-12 19:15:30 +03:00
Yair Morgenstern
5084bb6f9e Can now play an entire scenario with no improvements or techs defined 2020-08-11 22:53:48 +03:00
Yair Morgenstern
7382d4f8e8 The ImageGetter changes rulesets correctly when entering\exiting scenario editor 2020-08-11 22:44:41 +03:00
Yair Morgenstern
0c84b95614 Tests are sometimes ridiculous. 2020-08-10 23:44:10 +03:00