Lliam Leosh
32fbabdd19
"Replacable Parts" is now "Replaceable Parts"
2019-03-14 02:55:22 -05:00
Smashfanful
8067147266
Update Units.json
...
Added much more units.
2019-03-08 19:08:02 +01:00
Smashfanful
873d4f1cff
Update Units.json
...
Added War Chariots for Egypt, Chu-Ko-Nu for China, Cossack for Russia, Ship of the Line for England, and Legion for Rome. Legion should also build roads. Some suggestion to updates for Legion, Samurai and Camel Archer.
2019-03-07 17:18:30 +01:00
Yair Morgenstern
58e38ea634
Added Japan civ!
...
Some units now recieve promotions when created/upgraded to, as per Civ V
2019-03-02 21:27:35 +02:00
Yair Morgenstern
f3cbeb5ca4
Resolved #123 - Added final units - Modern Armor, Rocket Artillery and Mechanized Infantry!
2019-02-28 23:45:21 +02:00
Yair Morgenstern
3ae5662c32
Added everything needed for Modern Armor
2019-02-22 10:54:07 +02:00
Yair Morgenstern
e16bb2b8a7
Added Tank, Anti-Tank Gun units
2019-01-16 23:15:02 +02:00
Yair Morgenstern
2df64861d1
Added Infantry, Machine Gun units
...
Added Railroad, Ballistics techs
Added Statue of Liberty wonder
2019-01-15 22:17:34 +02:00
Duan Tao
de5610180f
Add WaterSubmarine unit type.
2018-12-31 19:42:20 +08:00
Duan Tao
60f59fe2aa
Great general provides bonus for nearby friendly land units.
2018-12-26 19:25:07 +08:00
Duan Tao
c3e8563bf2
Add great general unit.
2018-12-26 18:06:36 +08:00
Yair Morgenstern
f66e54a127
Fixed "camel archer melee unit" and "sydney opera house 0 turns to build" bugs
2018-12-24 20:50:36 +02:00
Yair Morgenstern
a1a2b89949
Added various attack sounds, for different types of units
2018-12-18 22:32:04 +02:00
Duan Tao
92289b1952
Horseman obsletes when lancer shows up.
2018-12-13 19:33:58 +08:00
Duan Tao
8d011dda41
Some units obslete properly.
2018-12-13 18:52:56 +08:00
Duan Tao
36d7b30279
Submarine is invisible now, except to submarines and destroyers. But it still can be aimed by everybody.
2018-12-12 22:52:09 +08:00
Duan Tao
209eb4c73b
Add submarine and refrigeration. Submarine is not invisible yet.
2018-12-12 13:23:29 +08:00
Duan Tao
2cfdf13fc8
Add obslete condition for Frigate.
2018-12-11 22:27:56 +08:00
Duan Tao
2edb566078
Add Battleship. Enabled Electronics for battleship.
2018-12-11 16:26:29 +08:00
Yair Morgenstern
63f1f501cd
Added Hoplite (Greek unique unit) and Rome's unique ability
2018-12-10 22:31:03 +02:00
Yair Morgenstern
01ece11185
Added Camel Archer, Arabian unique unit
2018-12-06 23:08:11 +02:00
Yair Morgenstern
6672b9e7bd
Added Minuteman, American unique, and England special ability
2018-12-06 22:02:03 +02:00
Yair Morgenstern
9b07120080
Added Destroyer, late-game naval melee unit
...
Caravel upgrades to ironclad
2018-12-06 15:47:35 +02:00
Yair Morgenstern
53bac34b42
Added Gatling Gun unit
...
Cannon upgrades to Artillery
2018-12-03 16:00:29 +02:00
Yair Morgenstern
4f0f163c00
Difficulty affects all AI yields now, which should widen the difficulty range - easy difficulties are now easier, and hard ones are harder
2018-12-03 09:57:27 +02:00
Yair Morgenstern
24b27a791f
Added Replacable Parts tech and Great War Infantry
...
Musketman now upgrades to Rifleman
Solved more rare concurrency problems
2018-12-02 23:05:05 +02:00
Yair Morgenstern
28ae533acc
Added Landship, the first Armor unit!
...
Added promotions for Armor units
2018-12-02 15:46:45 +02:00
Yair Morgenstern
ec65268099
AI now uses Great People properly
...
Fixed bug where loading a game with a free policy would freeze everything
2018-12-01 22:16:26 +02:00
Yair Morgenstern
22e6f39caf
Dev: Removed baseDescription from units, all old baseDescriptions moved to Uniques
2018-11-17 21:02:42 +02:00
Yair Morgenstern
640a3b873e
Ballista replaces catapult, not horseman
...
When an improvement is under construction, you cannot pick to construct that improvement again
2018-11-14 19:31:33 +02:00
Yair Morgenstern
62ef51f38e
Added Navigation tech with Seaport building and Frigate unit
...
Water maps are out of beta and are now default!
2018-11-12 13:05:42 +02:00
Yair Morgenstern
5ef5ff572e
Added Ironclad unit
2018-11-12 11:21:00 +02:00
Yair Morgenstern
3655e07614
Added Caravel unit
2018-11-02 13:52:37 +02:00
Yair Morgenstern
abc3bfcae8
Added Galleass, first ranged water unit!
2018-11-02 12:49:41 +02:00
Yair Morgenstern
c1e070018f
Added Triremes and water combat!
2018-10-15 22:57:33 +03:00
Yair Morgenstern
1111a23c14
Added Fish, Pearls and Whale resources, Work Boats unit, Sailing tech and Fishing Boats impovement
2018-10-11 23:03:31 +03:00
Yair Morgenstern
1227a47ea2
Added nations of Russia, Rome and Arabia!
2018-08-30 18:07:04 +03:00
Yair Morgenstern
4fd9ac0f38
Added musketeer unique unit for France
2018-08-23 08:43:14 +03:00
Yair Morgenstern
b1e17a67c6
Added Range, Sentry, Siege and Indirect Fire promotions
...
Units now get experience when capturing a city
2018-08-16 08:52:29 +03:00
Am-per-Sand
b653829547
units.json commas
...
easy to find with syntax highlighting
2018-07-20 15:56:57 +03:00
Yair Morgenstern
a59d6e7a46
Translation stuff
...
Fixed ultra rare bug where a unit that expends all its movement points on roads right before attacking will think that it can attack when it can't
2018-06-25 20:08:57 +03:00
Yair Morgenstern
c5f127e555
Policy branches are unlocked by era
2018-06-25 18:09:38 +03:00
Yair Morgenstern
85a8e68a0a
Added Rifling with Rifleman unit
2018-06-25 14:16:39 +03:00
Yair Morgenstern
7898a24ff1
Added Metallurgy with Lancer unit
2018-06-25 14:12:17 +03:00
Yair Morgenstern
fea22cc049
Added Military Science tech with Cavalry unit and Military Academy building
2018-06-25 14:07:35 +03:00
Yair Morgenstern
1dffbe2db5
Added Dynamite tech with Artillery
2018-06-25 13:59:51 +03:00
Yair Morgenstern
a0e14ee8f8
Swords man upgrades to Longswordsman, Chariot Archer upgrades to Knight
2018-06-23 23:31:08 +03:00
Yair Morgenstern
56c5b7c1ca
Added Industrialization between Economics and Steam Power
2018-06-22 15:34:47 +03:00
Yair Morgenstern
83471fb3cd
Added Architecture tech
2018-06-22 15:24:22 +03:00
Yair Morgenstern
86ba484c78
Organized Physics tech, added Gunpowder
2018-06-22 13:25:42 +03:00
Yair Morgenstern
1aee88c5cd
Added Companion Cavalry
2018-06-18 23:48:10 +03:00
Yair Morgenstern
0af880877f
Added longbowman (Engand unique unit)
...
Techs now don't display units that are unique to other civs, or the base unit if you have a unique that replaces it
2018-06-18 23:33:49 +03:00
Yair Morgenstern
5df93757f2
Added Bowman as first unique unit!
2018-06-17 23:39:25 +03:00
Yair Morgenstern
c815863124
Archers now require Archery (as should be!)
2018-06-14 21:00:44 +03:00
Yair Morgenstern
0eb28ab679
Select box, text field and picker screens now look much nicer
2018-06-12 22:46:23 +03:00
Yair Morgenstern
8d5fd730a0
Added promotion jsons, icons and organized unit types (scout is now its own!)
2018-06-10 17:44:05 +03:00
Yair Morgenstern
0edbaac53d
Changed "Archery" units to "Ranged" because it will also include machine gun in the future
2018-06-08 17:44:49 +03:00
Yair Morgenstern
14a1bc5626
Fixed crash caused by trebuchet listing "cannon" as upgrade, but the cannon doesn't exist yet 0_0
2018-05-28 22:03:56 +03:00
Yair Morgenstern
75627928b3
Slightly modified tech tree, added raw info for cannon and musketman, but the tech tree needs to be changed in order for musketman to be viable
2018-05-27 18:34:13 +03:00
Yair Morgenstern
1bebeab0c4
Added Knight
2018-05-23 00:21:08 +03:00
Yair Morgenstern
1b2fa7317e
Added unit obsolesence
2018-05-21 23:00:09 +03:00
Yair Morgenstern
1de4c2c9f2
Techs display short info on buildings and units
2018-05-21 22:07:30 +03:00
Yair Morgenstern
398b612d8c
Added Medieval era units
...
Techs now display imformation baed on what's dependant on them
Buildings uniques now in humanspeak
2018-05-18 17:18:47 +03:00
Yair Morgenstern
4267d5b1be
Added Crossbowman
2018-05-17 15:56:25 +03:00
Yair Morgenstern
96a0961130
UI revamp to the top bar
2018-05-11 02:45:50 +03:00
Yair Morgenstern
afa6478745
Horsemen can now move after attacking
2018-05-09 18:57:03 +03:00
Yair Morgenstern
c3a51460b7
More unit information and combat mechanics fixes
2018-05-08 11:56:51 +03:00
Yair Morgenstern
2d302ea2da
Added Horseman, Catapult and Spearman, with all that entails
2018-05-08 10:58:26 +03:00
Yair Morgenstern
8b748384af
Added chariot archer - includes adding requiredTech, requiredResource, and uniques to units
2018-05-07 23:42:58 +03:00
Yair Morgenstern
8350d000b1
Added units to civilopedia
...
Added more info to civilopedia
2018-05-07 12:33:49 +03:00
Yair Morgenstern
be5cd0c334
Can now properly pick great person (when relevant. e.g after finishing Liberty
...
Victory conditions screen now includes cultural victory
2018-05-06 18:03:49 +03:00
Yair Morgenstern
453e25ffe7
City's tiles and worked tiles are now saved in the CityInfo and not in the TileInfo
2018-04-21 22:56:52 +03:00
Yair Morgenstern
d0f3a10728
Moved notifications to CivInfo, notifications on enemy actions removed
2018-04-18 00:00:31 +03:00
Yair Morgenstern
dd3d4b605f
Added archer
2018-04-11 22:34:20 +03:00
Yair Morgenstern
4de9ee106f
City button padding expanded, warrior now has 2 strength as it should
2018-04-08 16:13:54 +03:00
Yair Morgenstern
5d00adb7fe
Added GetTile function to MapUnit, which simplifies and normalizes a lot of the unit logic
...
Battle simulation and actual battle work as expected!
2018-04-02 15:16:28 +03:00
Yair Morgenstern
6c035c79b6
Improved visuals of science victory screen
...
Added Scout to game start
Added tutorials
2018-01-08 18:52:30 +02:00
Yair Morgenstern
98dbe3b844
Split buildings and units to 2 separate files and types - both are now IConstruction, and cityBuildings has been changed to cityConstructions will all that entails
2017-12-18 19:43:34 +02:00