2017-12-18 17:43:34 +00:00
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[
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2018-05-17 12:56:25 +00:00
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2018-05-21 20:00:09 +00:00
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// Info according to Civilization Wiki and https://www.civfanatics.com/civ5/info/units/
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2018-05-17 12:56:25 +00:00
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/* Ancient Era */
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2017-12-18 17:43:34 +00:00
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{
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name:"Worker",
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2018-06-12 19:46:23 +00:00
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unitType:"Civilian",
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2017-12-18 17:43:34 +00:00
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movement:2,
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hurryCostModifier:20,
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2018-11-17 19:02:42 +00:00
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uniques:["Can build improvements on tiles"]
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2018-04-02 12:16:28 +00:00
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cost:70
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2017-12-18 17:43:34 +00:00
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},
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{
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name:"Settler",
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2018-06-12 19:46:23 +00:00
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unitType:"Civilian",
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2017-12-18 17:43:34 +00:00
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movement:2,
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cost:106,
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2018-11-17 19:02:42 +00:00
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uniques:["Founds a new city"]
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2017-12-18 17:43:34 +00:00
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hurryCostModifier:20
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},
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2018-01-08 16:52:30 +00:00
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{
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name:"Scout",
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2018-06-10 14:44:05 +00:00
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unitType:"Scout",
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2018-06-12 19:46:23 +00:00
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movement:2,
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2018-04-17 21:00:31 +00:00
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strength:5,
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2018-06-12 19:46:23 +00:00
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cost:25,
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2018-12-18 20:32:04 +00:00
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uniques:["Ignores terrain cost"],
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attackSound:"nonmetalhit"
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2018-01-08 16:52:30 +00:00
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},
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2018-04-02 12:16:28 +00:00
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{
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name:"Warrior",
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unitType:"Melee",
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movement:2,
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2018-04-17 21:00:31 +00:00
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strength:8,
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2018-04-02 12:16:28 +00:00
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cost: 40,
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2018-05-08 07:58:26 +00:00
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hurryCostModifier:20,
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2018-05-21 20:00:09 +00:00
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obsoleteTech:"Metal Casting",
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2018-12-18 20:32:04 +00:00
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upgradesTo:"Swordsman",
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attackSound:"nonmetalhit"
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2018-04-02 12:16:28 +00:00
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},
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2019-03-08 18:08:02 +00:00
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/*
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{
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name:"Jaguar",
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unitType:"Melee",
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uniqueTo:"Aztec",
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replaces:"Warrior",
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movement:2,
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strength:8,
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cost: 40,
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hurryCostModifier:20,
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obsoleteTech:"Metal Casting",
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uniques:["Combat Bonus in Forest/Jungle 33%","Woodsmah","Heals 25 damage if it kills an Unit"],
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upgradesTo:"Swordsman",
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attackSound:"nonmetalhit"
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//Aztec unique unit, moves faster and fights better in Forest and Jungle. He also heals 25 if he kills an enemy.
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},
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{
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name:"Maori Warrior",
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unitType:"Melee",
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2019-04-12 14:42:27 +00:00
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uniqueTo:"Polynesia",
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replaces:"Warrior",
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2019-03-08 18:08:02 +00:00
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movement:2,
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strength:8,
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cost: 40,
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hurryCostModifier:20,
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obsoleteTech:"Metal Casting",
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uniques:["Haka War Dance"],
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upgradesTo:"Swordsman",
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attackSound:"nonmetalhit"
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2019-06-04 08:45:25 +00:00
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//Polynesian unique unit. All nearby enemy Units have -10% strenght
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2019-03-08 18:08:02 +00:00
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},
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2019-07-21 19:49:04 +00:00
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*/
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2019-04-12 14:42:27 +00:00
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{
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name:"Brute",
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unitType:"Melee",
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2019-07-21 19:49:04 +00:00
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uniqueTo:"Barbarians",
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2019-04-12 14:42:27 +00:00
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replaces:"Warrior",
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movement:2,
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strength:8,
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cost: 20,
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obsoleteTech:"Metal Casting",
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upgradesTo:"Swordsman",
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attackSound:"nonmetalhit"
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//Barbarian unique unit
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},
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2018-04-11 19:34:20 +00:00
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{
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name:"Archer",
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2018-06-08 14:44:49 +00:00
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unitType:"Ranged",
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2018-04-11 19:34:20 +00:00
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movement:2,
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2018-04-17 21:00:31 +00:00
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strength:5,
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rangedStrength:7,
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2018-04-11 19:34:20 +00:00
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cost: 40,
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2018-07-20 12:56:57 +00:00
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hurryCostModifier:20,
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2018-06-14 18:00:44 +00:00
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requiredTech:"Archery",
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2019-06-20 15:24:27 +00:00
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obsoleteTech:"Machinery",//Should be Construction
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upgradesTo:"Crossbowman",//Should be Composite Bowman
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2018-12-18 20:32:04 +00:00
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attackSound:"arrow"
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2018-04-11 19:34:20 +00:00
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},
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2018-06-17 20:39:25 +00:00
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{
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name:"Bowman",
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unitType:"Ranged",
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movement:2,
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strength:7,
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rangedStrength:9,
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cost: 40,
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2018-07-20 12:56:57 +00:00
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hurryCostModifier:20,
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2018-06-17 20:39:25 +00:00
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requiredTech:"Archery",
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obsoleteTech:"Machinery",
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replaces:"Archer",
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2018-07-20 12:56:57 +00:00
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uniqueTo:"Babylon",
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2018-12-18 20:32:04 +00:00
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upgradesTo:"Crossbowman",
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attackSound:"arrow"
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2018-06-17 20:39:25 +00:00
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},
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2019-03-08 18:08:02 +00:00
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/*
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{
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name:"Slinger",
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unitType:"Ranged",
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replaces:"Archer",
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uniqueTo:"Inca",
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movement:2,
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strength:4,
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rangedStrength:7,
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cost: 40,
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hurryCostModifier:20,
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requiredTech:"Archery",
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obsoleteTech:"Machinery",
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uniques:["May withdraw before melee"],
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upgradesTo:"Crossbowman",
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attackSound:"arrow"
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//Incan unique unit
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},
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*/
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2018-10-11 20:03:31 +00:00
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{
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name:"Work Boats",
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unitType:"WaterCivilian",
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movement:4,
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cost: 30,
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requiredTech:"Sailing",
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2018-11-17 19:02:42 +00:00
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uniques:["Cannot enter ocean tiles until Astronomy","May create improvements on water resources"]
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2018-10-15 19:57:33 +00:00
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hurryCostModifier:20
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},
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{
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name:"Trireme",
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unitType:"WaterMelee",
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movement:4,
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strength:10,
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cost: 45,
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requiredTech:"Sailing",
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uniques:["Cannot enter ocean tiles"]
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2018-11-02 11:52:37 +00:00
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upgradesTo:"Caravel",
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obsoleteTech:"Astronomy",
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2018-12-18 20:32:04 +00:00
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hurryCostModifier:20,
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attackSound:"nonmetalhit"
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2018-10-11 20:03:31 +00:00
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},
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2019-03-08 18:08:02 +00:00
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/*
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{
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2019-06-04 08:45:25 +00:00
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name:"Galley",
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2019-03-08 18:08:02 +00:00
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unitType:"WaterMelee",
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2019-06-04 08:45:25 +00:00
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uniqueTo:"Barbarian",
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movement:3,
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strength:7,
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cost: 40,
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2019-03-08 18:08:02 +00:00
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uniques:["Cannot enter ocean tiles"]
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2019-06-04 08:45:25 +00:00
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upgradesTo:"Trireme",
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2019-03-08 18:08:02 +00:00
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hurryCostModifier:20,
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attackSound:"nonmetalhit"
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2019-06-04 08:45:25 +00:00
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//Barbarian unique naval unit, weaker and slower than Trireme.
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2019-03-08 18:08:02 +00:00
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},
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*/
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2018-05-07 20:42:58 +00:00
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{
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name:"Chariot Archer",
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2018-06-08 14:44:49 +00:00
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unitType:"Ranged",
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2018-05-07 20:42:58 +00:00
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movement:4,
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strength:6,
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rangedStrength:10,
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cost: 56,
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requiredTech:"The Wheel",
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requiredResource:"Horses",
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2018-06-23 20:31:08 +00:00
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upgradesTo:"Knight",
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2018-12-13 10:52:56 +00:00
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obsoleteTech:"Chivalry",
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2018-05-08 07:58:26 +00:00
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uniques:["No defensive terrain bonus","Rough terrain penalty"],
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2018-12-18 20:32:04 +00:00
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hurryCostModifier:20,
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attackSound:"arrow"
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2018-05-08 07:58:26 +00:00
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},
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2019-03-07 16:18:30 +00:00
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{
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name:"War Chariot",
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unitType:"Ranged",
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uniqueTo:"Egypt",
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replaces:"Chariot Archer",
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movement:5,
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strength:6,
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rangedStrength:10,
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cost: 56,
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requiredTech:"The Wheel",
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upgradesTo:"Knight",
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obsoleteTech:"Chivalry",
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uniques:["No defensive terrain bonus","Rough terrain penalty"],
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hurryCostModifier:20,
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attackSound:"arrow"
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},
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2019-03-08 18:08:02 +00:00
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{
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name:"War Elephant",
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unitType:"Ranged",
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uniqueTo:"India",
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replaces:"Chariot Archer",
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movement:3,
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strength:9,
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rangedStrength:11,
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cost:70,
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requiredTech:"The Wheel",
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upgradesTo:"Knight",
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obsoleteTech:"Chivalry",
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uniques:["No defensive terrain bonus"],
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hurryCostModifier:20,
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attackSound:"horse"
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},
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2018-05-08 07:58:26 +00:00
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{
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name:"Spearman",
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unitType:"Melee",
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movement:2,
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strength:11,
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cost: 56,
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requiredTech:"Bronze Working",
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2018-12-10 20:31:03 +00:00
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obsoleteTech:"Civil Service",
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upgradesTo: "Pikeman",
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uniques:["Bonus vs Mounted 50%"],
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2018-12-18 20:32:04 +00:00
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hurryCostModifier:20,
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attackSound:"metalhit"
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2018-12-10 20:31:03 +00:00
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},
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{
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name:"Hoplite",
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replaces:"Spearman",
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uniqueTo:"Greece",
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unitType:"Melee",
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movement:2,
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strength:13,
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cost: 56,
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requiredTech:"Bronze Working",
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2018-05-21 20:00:09 +00:00
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obsoleteTech:"Civil Service",
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upgradesTo: "Pikeman",
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2018-05-08 07:58:26 +00:00
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uniques:["Bonus vs Mounted 50%"],
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2018-12-18 20:32:04 +00:00
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hurryCostModifier:20,
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attackSound:"metalhit"
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2018-05-08 07:58:26 +00:00
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},
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2019-03-08 18:08:02 +00:00
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/*
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{
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name:"Immortal",
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replaces:"Spearman",
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uniqueTo:"Persian",
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unitType:"Melee",
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movement:2,
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strength:12,
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cost: 56,
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requiredTech:"Bronze Working",
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obsoleteTech:"Civil Service",
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upgradesTo: "Pikeman",
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uniques:["Bonus vs Mounted 50%","Heals at double rate"],
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hurryCostModifier:20,
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attackSound:"metalhit"
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//Persian unique unit
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},
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*/
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2018-05-17 12:56:25 +00:00
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/* Classical Era */
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2018-05-08 07:58:26 +00:00
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{
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name:"Catapult",
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unitType:"Siege",
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movement:2,
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strength:7,
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rangedStrength:8,
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cost: 75,
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requiredTech:"Mathematics",
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2018-05-21 20:00:09 +00:00
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obsoleteTech:"Physics",
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upgradesTo: "Trebuchet",
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2018-05-08 07:58:26 +00:00
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uniques:["Bonus vs City 200%","No defensive terrain bonus","Must set up to ranged attack"],
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2018-12-18 20:32:04 +00:00
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hurryCostModifier:20,
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attackSound:"throw"
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2018-05-08 07:58:26 +00:00
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},
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2018-08-30 15:07:04 +00:00
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{
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2019-06-21 10:42:08 +00:00
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name:"Ballista",
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2018-08-30 15:07:04 +00:00
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unitType:"Siege",
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2019-06-21 10:42:08 +00:00
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replaces:"Catapult",
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uniqueTo:"Rome",
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2018-08-30 15:07:04 +00:00
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movement:2,
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2019-06-21 10:42:08 +00:00
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strength:8,
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rangedStrength:10,
|
2018-08-30 15:07:04 +00:00
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|
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cost: 75,
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requiredTech:"Mathematics",
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obsoleteTech:"Physics",
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upgradesTo: "Trebuchet",
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uniques:["Bonus vs City 200%","No defensive terrain bonus","Must set up to ranged attack"],
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2018-12-18 20:32:04 +00:00
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hurryCostModifier:20,
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attackSound:"throw"
|
2018-08-30 15:07:04 +00:00
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},
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2019-06-20 15:24:27 +00:00
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|
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/*
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{
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name:"Composite Bowman",
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unitType:"Ranged",
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movement:2,
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strength:7,
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rangedStrength:11,
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cost: 75,
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hurryCostModifier:20,
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requiredTech:"Construction",
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obsoleteTech:"Machinery",
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upgradesTo:"Crossbowman",
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attackSound:"arrow"
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},
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*/
|
2018-05-10 23:45:50 +00:00
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|
|
{
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name:"Swordsman",
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unitType:"Melee",
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movement:2,
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strength:14,
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cost: 75,
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requiredTech:"Iron Working",
|
2018-06-23 20:31:08 +00:00
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upgradesTo:"Longswordsman",
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obsoleteTech:"Steel",
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2018-05-10 23:45:50 +00:00
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requiredResource:"Iron",
|
2018-12-18 20:32:04 +00:00
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|
|
hurryCostModifier:20,
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|
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attackSound:"metalhit"
|
2018-05-10 23:45:50 +00:00
|
|
|
},
|
2019-03-07 16:18:30 +00:00
|
|
|
{
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name:"Legion",
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|
|
|
unitType:"Melee",
|
|
|
|
uniqueTo:"Rome",
|
|
|
|
replaces:"Swordsman",
|
|
|
|
movement:2,
|
|
|
|
strength:17,
|
|
|
|
cost: 75,
|
|
|
|
requiredTech:"Iron Working",
|
|
|
|
upgradesTo:"Longswordsman",
|
|
|
|
obsoleteTech:"Steel",
|
|
|
|
requiredResource:"Iron",
|
2019-04-12 11:30:53 +00:00
|
|
|
uniques:["Can construct roads"]
|
2019-03-07 16:18:30 +00:00
|
|
|
hurryCostModifier:20,
|
|
|
|
attackSound:"metalhit"
|
|
|
|
},
|
2019-04-12 11:30:53 +00:00
|
|
|
/*
|
2019-03-08 18:08:02 +00:00
|
|
|
{
|
|
|
|
name:"Mohawk Warrior",
|
|
|
|
unitType:"Melee",
|
2019-05-07 10:19:14 +00:00
|
|
|
uniqueTo:"Iroquois",
|
2019-03-08 18:08:02 +00:00
|
|
|
replaces:"Swordsman",
|
|
|
|
movement:2,
|
|
|
|
strength:14,
|
|
|
|
cost: 75,
|
|
|
|
requiredTech:"Iron Working",
|
|
|
|
upgradesTo:"Longswordsman",
|
|
|
|
obsoleteTech:"Gunpowder",
|
|
|
|
hurryCostModifier:20,
|
|
|
|
uniques:["Combat Bonus in Forest/Jungle 33%"],
|
|
|
|
attackSound:"metalhit"
|
2019-05-07 10:19:14 +00:00
|
|
|
//Iroquese unique unit. Bonus when fighting in Jungles and Forests. Doesn't require Iron.
|
2019-03-08 18:08:02 +00:00
|
|
|
},
|
2019-03-07 16:18:30 +00:00
|
|
|
*/
|
2018-05-08 07:58:26 +00:00
|
|
|
{
|
|
|
|
name:"Horseman",
|
|
|
|
unitType:"Mounted",
|
|
|
|
movement:4,
|
|
|
|
strength:12,
|
|
|
|
cost: 75,
|
|
|
|
requiredTech:"Horseback Riding",
|
|
|
|
requiredResource:"Horses",
|
2018-12-13 10:52:56 +00:00
|
|
|
upgradesTo:"Knight",
|
2018-12-13 11:33:58 +00:00
|
|
|
obsoleteTech:"Metallurgy",
|
2018-05-08 07:58:26 +00:00
|
|
|
uniques:["Can move after attacking","No defensive terrain bonus","Penalty vs City 33%" ],
|
2018-12-18 20:32:04 +00:00
|
|
|
hurryCostModifier:20,
|
|
|
|
attackSound:"horse"
|
2018-05-07 20:42:58 +00:00
|
|
|
},
|
2018-06-18 20:48:10 +00:00
|
|
|
{
|
|
|
|
name:"Companion Cavalry",
|
|
|
|
unitType:"Mounted",
|
2018-08-30 15:07:04 +00:00
|
|
|
uniqueTo:"Greece",
|
|
|
|
replaces:"Horseman",
|
2018-06-18 20:48:10 +00:00
|
|
|
movement:5,
|
|
|
|
strength:14,
|
|
|
|
cost: 75,
|
|
|
|
requiredTech:"Horseback Riding",
|
2018-12-13 10:52:56 +00:00
|
|
|
upgradesTo:"Knight",
|
2018-12-13 11:33:58 +00:00
|
|
|
obsoleteTech:"Metallurgy",
|
2018-06-18 20:48:10 +00:00
|
|
|
requiredResource:"Horses",
|
|
|
|
uniques:["Can move after attacking","No defensive terrain bonus","Penalty vs City 33%" ],
|
2018-12-18 20:32:04 +00:00
|
|
|
hurryCostModifier:20,
|
|
|
|
attackSound:"horse"
|
2018-06-18 20:48:10 +00:00
|
|
|
},
|
2018-05-07 20:42:58 +00:00
|
|
|
|
2018-05-18 14:18:47 +00:00
|
|
|
// Medieval Era
|
2018-05-17 12:56:25 +00:00
|
|
|
{
|
|
|
|
name:"Crossbowman",
|
2018-06-08 14:44:49 +00:00
|
|
|
unitType:"Ranged",
|
2018-05-17 12:56:25 +00:00
|
|
|
movement:2,
|
|
|
|
strength:13,
|
|
|
|
rangedStrength:18,
|
|
|
|
cost: 120,
|
|
|
|
requiredTech:"Machinery",
|
2018-12-03 14:00:29 +00:00
|
|
|
upgradesTo:"Gatling Gun",
|
|
|
|
obsoleteTech:"Industrialization",
|
2018-12-18 20:32:04 +00:00
|
|
|
hurryCostModifier:20,
|
|
|
|
attackSound:"arrow"
|
2018-05-18 14:18:47 +00:00
|
|
|
},
|
2019-03-07 16:18:30 +00:00
|
|
|
{
|
2019-04-09 20:31:16 +00:00
|
|
|
name:"Chu-Ko-Nu",
|
2019-03-07 16:18:30 +00:00
|
|
|
unitType:"Ranged",
|
|
|
|
uniqueTo:"China",
|
|
|
|
movement:2,
|
|
|
|
strength:13,
|
|
|
|
rangedStrength:14,
|
|
|
|
replaces:"Crossbowman",
|
|
|
|
cost: 120,
|
|
|
|
requiredTech:"Machinery",
|
|
|
|
upgradesTo:"Gatling Gun",
|
|
|
|
obsoleteTech:"Industrialization",
|
2019-04-09 20:31:16 +00:00
|
|
|
promotions:["Logistics"],
|
2019-03-07 16:18:30 +00:00
|
|
|
hurryCostModifier:20,
|
|
|
|
attackSound:"arrow"
|
|
|
|
},
|
2018-06-18 20:33:49 +00:00
|
|
|
{
|
|
|
|
name:"Longbowman",
|
|
|
|
unitType:"Ranged",
|
2019-03-02 19:27:35 +00:00
|
|
|
range:2,
|
2018-06-18 20:33:49 +00:00
|
|
|
movement:2,
|
|
|
|
strength:13,
|
|
|
|
rangedStrength:18,
|
|
|
|
replaces:"Crossbowman",
|
|
|
|
uniqueTo:"England",
|
|
|
|
cost: 120,
|
|
|
|
requiredTech:"Machinery",
|
2018-12-03 14:00:29 +00:00
|
|
|
upgradesTo:"Gatling Gun",
|
|
|
|
obsoleteTech:"Industrialization",
|
2019-03-02 19:27:35 +00:00
|
|
|
promotions:["Range"],
|
2018-12-18 20:32:04 +00:00
|
|
|
hurryCostModifier:20,
|
|
|
|
attackSound:"arrow"
|
2018-06-18 20:33:49 +00:00
|
|
|
},
|
2018-05-18 14:18:47 +00:00
|
|
|
{
|
|
|
|
name:"Trebuchet",
|
|
|
|
unitType:"Siege",
|
|
|
|
movement:2,
|
|
|
|
strength:12,
|
|
|
|
rangedStrength:14,
|
|
|
|
cost: 120,
|
|
|
|
requiredTech:"Physics",
|
2018-06-23 20:31:08 +00:00
|
|
|
obsoleteTech:"Chemistry",
|
|
|
|
upgradesTo:"Cannon",
|
2018-05-18 14:18:47 +00:00
|
|
|
uniques:["Bonus vs City 200%","No defensive terrain bonus","Must set up to ranged attack","Limited Visibility"],
|
2018-12-18 20:32:04 +00:00
|
|
|
hurryCostModifier:20,
|
|
|
|
attackSound:"throw"
|
2018-05-18 14:18:47 +00:00
|
|
|
},
|
2019-03-08 18:08:02 +00:00
|
|
|
/*
|
|
|
|
{
|
|
|
|
name:"Hwach'a",
|
|
|
|
unitType:"Siege",
|
|
|
|
replaces:"Trebuchet",
|
|
|
|
uniqueTo:"Korea",
|
|
|
|
movement:2,
|
|
|
|
strength:11,
|
|
|
|
rangedStrength:26,
|
|
|
|
cost: 120,
|
|
|
|
requiredTech:"Physics",
|
|
|
|
obsoleteTech:"Chemistry",
|
|
|
|
upgradesTo:"Cannon",
|
|
|
|
uniques:["Bonus vs City 200%","No defensive terrain bonus","Must set up to ranged attack"],
|
|
|
|
hurryCostModifier:20,
|
|
|
|
attackSound:"throw"
|
|
|
|
},
|
|
|
|
*/
|
2018-05-18 14:18:47 +00:00
|
|
|
{
|
|
|
|
name:"Longswordsman",
|
|
|
|
unitType:"Melee",
|
|
|
|
movement:2,
|
|
|
|
strength:21,
|
|
|
|
cost: 120,
|
|
|
|
requiredTech:"Steel",
|
2018-12-13 10:52:56 +00:00
|
|
|
upgradesTo:"Musketman",
|
|
|
|
obsoleteTech:"Gunpowder",
|
2018-05-18 14:18:47 +00:00
|
|
|
requiredResource:"Iron",
|
2018-12-18 20:32:04 +00:00
|
|
|
hurryCostModifier:20,
|
|
|
|
attackSound:"metalhit"
|
2018-05-18 14:18:47 +00:00
|
|
|
},
|
2019-03-02 19:27:35 +00:00
|
|
|
{
|
|
|
|
name:"Samurai",
|
|
|
|
replaces:"Longswordsman",
|
|
|
|
uniqueTo:"Japan",
|
|
|
|
unitType:"Melee",
|
|
|
|
movement:2,
|
|
|
|
strength:21,
|
|
|
|
cost: 120,
|
|
|
|
requiredTech:"Steel",
|
|
|
|
upgradesTo:"Musketman",
|
|
|
|
obsoleteTech:"Gunpowder",
|
|
|
|
requiredResource:"Iron",
|
|
|
|
uniques:["Combat very likely to create Great Generals"]
|
|
|
|
promotions:["Shock I"]
|
|
|
|
hurryCostModifier:20,
|
|
|
|
attackSound:"metalhit"
|
2019-03-07 16:18:30 +00:00
|
|
|
//Aside from the Great Generals II promotion, Samurai should also create Fishing Boats (not now, surely)
|
2019-03-02 19:27:35 +00:00
|
|
|
},
|
2019-03-08 18:08:02 +00:00
|
|
|
/*
|
|
|
|
{
|
|
|
|
name:"Berserker",
|
|
|
|
replaces:"Longswordsman",
|
|
|
|
uniqueTo:"Denmark",
|
|
|
|
unitType:"Melee",
|
|
|
|
movement:3,
|
|
|
|
strength:21,
|
|
|
|
cost: 120,
|
|
|
|
requiredTech:"Steel",
|
|
|
|
upgradesTo:"Musketman",
|
|
|
|
obsoleteTech:"Metallurgy",
|
|
|
|
requiredResource:"Iron",
|
|
|
|
uniques:["Amphibious"]
|
|
|
|
promotions:["Shock I"]
|
|
|
|
hurryCostModifier:20,
|
|
|
|
attackSound:"metalhit"
|
|
|
|
//Danish unique unit. Can attack from the sea without any penalty, and moves faster.
|
|
|
|
},
|
|
|
|
*/
|
2018-05-18 14:18:47 +00:00
|
|
|
{
|
|
|
|
name:"Pikeman",
|
|
|
|
unitType:"Melee",
|
|
|
|
movement:2,
|
|
|
|
strength:16,
|
|
|
|
cost: 90,
|
|
|
|
requiredTech:"Civil Service",
|
|
|
|
uniques:["Bonus vs Mounted 50%"],
|
2018-06-23 20:31:08 +00:00
|
|
|
upgradesTo:"Musketman",
|
|
|
|
obsoleteTech:"Gunpowder",
|
2018-12-18 20:32:04 +00:00
|
|
|
hurryCostModifier:20,
|
|
|
|
attackSound:"metalhit"
|
2019-03-08 18:08:02 +00:00
|
|
|
//Pikeman should upgrade not only to Musketman but also to Lancer
|
2018-05-18 14:18:47 +00:00
|
|
|
},
|
2019-05-06 15:59:20 +00:00
|
|
|
{
|
|
|
|
name:"Landsknecht",
|
|
|
|
replaces:"Pikeman",
|
|
|
|
uniqueTo:"Germany"
|
|
|
|
unitType:"Melee",
|
|
|
|
movement:2,
|
|
|
|
strength:16,
|
|
|
|
cost: 45,
|
|
|
|
requiredTech:"Civil Service",
|
|
|
|
uniques:["Bonus vs Mounted 50%"],
|
|
|
|
upgradesTo:"Musketman",
|
|
|
|
obsoleteTech:"Gunpowder",
|
|
|
|
hurryCostModifier:20,
|
|
|
|
attackSound:"metalhit"
|
|
|
|
},
|
2018-11-02 10:49:41 +00:00
|
|
|
{
|
|
|
|
name:"Galleass",
|
|
|
|
unitType:"WaterRanged",
|
|
|
|
movement:3,
|
|
|
|
strength:16,
|
|
|
|
rangedStrength:17
|
|
|
|
cost: 100,
|
|
|
|
requiredTech:"Compass",
|
2018-11-12 11:05:42 +00:00
|
|
|
obsoleteTech:"Navigation",
|
|
|
|
upgradesTo:"Frigate",
|
2018-11-02 10:49:41 +00:00
|
|
|
uniques:["Cannot enter ocean tiles"]
|
2018-12-18 20:32:04 +00:00
|
|
|
hurryCostModifier:20,
|
|
|
|
attackSound:"arrow"
|
2018-11-02 10:49:41 +00:00
|
|
|
},
|
2018-05-22 21:21:08 +00:00
|
|
|
{
|
|
|
|
name:"Knight",
|
|
|
|
unitType:"Mounted",
|
|
|
|
movement:3,
|
|
|
|
strength:20,
|
|
|
|
cost: 120,
|
|
|
|
requiredTech:"Chivalry",
|
2019-05-05 19:51:26 +00:00
|
|
|
obsoleteTech:"Military Science",
|
2018-12-13 10:52:56 +00:00
|
|
|
upgradesTo:"Cavalry",
|
2018-05-22 21:21:08 +00:00
|
|
|
requiredResource:"Horses",
|
|
|
|
uniques:["Can move after attacking","No defensive terrain bonus","Penalty vs City 33%" ],
|
2018-12-18 20:32:04 +00:00
|
|
|
hurryCostModifier:20,
|
|
|
|
attackSound:"horse"
|
2018-05-22 21:21:08 +00:00
|
|
|
},
|
2018-12-06 21:08:11 +00:00
|
|
|
{
|
|
|
|
name:"Camel Archer",
|
|
|
|
replaces:"Knight",
|
|
|
|
uniqueTo:"Arabia",
|
2018-12-24 18:50:36 +00:00
|
|
|
unitType:"Ranged",
|
2018-12-06 21:08:11 +00:00
|
|
|
movement:4,
|
|
|
|
strength:17,
|
|
|
|
rangedStrength:21,
|
|
|
|
cost: 120,
|
|
|
|
requiredTech:"Chivalry",
|
|
|
|
requiredResource:"Horses",
|
2018-12-13 10:52:56 +00:00
|
|
|
upgradesTo:"Cavalry",
|
2019-05-05 19:51:26 +00:00
|
|
|
obsoleteTech:"Military Science",
|
2018-12-06 21:08:11 +00:00
|
|
|
uniques:["Can move after attacking","No defensive terrain bonus"],
|
2018-12-18 20:32:04 +00:00
|
|
|
hurryCostModifier:20,
|
|
|
|
attackSound:"arrow"
|
2019-03-07 16:18:30 +00:00
|
|
|
//Camel Archer should have no penalty attacking cities
|
2018-12-06 21:08:11 +00:00
|
|
|
},
|
2019-03-08 18:08:02 +00:00
|
|
|
/*
|
|
|
|
{
|
|
|
|
name:"Mandekalu Cavalry",
|
|
|
|
replaces:"Knight",
|
|
|
|
uniqueTo:"Songhai",
|
|
|
|
unitType:"Mounted",
|
|
|
|
movement:4,
|
|
|
|
strength:20,
|
|
|
|
cost: 110,
|
|
|
|
requiredTech:"Chivalry",
|
|
|
|
requiredResource:"Horses",
|
|
|
|
upgradesTo:"Cavalry",
|
|
|
|
obsoleteTech:"Military science",
|
|
|
|
uniques:["Can move after attacking","No defensive terrain bonus"],
|
|
|
|
hurryCostModifier:20,
|
2019-05-07 10:19:14 +00:00
|
|
|
attackSound:"horse"
|
2019-03-08 18:08:02 +00:00
|
|
|
//Songhai unique unit. Costs slightly less and is more powerful than a Knight
|
|
|
|
},
|
2019-05-07 10:19:14 +00:00
|
|
|
{
|
|
|
|
name:"Keshik",
|
|
|
|
replaces:"Knight",
|
|
|
|
uniqueTo:"Mongolia",
|
|
|
|
unitType:"Mounted",
|
|
|
|
movement:5,
|
|
|
|
strength:15,
|
|
|
|
rangedStrength:16,
|
|
|
|
cost: 120,
|
|
|
|
requiredTech:"Chivalry",
|
|
|
|
requiredResource:"Horses",
|
|
|
|
upgradesTo:"Cavalry",
|
|
|
|
obsoleteTech:"Military science",
|
|
|
|
uniques:["Can move after attacking","No defensive terrain bonus","Combat very likely to create Great Generals","50% Bonus XP gain"],
|
|
|
|
hurryCostModifier:20,
|
|
|
|
attackSound:"arrow"
|
|
|
|
//Mongolian unique unit.
|
|
|
|
},
|
|
|
|
{
|
|
|
|
name:"Naresuan's Elephant",
|
|
|
|
unitType:"Mounted",
|
|
|
|
replaces:"Knight",
|
|
|
|
uniqueTo:"Siam",
|
|
|
|
movement:3,
|
|
|
|
strength:25,
|
|
|
|
cost: 225,
|
|
|
|
requiredTech:"Chivalry",
|
|
|
|
obsoleteTech:"Military Science",
|
|
|
|
upgradesTo:"Cavalry",
|
|
|
|
uniques:["Can move after attacking","No defensive terrain bonus","50% Bonus vs. Mounted","33% Penalty vs. Cities"],
|
|
|
|
hurryCostModifier:20,
|
|
|
|
attackSound:"shot"
|
|
|
|
//Siamese unique unit. Doesn't require Horses.
|
|
|
|
},
|
2019-03-08 18:08:02 +00:00
|
|
|
*/
|
2018-05-17 12:56:25 +00:00
|
|
|
|
2018-05-27 15:34:13 +00:00
|
|
|
// Rennaisance Era
|
|
|
|
|
2018-06-23 20:31:08 +00:00
|
|
|
|
2018-11-02 11:52:37 +00:00
|
|
|
{
|
|
|
|
name:"Caravel",
|
|
|
|
unitType:"WaterMelee",
|
|
|
|
movement:4,
|
|
|
|
strength:20,
|
|
|
|
cost: 120,
|
|
|
|
requiredTech:"Astronomy",
|
2018-12-06 13:47:35 +00:00
|
|
|
upgradesTo:"Ironclad",
|
|
|
|
obsoleteTech:"Combustion",
|
2018-11-02 11:52:37 +00:00
|
|
|
uniques:["+1 Visibility Range"],
|
|
|
|
hurryCostModifier:20
|
|
|
|
},
|
2019-03-08 18:08:02 +00:00
|
|
|
/*
|
|
|
|
{
|
|
|
|
name:"Turtle Ship",
|
|
|
|
unitType:"WaterMelee",
|
|
|
|
replaces:"Caravel",
|
|
|
|
uniqueTo:"Korea",
|
|
|
|
movement:4,
|
|
|
|
strength:36,
|
|
|
|
cost: 120,
|
|
|
|
requiredTech:"Astronomy",
|
|
|
|
upgradesTo:"Ironclad",
|
|
|
|
obsoleteTech:"Combustion",
|
|
|
|
uniques:["+1 Visibility Range"],
|
|
|
|
hurryCostModifier:20
|
|
|
|
},
|
|
|
|
*/
|
2018-05-27 15:34:13 +00:00
|
|
|
{
|
|
|
|
name:"Cannon",
|
|
|
|
unitType:"Siege",
|
|
|
|
movement:2,
|
|
|
|
strength:14,
|
|
|
|
rangedStrength:20,
|
|
|
|
cost: 185,
|
|
|
|
requiredTech:"Chemistry",
|
2018-12-03 14:00:29 +00:00
|
|
|
upgradesTo:"Artillery",
|
|
|
|
obsoleteTech:"Dynamite",
|
2018-05-27 15:34:13 +00:00
|
|
|
uniques:["Bonus vs City 200%","No defensive terrain bonus","Must set up to ranged attack","Limited Visibility"],
|
|
|
|
hurryCostModifier:20
|
|
|
|
},
|
|
|
|
{
|
|
|
|
name:"Musketman",
|
|
|
|
unitType:"Melee",
|
|
|
|
movement:2,
|
|
|
|
strength:24,
|
|
|
|
cost: 150,
|
|
|
|
requiredTech:"Gunpowder",
|
2018-12-03 07:57:27 +00:00
|
|
|
upgradesTo:"Rifleman"
|
2018-12-02 21:05:05 +00:00
|
|
|
obsoleteTech:"Rifling",
|
2018-12-18 20:32:04 +00:00
|
|
|
hurryCostModifier:20,
|
|
|
|
attackSound:"shot"
|
2018-06-25 17:08:57 +00:00
|
|
|
},
|
2018-08-23 05:43:14 +00:00
|
|
|
{
|
|
|
|
name:"Musketeer",
|
|
|
|
unitType:"Melee",
|
|
|
|
replaces:"Musketman",
|
|
|
|
uniqueTo:"France",
|
|
|
|
movement:2,
|
|
|
|
strength:28,
|
|
|
|
cost: 150,
|
|
|
|
requiredTech:"Gunpowder",
|
2018-12-03 07:57:27 +00:00
|
|
|
upgradesTo:"Rifleman"
|
2018-12-02 21:05:05 +00:00
|
|
|
obsoleteTech:"Rifling",
|
2018-12-18 20:32:04 +00:00
|
|
|
hurryCostModifier:20,
|
|
|
|
attackSound:"shot"
|
2018-11-12 11:05:42 +00:00
|
|
|
},
|
2019-03-08 18:08:02 +00:00
|
|
|
{
|
2019-06-25 20:00:55 +00:00
|
|
|
name:"Janissary",
|
2019-03-08 18:08:02 +00:00
|
|
|
unitType:"Melee",
|
|
|
|
replaces:"Musketman",
|
2019-06-25 20:00:55 +00:00
|
|
|
uniqueTo:"The Ottomans",
|
2019-03-08 18:08:02 +00:00
|
|
|
movement:2,
|
|
|
|
strength:24,
|
|
|
|
cost: 150,
|
|
|
|
requiredTech:"Gunpowder",
|
|
|
|
upgradesTo:"Rifleman"
|
|
|
|
obsoleteTech:"Rifling",
|
|
|
|
hurryCostModifier:20,
|
2019-06-25 20:00:55 +00:00
|
|
|
uniques:["Heals [50] damage if it kills a unit", "Bonus as Attacker [25]%"],
|
2019-03-08 18:08:02 +00:00
|
|
|
attackSound:"shot"
|
|
|
|
},
|
2018-12-06 20:02:03 +00:00
|
|
|
{
|
|
|
|
name:"Minuteman",
|
|
|
|
unitType:"Melee",
|
|
|
|
replaces:"Musketman",
|
|
|
|
uniqueTo:"America",
|
|
|
|
movement:2,
|
|
|
|
strength:24,
|
|
|
|
cost: 150,
|
|
|
|
requiredTech:"Gunpowder",
|
|
|
|
upgradesTo:"Rifleman"
|
|
|
|
obsoleteTech:"Rifling",
|
2019-03-02 19:27:35 +00:00
|
|
|
uniques:["Ignores terrain cost"]
|
|
|
|
promotions:["Drill I"],
|
2018-12-18 20:32:04 +00:00
|
|
|
hurryCostModifier:20,
|
|
|
|
attackSound:"shot"
|
2018-12-06 20:02:03 +00:00
|
|
|
},
|
2018-11-12 11:05:42 +00:00
|
|
|
{
|
|
|
|
name:"Frigate",
|
|
|
|
unitType:"WaterRanged",
|
|
|
|
movement:5,
|
|
|
|
strength:25,
|
|
|
|
rangedStrength:28,
|
|
|
|
cost: 185,
|
|
|
|
requiredResource:"Iron",
|
|
|
|
requiredTech:"Navigation",
|
2018-12-11 14:27:56 +00:00
|
|
|
obsoleteTech:"Electronics",
|
2018-12-11 08:26:29 +00:00
|
|
|
upgradesTo:"Battleship",
|
2018-11-12 11:05:42 +00:00
|
|
|
hurryCostModifier:20
|
2018-08-23 05:43:14 +00:00
|
|
|
},
|
2019-03-07 16:18:30 +00:00
|
|
|
{
|
|
|
|
name:"Ship of the Line",
|
|
|
|
unitType:"WaterRanged",
|
|
|
|
replaces:"Frigate",
|
|
|
|
uniqueTo:"England",
|
|
|
|
movement:5,
|
|
|
|
strength:30,
|
|
|
|
rangedStrength:35,
|
|
|
|
cost: 185,
|
|
|
|
requiredResource:"Iron",
|
2019-04-12 06:18:01 +00:00
|
|
|
uniques:["+1 Visibility Range"]
|
2019-03-07 16:18:30 +00:00
|
|
|
requiredTech:"Navigation",
|
|
|
|
obsoleteTech:"Electronics",
|
|
|
|
upgradesTo:"Battleship",
|
|
|
|
hurryCostModifier:20
|
|
|
|
},
|
2018-06-25 17:08:57 +00:00
|
|
|
{
|
2018-06-22 12:24:22 +00:00
|
|
|
name:"Lancer",
|
|
|
|
unitType:"Mounted",
|
|
|
|
movement:4,
|
|
|
|
strength:25,
|
|
|
|
cost: 185,
|
|
|
|
requiredTech:"Metallurgy",
|
|
|
|
requiredResource:"Horses",
|
2018-07-20 12:56:57 +00:00
|
|
|
hurryCostModifier:20,
|
2019-06-25 20:00:55 +00:00
|
|
|
uniques:["Can move after attacking","No defensive terrain bonus","Penalty vs City 33%"],
|
|
|
|
promotions:["Formation I"],
|
2019-03-08 18:08:02 +00:00
|
|
|
upgradesTo:"Anti-Tank Gun",
|
|
|
|
obsoleteTech:"Combined Arms",
|
|
|
|
attackSound:"horse"
|
|
|
|
},
|
|
|
|
{
|
|
|
|
name:"Sipahi",
|
|
|
|
unitType:"Mounted",
|
|
|
|
replaces:"Lancer",
|
2019-06-25 20:00:55 +00:00
|
|
|
uniqueTo:"The Ottomans",
|
2019-03-08 18:08:02 +00:00
|
|
|
movement:5,
|
|
|
|
strength:25,
|
|
|
|
cost: 185,
|
|
|
|
requiredTech:"Metallurgy",
|
|
|
|
requiredResource:"Horses",
|
|
|
|
hurryCostModifier:20,
|
2019-06-25 20:00:55 +00:00
|
|
|
uniques:["Can move after attacking","No defensive terrain bonus","Penalty vs City 33%",
|
|
|
|
"+1 Visibility Range", "No movement cost to pillage"],
|
|
|
|
promotions:["Formation I"],
|
2019-01-16 21:15:02 +00:00
|
|
|
upgradesTo:"Anti-Tank Gun",
|
|
|
|
obsoleteTech:"Combined Arms",
|
2018-12-18 20:32:04 +00:00
|
|
|
attackSound:"horse"
|
2018-05-27 15:34:13 +00:00
|
|
|
},
|
2018-06-25 15:09:38 +00:00
|
|
|
|
2018-06-25 17:08:57 +00:00
|
|
|
// Industrial Era
|
|
|
|
|
2018-12-03 14:00:29 +00:00
|
|
|
{
|
|
|
|
name:"Gatling Gun",
|
|
|
|
unitType:"Ranged",
|
|
|
|
range:1,
|
|
|
|
movement:2,
|
|
|
|
strength:30,
|
|
|
|
rangedStrength:30,
|
|
|
|
cost: 225,
|
|
|
|
requiredTech:"Industrialization",
|
2019-03-17 03:39:32 +00:00
|
|
|
upgradesTo:"Machine Gun",
|
|
|
|
obsoleteTech:"Ballistics",
|
2018-12-18 20:32:04 +00:00
|
|
|
hurryCostModifier:20,
|
|
|
|
attackSound:"machinegun"
|
2018-12-03 14:00:29 +00:00
|
|
|
},
|
2018-06-25 11:16:39 +00:00
|
|
|
{
|
|
|
|
name:"Rifleman",
|
|
|
|
unitType:"Melee",
|
|
|
|
movement:2,
|
|
|
|
strength:34,
|
|
|
|
cost: 225,
|
|
|
|
requiredTech:"Rifling",
|
2019-07-03 20:32:17 +00:00
|
|
|
obsoleteTech:"Replaceable Parts",
|
2018-12-02 21:05:05 +00:00
|
|
|
upgradesTo:"Great War Infantry",
|
2018-12-18 20:32:04 +00:00
|
|
|
hurryCostModifier:20,
|
|
|
|
attackSound:"shot"
|
2018-06-25 11:16:39 +00:00
|
|
|
},
|
2019-07-03 20:32:17 +00:00
|
|
|
{
|
|
|
|
name:"Triplane",
|
2019-07-10 19:41:44 +00:00
|
|
|
unitType:"Fighter",
|
2019-07-03 20:32:17 +00:00
|
|
|
movement:1,
|
2019-07-05 11:27:39 +00:00
|
|
|
strength:35,
|
|
|
|
rangedStrength:35,
|
|
|
|
range:5,
|
|
|
|
cost: 325,
|
2019-07-03 20:32:17 +00:00
|
|
|
requiredTech:"Flight",
|
2019-07-15 19:45:32 +00:00
|
|
|
requiredResource:"Oil",
|
2019-07-16 19:52:15 +00:00
|
|
|
upgradesTo:"Fighter",
|
|
|
|
obsoleteTech:"Radar",
|
2019-07-03 20:32:17 +00:00
|
|
|
hurryCostModifier:20,
|
2019-07-10 19:41:44 +00:00
|
|
|
uniques:["[50]% chance to intercept air attacks","Bonus vs Bomber 150%",
|
|
|
|
"6 tiles in every direction always visible"]
|
2019-07-03 20:32:17 +00:00
|
|
|
attackSound:"shot"
|
|
|
|
},
|
2019-07-15 19:45:32 +00:00
|
|
|
{
|
|
|
|
name:"Great War Bomber",
|
|
|
|
unitType:"Bomber",
|
|
|
|
movement:1,
|
|
|
|
strength:50,
|
|
|
|
rangedStrength:50,
|
|
|
|
range:6,
|
|
|
|
cost: 325,
|
|
|
|
requiredTech:"Flight",
|
|
|
|
requiredResource:"Oil",
|
2019-07-17 18:33:33 +00:00
|
|
|
upgradesTo:"Bomber",
|
|
|
|
obsoleteTech:"Radar",
|
2019-07-15 19:45:32 +00:00
|
|
|
hurryCostModifier:20,
|
|
|
|
attackSound:"shot"
|
|
|
|
},
|
2019-07-05 11:27:39 +00:00
|
|
|
|
2019-03-08 18:08:02 +00:00
|
|
|
/*
|
|
|
|
{
|
|
|
|
name:"Norvegian Ski Infantry",
|
|
|
|
unitType:"Melee",
|
|
|
|
replaces:"Rifleman",
|
|
|
|
uniqueTo:"Denmark",
|
|
|
|
movement:2,
|
|
|
|
strength:34,
|
|
|
|
cost: 225,
|
|
|
|
requiredTech:"Rifling",
|
|
|
|
obsoleteTech:"Replaceable Parts",
|
|
|
|
upgradesTo:"Great War Infantry",
|
|
|
|
uniques:["Bonus in Snow, Tundra and Hills"],
|
|
|
|
hurryCostModifier:20,
|
|
|
|
attackSound:"shot"
|
|
|
|
},
|
|
|
|
*/
|
2018-06-25 11:07:35 +00:00
|
|
|
{
|
|
|
|
name:"Cavalry",
|
|
|
|
unitType:"Mounted",
|
|
|
|
movement:4,
|
|
|
|
strength:34,
|
|
|
|
cost: 225,
|
|
|
|
requiredTech:"Military Science",
|
|
|
|
requiredResource:"Horses",
|
2018-12-02 21:05:05 +00:00
|
|
|
upgradesTo:"Landship",
|
2018-06-25 11:07:35 +00:00
|
|
|
uniques:["Can move after attacking","No defensive terrain bonus","Penalty vs City 33%" ],
|
2018-12-18 20:32:04 +00:00
|
|
|
hurryCostModifier:20,
|
|
|
|
attackSound:"horse"
|
2018-06-25 11:07:35 +00:00
|
|
|
},
|
2019-03-07 16:18:30 +00:00
|
|
|
{
|
|
|
|
name:"Cossack",
|
|
|
|
unitType:"Mounted",
|
|
|
|
replaces:"Cavalry",
|
|
|
|
uniqueTo:"Russia",
|
|
|
|
movement:4,
|
|
|
|
strength:34,
|
|
|
|
cost: 225,
|
|
|
|
requiredTech:"Military Science",
|
|
|
|
requiredResource:"Horses",
|
|
|
|
upgradesTo:"Landship",
|
2019-04-12 11:02:15 +00:00
|
|
|
uniques:["Can move after attacking","No defensive terrain bonus","Penalty vs City 33%","Bonus vs wounded units 33%" ],
|
2019-03-07 16:18:30 +00:00
|
|
|
hurryCostModifier:20,
|
|
|
|
attackSound:"horse"
|
|
|
|
},
|
2018-06-25 10:59:51 +00:00
|
|
|
{
|
|
|
|
name:"Artillery",
|
|
|
|
unitType:"Siege",
|
|
|
|
movement:2,
|
|
|
|
strength:21,
|
|
|
|
rangedStrength:28,
|
|
|
|
range:3,
|
2018-06-25 11:07:35 +00:00
|
|
|
cost: 320,
|
2018-06-25 10:59:51 +00:00
|
|
|
requiredTech:"Dynamite",
|
2019-03-17 03:39:32 +00:00
|
|
|
upgradesTo:"Rocket Artillery",
|
2018-12-02 21:05:05 +00:00
|
|
|
uniques:["Bonus vs City 200%","No defensive terrain bonus",
|
|
|
|
"Must set up to ranged attack","Limited Visibility","Indirect Fire"],
|
2018-06-25 10:59:51 +00:00
|
|
|
hurryCostModifier:20
|
|
|
|
},
|
2018-11-12 09:21:00 +00:00
|
|
|
{
|
|
|
|
name:"Ironclad",
|
|
|
|
unitType:"WaterMelee",
|
|
|
|
movement:3,
|
|
|
|
strength:45,
|
|
|
|
cost: 250,
|
|
|
|
requiredTech:"Steam Power",
|
|
|
|
requiredResource:"Coal",
|
2018-12-06 13:47:35 +00:00
|
|
|
upgradesTo:"Destroyer",
|
|
|
|
obsoleteTech:"Combustion",
|
2018-11-12 09:21:00 +00:00
|
|
|
uniques:["Bonus vs City 33%","Double movement in coast"],
|
|
|
|
hurryCostModifier:20
|
|
|
|
},
|
2018-06-22 10:25:42 +00:00
|
|
|
|
2018-12-02 13:46:45 +00:00
|
|
|
// Modern era
|
|
|
|
|
2019-07-16 19:52:15 +00:00
|
|
|
{
|
|
|
|
name:"Fighter",
|
|
|
|
unitType:"Fighter",
|
|
|
|
movement:1,
|
2019-07-17 18:33:33 +00:00
|
|
|
strength:45,
|
2019-07-16 19:52:15 +00:00
|
|
|
rangedStrength:45,
|
|
|
|
range:8,
|
|
|
|
cost: 375,
|
|
|
|
requiredTech:"Radar",
|
|
|
|
requiredResource:"Oil",
|
|
|
|
hurryCostModifier:20,
|
|
|
|
uniques:["[100]% chance to intercept air attacks","Bonus vs Bomber 150%",
|
|
|
|
"6 tiles in every direction always visible"]
|
|
|
|
attackSound:"shot"
|
|
|
|
},
|
2019-07-17 18:33:33 +00:00
|
|
|
{
|
|
|
|
name:"Bomber",
|
|
|
|
unitType:"Bomber",
|
|
|
|
movement:1,
|
|
|
|
strength:65,
|
|
|
|
rangedStrength:65,
|
|
|
|
range:10,
|
|
|
|
cost: 375,
|
|
|
|
requiredTech:"Radar",
|
|
|
|
requiredResource:"Oil",
|
|
|
|
hurryCostModifier:20,
|
|
|
|
attackSound:"shot"
|
|
|
|
},
|
2018-12-02 13:46:45 +00:00
|
|
|
{
|
|
|
|
name:"Landship",
|
|
|
|
unitType:"Armor",
|
|
|
|
movement:4,
|
|
|
|
strength:60,
|
|
|
|
cost: 350,
|
|
|
|
requiredTech:"Combustion",
|
|
|
|
requiredResource:"Oil",
|
2019-03-17 03:39:32 +00:00
|
|
|
upgradesTo:"Tank",
|
2019-03-17 06:48:05 +00:00
|
|
|
obsoleteTech:"Combined Arms",
|
2018-12-02 13:46:45 +00:00
|
|
|
uniques:["Can move after attacking","No defensive terrain bonus"],
|
|
|
|
hurryCostModifier:20
|
|
|
|
},
|
2018-12-06 13:47:35 +00:00
|
|
|
{
|
|
|
|
name:"Destroyer",
|
|
|
|
unitType:"WaterMelee",
|
|
|
|
movement:6,
|
|
|
|
strength:55,
|
2019-07-19 12:24:44 +00:00
|
|
|
interceptRange:2,
|
2018-12-06 13:47:35 +00:00
|
|
|
cost: 375,
|
|
|
|
requiredTech:"Combustion",
|
2019-07-19 12:24:44 +00:00
|
|
|
uniques:["Can attack submarines","[40]% chance to intercept air attacks"], // todo: add bonus vs submarines
|
2018-12-06 13:47:35 +00:00
|
|
|
hurryCostModifier:20
|
|
|
|
},
|
2018-12-11 08:26:29 +00:00
|
|
|
{
|
|
|
|
name: "Battleship",
|
|
|
|
unitType: "WaterRanged",
|
|
|
|
movement: 5,
|
|
|
|
strength: 55,
|
|
|
|
rangedStrength: 55,
|
|
|
|
range: 3,
|
|
|
|
cost: 375,
|
|
|
|
requiredResource:"Oil",
|
|
|
|
requiredTech:"Electronics",
|
|
|
|
uniques:["Indirect Fire", "Bonus vs City 30%"],
|
|
|
|
hurryCostModifier:20
|
|
|
|
},
|
2018-12-12 05:21:34 +00:00
|
|
|
{
|
|
|
|
name: "Submarine",
|
2018-12-31 11:42:20 +00:00
|
|
|
unitType: "WaterSubmarine",
|
2018-12-12 05:21:34 +00:00
|
|
|
movement: 5,
|
|
|
|
strength: 35,
|
|
|
|
rangedStrength: 60,
|
|
|
|
cost: 325,
|
|
|
|
requiredTech:"Refrigeration",
|
2019-06-25 20:00:55 +00:00
|
|
|
uniques:["Bonus as Attacker [75]%", "Invisible to others", "Can only attack water", "Can attack submarines"],
|
2018-12-12 05:21:34 +00:00
|
|
|
hurryCostModifier:20
|
|
|
|
},
|
2018-12-02 21:05:05 +00:00
|
|
|
{
|
|
|
|
name:"Great War Infantry",
|
|
|
|
unitType:"Melee",
|
|
|
|
movement:2,
|
2019-04-12 10:33:59 +00:00
|
|
|
strength:50,
|
|
|
|
cost: 320,
|
|
|
|
requiredTech:"Replaceable Parts",
|
|
|
|
hurryCostModifier:20,
|
|
|
|
upgradesTo:"Infantry",
|
|
|
|
obsoleteTech:"Plastics"
|
|
|
|
attackSound:"shot"
|
|
|
|
},
|
|
|
|
{
|
|
|
|
name:"Foreign Legion",
|
|
|
|
unitType:"Melee",
|
|
|
|
replaces:"Great War Infantry",
|
|
|
|
uniqueTo:"France",
|
|
|
|
movement:2,
|
2018-12-02 21:05:05 +00:00
|
|
|
strength:50,
|
|
|
|
cost: 320,
|
2019-03-14 07:55:22 +00:00
|
|
|
requiredTech:"Replaceable Parts",
|
2018-12-18 20:32:04 +00:00
|
|
|
hurryCostModifier:20,
|
2019-01-15 20:17:34 +00:00
|
|
|
upgradesTo:"Infantry",
|
2019-04-12 11:02:15 +00:00
|
|
|
obsoleteTech:"Plastics",
|
|
|
|
uniques:["+20% bonus outside friendly territory"],
|
2018-12-18 20:32:04 +00:00
|
|
|
attackSound:"shot"
|
2018-12-02 21:05:05 +00:00
|
|
|
},
|
2019-01-15 20:17:34 +00:00
|
|
|
{
|
|
|
|
name:"Infantry",
|
|
|
|
unitType:"Melee",
|
|
|
|
movement:2,
|
|
|
|
strength:70,
|
|
|
|
cost: 375,
|
|
|
|
requiredTech:"Plastics",
|
2019-03-17 03:39:32 +00:00
|
|
|
upgradesTo:"Mechanized Infantry",
|
2019-08-18 19:36:13 +00:00
|
|
|
obsoleteTech:"Mobile Tactics",
|
2019-01-15 20:17:34 +00:00
|
|
|
hurryCostModifier:20,
|
|
|
|
attackSound:"shot"
|
|
|
|
},
|
|
|
|
{
|
|
|
|
name:"Machine Gun",
|
|
|
|
unitType:"Ranged",
|
|
|
|
range:1,
|
|
|
|
movement:2,
|
|
|
|
strength:60,
|
|
|
|
rangedStrength:60,
|
|
|
|
cost: 350,
|
|
|
|
requiredTech:"Ballistics",
|
|
|
|
hurryCostModifier:20,
|
|
|
|
attackSound:"machinegun"
|
|
|
|
},
|
2019-07-19 11:40:29 +00:00
|
|
|
{
|
|
|
|
name:"Anti-Aircraft Gun",
|
|
|
|
unitType:"Melee",
|
|
|
|
movement:2,
|
|
|
|
interceptRange:2,
|
|
|
|
strength:50,
|
|
|
|
cost: 375,
|
|
|
|
requiredTech:"Ballistics"
|
|
|
|
uniques:["[100]% chance to intercept air attacks","Bonus vs air units 150%"]
|
|
|
|
hurryCostModifier:20,
|
|
|
|
attackSound:"machinegun"
|
|
|
|
},
|
2019-01-16 21:15:02 +00:00
|
|
|
{
|
|
|
|
name:"Tank",
|
|
|
|
unitType:"Armor",
|
|
|
|
movement:5,
|
|
|
|
strength:70,
|
|
|
|
cost: 375,
|
|
|
|
requiredTech:"Combined Arms",
|
|
|
|
requiredResource:"Oil",
|
2019-03-17 03:39:32 +00:00
|
|
|
upgradesTo:"Modern Armor",
|
|
|
|
//obsoleteTech:"Robotics",
|
2019-01-16 21:15:02 +00:00
|
|
|
uniques:["Can move after attacking","No defensive terrain bonus"]
|
|
|
|
hurryCostModifier:20,
|
|
|
|
},
|
2019-03-08 18:08:02 +00:00
|
|
|
{
|
|
|
|
name:"Panzer",
|
|
|
|
unitType:"Armor",
|
|
|
|
uniqueTo:"Germany",
|
|
|
|
replaces:"Tank",
|
|
|
|
movement:6,
|
|
|
|
strength:80,
|
|
|
|
cost: 375,
|
|
|
|
requiredTech:"Combined Arms",
|
|
|
|
requiredResource:"Oil",
|
|
|
|
uniques:["Can move after attacking","No defensive terrain bonus"]
|
|
|
|
hurryCostModifier:20,
|
|
|
|
//German unique unit, stronger than Tank
|
|
|
|
},
|
2019-01-16 21:15:02 +00:00
|
|
|
{
|
|
|
|
name:"Anti-Tank Gun",
|
|
|
|
unitType:"Melee",
|
|
|
|
movement:2,
|
|
|
|
strength:50,
|
|
|
|
cost: 300,
|
|
|
|
requiredTech:"Combined Arms",
|
|
|
|
uniques:["Bonus vs Armor 100%"]
|
|
|
|
hurryCostModifier:20,
|
|
|
|
},
|
2019-02-28 21:45:21 +00:00
|
|
|
{
|
|
|
|
name:"Rocket Artillery",
|
|
|
|
unitType:"Siege",
|
|
|
|
movement:2,
|
|
|
|
strength:45,
|
|
|
|
rangedStrength:60,
|
|
|
|
range:3,
|
|
|
|
cost: 425,
|
|
|
|
requiredTech:"Rocketry",
|
|
|
|
requiredResource:"Aluminum",
|
|
|
|
uniques:["Bonus vs City 200%","No defensive terrain bonus",
|
|
|
|
"Limited Visibility","Indirect Fire"],
|
|
|
|
hurryCostModifier:20
|
|
|
|
},
|
|
|
|
{
|
|
|
|
name:"Mechanized Infantry",
|
|
|
|
unitType:"Melee",
|
|
|
|
movement:3,
|
|
|
|
strength:90,
|
|
|
|
cost: 375,
|
2019-07-17 19:21:05 +00:00
|
|
|
requiredTech:"Mobile Tactics",
|
2019-02-28 21:45:21 +00:00
|
|
|
hurryCostModifier:20,
|
|
|
|
},
|
2019-02-22 08:54:07 +00:00
|
|
|
{
|
|
|
|
name:"Modern Armor",
|
|
|
|
unitType:"Armor",
|
|
|
|
movement:5,
|
|
|
|
strength:100,
|
|
|
|
cost: 425,
|
2019-07-17 19:21:05 +00:00
|
|
|
requiredTech:"Lasers",
|
2019-02-22 08:54:07 +00:00
|
|
|
requiredResource:"Aluminum",
|
|
|
|
uniques:["Can move after attacking","No defensive terrain bonus"]
|
|
|
|
hurryCostModifier:20,
|
|
|
|
},
|
2019-01-15 20:17:34 +00:00
|
|
|
|
2018-12-02 13:46:45 +00:00
|
|
|
|
2018-05-17 12:56:25 +00:00
|
|
|
/* Great people */
|
2018-05-07 20:42:58 +00:00
|
|
|
|
2017-12-18 17:43:34 +00:00
|
|
|
{
|
|
|
|
name:"Great Artist",
|
|
|
|
unbuildable:true,
|
2018-04-02 12:16:28 +00:00
|
|
|
unitType:"Civilian",
|
2018-11-17 19:02:42 +00:00
|
|
|
uniques:["Can start an 8-turn golden age","Can build improvement: Landmark"]
|
2017-12-18 17:43:34 +00:00
|
|
|
movement:2
|
|
|
|
},
|
|
|
|
{
|
|
|
|
name:"Great Scientist",
|
|
|
|
unbuildable:true,
|
2018-04-02 12:16:28 +00:00
|
|
|
unitType:"Civilian",
|
2018-11-17 19:02:42 +00:00
|
|
|
uniques:["Can discover a technology","Can build improvement: Academy"]
|
2017-12-18 17:43:34 +00:00
|
|
|
movement:2
|
|
|
|
},
|
|
|
|
{
|
|
|
|
name:"Great Merchant",
|
|
|
|
unbuildable:true,
|
2018-04-02 12:16:28 +00:00
|
|
|
unitType:"Civilian",
|
2018-12-01 20:16:26 +00:00
|
|
|
uniques:["Can undertake a trade mission, giving a large sum of gold","Can build improvement: Customs house"]
|
2017-12-18 17:43:34 +00:00
|
|
|
movement:2
|
|
|
|
},
|
|
|
|
{
|
|
|
|
name:"Great Engineer",
|
|
|
|
unbuildable:true,
|
2018-04-02 12:16:28 +00:00
|
|
|
unitType:"Civilian",
|
2018-11-17 19:02:42 +00:00
|
|
|
uniques:["Can speed up construction of a wonder","Can build improvement: Manufactory"]
|
2017-12-18 17:43:34 +00:00
|
|
|
movement:2
|
|
|
|
},
|
2018-12-26 10:06:36 +00:00
|
|
|
{
|
|
|
|
name:"Great General",
|
|
|
|
unbuildable:true,
|
|
|
|
unitType:"Civilian",
|
2019-06-30 16:48:47 +00:00
|
|
|
uniques:["Can start an 8-turn golden age","Bonus for units in 2 tile radius 15%"] //to do : should be able to build mega-fort
|
2018-12-26 10:06:36 +00:00
|
|
|
movement:2
|
|
|
|
},
|
2017-12-18 17:43:34 +00:00
|
|
|
|
2018-07-20 12:56:57 +00:00
|
|
|
]
|