Commit graph

1640 commits

Author SHA1 Message Date
Yair Morgenstern
9868749d56 Solved crashing "AI Unit upgrade" bug! 2019-12-03 19:48:16 +02:00
Yair Morgenstern
e3ac6f4e53 Resolved #1404 - AI should no longer be able to win cultural victory after being defeated 2019-12-02 22:08:57 +02:00
Yair Morgenstern
f79858e39e Tutorials will now always be read with the correct encoding 2019-12-02 22:02:21 +02:00
Yair Morgenstern
7a9fd14b13 Resolved #1405 - upgrading Spearman to Landsknecht no longer gives you gold 2019-12-02 22:01:16 +02:00
Yair Morgenstern
fa0d650362 City buttons stay the correct size upon "Next turn" 2019-12-01 21:47:40 +02:00
Yair Morgenstern
6124fd5271 Removed long click action. It was more trouble than it was worth. 2019-12-01 21:21:50 +02:00
Yair Morgenstern
dae477a870 Resolved #1374 - air units should no longer move and attack in the same turn 2019-12-01 21:20:53 +02:00
Yair Morgenstern
c992995b6f Can now pick Random civ in player picker 2019-11-30 23:11:46 +02:00
u-ndefine
6d1cfd2a9c Minor typo fix at VictoryScreen.kt (#1399) 2019-11-30 21:57:42 +02:00
Yair Morgenstern
757439f2d1 3.3.3 2019-11-30 21:56:00 +02:00
Yair Morgenstern
68ee549edb Map editor normalizes tiles, so you can't add improvements of features where they shouldn't belong
Placing a civ starting location removes older starting locations
2019-11-29 12:01:32 +02:00
Yair Morgenstern
5807957d32 Resolved #1369 - nuking capitals no longer crashes the game 2019-11-28 22:21:39 +02:00
Yair Morgenstern
c1d3ac2604 Added timers to see what's taking so long. It's the fonts - 11 seconds to load Chinese characters.
Specifically, putGlyph. Which makes sense, since it's basically rendering 3000 images into the memory for Chinese.
2019-11-28 22:10:26 +02:00
Yair Morgenstern
3816014ae4 Added Great Person city location to notification 2019-11-28 21:10:36 +02:00
Yair Morgenstern
55b2da6d75 Normalized resource reveal notification 2019-11-28 21:05:36 +02:00
Yair Morgenstern
3d3b2cd3fc When choosing a tech to work towards, the order will no longer "jump" over techs 2019-11-28 20:42:25 +02:00
Yair Morgenstern
df964a5ec6 TechPickerScreen organization 2019-11-28 20:28:04 +02:00
Yair Morgenstern
008485b38c Exploring units are not considered Idle 2019-11-28 20:26:44 +02:00
Yair Morgenstern
d0975ebc38 I don't think you should be able to see other tech's tech trees from the victory screen. 2019-11-28 19:57:55 +02:00
Yair Morgenstern
ad19dd1afa Resolved #1388 - Starting era no longer automatically displayed as "Ancient" in New Game screen 2019-11-28 19:42:08 +02:00
Yair Morgenstern
8826c4e84f Resolved #1372 - AI should now build spaceship parts and be able to win a scientific victory =) 2019-11-27 21:15:16 +02:00
Yair Morgenstern
7998ed2f0c Resolved #1365 - Disabled trading cities in One City Challenge 2019-11-26 20:55:07 +02:00
Yair Morgenstern
2da7c5be8f Tutorials are now popup tables - limits the width of tutorials so they don't go off-screen 2019-11-25 14:28:32 +02:00
Yair Morgenstern
ad4bc86d52 Merge branch 'master' of https://github.com/yairm210/Unciv 2019-11-25 12:09:33 +02:00
Yair Morgenstern
aee9724765 Your voice has been heard - All units now have the Explore command 2019-11-25 12:08:22 +02:00
lishaoxia1985
7453ee637f 1. overflow science when finishing and starting research. 2. in the cityscreen unit should be not visible. 3. modifier the policy "Commerce Complete" according to original game. 4. the action of "Great Merchant" now is the same as original game. 5. translation update. (#1355)
* update

* update

* update

* update

* update

* update
2019-11-25 12:03:20 +02:00
Yair Morgenstern
488b733db6 Resolved #1368 - missiles can no longer be promoted 2019-11-25 11:58:02 +02:00
Yair Morgenstern
2a139ff732 Resolved #1364 - Policy picker screen won't appear from the world screen if there are no possible policies to pick 2019-11-24 00:02:28 +02:00
Yair Morgenstern
a8c98f60d7 Railroads are now much more visible! 2019-11-23 22:43:35 +02:00
Yair Morgenstern
c447bd2da8 Resolved #1359 - City name from overview screen now leads directly to the city scren 2019-11-23 22:30:25 +02:00
Yair Morgenstern
095deee125 UncivGame rename 2019-11-23 22:28:23 +02:00
Yair Morgenstern
18be826c1a Changed "help translating" initial message to point to Github 2019-11-23 21:52:43 +02:00
Yair Morgenstern
1230b00688 Fixed crash in tile editor as a result of adding Fallout, which has no "occursOn" terrains 2019-11-23 21:35:03 +02:00
Yair Morgenstern
62fd7d8588 Desktop Unciv now sends status to Discord!
Basically stole the Discord RPC implementation outta Mindustry
2019-11-21 16:24:27 +02:00
Yair Morgenstern
0ec0ee3d44 All the various clicks on the world screen can now work together as friends 2019-11-21 10:53:08 +02:00
Yair Morgenstern
cbb5db2fb8 Resolved #1231 - can now aquire tiles from eighboring cities again, kudos @klondi 2019-11-20 23:33:09 +02:00
Yair Morgenstern
e4fe43f281 Resolved #1344 - currently showing tutorials should not activate again 2019-11-19 23:19:07 +02:00
Yair Morgenstern
3ea6c63e0b Fixed annoying bug which would treat long pans and flings as long clicks 2019-11-19 23:09:36 +02:00
Yair Morgenstern
526a99fb0d Set ShowPixelImprovements to True for new players - I think the world is ready 2019-11-19 22:08:24 +02:00
Yair Morgenstern
b1868accc5 Nuclear Weapon setting moved to Options, s it can be more easily explored by players 2019-11-19 22:00:16 +02:00
lishaoxia1985
dd28711ee7 update translation (#1352)
* update

* update

* update

* update

* update

* update

* update

* update

* update

* update
2019-11-19 21:58:56 +02:00
Yair Morgenstern
ff3795c96f TechButton now displays units and buildings corresponding to the description 2019-11-19 20:16:53 +02:00
Yair Morgenstern
15e59b161b Technology description no longer includes Manhatten Prokect or Nuclear Missile in description when nuclear weapons are disabled 2019-11-19 19:34:48 +02:00
lishaoxia1985
1eb5ced75c add map modifier and the benefit when we research the technology other Civs have. (#1339)
* update

* update

* update

* update

* update

* update

* update

* update
2019-11-19 19:11:01 +02:00
Duan Tao
111030e457 Nuke your enemy! (#1318)
* Nuke your enemy!

* Fantasy tiles. Worker automaticly clears fallout.

* Some AI improvement for choosing wonder and military unit.

* Add nuclear weapon option.
2019-11-19 08:43:04 +02:00
Yair Morgenstern
313f55171c Lint 2019-11-18 22:03:49 +02:00
Yair Morgenstern
83aab24bba Resolved #1341 - Annexed cities no longer have population permanently gone "outside" their borders (Mr Gorbachev, tear down this wall!) 2019-11-17 23:03:13 +02:00
Yair Morgenstern
f7bb5c4a59 Added lines between prerequisite techs in TechPickerScreen - now you can see the entire tree! 2019-11-17 22:41:08 +02:00
Yair Morgenstern
2d94cc2179 Changed translation files to always read in UTF-8 - should solve Desktop getting wierdly read characters, hopefully 2019-11-17 22:38:30 +02:00
Yair Morgenstern
80d9b3bd49 Trades in overview screen are now almost symmetrical 2019-11-17 21:37:27 +02:00