lishaoxia1985
418a4968a4
great scienstist does the job like original game ( #1453 )
2019-12-15 20:41:39 +02:00
Yair Morgenstern
ddf2794902
Fixed quote typo
2019-12-14 23:37:29 +02:00
Yair Morgenstern
66af60b107
templates.properties -> template.properties
2019-12-14 23:31:11 +02:00
Yair Morgenstern
7ba5429387
Templates file is now empty for simple creation of new language files!
2019-12-14 23:26:00 +02:00
Yair Morgenstern
04ad012cd9
IT IS DONE
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Translations are now split by language, and new translations can be added to all languages by changing the templates.properties file!
2019-12-14 23:18:46 +02:00
Yair Morgenstern
b544615643
In multiplayer, Overview screen now opens as the viewing player, not current player
2019-12-14 21:04:29 +02:00
Yair Morgenstern
7eda5e9d31
Fixed Application Not Responding when uploading map
2019-12-13 14:40:45 +02:00
Yair Morgenstern
307bccb7d0
Added tutorial task for viewing stats breakdown
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Added an animation to "Pick language" on the language picker screen, because someone actually got stuck on that 0_0
2019-12-13 14:31:42 +02:00
Yair Morgenstern
906bf19426
Better category spacing for Civilopedia
2019-12-13 14:07:46 +02:00
Yair Morgenstern
a13d6bc82e
Package move & civilopedia scroll fix
2019-12-13 13:58:05 +02:00
Yair Morgenstern
76c09ad59c
Resolved #1440 - Barbarians now function again!
2019-12-12 23:57:26 +02:00
Yair Morgenstern
aa73fa130e
More tutorial tasks
2019-12-12 23:57:02 +02:00
Yair Morgenstern
58d58ef3a3
Cleaned up tutorials
2019-12-12 20:58:02 +02:00
Yair Morgenstern
acf91b4e12
Solved Application Not Responding errors when saving large games
2019-12-12 20:27:46 +02:00
Yair Morgenstern
5812f2026f
Added Missions, to replace wall-of-text tutorials in bite-sized pieces! Very pleased with this =D
2019-12-11 22:48:18 +02:00
Yair Morgenstern
973c8fb7f8
Auto detecting resolution was a terrible idea and I regret it entirely
2019-12-11 19:43:08 +02:00
Yair Morgenstern
a91d48c912
Load Map screen now includes Download, and can handle large map names
2019-12-09 23:21:09 +02:00
Yair Morgenstern
54bbd5d8a2
New game screen clearly split into "Map options" and "Game options"
2019-12-09 22:48:54 +02:00
Yair Morgenstern
9493ce1a2e
Extracted name, type, radius and noRuins of map from GameParameters to MapParameters, so that Maps can be created and defined outside of games
2019-12-09 20:46:10 +02:00
Yair Morgenstern
a90059988b
Resolved #1434 Resolved #1363 - Workers no longer build tiles on other civ's territory
2019-12-09 18:53:04 +02:00
Yair Morgenstern
caf98b8470
Silly multithreading movement problems should no longer crash the game for the user - they're rare, but when you have 50,000 users they pop up every day.
2019-12-09 18:48:48 +02:00
Yair Morgenstern
32ac709a02
Resolved #1433 - city-states immediately destroy cities upon conquering
2019-12-09 18:42:18 +02:00
Yair Morgenstern
b6bb961d7c
Resolved #1422 - resources are now spread over different terrains as much as possible
2019-12-08 21:19:45 +02:00
Yair Morgenstern
026afb2c88
Android icons up-to-date
2019-12-08 18:53:41 +02:00
Yair Morgenstern
9725c0f66c
Facism -> Fascism policy name change in existing save files
2019-12-08 18:44:04 +02:00
Sam Rogers
cdcd7cf116
correct spelling of "Fascism" policy ( #1432 )
2019-12-08 18:40:48 +02:00
Yair Morgenstern
df27cb3bdd
The base resolution is auto but it can be manually set. That oughtta keep everyone happy.
2019-12-08 18:22:25 +02:00
Yair Morgenstern
66e940dd2b
Revert "We now auto-detect resolution from the screen! Been a long time coming!"
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This reverts commit 7d458207b5
.
2019-12-08 17:36:02 +02:00
Yair Morgenstern
7d458207b5
We now auto-detect resolution from the screen! Been a long time coming!
2019-12-08 15:28:53 +02:00
Yair Morgenstern
34bd8155ae
New icon!
2019-12-08 15:00:27 +02:00
Yair Morgenstern
297e604bbf
Long translated leader names now display nicely in civ picker popup
2019-12-08 12:59:38 +02:00
Yair Morgenstern
5694877fbd
Every civ damaged by a nuclear blast declares war on the attacker
2019-12-08 12:01:58 +02:00
Yair Morgenstern
02501793b3
Using nuclear weapons has large diplomatic reprecussions
2019-12-08 11:50:30 +02:00
Yair Morgenstern
736edb5069
Back to the way it was - we only need the shader if we're using GL 3.0 apparently
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Let's stick to 2.0 for now
2019-12-08 11:22:46 +02:00
Yair Morgenstern
81e520e608
GL 3.0 should now work for mac - kudos @lishaoxia1985
2019-12-08 10:04:16 +02:00
Yair Morgenstern
9f3a943865
Resolved #1426 - starting a new game from a file-map game shows new correct options on the new game screen
2019-12-07 20:31:04 +02:00
Yair Morgenstern
440941cdea
Battle simulation will no longer be dislayed for fogged-out tiles with units
2019-12-07 20:21:44 +02:00
Yair Morgenstern
69cdd0c187
Can no longer construct Apollo Program, and therefore spaceship parts, if Scientific Victory is disabled
2019-12-07 19:56:10 +02:00
Yair Morgenstern
38b9b13a0a
Ruleset should have a lower-case s, because it's not, you know, a Set
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Also, Rulesets can now read rules from any json folder
2019-12-06 13:59:12 +02:00
Yair Morgenstern
c32e3fce3c
More normalization - can no longer add "everywhere" improvements on Water tiles.
2019-12-06 11:17:33 +02:00
Yair Morgenstern
6ab58fd8ab
More map editor normalization, because people will doo whatever they can to break the system
2019-12-06 10:23:30 +02:00
Yair Morgenstern
3ea4f8bc82
Resolved #1420 - Menu in the map editor no longer opens multiple times on subsequent clicks
2019-12-06 10:12:16 +02:00
Yair Morgenstern
110e7b7052
Desktop no longer crashes/bugs on first initialization
2019-12-05 20:59:44 +02:00
Yair Morgenstern
b9487c1800
More ruleSet-shouldnt-come-from-static fixes
2019-12-05 20:39:57 +02:00
Yair Morgenstern
51a0d7727a
Renamed gameInfo.gameBasics to ruleSet
2019-12-05 20:22:34 +02:00
Yair Morgenstern
9b6ec809b3
Map editor now works with new ruleset
2019-12-05 00:15:05 +02:00
Yair Morgenstern
b7ffdb7cc3
Renamed GameBasics to RuleSet, because that's basically what it is
2019-12-05 00:01:00 +02:00
Yair Morgenstern
47e214258a
FINALLY managed to un-staticify GameBasics, this means the game can potentially recognize different rulesets!
2019-12-04 23:57:54 +02:00
Yair Morgenstern
b64c209218
Resolved #1361 - clicking on a unit's promotions now brings you to the promotion screen
2019-12-04 19:47:18 +02:00
Yair Morgenstern
ef272b3208
Fixed "Positive" diplomatic modifier for warmongering
2019-12-03 21:28:50 +02:00
Yair Morgenstern
87a746f79b
Non-coastal cities no longer have water units missing resources in the construction list
2019-12-03 21:19:28 +02:00
Yair Morgenstern
cf4d40501e
Fixed "Arial units trying to move to their own tile" crashing bug
2019-12-03 20:45:35 +02:00
Yair Morgenstern
9868749d56
Solved crashing "AI Unit upgrade" bug!
2019-12-03 19:48:16 +02:00
Yair Morgenstern
e3ac6f4e53
Resolved #1404 - AI should no longer be able to win cultural victory after being defeated
2019-12-02 22:08:57 +02:00
Yair Morgenstern
f79858e39e
Tutorials will now always be read with the correct encoding
2019-12-02 22:02:21 +02:00
Yair Morgenstern
7a9fd14b13
Resolved #1405 - upgrading Spearman to Landsknecht no longer gives you gold
2019-12-02 22:01:16 +02:00
Yair Morgenstern
fa0d650362
City buttons stay the correct size upon "Next turn"
2019-12-01 21:47:40 +02:00
Yair Morgenstern
6124fd5271
Removed long click action. It was more trouble than it was worth.
2019-12-01 21:21:50 +02:00
Yair Morgenstern
dae477a870
Resolved #1374 - air units should no longer move and attack in the same turn
2019-12-01 21:20:53 +02:00
Yair Morgenstern
c992995b6f
Can now pick Random civ in player picker
2019-11-30 23:11:46 +02:00
u-ndefine
6d1cfd2a9c
Minor typo fix at VictoryScreen.kt ( #1399 )
2019-11-30 21:57:42 +02:00
Yair Morgenstern
757439f2d1
3.3.3
2019-11-30 21:56:00 +02:00
Yair Morgenstern
68ee549edb
Map editor normalizes tiles, so you can't add improvements of features where they shouldn't belong
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Placing a civ starting location removes older starting locations
2019-11-29 12:01:32 +02:00
Yair Morgenstern
5807957d32
Resolved #1369 - nuking capitals no longer crashes the game
2019-11-28 22:21:39 +02:00
Yair Morgenstern
c1d3ac2604
Added timers to see what's taking so long. It's the fonts - 11 seconds to load Chinese characters.
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Specifically, putGlyph. Which makes sense, since it's basically rendering 3000 images into the memory for Chinese.
2019-11-28 22:10:26 +02:00
Yair Morgenstern
3816014ae4
Added Great Person city location to notification
2019-11-28 21:10:36 +02:00
Yair Morgenstern
55b2da6d75
Normalized resource reveal notification
2019-11-28 21:05:36 +02:00
Yair Morgenstern
3d3b2cd3fc
When choosing a tech to work towards, the order will no longer "jump" over techs
2019-11-28 20:42:25 +02:00
Yair Morgenstern
df964a5ec6
TechPickerScreen organization
2019-11-28 20:28:04 +02:00
Yair Morgenstern
008485b38c
Exploring units are not considered Idle
2019-11-28 20:26:44 +02:00
Yair Morgenstern
d0975ebc38
I don't think you should be able to see other tech's tech trees from the victory screen.
2019-11-28 19:57:55 +02:00
Yair Morgenstern
ad19dd1afa
Resolved #1388 - Starting era no longer automatically displayed as "Ancient" in New Game screen
2019-11-28 19:42:08 +02:00
Yair Morgenstern
8826c4e84f
Resolved #1372 - AI should now build spaceship parts and be able to win a scientific victory =)
2019-11-27 21:15:16 +02:00
Yair Morgenstern
7998ed2f0c
Resolved #1365 - Disabled trading cities in One City Challenge
2019-11-26 20:55:07 +02:00
Yair Morgenstern
2da7c5be8f
Tutorials are now popup tables - limits the width of tutorials so they don't go off-screen
2019-11-25 14:28:32 +02:00
Yair Morgenstern
ad4bc86d52
Merge branch 'master' of https://github.com/yairm210/Unciv
2019-11-25 12:09:33 +02:00
Yair Morgenstern
aee9724765
Your voice has been heard - All units now have the Explore command
2019-11-25 12:08:22 +02:00
lishaoxia1985
7453ee637f
1. overflow science when finishing and starting research. 2. in the cityscreen unit should be not visible. 3. modifier the policy "Commerce Complete" according to original game. 4. the action of "Great Merchant" now is the same as original game. 5. translation update. ( #1355 )
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* update
* update
* update
* update
* update
* update
2019-11-25 12:03:20 +02:00
Yair Morgenstern
488b733db6
Resolved #1368 - missiles can no longer be promoted
2019-11-25 11:58:02 +02:00
Yair Morgenstern
2a139ff732
Resolved #1364 - Policy picker screen won't appear from the world screen if there are no possible policies to pick
2019-11-24 00:02:28 +02:00
Yair Morgenstern
a8c98f60d7
Railroads are now much more visible!
2019-11-23 22:43:35 +02:00
Yair Morgenstern
c447bd2da8
Resolved #1359 - City name from overview screen now leads directly to the city scren
2019-11-23 22:30:25 +02:00
Yair Morgenstern
095deee125
UncivGame rename
2019-11-23 22:28:23 +02:00
Yair Morgenstern
18be826c1a
Changed "help translating" initial message to point to Github
2019-11-23 21:52:43 +02:00
Yair Morgenstern
1230b00688
Fixed crash in tile editor as a result of adding Fallout, which has no "occursOn" terrains
2019-11-23 21:35:03 +02:00
Yair Morgenstern
62fd7d8588
Desktop Unciv now sends status to Discord!
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Basically stole the Discord RPC implementation outta Mindustry
2019-11-21 16:24:27 +02:00
Yair Morgenstern
0ec0ee3d44
All the various clicks on the world screen can now work together as friends
2019-11-21 10:53:08 +02:00
Yair Morgenstern
cbb5db2fb8
Resolved #1231 - can now aquire tiles from eighboring cities again, kudos @klondi
2019-11-20 23:33:09 +02:00
Yair Morgenstern
e4fe43f281
Resolved #1344 - currently showing tutorials should not activate again
2019-11-19 23:19:07 +02:00
Yair Morgenstern
3ea6c63e0b
Fixed annoying bug which would treat long pans and flings as long clicks
2019-11-19 23:09:36 +02:00
Yair Morgenstern
526a99fb0d
Set ShowPixelImprovements to True for new players - I think the world is ready
2019-11-19 22:08:24 +02:00
Yair Morgenstern
b1868accc5
Nuclear Weapon setting moved to Options, s it can be more easily explored by players
2019-11-19 22:00:16 +02:00
lishaoxia1985
dd28711ee7
update translation ( #1352 )
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* update
* update
* update
* update
* update
* update
* update
* update
* update
* update
2019-11-19 21:58:56 +02:00
Yair Morgenstern
ff3795c96f
TechButton now displays units and buildings corresponding to the description
2019-11-19 20:16:53 +02:00
Yair Morgenstern
15e59b161b
Technology description no longer includes Manhatten Prokect or Nuclear Missile in description when nuclear weapons are disabled
2019-11-19 19:34:48 +02:00
lishaoxia1985
1eb5ced75c
add map modifier and the benefit when we research the technology other Civs have. ( #1339 )
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* update
* update
* update
* update
* update
* update
* update
* update
2019-11-19 19:11:01 +02:00
Duan Tao
111030e457
Nuke your enemy! ( #1318 )
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* Nuke your enemy!
* Fantasy tiles. Worker automaticly clears fallout.
* Some AI improvement for choosing wonder and military unit.
* Add nuclear weapon option.
2019-11-19 08:43:04 +02:00
Yair Morgenstern
313f55171c
Lint
2019-11-18 22:03:49 +02:00
Yair Morgenstern
83aab24bba
Resolved #1341 - Annexed cities no longer have population permanently gone "outside" their borders (Mr Gorbachev, tear down this wall!)
2019-11-17 23:03:13 +02:00
Yair Morgenstern
f7bb5c4a59
Added lines between prerequisite techs in TechPickerScreen - now you can see the entire tree!
2019-11-17 22:41:08 +02:00